dirtree: implement foldable tree for directory list
implement a foldable tree for the directory list. Expand all parent directories when a hidden directory is selected with the change-folder command. folders-sort considers the top-level directories only. The folders and foldersexclude filters work with the full directory path. Enable tree view by adding 'dirlist-tree=true' to the config file. Implements: https://todo.sr.ht/~sircmpwn/aerc2/228 Signed-off-by: Koni Marti <koni.marti@gmail.com>
This commit is contained in:
parent
5eac8d603e
commit
454606a9cd
6 changed files with 517 additions and 3 deletions
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@ -81,6 +81,12 @@ dirlist-format=%n %>r
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# Default: 200ms
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dirlist-delay=200ms
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# Display the directory list as a foldable tree that allows to collapse and
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# expand the folders.
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#
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# Default: false
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dirlist-tree=false
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# List of space-separated criteria to sort the messages by, see *sort*
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# command in *aerc*(1) for reference. Prefixing a criterion with "-r "
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# reverses that criterion.
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@ -49,6 +49,7 @@ type UIConfig struct {
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SpinnerDelimiter string `ini:"spinner-delimiter"`
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DirListFormat string `ini:"dirlist-format"`
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DirListDelay time.Duration `ini:"dirlist-delay"`
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DirListTree bool `ini:"dirlist-tree"`
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Sort []string `delim:" "`
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NextMessageOnDelete bool `ini:"next-message-on-delete"`
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CompletionDelay time.Duration `ini:"completion-delay"`
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@ -185,6 +185,12 @@ These options are configured in the *[ui]* section of aerc.conf.
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Default: 200ms
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*dirlist-tree*
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Display the directory list as a foldable tree that allows to collapse
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and expand the folders.
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Default: false
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*next-message-on-delete*
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Moves to next message when the current message is deleted
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@ -22,7 +22,7 @@ type AccountView struct {
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acct *config.AccountConfig
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aerc *Aerc
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conf *config.AercConfig
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dirlist *DirectoryList
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dirlist DirectoryLister
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labels []string
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grid *ui.Grid
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host TabHost
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@ -151,7 +151,7 @@ func (acct *AccountView) Focus(focus bool) {
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// TODO: Unfocus children I guess
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}
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func (acct *AccountView) Directories() *DirectoryList {
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func (acct *AccountView) Directories() DirectoryLister {
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return acct.dirlist
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}
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@ -4,6 +4,7 @@ import (
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"fmt"
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"log"
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"math"
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"os"
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"regexp"
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"sort"
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"time"
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@ -19,6 +20,25 @@ import (
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"git.sr.ht/~rjarry/aerc/worker/types"
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)
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type DirectoryLister interface {
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ui.Drawable
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Selected() string
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Select(string)
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UpdateList(func([]string))
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List() []string
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NextPrev(int)
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CollapseFolder()
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ExpandFolder()
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SelectedMsgStore() (*lib.MessageStore, bool)
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MsgStore(string) (*lib.MessageStore, bool)
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SetMsgStore(string, *lib.MessageStore)
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}
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type DirectoryList struct {
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ui.Invalidatable
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aercConf *config.AercConfig
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@ -35,7 +55,7 @@ type DirectoryList struct {
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}
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func NewDirectoryList(conf *config.AercConfig, acctConf *config.AccountConfig,
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logger *log.Logger, worker *types.Worker) *DirectoryList {
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logger *log.Logger, worker *types.Worker) DirectoryLister {
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dirlist := &DirectoryList{
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aercConf: conf,
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@ -51,6 +71,11 @@ func NewDirectoryList(conf *config.AercConfig, acctConf *config.AccountConfig,
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dirlist.Invalidate()
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})
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dirlist.spinner.Start()
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if uiConf.DirListTree {
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return NewDirectoryTree(dirlist, string(os.PathSeparator))
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}
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return dirlist
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}
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@ -88,6 +113,14 @@ func (dirlist *DirectoryList) UpdateList(done func(dirs []string)) {
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})
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}
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func (dirlist *DirectoryList) CollapseFolder() {
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// no effect for the DirectoryList
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}
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func (dirlist *DirectoryList) ExpandFolder() {
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// no effect for the DirectoryList
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}
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func (dirlist *DirectoryList) Select(name string) {
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dirlist.selecting = name
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468
widgets/dirtree.go
Normal file
468
widgets/dirtree.go
Normal file
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@ -0,0 +1,468 @@
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package widgets
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import (
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"fmt"
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"sort"
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"strconv"
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"strings"
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"git.sr.ht/~rjarry/aerc/config"
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"git.sr.ht/~rjarry/aerc/lib/ui"
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"git.sr.ht/~rjarry/aerc/worker/types"
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"github.com/gdamore/tcell/v2"
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)
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type DirectoryTree struct {
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*DirectoryList
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listIdx int
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list []*types.Thread
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pathSeparator string
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treeDirs []string
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}
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func NewDirectoryTree(dirlist *DirectoryList, pathSeparator string) DirectoryLister {
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dt := &DirectoryTree{
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DirectoryList: dirlist,
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listIdx: -1,
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list: make([]*types.Thread, 0),
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pathSeparator: pathSeparator,
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}
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return dt
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}
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func (dt *DirectoryTree) UpdateList(done func([]string)) {
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dt.DirectoryList.UpdateList(func(dirs []string) {
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if done != nil {
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done(dirs)
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}
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dt.buildTree()
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dt.listIdx = findString(dt.dirs, dt.selecting)
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dt.Select(dt.selecting)
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dt.scroll = 0
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})
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}
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func (dt *DirectoryTree) Draw(ctx *ui.Context) {
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ctx.Fill(0, 0, ctx.Width(), ctx.Height(), ' ',
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dt.UiConfig().GetStyle(config.STYLE_DIRLIST_DEFAULT))
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if dt.DirectoryList.spinner.IsRunning() {
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dt.DirectoryList.spinner.Draw(ctx)
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return
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}
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n := dt.countVisible(dt.list)
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if n == 0 {
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style := dt.UiConfig().GetStyle(config.STYLE_DIRLIST_DEFAULT)
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ctx.Printf(0, 0, style, dt.UiConfig().EmptyDirlist)
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return
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}
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dt.ensureScroll(ctx.Height())
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needScrollbar := true
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percentVisible := float64(ctx.Height()) / float64(n)
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if percentVisible >= 1.0 {
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needScrollbar = false
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}
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textWidth := ctx.Width()
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if needScrollbar {
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textWidth -= 1
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}
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if textWidth < 0 {
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textWidth = 0
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}
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rowNr := 0
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for i, node := range dt.list {
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if i < dt.scroll || !isVisible(node) {
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continue
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}
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row := rowNr - dt.scroll
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if row >= ctx.Height() {
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break
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}
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name := dt.displayText(node)
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rowNr++
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style := dt.UiConfig().GetStyle(config.STYLE_DIRLIST_DEFAULT)
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if i == dt.listIdx {
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style = dt.UiConfig().GetStyleSelected(config.STYLE_DIRLIST_DEFAULT)
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}
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ctx.Fill(0, row, textWidth, 1, ' ', style)
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dirString := dt.getDirString(name, textWidth, func() string {
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if path := dt.getDirectory(node); path != "" {
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return dt.getRUEString(path)
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}
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return ""
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})
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ctx.Printf(0, row, style, dirString)
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}
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if needScrollbar {
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scrollBarCtx := ctx.Subcontext(ctx.Width()-1, 0, 1, ctx.Height())
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dt.drawScrollbar(scrollBarCtx, percentVisible)
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}
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}
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func (dt *DirectoryTree) ensureScroll(h int) {
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selectingIdx := dt.countVisible(dt.list[:dt.listIdx])
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if selectingIdx < 0 {
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// dir not found, meaning we are currently adding / removing a dir.
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// we can simply ignore this until we get redrawn with the new
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// dirlist.dir content
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return
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}
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maxScroll := dt.countVisible(dt.list) - h
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if maxScroll < 0 {
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maxScroll = 0
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}
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if selectingIdx >= dt.scroll && selectingIdx < dt.scroll+h {
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if dt.scroll > maxScroll {
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dt.scroll = maxScroll
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}
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return
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}
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if selectingIdx >= dt.scroll+h {
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dt.scroll = selectingIdx - h + 1
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} else if selectingIdx < dt.scroll {
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dt.scroll = selectingIdx
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}
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if dt.scroll > maxScroll {
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dt.scroll = maxScroll
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}
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}
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func (dt *DirectoryTree) MouseEvent(localX int, localY int, event tcell.Event) {
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switch event := event.(type) {
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case *tcell.EventMouse:
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switch event.Buttons() {
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case tcell.Button1:
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clickedDir, ok := dt.Clicked(localX, localY)
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if ok {
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dt.Select(clickedDir)
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}
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case tcell.WheelDown:
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dt.Next()
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case tcell.WheelUp:
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dt.Prev()
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}
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}
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}
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func (dt *DirectoryTree) Clicked(x int, y int) (string, bool) {
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if dt.list == nil || len(dt.list) == 0 || dt.countVisible(dt.list) < y {
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return "", false
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}
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for i, node := range dt.list {
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if dt.countVisible(dt.list[:i]) == y {
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if path := dt.getDirectory(node); path != "" {
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return path, true
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}
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}
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}
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return "", false
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}
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func (dt *DirectoryTree) Select(name string) {
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idx := findString(dt.treeDirs, name)
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if idx >= 0 {
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selIdx, node := dt.getTreeNode(uint32(idx))
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if node != nil {
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makeVisible(node)
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dt.listIdx = selIdx
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}
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}
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if name == "" {
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return
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}
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dt.DirectoryList.Select(name)
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}
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func (dt *DirectoryTree) NextPrev(delta int) {
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newIdx := dt.listIdx
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ndirs := len(dt.list)
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if newIdx == ndirs {
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return
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}
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if ndirs == 0 {
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return
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}
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step := 1
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if delta < 0 {
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step = -1
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delta *= -1
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}
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for i := 0; i < delta; {
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newIdx = newIdx + step
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if newIdx < 0 {
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newIdx = ndirs - 1
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} else if newIdx >= ndirs {
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newIdx = 0
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}
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if isVisible(dt.list[newIdx]) {
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i++
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}
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}
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dt.listIdx = newIdx
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if path := dt.getDirectory(dt.list[dt.listIdx]); path != "" {
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dt.Select(path)
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}
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}
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func (dt *DirectoryTree) CollapseFolder() {
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if dt.listIdx >= 0 && dt.listIdx < len(dt.list) {
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if node := dt.list[dt.listIdx]; node != nil {
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if node.Parent != nil && (node.Hidden || node.FirstChild == nil) {
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node.Parent.Hidden = true
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// highlight parent node and select it
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for i, t := range dt.list {
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if t == node.Parent {
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dt.listIdx = i
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if path := dt.getDirectory(dt.list[dt.listIdx]); path != "" {
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dt.Select(path)
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}
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}
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}
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} else {
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node.Hidden = true
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}
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dt.Invalidate()
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}
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}
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}
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func (dt *DirectoryTree) ExpandFolder() {
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if dt.listIdx >= 0 && dt.listIdx < len(dt.list) {
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dt.list[dt.listIdx].Hidden = false
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dt.Invalidate()
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}
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}
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func (dt *DirectoryTree) countVisible(list []*types.Thread) (n int) {
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for _, node := range list {
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if isVisible(node) {
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n++
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}
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}
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return
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}
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func (dt *DirectoryTree) displayText(node *types.Thread) string {
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elems := strings.Split(dt.treeDirs[getAnyUid(node)], dt.pathSeparator)
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return fmt.Sprintf("%s%s%s", threadPrefix(node), getFlag(node), elems[countLevels(node)])
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}
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func (dt *DirectoryTree) getDirectory(node *types.Thread) string {
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if uid := node.Uid; uid >= 0 && int(uid) < len(dt.treeDirs) {
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return dt.treeDirs[uid]
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}
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return ""
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}
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func (dt *DirectoryTree) getTreeNode(uid uint32) (int, *types.Thread) {
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var found *types.Thread
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var idx int
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for i, node := range dt.list {
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if node.Uid == uid {
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found = node
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idx = i
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}
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}
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return idx, found
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}
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func (dt *DirectoryTree) hiddenDirectories() map[string]bool {
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hidden := make(map[string]bool, 0)
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for _, node := range dt.list {
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if node.Hidden && node.FirstChild != nil {
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elems := strings.Split(dt.treeDirs[getAnyUid(node)], dt.pathSeparator)
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if levels := countLevels(node); levels < len(elems) {
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if node.FirstChild != nil && (levels+1) < len(elems) {
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levels += 1
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}
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if dirStr := strings.Join(elems[:levels], dt.pathSeparator); dirStr != "" {
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hidden[dirStr] = true
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}
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}
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}
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}
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return hidden
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}
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func (dt *DirectoryTree) setHiddenDirectories(hiddenDirs map[string]bool) {
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for _, node := range dt.list {
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elems := strings.Split(dt.treeDirs[getAnyUid(node)], dt.pathSeparator)
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if levels := countLevels(node); levels < len(elems) {
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if node.FirstChild != nil && (levels+1) < len(elems) {
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levels += 1
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}
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strDir := strings.Join(elems[:levels], dt.pathSeparator)
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if hidden, ok := hiddenDirs[strDir]; hidden && ok {
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node.Hidden = true
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}
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}
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}
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}
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func (dt *DirectoryTree) buildTree() {
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if len(dt.list) != 0 {
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hiddenDirs := dt.hiddenDirectories()
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defer func() {
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dt.setHiddenDirectories(hiddenDirs)
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}()
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}
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sTree := make([][]string, 0)
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for i, dir := range dt.dirs {
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elems := strings.Split(dir, dt.pathSeparator)
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if len(elems) == 0 {
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continue
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}
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elems = append(elems, fmt.Sprintf("%d", i))
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sTree = append(sTree, elems)
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}
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dt.treeDirs = make([]string, len(dt.dirs))
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copy(dt.treeDirs, dt.dirs)
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root := &types.Thread{Uid: 0}
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buildTree(root, sTree, 0xFFFFFF)
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threads := make([]*types.Thread, 0)
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for iter := root.FirstChild; iter != nil; iter = iter.NextSibling {
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iter.Parent = nil
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threads = append(threads, iter)
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}
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// folders-sort
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if dt.DirectoryList.acctConf.EnableFoldersSort {
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toStr := func(t *types.Thread) string {
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if elems := strings.Split(dt.treeDirs[getAnyUid(t)], dt.pathSeparator); len(elems) > 0 {
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return elems[0]
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}
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return ""
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}
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sort.Slice(threads, func(i, j int) bool {
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foldersSort := dt.DirectoryList.acctConf.FoldersSort
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iInFoldersSort := findString(foldersSort, toStr(threads[i]))
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jInFoldersSort := findString(foldersSort, toStr(threads[j]))
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if iInFoldersSort >= 0 && jInFoldersSort >= 0 {
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return iInFoldersSort < jInFoldersSort
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}
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if iInFoldersSort >= 0 {
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return true
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}
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if jInFoldersSort >= 0 {
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return false
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}
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return toStr(threads[i]) < toStr(threads[j])
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})
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}
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dt.list = make([]*types.Thread, 0)
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for _, node := range threads {
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node.Walk(func(t *types.Thread, lvl int, err error) error {
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dt.list = append(dt.list, t)
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return nil
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})
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}
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}
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|
||||
func buildTree(node *types.Thread, stree [][]string, defaultUid uint32) {
|
||||
m := make(map[string][][]string)
|
||||
for _, branch := range stree {
|
||||
if len(branch) > 1 {
|
||||
var next [][]string
|
||||
if _, ok := m[branch[0]]; !ok {
|
||||
next = make([][]string, 0)
|
||||
}
|
||||
next = append(m[branch[0]], branch[1:])
|
||||
m[branch[0]] = next
|
||||
}
|
||||
}
|
||||
keys := make([]string, 0)
|
||||
for key, _ := range m {
|
||||
keys = append(keys, key)
|
||||
}
|
||||
sort.Strings(keys)
|
||||
for _, key := range keys {
|
||||
next, _ := m[key]
|
||||
var uid uint32 = defaultUid
|
||||
for _, testStr := range next {
|
||||
if len(testStr) == 1 {
|
||||
if uidI, err := strconv.Atoi(next[0][0]); err == nil {
|
||||
uid = uint32(uidI)
|
||||
}
|
||||
}
|
||||
}
|
||||
nextNode := &types.Thread{Uid: uid}
|
||||
node.AddChild(nextNode)
|
||||
buildTree(nextNode, next, defaultUid)
|
||||
}
|
||||
}
|
||||
|
||||
func makeVisible(node *types.Thread) {
|
||||
if node == nil {
|
||||
return
|
||||
}
|
||||
for iter := node.Parent; iter != nil; iter = iter.Parent {
|
||||
iter.Hidden = false
|
||||
}
|
||||
}
|
||||
|
||||
func isVisible(node *types.Thread) bool {
|
||||
isVisible := true
|
||||
for iter := node.Parent; iter != nil; iter = iter.Parent {
|
||||
if iter.Hidden {
|
||||
isVisible = false
|
||||
break
|
||||
}
|
||||
}
|
||||
return isVisible
|
||||
}
|
||||
|
||||
func getAnyUid(node *types.Thread) (uid uint32) {
|
||||
node.Walk(func(t *types.Thread, l int, err error) error {
|
||||
if t.FirstChild == nil {
|
||||
uid = t.Uid
|
||||
}
|
||||
return nil
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
func countLevels(node *types.Thread) (level int) {
|
||||
for iter := node.Parent; iter != nil; iter = iter.Parent {
|
||||
level++
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func getFlag(node *types.Thread) (flag string) {
|
||||
if node != nil && node.FirstChild != nil {
|
||||
if node.Hidden {
|
||||
flag = "─"
|
||||
} else {
|
||||
flag = "┌"
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
Loading…
Reference in a new issue