Merge branch 'personal_atomic_planck' of github.com:IBNobody/qmk_firmware
This commit is contained in:
commit
5a15c113d7
12 changed files with 345 additions and 193 deletions
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@ -2,12 +2,22 @@
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__attribute__ ((weak))
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void matrix_init_user(void) {
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// leave these blank
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}
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// leave this function blank - it can be defined in a keymap file
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};
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__attribute__ ((weak))
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void matrix_scan_user(void) {
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// leave these blank
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// leave this function blank - it can be defined in a keymap file
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}
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__attribute__ ((weak))
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void process_action_user(keyrecord_t *record) {
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// leave this function blank - it can be defined in a keymap file
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}
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__attribute__ ((weak))
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void led_set_user(uint8_t usb_led) {
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// leave this function blank - it can be defined in a keymap file
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}
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void matrix_init_kb(void) {
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@ -34,3 +44,16 @@ void matrix_scan_kb(void) {
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matrix_scan_user();
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}
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void process_action_kb(keyrecord_t *record) {
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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process_action_user(record);
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}
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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led_set_user(usb_led);
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}
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@ -1,17 +1,18 @@
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#include "atomic.h"
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#include "action_layer.h"
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#include "led.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#include "song_list.h"
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#endif
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#define _QW 0
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#define _LW 1
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#define _RS 2
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#define _AD 3
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#define _FN 4
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#define _MUSIC 4
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#define M_QW 0
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#define M_LW 1
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@ -24,6 +25,24 @@
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#define M_TU 8
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#define M_TD 9
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#define M_DF 10
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#define M_MUSIC_ON 11
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#define M_MUSIC_OFF 12
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#define M_AUDIO_ON 13
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#define M_AUDIO_OFF 14
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#define TIMBR_1 M(M_T1)
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#define TIMBR_2 M(M_T2)
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#define TIMBR_3 M(M_T3)
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#define TIMBR_4 M(M_T4)
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#define TMPO_UP M(M_TU)
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#define TMPO_DN M(M_TD)
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#define TMPO_DF M(M_DF)
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#define MUS_ON M(M_MUSIC_ON)
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#define MUS_OFF M(M_MUSIC_OFF)
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#define AUD_OFF M(M_AUDIO_OFF)
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#define AUD_ON M(M_AUDIO_ON)
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#define _______ KC_TRNS
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@ -70,135 +89,40 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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{ KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
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{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
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{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
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{ _______, M(M_T1), M(M_T2), M(M_T3), M(M_T4), M(M_TU), M(M_TD), M(M_DF), _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D },
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{ _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
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},
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[_AD] = { /* ADJUST */
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{ _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, MUS_ON, MUS_OFF, AUD_ON, AUD_OFF, ___T___, ___T___ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
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{ _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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},
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[_MUSIC] = {
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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},
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}
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};
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#ifdef AUDIO_ENABLE
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float start_up[][2] = SONG(ODE_TO_JOY);
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float tone_my_startup[][2] = SONG(ODE_TO_JOY);
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float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
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float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
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float tone_music_on[][2] = SONG(DOE_A_DEER);
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float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
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float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
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float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
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float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
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float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
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float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
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float tone_lw[][2] = {
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Q__NOTE(_C4 ) ,
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Q__NOTE(_CS4 ) ,
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Q__NOTE(_D4 ) ,
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Q__NOTE(_DS4 ) ,
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Q__NOTE(_E4 ) ,
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Q__NOTE(_F4 ) ,
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Q__NOTE(_FS4 ) ,
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Q__NOTE(_G4 ) ,
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Q__NOTE(_GS4 ) ,
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Q__NOTE(_A4 ) ,
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Q__NOTE(_AS4 ) ,
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Q__NOTE(_B1 ) ,
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Q__NOTE(_C2 ) ,
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Q__NOTE(_CS2 ) ,
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Q__NOTE(_D2 ) ,
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Q__NOTE(_DS2 ) ,
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Q__NOTE(_E2 ) ,
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Q__NOTE(_F2 ) ,
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Q__NOTE(_FS2 ) ,
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Q__NOTE(_G2 ) ,
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Q__NOTE(_GS2 ) ,
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Q__NOTE(_A2 ) ,
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Q__NOTE(_AS2 ) ,
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Q__NOTE(_B2 ) ,
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Q__NOTE(_C3 ) ,
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Q__NOTE(_CS3 ) ,
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Q__NOTE(_D3 ) ,
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Q__NOTE(_DS3 ) ,
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Q__NOTE(_E3 ) ,
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Q__NOTE(_F3 ) ,
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Q__NOTE(_FS3 ) ,
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Q__NOTE(_G3 ) ,
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Q__NOTE(_GS3 ) ,
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Q__NOTE(_A3 ) ,
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Q__NOTE(_AS3 ) ,
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Q__NOTE(_B3 ) ,
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Q__NOTE(_C4 ) ,
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Q__NOTE(_CS4 ) ,
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Q__NOTE(_D4 ) ,
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Q__NOTE(_DS4 ) ,
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Q__NOTE(_E4 ) ,
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Q__NOTE(_F4 ) ,
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Q__NOTE(_FS4 ) ,
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Q__NOTE(_G4 ) ,
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Q__NOTE(_GS4 ) ,
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Q__NOTE(_A4 ) ,
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Q__NOTE(_AS4 ) ,
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Q__NOTE(_B4 ) ,
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Q__NOTE(_C5 ) ,
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Q__NOTE(_CS5 ) ,
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Q__NOTE(_D5 ) ,
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Q__NOTE(_DS5 ) ,
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Q__NOTE(_E5 ) ,
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Q__NOTE(_F5 ) ,
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Q__NOTE(_FS5 ) ,
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Q__NOTE(_G5 ) ,
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Q__NOTE(_GS5 ) ,
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Q__NOTE(_A5 ) ,
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Q__NOTE(_AS5 ) ,
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Q__NOTE(_B5 ) ,
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Q__NOTE(_C6 ) ,
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Q__NOTE(_CS6 ) ,
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Q__NOTE(_D6 ) ,
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Q__NOTE(_DS6 ) ,
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Q__NOTE(_E6 ) ,
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Q__NOTE(_F6 ) ,
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Q__NOTE(_FS6 ) ,
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Q__NOTE(_G6 ) ,
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Q__NOTE(_GS6 ) ,
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Q__NOTE(_A6 ) ,
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Q__NOTE(_AS6 ) ,
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Q__NOTE(_B6 ) ,
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Q__NOTE(_C7 ) ,
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Q__NOTE(_CS7 ) ,
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Q__NOTE(_D7 ) ,
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Q__NOTE(_DS7 ) ,
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Q__NOTE(_E7 ) ,
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Q__NOTE(_F7 ) ,
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Q__NOTE(_FS7 ) ,
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Q__NOTE(_G7 ) ,
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Q__NOTE(_GS7 ) ,
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Q__NOTE(_A7 ) ,
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Q__NOTE(_AS7 ) ,
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Q__NOTE(_B7 ) ,
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Q__NOTE(_C8 ) ,
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Q__NOTE(_CS8 ) ,
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Q__NOTE(_D8 ) ,
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Q__NOTE(_DS8 ) ,
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Q__NOTE(_E8 ) ,
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Q__NOTE(_F8 ) ,
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Q__NOTE(_FS8 ) ,
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Q__NOTE(_G8 ) ,
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Q__NOTE(_GS8 ) ,
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Q__NOTE(_A8 ) ,
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Q__NOTE(_AS8 ) ,
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Q__NOTE(_B8 ) ,
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};
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float tone_rs[][2] = SONG(ROCK_A_BYE_BABY);
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void matrix_init_user(void) {
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init_notes();
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PLAY_NOTE_ARRAY(start_up, false, STACCATO);
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println("Matrix Init");
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}
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#endif
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#endif /* AUDIO_ENABLE */
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void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
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@ -242,9 +166,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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case M_LW:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_lw, false, STACCATO);
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#endif
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layer_on(_LW);
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update_tri_layer(_LW, _RS, _AD);
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} else {
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@ -254,9 +175,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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break;
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case M_RS:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_rs, false, LEGATO);
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#endif
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layer_on(_RS);
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update_tri_layer(_LW, _RS, _AD);
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} else {
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@ -306,9 +224,135 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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}
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break;
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case M_AUDIO_OFF:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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audio_off();
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#endif
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}
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break;
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case M_AUDIO_ON:
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if (record->event.pressed)
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{
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#ifdef AUDIO_ENABLE
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audio_on();
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PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
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#endif
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}
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break;
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case M_MUSIC_ON:
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if (record->event.pressed)
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{
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
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layer_on(_MUSIC);
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#endif
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}
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break;
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case M_MUSIC_OFF:
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if (record->event.pressed)
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{
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#ifdef AUDIO_ENABLE
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layer_off(_MUSIC);
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stop_all_notes();
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#endif
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}
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break;
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default:
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break;
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}
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return MACRO_NONE;
|
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};
|
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#ifdef AUDIO_ENABLE
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uint8_t starting_note = 0x0C;
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int offset = 7;
|
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void process_action_user(keyrecord_t *record)
|
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{
|
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if (IS_LAYER_ON(_MUSIC))
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{
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if (record->event.pressed)
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{
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play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
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}
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else
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{
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stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
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}
|
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}
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}
|
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|
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|
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void matrix_init_user(void)
|
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{
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init_notes();
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play_startup_tone();
|
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println("Matrix Init");
|
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}
|
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|
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void led_set_user(uint8_t usb_led)
|
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{
|
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static uint8_t old_usb_led = 0;
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static bool first_run = true;
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|
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// Skip first execution to avoid beeps caused by LED states being detected on power-up
|
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if (!first_run)
|
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{
|
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|
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if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
|
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{
|
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// If CAPS LK LED is turning on...
|
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PLAY_NOTE_ARRAY(tone_caps_on, false, LEGATO);
|
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}
|
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else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
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{
|
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// If CAPS LK LED is turning off...
|
||||
PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
|
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}
|
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else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
|
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{
|
||||
// If NUM LK LED is turning on...
|
||||
PLAY_NOTE_ARRAY(tone_numlk_on, false, LEGATO);
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}
|
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else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
|
||||
{
|
||||
// If NUM LED is turning off...
|
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PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
|
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}
|
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else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
|
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{
|
||||
// If SCROLL LK LED is turning on...
|
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PLAY_NOTE_ARRAY(tone_scroll_on, false, LEGATO);
|
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}
|
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else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
|
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{
|
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// If SCROLL LED is turning off...
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PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
|
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}
|
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}
|
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old_usb_led = usb_led;
|
||||
first_run = false;
|
||||
}
|
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|
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|
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void play_startup_tone()
|
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{
|
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PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
|
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}
|
||||
|
||||
void play_goodbye_tone()
|
||||
{
|
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PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
|
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_delay_ms(2000);
|
||||
}
|
||||
|
||||
#endif /* AUDIO_ENABLE */
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||||
|
|
|
@ -1,7 +1,7 @@
|
|||
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
|
|
|
@ -131,8 +131,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
*/
|
||||
[_FN] = {
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MG_H, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
|
||||
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
|
||||
}
|
||||
};
|
||||
|
@ -142,16 +142,6 @@ const uint16_t PROGMEM fn_actions[] = {
|
|||
};
|
||||
|
||||
|
||||
int tri_layer = 0;
|
||||
void update_tri_layer(int layer) {
|
||||
if (tri_layer > 1) {
|
||||
layer_on(layer);
|
||||
} else {
|
||||
layer_off(layer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
|
@ -161,13 +151,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|||
if (record->event.pressed) {
|
||||
print("RS_DN");
|
||||
layer_on(_RS);
|
||||
tri_layer++;
|
||||
update_tri_layer(_FN);
|
||||
update_tri_layer(_RS, _LW, _FN);
|
||||
} else {
|
||||
print("RS_UP");
|
||||
layer_off(_RS);
|
||||
tri_layer--;
|
||||
update_tri_layer(_FN);
|
||||
update_tri_layer(_RS, _LW, _FN);
|
||||
phex(layer_state);
|
||||
}
|
||||
break;
|
||||
|
@ -176,13 +164,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|||
if (record->event.pressed) {
|
||||
print("LW_DN");
|
||||
layer_on(_LW);
|
||||
tri_layer++;
|
||||
update_tri_layer(_FN);
|
||||
update_tri_layer(_RS, _LW, _FN);
|
||||
} else {
|
||||
print("LW_UP");
|
||||
layer_off(_LW);
|
||||
tri_layer--;
|
||||
update_tri_layer(_FN);
|
||||
update_tri_layer(_RS, _LW, _FN);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -2,39 +2,39 @@
|
|||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
};
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
};
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
// leave this function blank - it can be defined in a keymap file
|
||||
};
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
||||
// Disable status LED on KB, enable status LED on Teensy (KB_STATUS = !TEENSY_STATUS)
|
||||
DDRD |= (1<<6);
|
||||
PORTD |= (1<<6);
|
||||
// Disable status LED on KB, enable status LED on Teensy (KB_STATUS = !TEENSY_STATUS)
|
||||
DDRD |= (1<<6);
|
||||
PORTD |= (1<<6);
|
||||
|
||||
matrix_init_user();
|
||||
matrix_init_user();
|
||||
};
|
||||
|
||||
void amatrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
matrix_scan_user();
|
||||
};
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
// output low
|
||||
|
@ -64,5 +64,5 @@ void led_set_kb(uint8_t usb_led) {
|
|||
PORTC &= ~(1<<6);
|
||||
}
|
||||
|
||||
led_set_user(usb_led);
|
||||
led_set_user(usb_led);
|
||||
};
|
|
@ -351,7 +351,7 @@ void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest)
|
|||
|
||||
if (audio_config.enable) {
|
||||
|
||||
if (note)
|
||||
if (note || notes)
|
||||
stop_all_notes();
|
||||
notes = true;
|
||||
|
||||
|
@ -406,7 +406,7 @@ void play_note(double freq, int vol) {
|
|||
|
||||
if (audio_config.enable && voices < 8) {
|
||||
|
||||
if (notes)
|
||||
if (note || notes)
|
||||
stop_all_notes();
|
||||
note = true;
|
||||
#ifdef PWM_AUDIO
|
||||
|
@ -471,3 +471,16 @@ void increase_tempo(uint8_t tempo_change)
|
|||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Override these functions in your keymap file to play different tunes on
|
||||
// startup and bootloader jump
|
||||
__attribute__ ((weak))
|
||||
void play_startup_tone()
|
||||
{
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void play_goodbye_tone()
|
||||
{
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
|
|
|
@ -44,5 +44,7 @@ void decrease_tempo(uint8_t tempo_change);
|
|||
#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
|
||||
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
|
||||
|
||||
void play_goodbye_tone(void);
|
||||
void play_startup_tone(void);
|
||||
|
||||
#endif
|
|
@ -34,12 +34,6 @@ extern keymap_config_t keymap_config;
|
|||
#include <inttypes.h>
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
|
||||
#ifndef TONE_GOODBYE
|
||||
#define TONE_GOODBYE OLKB_GOODBYE
|
||||
#endif /*! TONE_GOODBYE */
|
||||
|
||||
float tone_goodbye[][2] = SONG(TONE_GOODBYE);
|
||||
#endif /* AUDIO_ENABLE */
|
||||
|
||||
static action_t keycode_to_action(uint16_t keycode);
|
||||
|
@ -47,7 +41,7 @@ static action_t keycode_to_action(uint16_t keycode);
|
|||
/* converts key to action */
|
||||
action_t action_for_key(uint8_t layer, keypos_t key)
|
||||
{
|
||||
// 16bit keycodes - important
|
||||
// 16bit keycodes - important
|
||||
uint16_t keycode = keymap_key_to_keycode(layer, key);
|
||||
|
||||
switch (keycode) {
|
||||
|
@ -190,7 +184,7 @@ static action_t keycode_to_action(uint16_t keycode)
|
|||
case RESET: ; // RESET is 0x5000, which is why this is here
|
||||
clear_keyboard();
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
play_goodbye_tone();
|
||||
#endif
|
||||
_delay_ms(250);
|
||||
#ifdef ATREUS_ASTAR
|
||||
|
@ -303,7 +297,7 @@ static action_t keycode_to_action(uint16_t keycode)
|
|||
/* translates key to keycode */
|
||||
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
|
||||
{
|
||||
// Read entire word (16bits)
|
||||
// Read entire word (16bits)
|
||||
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
|
||||
}
|
||||
|
||||
|
@ -315,7 +309,7 @@ action_t keymap_fn_to_action(uint16_t keycode)
|
|||
|
||||
action_t keymap_func_to_action(uint16_t keycode)
|
||||
{
|
||||
// For FUNC without 8bit limit
|
||||
// For FUNC without 8bit limit
|
||||
return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
|
||||
}
|
||||
|
||||
|
|
|
@ -51,7 +51,10 @@
|
|||
|
||||
|
||||
// Notes - # = Octave
|
||||
|
||||
#define NOTE_REST 0.00
|
||||
|
||||
/* These notes are currently bugged
|
||||
#define NOTE_C0 16.35
|
||||
#define NOTE_CS0 17.32
|
||||
#define NOTE_D0 18.35
|
||||
|
@ -75,6 +78,8 @@
|
|||
#define NOTE_GS1 51.91
|
||||
#define NOTE_A1 55.00
|
||||
#define NOTE_AS1 58.27
|
||||
*/
|
||||
|
||||
#define NOTE_B1 61.74
|
||||
#define NOTE_C2 65.41
|
||||
#define NOTE_CS2 69.30
|
||||
|
|
|
@ -4,20 +4,98 @@
|
|||
#define SONG_LIST_H
|
||||
|
||||
#define ODE_TO_JOY \
|
||||
Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
|
||||
Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
|
||||
Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
|
||||
QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
|
||||
Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
|
||||
Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
|
||||
Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
|
||||
QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
|
||||
|
||||
#define ROCK_A_BYE_BABY \
|
||||
QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
|
||||
H__NOTE(_A5), Q__NOTE(_G5), \
|
||||
QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
|
||||
H__NOTE(_FS5),
|
||||
QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
|
||||
H__NOTE(_A5), Q__NOTE(_G5), \
|
||||
QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
|
||||
H__NOTE(_FS5),
|
||||
|
||||
#define OLKB_GOODBYE \
|
||||
E__NOTE(_E7), \
|
||||
E__NOTE(_A6), \
|
||||
ED_NOTE(_E6),
|
||||
#define CLOSE_ENCOUNTERS_5_NOTE \
|
||||
Q__NOTE(_D5), \
|
||||
Q__NOTE(_E5), \
|
||||
Q__NOTE(_C5), \
|
||||
Q__NOTE(_C4), \
|
||||
Q__NOTE(_G4),
|
||||
|
||||
#define DOE_A_DEER \
|
||||
QD_NOTE(_C4), E__NOTE(_D4), \
|
||||
QD_NOTE(_E4), E__NOTE(_C4), \
|
||||
Q__NOTE(_E4), Q__NOTE(_C4), \
|
||||
Q__NOTE(_E4),
|
||||
|
||||
#define GOODBYE_SOUND \
|
||||
E__NOTE(_E7), \
|
||||
E__NOTE(_A6), \
|
||||
ED_NOTE(_E6),
|
||||
|
||||
#define STARTUP_SOUND \
|
||||
ED_NOTE(_E7 ), \
|
||||
E__NOTE(_CS7), \
|
||||
E__NOTE(_E6 ), \
|
||||
E__NOTE(_A6 ), \
|
||||
M__NOTE(_CS7, 20),
|
||||
|
||||
#define QWERTY_SOUND \
|
||||
E__NOTE(_GS6 ), \
|
||||
E__NOTE(_A6 ), \
|
||||
S__NOTE(_REST), \
|
||||
Q__NOTE(_E7 ),
|
||||
|
||||
#define COLEMAK_SOUND \
|
||||
E__NOTE(_GS6 ), \
|
||||
E__NOTE(_A6 ), \
|
||||
S__NOTE(_REST), \
|
||||
ED_NOTE(_E7 ), \
|
||||
S__NOTE(_REST), \
|
||||
ED_NOTE(_GS7 ),
|
||||
|
||||
#define DVORAK_SOUND \
|
||||
E__NOTE(_GS6 ), \
|
||||
E__NOTE(_A6 ), \
|
||||
S__NOTE(_REST), \
|
||||
E__NOTE(_E7 ), \
|
||||
S__NOTE(_REST), \
|
||||
E__NOTE(_FS7 ), \
|
||||
S__NOTE(_REST), \
|
||||
E__NOTE(_E7 ),
|
||||
|
||||
#define MUSIC_SCALE_SOUND \
|
||||
E__NOTE(_A5 ), \
|
||||
E__NOTE(_B5 ), \
|
||||
E__NOTE(_CS6), \
|
||||
E__NOTE(_D6 ), \
|
||||
E__NOTE(_E6 ), \
|
||||
E__NOTE(_FS6), \
|
||||
E__NOTE(_GS6), \
|
||||
E__NOTE(_A6 ),
|
||||
|
||||
#define CAPS_LOCK_ON_SOUND \
|
||||
E__NOTE(_A3), \
|
||||
E__NOTE(_B3),
|
||||
|
||||
#define CAPS_LOCK_OFF_SOUND \
|
||||
E__NOTE(_B3), \
|
||||
E__NOTE(_A3),
|
||||
|
||||
#define SCROLL_LOCK_ON_SOUND \
|
||||
E__NOTE(_D4), \
|
||||
E__NOTE(_E4),
|
||||
|
||||
#define SCROLL_LOCK_OFF_SOUND \
|
||||
E__NOTE(_E4), \
|
||||
E__NOTE(_D4),
|
||||
|
||||
#define NUM_LOCK_ON_SOUND \
|
||||
E__NOTE(_D5), \
|
||||
E__NOTE(_E5),
|
||||
|
||||
#define NUM_LOCK_OFF_SOUND \
|
||||
E__NOTE(_E5), \
|
||||
E__NOTE(_D5),
|
||||
|
||||
#endif
|
||||
|
|
|
@ -49,6 +49,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
# include "usbdrv.h"
|
||||
#endif
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif /* AUDIO_ENABLE */
|
||||
|
||||
|
||||
static bool command_common(uint8_t code);
|
||||
static void command_common_help(void);
|
||||
|
@ -352,6 +356,9 @@ static bool command_common(uint8_t code)
|
|||
case MAGIC_KC(MAGIC_KEY_BOOTLOADER):
|
||||
clear_keyboard(); // clear to prevent stuck keys
|
||||
print("\n\nJumping to bootloader... ");
|
||||
#ifdef AUDIO_ENABLE
|
||||
play_goodbye_tone();
|
||||
#endif
|
||||
_delay_ms(1000);
|
||||
bootloader_jump(); // not return
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue