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qmk_firmware/keyboards/telophase/telophase.h

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Keyboard: add Telophase board (and Graham's keymaps) (#3244) * add my config * fix backlight, clean up that code * group background code, restore static var * qwerty is supposed to be in the middle * wrap layer change backlight in ifdef * backlight levels and some more 'emojis'. * Restructure to make it possible to press cmd ent on the right side of the board with one hand. * Expose the period through the number layer. Add Hyper keys to mouse layer * reduce mouse speed * add a : -P key * Thumbs up and down, remove some keys that are duplicated via function keys, clean up * fix build issues * add various emoji * duplicate default Meira keymaps * Miera updates * add documented but unmapped emoji * Sound for the Meira, was stumped by a file size! Thanks drashna! * add docs * docs * revert lib changes... * clean up * clean up * remove make file * Fixes missing key * clean up * add my lets split * add more emoji * add the telophase board (unofficially, I guess...) * add missing files * add/reset files * Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead. * Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H. * Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards. * clean up * add a key for command tilde (osx loves it) * at least its building again * remove adjusts and migrate layer switching to MO(_LAYER) * update the telophase readme * update the telophase readme * grahampheaths -> grahampheath * ONEHAND_ENABLE -> SWAP_HANDS_ENABLE * convert lets split to use ortho_4x12 * Move lets split keyboard layout into community/ortho_4x12 * make telophase use LAYOUT() * I did it?! * Add clap and grin * swap tabs and back and forward * whitespace
2018-08-19 20:29:11 +00:00
#ifndef TELOPHASE_H
#define TELOPHASE_H
#include "quantum.h"
#include "matrix.h"
#include "backlight.h"
#include <stddef.h>
#define red_led_off PORTF |= (1<<5)
#define red_led_on PORTF &= ~(1<<5)
#define blu_led_off PORTF |= (1<<4)
#define blu_led_on PORTF &= ~(1<<4)
#define grn_led_off PORTD |= (1<<1)
#define grn_led_on PORTD &= ~(1<<1)
#define set_led_off red_led_off; grn_led_off; blu_led_off
#define set_led_red red_led_on; grn_led_off; blu_led_off
#define set_led_blue red_led_off; grn_led_off; blu_led_on
#define set_led_green red_led_off; grn_led_on; blu_led_off
#define set_led_yellow red_led_on; grn_led_on; blu_led_off
#define set_led_magenta red_led_on; grn_led_off; blu_led_on
#define set_led_cyan red_led_off; grn_led_on; blu_led_on
#define set_led_white red_led_on; grn_led_on; blu_led_on
/*
#define LED_B 5
#define LED_R 6
#define LED_G 7
#define all_leds_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define red_led_on PORTF |= (1<<LED_R)
#define red_led_off PORTF &= ~(1<<LED_R)
#define grn_led_on PORTF |= (1<<LED_G)
#define grn_led_off PORTF &= ~(1<<LED_G)
#define blu_led_on PORTF |= (1<<LED_B)
#define blu_led_off PORTF &= ~(1<<LED_B)
#define set_led_off PORTF &= ~(1<<LED_B) & ~(1<<LED_R) & ~(1<<LED_G)
#define set_led_red PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_G) | (1<<LED_R)
#define set_led_blue PORTF = PORTF & ~(1<<LED_G) & ~(1<<LED_R) | (1<<LED_B)
#define set_led_green PORTF = PORTF & ~(1<<LED_B) & ~(1<<LED_R) | (1<<LED_G)
#define set_led_yellow PORTF = PORTF & ~(1<<LED_B) | (1<<LED_R) | (1<<LED_G)
#define set_led_magenta PORTF = PORTF & ~(1<<LED_G) | (1<<LED_R) | (1<<LED_B)
#define set_led_cyan PORTF = PORTF & ~(1<<LED_R) | (1<<LED_B) | (1<<LED_G)
#define set_led_white PORTF |= (1<<LED_B) | (1<<LED_R) | (1<<LED_G)
*/
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, \
k12, k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23, \
k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35, \
k36, k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11 }, \
{ k12, k13, k14, k15, k16, k17, k18, k19, k20, k21, k22, k23 }, \
{ k24, k25, k26, k27, k28, k29, k30, k31, k32, k33, k34, k35 }, \
{ k36, k37, k38, k39, k40, k41, k42, k43, k44, k45, k46, k47 }, \
}
#define LAYOUT_ortho_4x12 LAYOUT
#endif