Add dirlist scrollbar
This mimics the scrollbar implementation from the completion popover. Only showing it when necessary and adapting the dirlist strings appropriately.
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@ -3,6 +3,7 @@ package widgets
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import (
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"fmt"
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"log"
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"math"
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"regexp"
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"sort"
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@ -210,6 +211,20 @@ func (dirlist *DirectoryList) Draw(ctx *ui.Context) {
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dirlist.ensureScroll(ctx.Height())
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needScrollbar := true
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percentVisible := float64(ctx.Height()) / float64(len(dirlist.dirs))
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if percentVisible >= 1.0 {
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needScrollbar = false
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}
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textWidth := ctx.Width()
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if needScrollbar {
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textWidth -= 1
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}
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if textWidth < 0 {
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textWidth = 0
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}
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for i, name := range dirlist.dirs {
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if i < dirlist.scroll {
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continue
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@ -226,14 +241,33 @@ func (dirlist *DirectoryList) Draw(ctx *ui.Context) {
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style = style.Reverse(true)
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style = style.Foreground(tcell.ColorGray)
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}
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ctx.Fill(0, row, ctx.Width(), 1, ' ', style)
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ctx.Fill(0, row, textWidth, 1, ' ', style)
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dirString := dirlist.getDirString(name, ctx.Width(), func() string {
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dirString := dirlist.getDirString(name, textWidth, func() string {
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return dirlist.getRUEString(name)
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})
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ctx.Printf(0, row, style, dirString)
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}
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if needScrollbar {
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scrollBarCtx := ctx.Subcontext(ctx.Width()-1, 0, 1, ctx.Height())
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dirlist.drawScrollbar(scrollBarCtx, percentVisible)
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}
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}
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func (dirlist *DirectoryList) drawScrollbar(ctx *ui.Context, percentVisible float64) {
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gutterStyle := tcell.StyleDefault
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pillStyle := tcell.StyleDefault.Reverse(true)
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// gutter
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ctx.Fill(0, 0, 1, ctx.Height(), ' ', gutterStyle)
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// pill
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pillSize := int(math.Ceil(float64(ctx.Height()) * percentVisible))
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percentScrolled := float64(dirlist.scroll) / float64(len(dirlist.dirs))
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pillOffset := int(math.Floor(float64(ctx.Height()) * percentScrolled))
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ctx.Fill(0, pillOffset, 1, pillSize, ' ', pillStyle)
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}
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func (dirlist *DirectoryList) ensureScroll(h int) {
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