seqmap: re-order test asserts
Reorder seqmap asserts to properly show display expected and actual when performing go test -v ./... Signed-off-by: Tim Culverhouse <tim@timculverhouse.com> Acked-by: Robin Jarry <robin@jarry.cc>
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@ -14,43 +14,43 @@ func TestSeqMap(t *testing.T) {
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var found bool
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assert := assert.New(t)
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assert.Equal(seqmap.Size(), 0)
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assert.Equal(0, seqmap.Size())
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_, found = seqmap.Get(42)
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assert.Equal(found, false)
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assert.Equal(false, found)
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_, found = seqmap.Pop(0)
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assert.Equal(found, false)
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assert.Equal(false, found)
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seqmap.Put(1, 1337)
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seqmap.Put(2, 42)
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seqmap.Put(3, 1107)
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assert.Equal(seqmap.Size(), 3)
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assert.Equal(3, seqmap.Size())
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_, found = seqmap.Pop(0)
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assert.Equal(found, false)
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assert.Equal(false, found)
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uid, found = seqmap.Get(1)
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assert.Equal(uid, uint32(1337))
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assert.Equal(found, true)
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assert.Equal(uint32(1337), uid)
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assert.Equal(true, found)
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uid, found = seqmap.Pop(1)
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assert.Equal(uid, uint32(1337))
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assert.Equal(found, true)
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assert.Equal(seqmap.Size(), 2)
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assert.Equal(uint32(1337), uid)
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assert.Equal(true, found)
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assert.Equal(2, seqmap.Size())
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// Repop the same seqnum should work because of the syncing
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_, found = seqmap.Pop(1)
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assert.Equal(found, true)
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assert.Equal(seqmap.Size(), 1)
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assert.Equal(true, found)
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assert.Equal(1, seqmap.Size())
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// sync means we already have a 1. This is replacing that UID so the size
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// shouldn't increase
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seqmap.Put(1, 7331)
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assert.Equal(seqmap.Size(), 1)
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assert.Equal(1, seqmap.Size())
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seqmap.Clear()
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assert.Equal(seqmap.Size(), 0)
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assert.Equal(0, seqmap.Size())
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var wg sync.WaitGroup
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wg.Add(1)
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@ -77,5 +77,5 @@ func TestSeqMap(t *testing.T) {
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}()
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wg.Wait()
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assert.Equal(seqmap.Size(), 0)
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assert.Equal(0, seqmap.Size())
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}
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