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qmk_firmware/keyboards/e7v1/keymaps/masterzen/keymap.c

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#include QMK_KEYBOARD_H
enum layers {
BASE, // qwerty linux
OSX, // qwerty osx
_ADJUST, // function key layer
};
enum keycodes {
// default layout switcher
LAY_LIN = SAFE_RANGE,
LAY_OSX
};
/*
* ,---------------------------------------------------------------------|
* |Esc||F1 |F2 |F3 |F4 ||F5 |F6 |F7 |F8 ||F9 |F10|F11|F12||Hom||End|
* |---------------------------------------------------------------------|
* |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 |- |= |\ |Del|PgU |
* |---------------------------------------------------------------------|
* |Tab |Q |W |E |R |T |Y |U |I |O |P |[ | ] | BSpc|PgDn|
* |---------------------------------------------------------------------|
* |LCTRL |A |S |D |F |G |H |J |K |L |; |' | Enter ||
* |---------------------------------------------------------------------|
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift || Up ||
* |---------------------------------------------------------------------|
* |Ctrl|GUI |Alt | Space |Alt |Fn ||Lt |Dn |Rt |
* `---------------------------------------------------------------------|'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_75_ansi_splitbs(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, LT(_ADJUST,KC_END),
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS,KC_DEL, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
[OSX] = LAYOUT_75_ansi_splitbs(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LALT, KC_LGUI, _______, KC_LGUI, KC_RALT, _______, _______, _______),
[_ADJUST] = LAYOUT_75_ansi_splitbs(
RESET, LAY_LIN, LAY_OSX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MO(_ADJUST),
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
BL_TOGG, BL_DEC, BL_INC, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI,
_______, _______, _______, _______, _______, _______, RGB_MOD, RGB_VAD, RGB_HUD),
};
extern rgblight_config_t rgblight_config;
bool edit = false;
uint32_t mode;
uint16_t hue;
uint8_t sat;
uint8_t val;
void matrix_init_user(void)
{
mode = rgblight_config.mode;
}
void persistent_default_layer_set(uint16_t default_layer)
{
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
switch (keycode)
{
/* layout switcher */
case LAY_LIN:
if (record->event.pressed)
{
persistent_default_layer_set(1UL << BASE);
}
return false;
break;
case LAY_OSX:
if (record->event.pressed)
{
persistent_default_layer_set(1UL << OSX);
}
return false;
break;
case RGB_MOD:
// allows to set the rgb mode while in the ADJUST layer which uses
// its own mode
if (record->event.pressed)
{
rgblight_mode(mode);
rgblight_step();
mode = rgblight_config.mode;
}
return false;
break;
}
return true;
}
uint32_t layer_state_set_user(uint32_t state)
{
if (state == BASE && edit == true)
{
hue = rgblight_get_hue();
sat = rgblight_get_sat();
val = rgblight_get_val();
edit = false;
}
switch (biton32(state))
{
case _ADJUST:
mode = rgblight_get_mode();
rgblight_mode_noeeprom(1);
rgblight_setrgb(0xD3, 0x7F, 0xED);
edit = true;
break;
default:
rgblight_mode(mode);
rgblight_sethsv(hue, sat, val);
break;
}
return state;
}