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qmk_firmware/quantum/rgblight_reconfig.h

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#ifndef RGBLIGHT_RECONFIG_H
#define RGBLIGHT_RECONFIG_H
#ifdef RGBLIGHT_ANIMATIONS
// for backward compatibility
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#ifdef RGBLIGHT_STATIC_PATTERNS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#endif
// check dynamic animation effects chose ?
#if defined(RGBLIGHT_EFFECT_BREATHING) || \
defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || \
defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || \
defined(RGBLIGHT_EFFECT_SNAKE) || \
defined(RGBLIGHT_EFFECT_KNIGHT) || \
defined(RGBLIGHT_EFFECT_CHRISTMAS) || \
defined(RGBLIGHT_EFFECT_RGB_TEST) || \
defined(RGBLIGHT_EFFECT_ALTERNATING)
#define RGBLIGHT_USE_TIMER
#ifndef RGBLIGHT_ANIMATIONS
#define RGBLIGHT_ANIMATIONS // for backward compatibility
#endif
#endif
#endif // RGBLIGHT_RECONFIG_H