Merge branch 'return_of_the_crab'
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continuous-integration/drone/push Build is passing
This commit is contained in:
commit
023d010c84
8 changed files with 221 additions and 7 deletions
9
.drone.yml
Normal file
9
.drone.yml
Normal file
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@ -0,0 +1,9 @@
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kind: pipeline
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type: docker
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name: frontend
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steps:
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- name: dependencies
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image: rust:slim
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commands:
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- cargo doc
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84
Cargo.lock
generated
84
Cargo.lock
generated
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@ -85,6 +85,12 @@ version = "1.0.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "cdb031dd78e28731d87d56cc8ffef4a8f36ca26c38fe2de700543e627f8a464a"
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[[package]]
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name = "base64"
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version = "0.12.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "3441f0f7b02788e948e47f457ca01f1d7e6d92c693bc132c22b087d3141c03ff"
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[[package]]
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name = "bit-set"
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version = "0.5.2"
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@ -805,6 +811,43 @@ dependencies = [
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"web-sys",
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]
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[[package]]
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name = "gltf"
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version = "0.16.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8ff38b75359a0096dd0a8599b6e4f37a6ee41d5df300cc7669e62aafa697f7a2"
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dependencies = [
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"base64",
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"byteorder",
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"gltf-json",
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"image",
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"lazy_static",
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]
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[[package]]
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name = "gltf-derive"
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version = "0.16.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1f2a9333e0f9c7bca94dfc20bcf44fa12a61eeec662d6e007563ff748aa59c70"
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dependencies = [
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"inflections",
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"proc-macro2",
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"quote",
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"syn",
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]
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[[package]]
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name = "gltf-json"
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version = "0.16.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "a1414d3a98cbaabdb2f134328b1f6036d14b282febc1df51952a435d2ca17fb6"
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dependencies = [
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"gltf-derive",
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"serde",
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"serde_derive",
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"serde_json",
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]
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[[package]]
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name = "gpu-alloc"
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version = "0.4.7"
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@ -903,6 +946,12 @@ dependencies = [
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"hashbrown",
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]
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[[package]]
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name = "inflections"
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version = "1.1.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "a257582fdcde896fd96463bf2d40eefea0580021c0712a0e2b028b60b47a837a"
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[[package]]
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name = "inplace_it"
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version = "0.3.3"
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@ -921,6 +970,12 @@ dependencies = [
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"web-sys",
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]
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[[package]]
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name = "itoa"
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version = "0.4.7"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "dd25036021b0de88a0aff6b850051563c6516d0bf53f8638938edbb9de732736"
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[[package]]
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name = "jni-sys"
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version = "0.3.0"
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@ -1058,6 +1113,7 @@ dependencies = [
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"cgmath",
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"env_logger",
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"futures",
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"gltf",
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"image",
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"log",
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"noise",
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@ -1537,6 +1593,12 @@ version = "0.6.25"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f497285884f3fcff424ffc933e56d7cbca511def0c9831a7f9b5f6153e3cc89b"
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[[package]]
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name = "ryu"
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version = "1.0.5"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "71d301d4193d031abdd79ff7e3dd721168a9572ef3fe51a1517aba235bd8f86e"
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[[package]]
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name = "scoped_threadpool"
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version = "0.1.9"
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@ -1555,6 +1617,28 @@ version = "1.0.126"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ec7505abeacaec74ae4778d9d9328fe5a5d04253220a85c4ee022239fc996d03"
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[[package]]
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name = "serde_derive"
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version = "1.0.126"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "963a7dbc9895aeac7ac90e74f34a5d5261828f79df35cbed41e10189d3804d43"
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dependencies = [
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"proc-macro2",
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"quote",
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"syn",
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]
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[[package]]
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name = "serde_json"
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version = "1.0.64"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "799e97dc9fdae36a5c8b8f2cae9ce2ee9fdce2058c57a93e6099d919fd982f79"
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dependencies = [
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"itoa",
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"ryu",
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"serde",
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]
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[[package]]
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name = "slab"
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version = "0.4.3"
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@ -6,6 +6,7 @@ edition = "2018"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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gltf = "0.16"
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ahash = "0.7.4"
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anyhow = "1.0.40"
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bytemuck = { version = "1.5.1", features = ["derive"] }
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BIN
assets/models/minecrab.glb
(Stored with Git LFS)
Normal file
BIN
assets/models/minecrab.glb
(Stored with Git LFS)
Normal file
Binary file not shown.
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@ -11,6 +11,7 @@ mod time;
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mod vertex;
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mod view;
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mod world;
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mod npc;
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use std::time::{Duration, Instant};
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use wgpu::SwapChainError;
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65
src/npc.rs
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65
src/npc.rs
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extern crate gltf;
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extern crate wgpu;
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use cgmath::Vector3;
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use crate::vertex::BlockVertex;
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pub struct Npc {
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pub position: Vector3<f32>,
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pub scale: Vector3<f32>,
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pub rotation: Vector3<f32>,
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pub vertices: Vec<BlockVertex>,
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pub indices: Vec<u32>,
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pub vertex_buffer: Option<wgpu::Buffer>,
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pub index_buffer: Option<wgpu::Buffer>,
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}
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impl Npc {
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pub fn load() -> Self {
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let position: Vector3<f32> = Vector3::new(0.0, 0.0, 0.0);
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let scale: Vector3<f32> = Vector3::new(0.0, 0.0, 0.0);
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let rotation: Vector3<f32> = Vector3::new(0.0, 0.0, 0.0);
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let (model, buffers, _) = gltf::import("assets/models/minecrab.glb").unwrap();
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let mut indices = Vec::new();
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let mut vertices = Vec::new();
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for mesh in model.meshes() {
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for primitive in mesh.primitives() {
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let reader = primitive.reader(|buffer| Some(&buffers[buffer.index()]));
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indices = reader.read_indices().unwrap().into_u32().collect();
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// loop over all primitives and get the normals, position and color
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let pos_iter = reader.read_positions().unwrap();
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let norm_iter = reader.read_normals().unwrap();
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let tex_iter = reader.read_tex_coords(0).unwrap().into_f32();
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for ((position, normal), texture_coordinates) in
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pos_iter.zip(norm_iter).zip(tex_iter)
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{
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let current_vert = BlockVertex {
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position,
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texture_coordinates,
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normal,
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highlighted: 0,
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texture_id: 0,
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};
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vertices.push(current_vert);
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}
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}
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}
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return Self {
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position,
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scale,
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rotation,
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indices,
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vertices,
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vertex_buffer: None,
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index_buffer: None,
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};
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}
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}
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@ -50,6 +50,7 @@ pub struct WorldState {
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pub up_speed: f32,
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pub sprinting: bool,
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pub creative: bool,
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}
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impl WorldState {
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@ -234,6 +235,24 @@ impl WorldState {
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println!("World update took {:?}", elapsed);
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}
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pub fn load_npc_geometry(&mut self, render_context: &RenderContext) {
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self.world.npc.vertex_buffer = Some(render_context.device.create_buffer_init(
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&BufferInitDescriptor {
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label: None,
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contents: &bytemuck::cast_slice(&self.world.npc.vertices),
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usage: wgpu::BufferUsage::VERTEX,
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},
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));
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self.world.npc.index_buffer = Some(render_context.device.create_buffer_init(
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&BufferInitDescriptor {
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label: None,
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contents: &bytemuck::cast_slice(&self.world.npc.indices),
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usage: wgpu::BufferUsage::INDEX,
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},
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));
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}
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pub fn update_chunk_geometry(
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&mut self,
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render_context: &RenderContext,
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@ -326,9 +345,11 @@ impl WorldState {
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backward_pressed: false,
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left_pressed: false,
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right_pressed: false,
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creative: false,
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};
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world_state.update_world_geometry(render_context);
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world_state.load_npc_geometry(render_context);
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world_state
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}
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@ -383,6 +404,16 @@ impl WorldState {
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triangle_count += buffers.index_count / 3;
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}
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{
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let vertex_buffer = self.world.npc.vertex_buffer.as_ref();
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let index_buffer = self.world.npc.index_buffer.as_ref();
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render_pass.set_vertex_buffer(0, vertex_buffer.unwrap().slice(..));
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render_pass
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.set_index_buffer(index_buffer.unwrap().slice(..), wgpu::IndexFormat::Uint32);
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render_pass.draw_indexed(0..self.world.npc.indices.len() as u32, 0, 0..1);
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}
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triangle_count
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}
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@ -459,7 +490,21 @@ impl WorldState {
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VirtualKeyCode::S => self.backward_pressed = pressed,
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VirtualKeyCode::A => self.left_pressed = pressed,
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VirtualKeyCode::D => self.right_pressed = pressed,
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VirtualKeyCode::Space if state == ElementState::Pressed => self.up_speed = 0.6,
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VirtualKeyCode::F2 if pressed => self.creative = !self.creative,
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VirtualKeyCode::Space => {
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self.up_speed = if self.creative {
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if pressed {
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1.0
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} else {
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0.0
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}
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} else {
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0.6
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}
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}
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VirtualKeyCode::LShift if self.creative => {
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self.up_speed = if pressed { -1.0 } else { 0.0 }
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}
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VirtualKeyCode::LControl => self.sprinting = state == ElementState::Pressed,
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_ => (),
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}
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@ -485,7 +530,7 @@ impl WorldState {
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let up = Vector3::unit_y() * self.up_speed * speed * dt_seconds;
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new_position += up;
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if self.check_collision(new_position) {
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if !self.creative && self.check_collision(new_position) {
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new_position -= up;
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self.up_speed = 0.0;
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}
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@ -494,7 +539,7 @@ impl WorldState {
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let forward = Vector3::new(yaw_cos, 0.0, yaw_sin).normalize();
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let forward = forward * forward_speed as f32 * speed * dt_seconds;
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new_position += forward;
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if self.check_collision(new_position) {
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if !self.creative && self.check_collision(new_position) {
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new_position -= forward;
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}
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@ -502,14 +547,16 @@ impl WorldState {
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let right = Vector3::new(-yaw_sin, 0.0, yaw_cos).normalize();
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let right = right * right_speed as f32 * speed * dt_seconds;
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new_position += right;
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if self.check_collision(new_position) {
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if !self.creative && self.check_collision(new_position) {
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new_position -= right;
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}
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self.camera.position = new_position;
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self.up_speed -= 1.6 * dt.as_secs_f32();
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self.up_speed *= 0.98_f32.powf(dt.as_secs_f32() / 20.0);
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if !self.creative {
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self.up_speed -= 1.6 * dt.as_secs_f32();
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self.up_speed *= 0.98_f32.powf(dt.as_secs_f32() / 20.0);
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}
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}
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pub fn update(&mut self, dt: Duration, render_context: &RenderContext) {
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|
|
|
@ -1,6 +1,7 @@
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use crate::{
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chunk::{Block, Chunk, CHUNK_SIZE},
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geometry::Geometry,
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npc::Npc,
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vertex::BlockVertex,
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};
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use cgmath::{InnerSpace, Vector3};
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|
@ -8,6 +9,7 @@ use rayon::prelude::*;
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pub struct World {
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pub chunks: Vec<Vec<Vec<Chunk>>>,
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pub npc: Npc,
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}
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const WORLD_SIZE: Vector3<usize> = Vector3::new(
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|
@ -20,6 +22,8 @@ impl World {
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pub fn generate() -> Self {
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let mut chunks = Vec::new();
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let npc = Npc::load();
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(0..WORLD_SIZE.y)
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.into_par_iter()
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.map(|y| {
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|
@ -36,7 +40,7 @@ impl World {
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|||
})
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.collect_into_vec(&mut chunks);
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|
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Self { chunks }
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Self { chunks, npc }
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}
|
||||
|
||||
pub fn highlighted_for_chunk(
|
||||
|
|
Loading…
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