Add support for JD40 MKII PCB
RGB Included.
This commit is contained in:
parent
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6 changed files with 405 additions and 0 deletions
74
keyboards/jd40/Makefile
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74
keyboards/jd40/Makefile
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# comment out to disable the options.
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#
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BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
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# CONSOLE_ENABLE ?= yes # Console for debug(+400)
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# COMMAND_ENABLE ?= yes # Commands for debug and configuration
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KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
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NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
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# MIDI_ENABLE ?= YES # MIDI controls
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# UNICODE_ENABLE ?= YES # Unicode
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# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE ?= yes # Enable RGB Underglow
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ifndef QUANTUM_DIR
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include ../../Makefile
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endif
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79
keyboards/jd40/config.h
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79
keyboards/jd40/config.h
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER geekhack
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#define PRODUCT jd40v2
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#define DESCRIPTION t.m.k. keyboard firmware for JD40 MKII
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 12
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F0, F1, F5, B4 }
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#define MATRIX_COL_PINS { F4, D7, B5, B6, C6, C7, D4, D6, D5, D0, D1, D2 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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#define BACKLIGHT_LEVELS 3
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for magic key command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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#define RGB_DI_PIN D3
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#define RGBLIGHT_TIMER
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#define RGBLED_NUM 12 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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26
keyboards/jd40/jd40.c
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26
keyboards/jd40/jd40.c
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#include "jd40.h"
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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// if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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// gh60_caps_led_on();
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// } else {
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// gh60_caps_led_off();
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// }
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// if (usb_led & (1<<USB_LED_NUM_LOCK)) {
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// gh60_esc_led_on();
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// } else {
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// gh60_esc_led_off();
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// }
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// if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
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// gh60_fn_led_on();
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// } else {
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// gh60_fn_led_off();
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// }
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led_set_user(usb_led);
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}
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45
keyboards/jd40/jd40.h
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45
keyboards/jd40/jd40.h
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#ifndef JD40_H
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#define JD40_H
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#include "quantum.h"
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#include "led.h"
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/* GH60 LEDs
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* GPIO pads
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* 0 F7 WASD LEDs
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* 1 F6 ESC LED
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* 2 F5 FN LED
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* 3 F4 POKER Arrow LEDs
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* B2 Capslock LED
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* B0 not connected
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*/
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/*
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inline void gh60_caps_led_on(void) { DDRB |= (1<<2); PORTB &= ~(1<<2); }
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inline void gh60_poker_leds_on(void) { DDRF |= (1<<4); PORTF &= ~(1<<4); }
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inline void gh60_fn_led_on(void) { DDRF |= (1<<5); PORTF &= ~(1<<5); }
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inline void gh60_esc_led_on(void) { DDRF |= (1<<6); PORTF &= ~(1<<6); }
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inline void gh60_wasd_leds_on(void) { DDRF |= (1<<7); PORTF &= ~(1<<7); }
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inline void gh60_caps_led_off(void) { DDRB &= ~(1<<2); PORTB &= ~(1<<2); }
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inline void gh60_poker_leds_off(void) { DDRF &= ~(1<<4); PORTF &= ~(1<<4); }
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inline void gh60_fn_led_off(void) { DDRF &= ~(1<<5); PORTF &= ~(1<<5); }
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inline void gh60_esc_led_off(void) { DDRF &= ~(1<<6); PORTF &= ~(1<<6); }
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inline void gh60_wasd_leds_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
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*/
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/* JD40 MKII keymap definition macro
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*/
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#define KEYMAP( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, \
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K13, K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, \
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K24, K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, \
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K35, K36, K37, K38, K39, K40, K41, K42, K43, K44 \
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) { \
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{ KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K10, KC_##K11, KC_##K12 }, \
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{ KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_NO }, \
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{ KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO }, \
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{ KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_NO, KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_NO } \
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}
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#endif
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164
keyboards/jd40/keymaps/default/keymap.c
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164
keyboards/jd40/keymaps/default/keymap.c
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#include "jd40.h"
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#include "action_layer.h"
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#define _BL 0
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#define _AL 1
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#define _FL 2
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#define _UL 3
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BL] = KEYMAP(
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F12, Q, W, E, R, T, Y, U, I, O, P, BSPC,
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TAB, A, S, D, F, G, H, J, K, L, ENT,
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LSFT, Z, X, C, V, B, N, M, COMM, UP, DOT,
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LCTL, LGUI, LALT, FN0, SPC, SPC, FN0, LEFT, DOWN, RIGHT ),
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[_AL] = KEYMAP(
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, DEL,
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CAPS, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, SCLN, PGUP, QUOT,
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TRNS, TRNS, TRNS, TRNS, FN3, FN3, TRNS, HOME, PGDN, END ),
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[_FL] = KEYMAP(
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
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[_UL] = KEYMAP(
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, FN4, FN5, FN11, FN10, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
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};
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enum function_id {
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RGBLED_TOGGLE,
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RGBLED_STEP_MODE,
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RGBLED_INCREASE_HUE,
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RGBLED_DECREASE_HUE,
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RGBLED_INCREASE_SAT,
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RGBLED_DECREASE_SAT,
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RGBLED_INCREASE_VAL,
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RGBLED_DECREASE_VAL,
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SHIFT_ESC,
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};
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1), // Momentary Fn overlay
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[1] = ACTION_LAYER_TOGGLE(2), // Toggle Arrow Layer overlay
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[2] = ACTION_LAYER_TAP_KEY(2, KC_CAPS), // Tap to toggle caps lock and hold to activate function layer
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[3] = ACTION_LAYER_TOGGLE(3), // Toggle Underglow Layer overlay
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[4] = ACTION_FUNCTION(RGBLED_TOGGLE), //Turn on/off underglow
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[5] = ACTION_FUNCTION(RGBLED_STEP_MODE), // Change underglow mode
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[6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
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[7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
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[8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
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[9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
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[10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
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[11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
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[12] = ACTION_FUNCTION(SHIFT_ESC),
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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} else {
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unregister_code(KC_RSFT);
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}
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break;
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}
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return MACRO_NONE;
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};
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void matrix_scan_user(void) {
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// Layer LED indicators
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// ESC led on when in function layer, WASD cluster leds enabled when on arrow cluster
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uint32_t layer = layer_state;
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if (layer & (1<<1)) {
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//gh60_wasd_leds_on();
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} else {
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//gh60_wasd_leds_off();
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}
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if (layer & (1<<2)) {
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//gh60_esc_led_on();
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} else {
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//gh60_esc_led_off();
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}
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};
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#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch (id) {
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case RGBLED_TOGGLE:
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//led operations
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if (record->event.pressed) {
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rgblight_toggle();
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}
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break;
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case RGBLED_INCREASE_HUE:
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if (record->event.pressed) {
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rgblight_increase_hue();
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}
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break;
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case RGBLED_DECREASE_HUE:
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if (record->event.pressed) {
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rgblight_decrease_hue();
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}
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break;
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case RGBLED_INCREASE_SAT:
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if (record->event.pressed) {
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rgblight_increase_sat();
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}
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break;
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case RGBLED_DECREASE_SAT:
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if (record->event.pressed) {
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rgblight_decrease_sat();
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}
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break;
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case RGBLED_INCREASE_VAL:
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if (record->event.pressed) {
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rgblight_increase_val();
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}
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break;
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case RGBLED_DECREASE_VAL:
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if (record->event.pressed) {
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rgblight_decrease_val();
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}
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break;
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case RGBLED_STEP_MODE:
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if (record->event.pressed) {
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rgblight_step();
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}
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break;
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static uint8_t shift_esc_shift_mask;
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// Shift + ESC = ~
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case SHIFT_ESC:
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shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
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if (record->event.pressed) {
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if (shift_esc_shift_mask) {
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add_key(KC_GRV);
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send_keyboard_report();
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} else {
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add_key(KC_ESC);
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send_keyboard_report();
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}
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} else {
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if (shift_esc_shift_mask) {
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del_key(KC_GRV);
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send_keyboard_report();
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} else {
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del_key(KC_ESC);
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send_keyboard_report();
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}
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}
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break;
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}
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};
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17
keyboards/jd40/readme.md
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17
keyboards/jd40/readme.md
Normal file
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## jd40 mkii keyboard firmware
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Pins:
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MATRIX_ROW_PINS { F0, F1, F5, B4 }
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MATRIX_COL_PINS { F4, D7, B5, B6, C6, C7, D4, D6, D5, D0, D1, D2 }
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RGB_DI_PIN D3
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======================
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## Quantum MK Firmware
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For the full Quantum feature list, see [the parent readme.md](/readme.md).
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## Building
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Download or clone the whole firmware and navigate to the keyboards/jd40 folder.
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Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Amtel Flip to program your .hex file.
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