[Keymap] Updates to personal keymaps (#8818)
* sync with upstream; initial iris design * sync with upstream * update to iris keymap * merge upstream * iris keymap refined * Iris readme update * messed up upstream merge somehow, hopefully fixed * removed extra closing bracket * Apply suggestions from code review Co-Authored-By: Joel Challis <git@zvecr.com> * change layers from define to enum per suggestions Co-authored-by: Mysti Woodard <mystiwoodard@gmail.com> Co-authored-by: Joel Challis <git@zvecr.com>
This commit is contained in:
parent
e0fffcde99
commit
33a5dc4fcf
5 changed files with 236 additions and 15 deletions
|
@ -2,20 +2,19 @@
|
|||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#define ALPH 0
|
||||
#define LOWR 1
|
||||
#define RAIS 2
|
||||
|
||||
// enum layers {
|
||||
// ALPH, //alpha qwerty
|
||||
// LOWR, //layer 1: nav and functions
|
||||
// RAIS //layer 2: numpad and symbols
|
||||
// };
|
||||
enum layers {
|
||||
ALPH,
|
||||
GAME,
|
||||
LOWR,
|
||||
RAIS,
|
||||
ADJS
|
||||
};
|
||||
|
||||
// define any macros here to keep keymap clean and readable
|
||||
|
||||
#define KM_DLEFT LGUI(LCTL(KC_LEFT))
|
||||
#define KM_DRIGHT LGUI(LCTL(KC_RIGHT))
|
||||
#define TSKMGR LCTL(LSFT(KC_ESC))
|
||||
|
||||
#define tap_mod_macro(record, mod, macro) ( ((record)->event.pressed) ? \
|
||||
( ((record)->tap.count <= 0 || (record)->tap.interrupted) ? MACRO(D(mod), END) : MACRO_NONE ) : \
|
||||
|
@ -28,20 +27,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
|
||||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
|
||||
KC_ESC, KC_TRNS, KC_TRNS, ALT_T(KC_ENT), LT(LOWR, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), LT(RAIS, KC_DEL), KC_LGUI, KC_TRNS, KC_QUOT, KC_MINUS
|
||||
KC_ESC, KC_TRNS, KC_TRNS, ALT_T(KC_ENT), LT(LOWR, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), LT(RAIS, KC_DEL), KC_LGUI, TO(GAME), KC_QUOT, KC_MINUS
|
||||
),
|
||||
[GAME] = LAYOUT(
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
|
||||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
|
||||
KC_ESC, KC_TRNS, KC_ENT, KC_LALT, KC_TAB, KC_LCTL, KC_LSFT, KC_DEL, KC_LGUI, TO(ALPH), KC_QUOT, KC_MINUS
|
||||
),
|
||||
[LOWR] = LAYOUT(
|
||||
KC_PSCR, KC_HOME, KC_UP, KC_END, KC_TRNS, KC_LPRN, KC_F7, KC_F8, KC_F9, KC_RPRN,
|
||||
KC_VOLU, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGUP, KC_LBRC, KC_F4, KC_F5, KC_F6, KC_RBRC,
|
||||
KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KC_PGDN, LSFT(KC_LBRC), KC_F1, KC_F2, KC_F3, LSFT(KC_RBRC),
|
||||
KM_DLEFT, KM_DRIGHT, LALT(KC_TAB), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
KM_DLEFT, KM_DRIGHT, LALT(KC_TAB), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(ADJS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
),
|
||||
[RAIS] = LAYOUT(
|
||||
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS, KC_7, KC_8, KC_9, KC_TRNS,
|
||||
KC_CIRC, KC_AMPR, KC_GRV, KC_TILD, KC_PIPE, KC_PLUS, KC_4, KC_5, KC_6, KC_ASTR,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_MINUS, KC_1, KC_2, KC_3, KC_SLASH,
|
||||
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_EQL
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(ADJS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_EQL
|
||||
),
|
||||
[ADJS] = LAYOUT(
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TSKMGR, KC_TRNS, KC_TRNS, KC_F11, KC_F12,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
)
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
|
24
keyboards/keebio/iris/keymaps/khitsule/config.h
Normal file
24
keyboards/keebio/iris/keymaps/khitsule/config.h
Normal file
|
@ -0,0 +1,24 @@
|
|||
/*
|
||||
Copyright 2017 Danny Nguyen <danny@keeb.io>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// #define USE_I2C
|
||||
#define EE_HANDS
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
#undef RGBLED_NUM
|
153
keyboards/keebio/iris/keymaps/khitsule/keymap.c
Normal file
153
keyboards/keebio/iris/keymaps/khitsule/keymap.c
Normal file
|
@ -0,0 +1,153 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum layers {
|
||||
_QWERTY,
|
||||
_GAME,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
// define keycode macros for readability
|
||||
#define KM_DLEFT LGUI(LCTL(KC_LEFT))
|
||||
#define KM_DRIGHT LGUI(LCTL(KC_RIGHT))
|
||||
#define TSKMGR LCTL(LSFT(KC_ESC))
|
||||
#define KC_LCBR LSFT(KC_LBRC)
|
||||
#define KC_RCBR LSFT(KC_RBRC)
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
GAME,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_DEL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
|
||||
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
|
||||
KC_LALT, LT(_LOWER, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), MO(_RAISE), KC_LGUI
|
||||
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_GAME] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
|
||||
_______, MO(_LOWER), KC_SPC, _______, TO(_QWERTY), _______
|
||||
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
LALT(KC_F4), KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, KC_LPRN, KC_RPRN, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_MUTE, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, KC_NLCK, KC_LBRC, KC_RBRC, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, _______, KC_LCBR, KC_RCBR, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KM_DLEFT, KM_DRIGHT,_______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
|
||||
_______, _______, _______, _______, _______, _______
|
||||
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
|
||||
),
|
||||
|
||||
[_RAISE] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PLUS, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PMNS, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_P1, KC_P2, KC_P3, KC_EQL, _______,
|
||||
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
|
||||
_______, _______, _______, _______, _______, TO(_GAME)
|
||||
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
|
||||
),
|
||||
[_ADJUST] = LAYOUT(
|
||||
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
|
||||
_______, _______, _______,_______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
|
||||
_______, _______, _______, _______, _______, _______
|
||||
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
|
||||
)
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (index == 0) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_VOLU);
|
||||
} else {
|
||||
tap_code(KC_VOLD);
|
||||
}
|
||||
}
|
||||
else if (index == 1) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_PGDN);
|
||||
} else {
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
}
|
||||
}
|
31
keyboards/keebio/iris/keymaps/khitsule/readme.md
Normal file
31
keyboards/keebio/iris/keymaps/khitsule/readme.md
Normal file
|
@ -0,0 +1,31 @@
|
|||
# Iris Layout by Khitsule
|
||||
|
||||
![Khitsule](https://i.imgur.com/BIzu3RZ.png)
|
||||
|
||||
[KLE link](http://www.keyboard-layout-editor.com/#/gists/856ad949a89c47fa84c808ba17ae10c5)
|
||||
|
||||
## Layers
|
||||
|
||||
| Layer | Legend |
|
||||
| ----- | ------ |
|
||||
| Base | Centre (black) |
|
||||
| Game | Centre (black) - see below |
|
||||
| Lower | Bottom (purple) |
|
||||
| Raise | Top (pink) |
|
||||
|
||||
## Features
|
||||
|
||||
* Raise/lower layers focus first on one-handed use
|
||||
* Numpad on right hand with raise layer
|
||||
* Game layer to be used as a gamepad
|
||||
* Accessed by gui key in raise layer, return with the raise key
|
||||
* Same as base layer **except** numbers 1-5 replaced with F1-F5; dual function removed from thumb keys (dedicated lower and space)
|
||||
* Numbers to F1-F5 is designed to be used with a mouse such as the Naga that has numbers
|
||||
* Lower layer gives one-handed access to arrows and F6-F10 as well
|
||||
* Navigation on left hand with lower layer
|
||||
* D refers to desktop left/right on Win 10 (win+ctrl+left/right)
|
||||
* Use of hold/tap dual function keys
|
||||
* Ctrl/Space
|
||||
* Shift/Backspace
|
||||
* Lower/Tab
|
||||
* Dedicated ctrl and shift to allow for navigation shortcuts with ctrl+shift+nav
|
2
keyboards/keebio/iris/keymaps/khitsule/rules.mk
Normal file
2
keyboards/keebio/iris/keymaps/khitsule/rules.mk
Normal file
|
@ -0,0 +1,2 @@
|
|||
BACKLIGHT_ENABLE = no
|
||||
RGBLIGHT_ENABLE = no
|
Loading…
Reference in a new issue