libui: don't require beeper for main content
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866cd17dd7
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@ -17,7 +17,7 @@ type UI struct {
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invalid int32 // access via atomic
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}
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func Initialize(content DrawableInteractiveBeeper) (*UI, error) {
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func Initialize(content DrawableInteractive) (*UI, error) {
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screen, err := tcell.NewScreen()
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if err != nil {
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@ -52,7 +52,9 @@ func Initialize(content DrawableInteractiveBeeper) (*UI, error) {
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content.OnInvalidate(func(_ Drawable) {
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atomic.StoreInt32(&state.invalid, 1)
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})
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content.OnBeep(screen.Beep)
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if beeper, ok := content.(DrawableInteractiveBeeper); ok {
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beeper.OnBeep(screen.Beep)
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}
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content.Focus(true)
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if root, ok := content.(RootDrawable); ok {
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