From 233d725e05c84d4dabf80a07dbb4354034921ae4 Mon Sep 17 00:00:00 2001 From: Vijfhoek Date: Wed, 2 Jun 2021 03:37:24 +0200 Subject: [PATCH] Small cleanup --- src/state/hud_state.rs | 29 +++++++++-------------------- src/state/mod.rs | 15 ++++++++++++--- 2 files changed, 21 insertions(+), 23 deletions(-) diff --git a/src/state/hud_state.rs b/src/state/hud_state.rs index ccf9ec3..b201cf9 100644 --- a/src/state/hud_state.rs +++ b/src/state/hud_state.rs @@ -6,11 +6,13 @@ use wgpu::{BufferUsage, CommandEncoder, SwapChainTexture}; use crate::{ geometry::{Geometry, GeometryBuffers}, render_context::RenderContext, + state::PRIMITIVE_STATE, text_renderer::{self, TextRenderer}, texture::Texture, vertex::{HudVertex, Vertex}, }; +// TODO update aspect ratio when resizing const UI_SCALE_X: f32 = 0.0045; const UI_SCALE_Y: f32 = 0.008; @@ -108,7 +110,6 @@ impl HudState { render_encoder: &mut CommandEncoder, ) -> anyhow::Result { let mut render_pass = render_encoder.begin_render_pass(&wgpu::RenderPassDescriptor { - label: Some("render_pass"), color_attachments: &[wgpu::RenderPassColorAttachment { view: &frame.view, resolve_target: None, @@ -117,12 +118,12 @@ impl HudState { store: true, }, }], - depth_stencil_attachment: None, + ..Default::default() }); render_pass.set_pipeline(&self.render_pipeline); - // Render the crosshair and + // Render the HUD elements self.hud_geometry_buffers.set_buffers(&mut render_pass); render_pass.set_bind_group(0, &self.texture_bind_group, &[]); self.hud_geometry_buffers.draw_indexed(&mut render_pass); @@ -143,7 +144,7 @@ impl HudState { Ok(HUD_INDICES.len() / 3) } - pub fn update_hotbar_cursor(&self, render_context: &RenderContext) { + pub fn redraw_hotbar_cursor(&self, render_context: &RenderContext) { let x = (-92 + 20 * self.hotbar_cursor_position) as f32; #[rustfmt::skip] @@ -163,12 +164,12 @@ impl HudState { pub fn set_hotbar_cursor(&mut self, render_context: &RenderContext, i: i32) { self.hotbar_cursor_position = i; - self.update_hotbar_cursor(render_context); + self.redraw_hotbar_cursor(render_context); } pub fn move_hotbar_cursor(&mut self, render_context: &RenderContext, delta: i32) { self.hotbar_cursor_position = (self.hotbar_cursor_position + delta).rem_euclid(9); - self.update_hotbar_cursor(render_context); + self.redraw_hotbar_cursor(render_context); } fn create_textures(render_context: &RenderContext) -> (wgpu::BindGroupLayout, wgpu::BindGroup) { @@ -275,21 +276,9 @@ impl HudState { write_mask: wgpu::ColorWrite::ALL, }], }), - primitive: wgpu::PrimitiveState { - topology: wgpu::PrimitiveTopology::TriangleList, - strip_index_format: None, - front_face: wgpu::FrontFace::Ccw, - cull_mode: None, - polygon_mode: wgpu::PolygonMode::Fill, - clamp_depth: false, - conservative: false, - }, + primitive: PRIMITIVE_STATE, depth_stencil: None, - multisample: wgpu::MultisampleState { - count: 1, - mask: !0, - alpha_to_coverage_enabled: false, - }, + multisample: Default::default(), }) } } diff --git a/src/state/mod.rs b/src/state/mod.rs index ea1a413..936ef0f 100644 --- a/src/state/mod.rs +++ b/src/state/mod.rs @@ -15,6 +15,16 @@ use world_state::WorldState; use crate::render_context::RenderContext; +pub const PRIMITIVE_STATE: wgpu::PrimitiveState = wgpu::PrimitiveState { + topology: wgpu::PrimitiveTopology::TriangleList, + strip_index_format: None, + front_face: wgpu::FrontFace::Ccw, + cull_mode: None, + polygon_mode: wgpu::PolygonMode::Fill, + clamp_depth: false, + conservative: false, +}; + pub struct State { pub window_size: PhysicalSize, render_context: RenderContext, @@ -174,9 +184,8 @@ impl State { } pub fn device_event(&mut self, event: &DeviceEvent) { - match event { - DeviceEvent::MouseMotion { delta: (dx, dy) } => self.input_mouse(*dx, *dy), - _ => (), + if let DeviceEvent::MouseMotion { delta } = event { + self.input_mouse(delta.0, delta.1) } }