dirtree: implement foldable tree for directory list

implement a foldable tree for the directory list. Expand all parent
directories when a hidden directory is selected with the change-folder
command.

folders-sort considers the top-level directories only. The folders and
foldersexclude filters work with the full directory path.

Enable tree view by adding 'dirlist-tree=true' to the config file.

Implements: https://todo.sr.ht/~sircmpwn/aerc2/228
Signed-off-by: Koni Marti <koni.marti@gmail.com>
This commit is contained in:
Koni Marti 2022-02-21 00:18:42 +01:00 committed by Robin Jarry
parent 5eac8d603e
commit 454606a9cd
6 changed files with 517 additions and 3 deletions

View file

@ -81,6 +81,12 @@ dirlist-format=%n %>r
# Default: 200ms
dirlist-delay=200ms
# Display the directory list as a foldable tree that allows to collapse and
# expand the folders.
#
# Default: false
dirlist-tree=false
# List of space-separated criteria to sort the messages by, see *sort*
# command in *aerc*(1) for reference. Prefixing a criterion with "-r "
# reverses that criterion.

View file

@ -49,6 +49,7 @@ type UIConfig struct {
SpinnerDelimiter string `ini:"spinner-delimiter"`
DirListFormat string `ini:"dirlist-format"`
DirListDelay time.Duration `ini:"dirlist-delay"`
DirListTree bool `ini:"dirlist-tree"`
Sort []string `delim:" "`
NextMessageOnDelete bool `ini:"next-message-on-delete"`
CompletionDelay time.Duration `ini:"completion-delay"`

View file

@ -185,6 +185,12 @@ These options are configured in the *[ui]* section of aerc.conf.
Default: 200ms
*dirlist-tree*
Display the directory list as a foldable tree that allows to collapse
and expand the folders.
Default: false
*next-message-on-delete*
Moves to next message when the current message is deleted

View file

@ -22,7 +22,7 @@ type AccountView struct {
acct *config.AccountConfig
aerc *Aerc
conf *config.AercConfig
dirlist *DirectoryList
dirlist DirectoryLister
labels []string
grid *ui.Grid
host TabHost
@ -151,7 +151,7 @@ func (acct *AccountView) Focus(focus bool) {
// TODO: Unfocus children I guess
}
func (acct *AccountView) Directories() *DirectoryList {
func (acct *AccountView) Directories() DirectoryLister {
return acct.dirlist
}

View file

@ -4,6 +4,7 @@ import (
"fmt"
"log"
"math"
"os"
"regexp"
"sort"
"time"
@ -19,6 +20,25 @@ import (
"git.sr.ht/~rjarry/aerc/worker/types"
)
type DirectoryLister interface {
ui.Drawable
Selected() string
Select(string)
UpdateList(func([]string))
List() []string
NextPrev(int)
CollapseFolder()
ExpandFolder()
SelectedMsgStore() (*lib.MessageStore, bool)
MsgStore(string) (*lib.MessageStore, bool)
SetMsgStore(string, *lib.MessageStore)
}
type DirectoryList struct {
ui.Invalidatable
aercConf *config.AercConfig
@ -35,7 +55,7 @@ type DirectoryList struct {
}
func NewDirectoryList(conf *config.AercConfig, acctConf *config.AccountConfig,
logger *log.Logger, worker *types.Worker) *DirectoryList {
logger *log.Logger, worker *types.Worker) DirectoryLister {
dirlist := &DirectoryList{
aercConf: conf,
@ -51,6 +71,11 @@ func NewDirectoryList(conf *config.AercConfig, acctConf *config.AccountConfig,
dirlist.Invalidate()
})
dirlist.spinner.Start()
if uiConf.DirListTree {
return NewDirectoryTree(dirlist, string(os.PathSeparator))
}
return dirlist
}
@ -88,6 +113,14 @@ func (dirlist *DirectoryList) UpdateList(done func(dirs []string)) {
})
}
func (dirlist *DirectoryList) CollapseFolder() {
// no effect for the DirectoryList
}
func (dirlist *DirectoryList) ExpandFolder() {
// no effect for the DirectoryList
}
func (dirlist *DirectoryList) Select(name string) {
dirlist.selecting = name

468
widgets/dirtree.go Normal file
View file

@ -0,0 +1,468 @@
package widgets
import (
"fmt"
"sort"
"strconv"
"strings"
"git.sr.ht/~rjarry/aerc/config"
"git.sr.ht/~rjarry/aerc/lib/ui"
"git.sr.ht/~rjarry/aerc/worker/types"
"github.com/gdamore/tcell/v2"
)
type DirectoryTree struct {
*DirectoryList
listIdx int
list []*types.Thread
pathSeparator string
treeDirs []string
}
func NewDirectoryTree(dirlist *DirectoryList, pathSeparator string) DirectoryLister {
dt := &DirectoryTree{
DirectoryList: dirlist,
listIdx: -1,
list: make([]*types.Thread, 0),
pathSeparator: pathSeparator,
}
return dt
}
func (dt *DirectoryTree) UpdateList(done func([]string)) {
dt.DirectoryList.UpdateList(func(dirs []string) {
if done != nil {
done(dirs)
}
dt.buildTree()
dt.listIdx = findString(dt.dirs, dt.selecting)
dt.Select(dt.selecting)
dt.scroll = 0
})
}
func (dt *DirectoryTree) Draw(ctx *ui.Context) {
ctx.Fill(0, 0, ctx.Width(), ctx.Height(), ' ',
dt.UiConfig().GetStyle(config.STYLE_DIRLIST_DEFAULT))
if dt.DirectoryList.spinner.IsRunning() {
dt.DirectoryList.spinner.Draw(ctx)
return
}
n := dt.countVisible(dt.list)
if n == 0 {
style := dt.UiConfig().GetStyle(config.STYLE_DIRLIST_DEFAULT)
ctx.Printf(0, 0, style, dt.UiConfig().EmptyDirlist)
return
}
dt.ensureScroll(ctx.Height())
needScrollbar := true
percentVisible := float64(ctx.Height()) / float64(n)
if percentVisible >= 1.0 {
needScrollbar = false
}
textWidth := ctx.Width()
if needScrollbar {
textWidth -= 1
}
if textWidth < 0 {
textWidth = 0
}
rowNr := 0
for i, node := range dt.list {
if i < dt.scroll || !isVisible(node) {
continue
}
row := rowNr - dt.scroll
if row >= ctx.Height() {
break
}
name := dt.displayText(node)
rowNr++
style := dt.UiConfig().GetStyle(config.STYLE_DIRLIST_DEFAULT)
if i == dt.listIdx {
style = dt.UiConfig().GetStyleSelected(config.STYLE_DIRLIST_DEFAULT)
}
ctx.Fill(0, row, textWidth, 1, ' ', style)
dirString := dt.getDirString(name, textWidth, func() string {
if path := dt.getDirectory(node); path != "" {
return dt.getRUEString(path)
}
return ""
})
ctx.Printf(0, row, style, dirString)
}
if needScrollbar {
scrollBarCtx := ctx.Subcontext(ctx.Width()-1, 0, 1, ctx.Height())
dt.drawScrollbar(scrollBarCtx, percentVisible)
}
}
func (dt *DirectoryTree) ensureScroll(h int) {
selectingIdx := dt.countVisible(dt.list[:dt.listIdx])
if selectingIdx < 0 {
// dir not found, meaning we are currently adding / removing a dir.
// we can simply ignore this until we get redrawn with the new
// dirlist.dir content
return
}
maxScroll := dt.countVisible(dt.list) - h
if maxScroll < 0 {
maxScroll = 0
}
if selectingIdx >= dt.scroll && selectingIdx < dt.scroll+h {
if dt.scroll > maxScroll {
dt.scroll = maxScroll
}
return
}
if selectingIdx >= dt.scroll+h {
dt.scroll = selectingIdx - h + 1
} else if selectingIdx < dt.scroll {
dt.scroll = selectingIdx
}
if dt.scroll > maxScroll {
dt.scroll = maxScroll
}
}
func (dt *DirectoryTree) MouseEvent(localX int, localY int, event tcell.Event) {
switch event := event.(type) {
case *tcell.EventMouse:
switch event.Buttons() {
case tcell.Button1:
clickedDir, ok := dt.Clicked(localX, localY)
if ok {
dt.Select(clickedDir)
}
case tcell.WheelDown:
dt.Next()
case tcell.WheelUp:
dt.Prev()
}
}
}
func (dt *DirectoryTree) Clicked(x int, y int) (string, bool) {
if dt.list == nil || len(dt.list) == 0 || dt.countVisible(dt.list) < y {
return "", false
}
for i, node := range dt.list {
if dt.countVisible(dt.list[:i]) == y {
if path := dt.getDirectory(node); path != "" {
return path, true
}
}
}
return "", false
}
func (dt *DirectoryTree) Select(name string) {
idx := findString(dt.treeDirs, name)
if idx >= 0 {
selIdx, node := dt.getTreeNode(uint32(idx))
if node != nil {
makeVisible(node)
dt.listIdx = selIdx
}
}
if name == "" {
return
}
dt.DirectoryList.Select(name)
}
func (dt *DirectoryTree) NextPrev(delta int) {
newIdx := dt.listIdx
ndirs := len(dt.list)
if newIdx == ndirs {
return
}
if ndirs == 0 {
return
}
step := 1
if delta < 0 {
step = -1
delta *= -1
}
for i := 0; i < delta; {
newIdx = newIdx + step
if newIdx < 0 {
newIdx = ndirs - 1
} else if newIdx >= ndirs {
newIdx = 0
}
if isVisible(dt.list[newIdx]) {
i++
}
}
dt.listIdx = newIdx
if path := dt.getDirectory(dt.list[dt.listIdx]); path != "" {
dt.Select(path)
}
}
func (dt *DirectoryTree) CollapseFolder() {
if dt.listIdx >= 0 && dt.listIdx < len(dt.list) {
if node := dt.list[dt.listIdx]; node != nil {
if node.Parent != nil && (node.Hidden || node.FirstChild == nil) {
node.Parent.Hidden = true
// highlight parent node and select it
for i, t := range dt.list {
if t == node.Parent {
dt.listIdx = i
if path := dt.getDirectory(dt.list[dt.listIdx]); path != "" {
dt.Select(path)
}
}
}
} else {
node.Hidden = true
}
dt.Invalidate()
}
}
}
func (dt *DirectoryTree) ExpandFolder() {
if dt.listIdx >= 0 && dt.listIdx < len(dt.list) {
dt.list[dt.listIdx].Hidden = false
dt.Invalidate()
}
}
func (dt *DirectoryTree) countVisible(list []*types.Thread) (n int) {
for _, node := range list {
if isVisible(node) {
n++
}
}
return
}
func (dt *DirectoryTree) displayText(node *types.Thread) string {
elems := strings.Split(dt.treeDirs[getAnyUid(node)], dt.pathSeparator)
return fmt.Sprintf("%s%s%s", threadPrefix(node), getFlag(node), elems[countLevels(node)])
}
func (dt *DirectoryTree) getDirectory(node *types.Thread) string {
if uid := node.Uid; uid >= 0 && int(uid) < len(dt.treeDirs) {
return dt.treeDirs[uid]
}
return ""
}
func (dt *DirectoryTree) getTreeNode(uid uint32) (int, *types.Thread) {
var found *types.Thread
var idx int
for i, node := range dt.list {
if node.Uid == uid {
found = node
idx = i
}
}
return idx, found
}
func (dt *DirectoryTree) hiddenDirectories() map[string]bool {
hidden := make(map[string]bool, 0)
for _, node := range dt.list {
if node.Hidden && node.FirstChild != nil {
elems := strings.Split(dt.treeDirs[getAnyUid(node)], dt.pathSeparator)
if levels := countLevels(node); levels < len(elems) {
if node.FirstChild != nil && (levels+1) < len(elems) {
levels += 1
}
if dirStr := strings.Join(elems[:levels], dt.pathSeparator); dirStr != "" {
hidden[dirStr] = true
}
}
}
}
return hidden
}
func (dt *DirectoryTree) setHiddenDirectories(hiddenDirs map[string]bool) {
for _, node := range dt.list {
elems := strings.Split(dt.treeDirs[getAnyUid(node)], dt.pathSeparator)
if levels := countLevels(node); levels < len(elems) {
if node.FirstChild != nil && (levels+1) < len(elems) {
levels += 1
}
strDir := strings.Join(elems[:levels], dt.pathSeparator)
if hidden, ok := hiddenDirs[strDir]; hidden && ok {
node.Hidden = true
}
}
}
}
func (dt *DirectoryTree) buildTree() {
if len(dt.list) != 0 {
hiddenDirs := dt.hiddenDirectories()
defer func() {
dt.setHiddenDirectories(hiddenDirs)
}()
}
sTree := make([][]string, 0)
for i, dir := range dt.dirs {
elems := strings.Split(dir, dt.pathSeparator)
if len(elems) == 0 {
continue
}
elems = append(elems, fmt.Sprintf("%d", i))
sTree = append(sTree, elems)
}
dt.treeDirs = make([]string, len(dt.dirs))
copy(dt.treeDirs, dt.dirs)
root := &types.Thread{Uid: 0}
buildTree(root, sTree, 0xFFFFFF)
threads := make([]*types.Thread, 0)
for iter := root.FirstChild; iter != nil; iter = iter.NextSibling {
iter.Parent = nil
threads = append(threads, iter)
}
// folders-sort
if dt.DirectoryList.acctConf.EnableFoldersSort {
toStr := func(t *types.Thread) string {
if elems := strings.Split(dt.treeDirs[getAnyUid(t)], dt.pathSeparator); len(elems) > 0 {
return elems[0]
}
return ""
}
sort.Slice(threads, func(i, j int) bool {
foldersSort := dt.DirectoryList.acctConf.FoldersSort
iInFoldersSort := findString(foldersSort, toStr(threads[i]))
jInFoldersSort := findString(foldersSort, toStr(threads[j]))
if iInFoldersSort >= 0 && jInFoldersSort >= 0 {
return iInFoldersSort < jInFoldersSort
}
if iInFoldersSort >= 0 {
return true
}
if jInFoldersSort >= 0 {
return false
}
return toStr(threads[i]) < toStr(threads[j])
})
}
dt.list = make([]*types.Thread, 0)
for _, node := range threads {
node.Walk(func(t *types.Thread, lvl int, err error) error {
dt.list = append(dt.list, t)
return nil
})
}
}
func buildTree(node *types.Thread, stree [][]string, defaultUid uint32) {
m := make(map[string][][]string)
for _, branch := range stree {
if len(branch) > 1 {
var next [][]string
if _, ok := m[branch[0]]; !ok {
next = make([][]string, 0)
}
next = append(m[branch[0]], branch[1:])
m[branch[0]] = next
}
}
keys := make([]string, 0)
for key, _ := range m {
keys = append(keys, key)
}
sort.Strings(keys)
for _, key := range keys {
next, _ := m[key]
var uid uint32 = defaultUid
for _, testStr := range next {
if len(testStr) == 1 {
if uidI, err := strconv.Atoi(next[0][0]); err == nil {
uid = uint32(uidI)
}
}
}
nextNode := &types.Thread{Uid: uid}
node.AddChild(nextNode)
buildTree(nextNode, next, defaultUid)
}
}
func makeVisible(node *types.Thread) {
if node == nil {
return
}
for iter := node.Parent; iter != nil; iter = iter.Parent {
iter.Hidden = false
}
}
func isVisible(node *types.Thread) bool {
isVisible := true
for iter := node.Parent; iter != nil; iter = iter.Parent {
if iter.Hidden {
isVisible = false
break
}
}
return isVisible
}
func getAnyUid(node *types.Thread) (uid uint32) {
node.Walk(func(t *types.Thread, l int, err error) error {
if t.FirstChild == nil {
uid = t.Uid
}
return nil
})
return
}
func countLevels(node *types.Thread) (level int) {
for iter := node.Parent; iter != nil; iter = iter.Parent {
level++
}
return
}
func getFlag(node *types.Thread) (flag string) {
if node != nil && node.FirstChild != nil {
if node.Hidden {
flag = "─"
} else {
flag = "┌"
}
}
return
}