Merge branch 'master' into miuni32-OA
This commit is contained in:
commit
73625a603a
54 changed files with 2446 additions and 1348 deletions
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@ -196,6 +196,8 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
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OPT_DEFS += -DRGBLIGHT_ENABLE
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SRC += $(QUANTUM_DIR)/light_ws2812.c
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SRC += $(QUANTUM_DIR)/rgblight.c
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CIE1931_CURVE = yes
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LED_BREATHING_TABLE = yes
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endif
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ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
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@ -223,6 +225,28 @@ ifneq ($(strip $(MAX_VARIABLE_TRACE_SIZE)),)
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endif
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endif
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ifeq ($(strip $(LCD_ENABLE)), yes)
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CIE1931_CURVE = yes
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endif
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ifeq ($(strip $(LED_ENABLE)), yes)
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CIE1931_CURVE = yes
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endif
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ifeq ($(strip $(CIE1931_CURVE)), yes)
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OPT_DEFS += -DUSE_CIE1931_CURVE
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LED_TABLES = yes
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endif
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ifeq ($(strip $(LED_BREATHING_TABLE)), yes)
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OPT_DEFS += -DUSE_LED_BREATHING_TABLE
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LED_TABLES = yes
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endif
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ifeq ($(strip $(LED_TABLES)), yes)
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SRC += $(QUANTUM_DIR)/led_tables.c
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endif
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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@ -258,12 +282,12 @@ endif
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OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
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$(KEYMAP_OUTPUT)_SRC := $(SRC)
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$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
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$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
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$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
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$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
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$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC)
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$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS)
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$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC)
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$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)
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$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS) $(GFXDEFS)
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$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
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$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
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# Default target.
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@ -96,7 +96,7 @@ The keyboard `config.h` is included only if the keymap one doesn't exist. The fo
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```
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#undef MY_SETTING
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#define MY_SETTING 4
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```c
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```
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For a value of `4` for this imaginary setting. So we `undef` it first, then `define` it.
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@ -39,8 +39,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LW] = { /* [> LOWER <] */
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{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
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{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
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{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LCTL, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
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{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
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{KC_NO, KC_VOLU, KC_NO, KC_NO, RESET, KC_LCTL, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12},
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{KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
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}};
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const uint16_t PROGMEM fn_actions[] = {
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@ -12,49 +12,156 @@ extern keymap_config_t keymap_config;
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _DV 0
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#define _QW 1
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#define _CM 2
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#define _L1 3
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#define _L2 4
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#define _DVORAK 0
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#define _QWERTY 1
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#define _COLEMAK 2
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#define _DVORMAC 3
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#define _LOWER 4
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#define _RAISE 5
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#define _ADJUST 16
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// Macro name shortcuts
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#define DVORAK M(_DV)
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#define QWERTY M(_QW)
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#define COLEMAK M(_CM)
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enum planck_keycodes {
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DVORAK = SAFE_RANGE,
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QWERTY,
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COLEMAK,
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DVORMAC,
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LOWER,
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RAISE,
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BACKLIT
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};
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// Adding macros to make the keymaps below much easier to read.
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#define SFTSCLN SFT_T(KC_SCLN)
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#define SFTSLSH SFT_T(KC_SLSH)
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#define SFTZED SFT_T(KC_Z)
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#define ALTENT ALT_T(KC_ENT)
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#define ESCTRL CTL_T(KC_ESC)
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#define TABALT ALT_T(KC_TAB)
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DV] = { /* Dvorak */
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{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L },
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{KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S },
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{SFT_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, CTL_T(KC_DEL), KC_B, KC_M, KC_W, KC_V, SFT_T(KC_Z) },
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{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_SLSH, KC_EQL}
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/* Dvorak Layer
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,----------------------------------. ,----------------------------------.
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| ' | , | . | P | Y | | F | G | C | R | L |
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|------+------+------+------+------| |------+------+------+------+------|
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| A | O | E | U | I | | D | H | T | N | S |
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|------+------+------+------+------|------.,------|------+------+------+------+------|
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|SFT/ ;| Q | J | K | X | CTRL ||Alt / | B | M | W | V |SFT/ Z|
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|------+------+------+------+------| ||Enter |------+------+------+------+------|
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| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
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`----------------------------------' `----------------------------------' */
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[_DVORAK] = {
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{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, XXXXXXX, KC_F, KC_G, KC_C, KC_R, KC_L },
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{KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S },
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{SFTSCLN, KC_Q, KC_J, KC_K, KC_X, KC_LCTL, KC_B, KC_M, KC_W, KC_V, SFTZED },
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{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_SLSH, KC_BSLS}
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},
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[_QW] = { /* Qwerty */
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{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
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{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
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{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
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{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_EQL}
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/* QWERTY Layer
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,----------------------------------. ,----------------------------------.
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| Q | W | E | R | T | | Y | U | I | O | P |
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|------+------+------+------+------| |------+------+------+------+------|
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| A | S | D | F | G | | H | J | K | L | ; |
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|------+------+------+------+------|------.,------|------+------+------+------+------|
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|SFT/ Z| X | C | V | B | CTRL ||Alt / | N | M | , | . |SFT/ /|
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|------+------+------+------+------| ||Enter |------+------+------+------+------|
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| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
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`----------------------------------' `----------------------------------' */
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[_QWERTY] = {
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{KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, KC_Y, KC_U, KC_I, KC_O, KC_P },
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{KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
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{SFTZED, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_N, KC_M, KC_COMM, KC_DOT, SFTSLSH},
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{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_QUOT, KC_BSLS}
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},
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[_CM] = { /* Colemak */
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{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
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{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
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{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_K, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
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{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_EQL}
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/* Colemak Layer
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,----------------------------------. ,----------------------------------.
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| Q | W | F | P | G | | J | L | U | Y | L |
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|------+------+------+------+------| |------+------+------+------+------|
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| A | R | S | T | D | | H | N | E | I | S |
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|------+------+------+------+------|------.,------|------+------+------+------+------|
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|SFT/ Z| X | C | V | B | CTRL ||Alt / | K | M | , | . |SFT/ /|
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|------+------+------+------+------| ||Enter |------+------+------+------+------|
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| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
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`----------------------------------' `----------------------------------'*/
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[_COLEMAK] = {
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{KC_Q, KC_W, KC_F, KC_P, KC_G, XXXXXXX, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
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{KC_A, KC_R, KC_S, KC_T, KC_D, XXXXXXX, KC_H, KC_N, KC_E, KC_I, KC_O },
|
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{SFTZED, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_K, KC_M, KC_COMM, KC_DOT, SFTSLSH},
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{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_QUOT, KC_BSLS}
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},
|
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[_L1] = { /* LAYER 1 */
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{KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0 },
|
||||
{KC_TAB, KC_INS, KC_UP, KC_DEL, KC_HOME, KC_NO, KC_PGUP, KC_MUTE, KC_VOLD, KC_VOLU, KC_BSLS},
|
||||
{KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_LCTL, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_BSLS},
|
||||
{KC_TRNS, KC_GRV, KC_LGUI, KC_TRNS, KC_DEL, KC_LALT, KC_SPC, KC_TRNS, KC_LBRC, KC_RBRC, KC_ENT }
|
||||
|
||||
/* Dvorak Layer with Command key on left thumb instead of Control
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|SFT/ ;| Q | J | K | X | CMD ||Alt / | B | M | W | V |SFT/ Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------' */
|
||||
[_DVORMAC] = {
|
||||
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, XXXXXXX, KC_F, KC_G, KC_C, KC_R, KC_L },
|
||||
{KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S },
|
||||
{SFTSCLN, KC_Q, KC_J, KC_K, KC_X, KC_LGUI, KC_B, KC_M, KC_W, KC_V, SFTZED },
|
||||
{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_SLSH, KC_BSLS}
|
||||
},
|
||||
[_L2] = { /* LAYER 2 */
|
||||
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_TRNS, KC_F6, KC_F7, KC_F8, KC_PIPE},
|
||||
{KC_TRNS, KC_TRNS, DVORAK, QWERTY, COLEMAK, KC_LCTL, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12 },
|
||||
{KC_TRNS, KC_TRNS, KC_LGUI, KC_TRNS, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, LSFT(KC_LBRC), LSFT(KC_RBRC), RESET}
|
||||
|
||||
/* LOWER Layer
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ~ | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'*/
|
||||
[_LOWER] = {
|
||||
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, XXXXXXX, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
|
||||
{KC_CAPS, _______, KC_UP, _______, KC_HOME, XXXXXXX, KC_PGUP, _______, KC_PLUS, KC_LCBR, KC_RCBR},
|
||||
{_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______},
|
||||
{KC_TILD, _______, _______, _______, KC_DEL, _______, KC_INS, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* RAISE Layer
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ` | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'*/
|
||||
[_RAISE] = {
|
||||
{KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_0 },
|
||||
{KC_CAPS, _______, KC_UP, _______, KC_HOME, XXXXXXX, KC_PGUP, _______, KC_EQL, KC_LBRC, KC_RBRC},
|
||||
{_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, _______},
|
||||
{KC_GRV, _______, _______, _______, KC_DEL, _______, KC_INS, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* ADJUST Layer
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| F11 | | | | | | | PrSc | ScLk | Paus | F12 |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| |QWERTY|COLEMK|DVORAK|DVORMC| || | | | | | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| | | | | |------'`------| | | | | RESET|
|
||||
`----------------------------------' `----------------------------------'*/
|
||||
[_ADJUST] = {
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 },
|
||||
{KC_F11, _______, _______, _______, _______, XXXXXXX, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12 },
|
||||
{_______, QWERTY, COLEMAK, DVORAK, DVORMAC, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET }
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
@ -66,24 +173,52 @@ void persistant_default_layer_set(uint16_t default_layer) {
|
|||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DV);
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case _QW:
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QW);
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case _CM:
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_CM);
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORMAC:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DVORMAC);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
return true;
|
||||
};
|
||||
|
|
107
keyboards/atreus/keymaps/xyverz/readme.md
Normal file
107
keyboards/atreus/keymaps/xyverz/readme.md
Normal file
|
@ -0,0 +1,107 @@
|
|||
# Xyverz's Atreus Keymap
|
||||
|
||||
## About this keymap:
|
||||
|
||||
This is the second iteration of my Atreus keymap. The first one was as close to the planck as I could get at the
|
||||
time, but still very much like the original Atreus keymap. I've managed to get things working better now and have
|
||||
implemented (more like copied) the RAISE/LOWER/ADJUST layers. This is a work in progress, but I think I'm closer
|
||||
to a final go with this.
|
||||
|
||||
I'm using MOD_TAP quite a bit in this keymap. On all layers, R4 pinky keys use mod-tap and are SHIFT when held
|
||||
and their normal keys when tapped. In addition, ESC and TAB are also set as Ctrl and ALT respectively when held,
|
||||
and Enter/ALT on the right thumb key for all layers.
|
||||
|
||||
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
|
||||
|
||||
Recently added: Documentation, Formatting, and another Dvorak layer that has Command on the left thumb, instead of
|
||||
Control.
|
||||
|
||||
## Still to do:
|
||||
|
||||
* Enjoy this revision; figure out new things later.
|
||||
|
||||
### Layer 0: Dvorak layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft ;| Q | J | K | X | CTRL ||Alt / | B | M | W | V |Shft Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Layer 1: QWERTY layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | E | R | T | | Y | U | I | O | P |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | S | D | F | G | | H | J | K | L | ; |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft Z| X | C | V | B | CTRL ||Alt / | N | M | , | . |Shft /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 2: Colemak layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | F | P | G | | J | L | U | Y | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | R | S | T | D | | H | N | E | I | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft Z| X | C | V | B | CTRL ||Alt / | K | M | , | . |Shft /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 3: Dvorak for Mac layout
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|SFT/ ;| Q | J | K | X | CMD ||Alt / | B | M | W | V |SFT/ Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 4: LOWER layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ~ | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
|
||||
### Keymap 5: RAISE layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ` | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 6: ADJUST layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| F11 | | | | | | | PScr | SLck | Paus | F12 |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| |QWERTY|COLEMK|DVORAK|DVORMC| || | | | | | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| | | | | |------'`------| | | | | RESET|
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
|
@ -74,7 +74,3 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512
|
|||
SLEEP_LED_ENABLE = no
|
||||
API_SYSEX_ENABLE ?= no
|
||||
RGBLIGHT_ENABLE ?= yes
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../Makefile
|
||||
endif
|
||||
|
|
107
keyboards/ergodox/infinity/animations.c
Normal file
107
keyboards/ergodox/infinity/animations.c
Normal file
|
@ -0,0 +1,107 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if defined(VISUALIZER_ENABLE)
|
||||
|
||||
#include "animations.h"
|
||||
#include "visualizer.h"
|
||||
#ifdef LCD_ENABLE
|
||||
#include "lcd_keyframes.h"
|
||||
#endif
|
||||
#ifdef LCD_BACKLIGHT_ENABLE
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#endif
|
||||
|
||||
#ifdef LED_ENABLE
|
||||
#include "led_keyframes.h"
|
||||
#endif
|
||||
|
||||
#include "visualizer_keyframes.h"
|
||||
|
||||
|
||||
#if defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE)
|
||||
|
||||
// Don't worry, if the startup animation is long, you can use the keyboard like normal
|
||||
// during that time
|
||||
keyframe_animation_t default_startup_animation = {
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(5000), 0},
|
||||
.frame_functions = {
|
||||
lcd_keyframe_enable,
|
||||
backlight_keyframe_enable,
|
||||
lcd_keyframe_draw_logo,
|
||||
backlight_keyframe_animate_color,
|
||||
},
|
||||
};
|
||||
|
||||
keyframe_animation_t default_suspend_animation = {
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
|
||||
.frame_functions = {
|
||||
lcd_keyframe_display_layer_text,
|
||||
backlight_keyframe_animate_color,
|
||||
lcd_keyframe_disable,
|
||||
backlight_keyframe_disable,
|
||||
},
|
||||
};
|
||||
#endif
|
||||
|
||||
#if defined(LED_ENABLE)
|
||||
#define CROSSFADE_TIME 1000
|
||||
#define GRADIENT_TIME 3000
|
||||
|
||||
keyframe_animation_t led_test_animation = {
|
||||
.num_frames = 14,
|
||||
.loop = true,
|
||||
.frame_lengths = {
|
||||
gfxMillisecondsToTicks(1000), // fade in
|
||||
gfxMillisecondsToTicks(1000), // no op (leds on)
|
||||
gfxMillisecondsToTicks(1000), // fade out
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
|
||||
0, // mirror leds
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
|
||||
0, // normal leds
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
|
||||
},
|
||||
.frame_functions = {
|
||||
led_keyframe_fade_in_all,
|
||||
keyframe_no_operation,
|
||||
led_keyframe_fade_out_all,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_left_to_right_gradient,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_top_to_bottom_gradient,
|
||||
led_keyframe_mirror_orientation,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_left_to_right_gradient,
|
||||
led_keyframe_crossfade,
|
||||
led_keyframe_top_to_bottom_gradient,
|
||||
led_keyframe_normal_orientation,
|
||||
led_keyframe_crossfade,
|
||||
},
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
30
keyboards/ergodox/infinity/animations.h
Normal file
30
keyboards/ergodox/infinity/animations.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
|
||||
#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// You can use these default animations, but of course you can also write your own custom ones instead
|
||||
extern keyframe_animation_t default_startup_animation;
|
||||
extern keyframe_animation_t default_suspend_animation;
|
||||
|
||||
// An animation for testing and demonstrating the led support, should probably not be used for real world
|
||||
// cases
|
||||
extern keyframe_animation_t led_test_animation;
|
||||
|
||||
#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */
|
|
@ -40,7 +40,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
|
||||
#define LED_BRIGHTNESS_LO 15
|
||||
#define LED_BRIGHTNESS_LO 100
|
||||
#define LED_BRIGHTNESS_HI 255
|
||||
|
||||
/* define if matrix has ghost */
|
||||
|
@ -54,6 +54,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
// The visualizer needs gfx thread priorities
|
||||
#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
|
||||
|
||||
#define VISUALIZER_USER_DATA_SIZE 16
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
|
|
|
@ -25,6 +25,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
#include "board_IS31FL3731C.h"
|
||||
|
||||
|
||||
// Can't include led_tables from here
|
||||
extern const uint8_t CIE1931_CURVE[];
|
||||
|
||||
/*===========================================================================*/
|
||||
/* Driver local definitions. */
|
||||
/*===========================================================================*/
|
||||
|
@ -100,37 +104,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
#define IS31
|
||||
|
||||
//Generated by http://jared.geek.nz/2013/feb/linear-led-pwm
|
||||
const unsigned char cie[256] = {
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
|
||||
3, 4, 4, 4, 4, 4, 4, 5, 5, 5,
|
||||
5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
|
||||
7, 8, 8, 8, 8, 9, 9, 9, 10, 10,
|
||||
10, 10, 11, 11, 11, 12, 12, 12, 13, 13,
|
||||
13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
|
||||
17, 18, 18, 19, 19, 20, 20, 21, 21, 22,
|
||||
22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
|
||||
28, 28, 29, 29, 30, 31, 31, 32, 32, 33,
|
||||
34, 34, 35, 36, 37, 37, 38, 39, 39, 40,
|
||||
41, 42, 43, 43, 44, 45, 46, 47, 47, 48,
|
||||
49, 50, 51, 52, 53, 54, 54, 55, 56, 57,
|
||||
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
|
||||
68, 70, 71, 72, 73, 74, 75, 76, 77, 79,
|
||||
80, 81, 82, 83, 85, 86, 87, 88, 90, 91,
|
||||
92, 94, 95, 96, 98, 99, 100, 102, 103, 105,
|
||||
106, 108, 109, 110, 112, 113, 115, 116, 118, 120,
|
||||
121, 123, 124, 126, 128, 129, 131, 132, 134, 136,
|
||||
138, 139, 141, 143, 145, 146, 148, 150, 152, 154,
|
||||
155, 157, 159, 161, 163, 165, 167, 169, 171, 173,
|
||||
175, 177, 179, 181, 183, 185, 187, 189, 191, 193,
|
||||
196, 198, 200, 202, 204, 207, 209, 211, 214, 216,
|
||||
218, 220, 223, 225, 228, 230, 232, 235, 237, 240,
|
||||
242, 245, 247, 250, 252, 255,
|
||||
};
|
||||
|
||||
|
||||
/*===========================================================================*/
|
||||
/* Driver local functions. */
|
||||
/*===========================================================================*/
|
||||
|
@ -231,7 +204,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
|||
uint8_t* src = PRIV(g)->frame_buffer;
|
||||
for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
|
||||
for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
|
||||
PRIV(g)->write_buffer[get_led_address(g, x, y)]=cie[*src];
|
||||
PRIV(g)->write_buffer[get_led_address(g, x, y)]=CIE1931_CURVE[*src];
|
||||
++src;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,8 +8,6 @@
|
|||
#ifndef _GDISP_LLD_BOARD_H
|
||||
#define _GDISP_LLD_BOARD_H
|
||||
|
||||
#include "print.h"
|
||||
|
||||
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_9 // actually 6
|
||||
#define ST7565_ADC ST7565_ADC_NORMAL
|
||||
#define ST7565_COM_SCAN ST7565_COM_SCAN_DEC
|
||||
|
@ -39,35 +37,49 @@
|
|||
// MSB First
|
||||
// CLK Low by default
|
||||
static const SPIConfig spi1config = {
|
||||
NULL,
|
||||
/* HW dependent part.*/
|
||||
ST7565_GPIOPORT,
|
||||
ST7565_SS_PIN,
|
||||
SPIx_CTARn_FMSZ(7)
|
||||
| SPIx_CTARn_ASC(7)
|
||||
| SPIx_CTARn_DT(7)
|
||||
| SPIx_CTARn_CSSCK(7)
|
||||
| SPIx_CTARn_PBR(0)
|
||||
| SPIx_CTARn_BR(7)
|
||||
//SPI_CR1_BR_0
|
||||
// Operation complete callback or @p NULL.
|
||||
.end_cb = NULL,
|
||||
//The chip select line port - when not using pcs.
|
||||
.ssport = ST7565_GPIOPORT,
|
||||
// brief The chip select line pad number - when not using pcs.
|
||||
.sspad=ST7565_SS_PIN,
|
||||
// SPI initialization data.
|
||||
.tar0 =
|
||||
SPIx_CTARn_FMSZ(7) // Frame size = 8 bytes
|
||||
| SPIx_CTARn_ASC(1) // After SCK Delay Scaler (min 50 ns) = 55.56ns
|
||||
| SPIx_CTARn_DT(0) // Delay After Transfer Scaler (no minimum)= 27.78ns
|
||||
| SPIx_CTARn_CSSCK(0) // PCS to SCK Delay Scaler (min 20 ns) = 27.78ns
|
||||
| SPIx_CTARn_PBR(0) // Baud Rate Prescaler = 2
|
||||
| SPIx_CTARn_BR(0) // Baud rate (min 50ns) = 55.56ns
|
||||
};
|
||||
|
||||
static bool_t st7565_is_data_mode = 1;
|
||||
static GFXINLINE void acquire_bus(GDisplay *g) {
|
||||
(void) g;
|
||||
// Only the LCD is using the SPI bus, so no need to acquire
|
||||
// spiAcquireBus(&SPID1);
|
||||
spiSelect(&SPID1);
|
||||
}
|
||||
|
||||
static GFXINLINE void release_bus(GDisplay *g) {
|
||||
(void) g;
|
||||
// Only the LCD is using the SPI bus, so no need to release
|
||||
//spiReleaseBus(&SPID1);
|
||||
spiUnselect(&SPID1);
|
||||
}
|
||||
|
||||
static GFXINLINE void init_board(GDisplay *g) {
|
||||
(void) g;
|
||||
palSetPadModeNamed(A0, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
|
||||
st7565_is_data_mode = 1;
|
||||
palSetPadModeNamed(RST, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
palSetPad(ST7565_GPIOPORT, ST7565_RST_PIN);
|
||||
palSetPadModeRaw(MOSI, ST7565_SPI_MODE);
|
||||
palSetPadModeRaw(SLCK, ST7565_SPI_MODE);
|
||||
palSetPadModeRaw(SS, ST7565_SPI_MODE);
|
||||
palSetPadModeRaw(SS, PAL_MODE_OUTPUT_PUSHPULL);
|
||||
|
||||
spiInit();
|
||||
spiStart(&SPID1, &spi1config);
|
||||
spiSelect(&SPID1);
|
||||
release_bus(g);
|
||||
}
|
||||
|
||||
static GFXINLINE void post_init_board(GDisplay *g) {
|
||||
|
@ -84,43 +96,17 @@ static GFXINLINE void setpin_reset(GDisplay *g, bool_t state) {
|
|||
}
|
||||
}
|
||||
|
||||
static GFXINLINE void acquire_bus(GDisplay *g) {
|
||||
(void) g;
|
||||
// Only the LCD is using the SPI bus, so no need to acquire
|
||||
// spiAcquireBus(&SPID1);
|
||||
static GFXINLINE void enter_data_mode(GDisplay *g) {
|
||||
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
|
||||
}
|
||||
|
||||
static GFXINLINE void release_bus(GDisplay *g) {
|
||||
(void) g;
|
||||
// Only the LCD is using the SPI bus, so no need to release
|
||||
//spiReleaseBus(&SPID1);
|
||||
}
|
||||
|
||||
static GFXINLINE void write_cmd(GDisplay *g, uint8_t cmd) {
|
||||
(void) g;
|
||||
if (st7565_is_data_mode) {
|
||||
// The sleeps need to be at lest 10 vs 25 ns respectively
|
||||
// So let's sleep two ticks, one tick might not be enough
|
||||
// if we are at the end of the tick
|
||||
chThdSleep(2);
|
||||
static GFXINLINE void enter_cmd_mode(GDisplay *g) {
|
||||
palClearPad(ST7565_GPIOPORT, ST7565_A0_PIN);
|
||||
chThdSleep(2);
|
||||
st7565_is_data_mode = 0;
|
||||
}
|
||||
spiSend(&SPID1, 1, &cmd);
|
||||
}
|
||||
|
||||
|
||||
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
|
||||
(void) g;
|
||||
if (!st7565_is_data_mode) {
|
||||
// The sleeps need to be at lest 10 vs 25 ns respectively
|
||||
// So let's sleep two ticks, one tick might not be enough
|
||||
// if we are at the end of the tick
|
||||
chThdSleep(2);
|
||||
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
|
||||
chThdSleep(2);
|
||||
st7565_is_data_mode = 1;
|
||||
}
|
||||
spiSend(&SPID1, length, data);
|
||||
}
|
||||
|
||||
|
|
|
@ -20,16 +20,16 @@
|
|||
/*===========================================================================*/
|
||||
|
||||
#ifndef GDISP_SCREEN_HEIGHT
|
||||
#define GDISP_SCREEN_HEIGHT 32
|
||||
#define GDISP_SCREEN_HEIGHT 32
|
||||
#endif
|
||||
#ifndef GDISP_SCREEN_WIDTH
|
||||
#define GDISP_SCREEN_WIDTH 128
|
||||
#define GDISP_SCREEN_WIDTH 128
|
||||
#endif
|
||||
#ifndef GDISP_INITIAL_CONTRAST
|
||||
#define GDISP_INITIAL_CONTRAST 0
|
||||
#define GDISP_INITIAL_CONTRAST 35
|
||||
#endif
|
||||
#ifndef GDISP_INITIAL_BACKLIGHT
|
||||
#define GDISP_INITIAL_BACKLIGHT 100
|
||||
#define GDISP_INITIAL_BACKLIGHT 100
|
||||
#endif
|
||||
|
||||
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
|
||||
|
@ -40,16 +40,16 @@
|
|||
/* Driver config defaults for backward compatibility. */
|
||||
/*===========================================================================*/
|
||||
#ifndef ST7565_LCD_BIAS
|
||||
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
|
||||
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
|
||||
#endif
|
||||
#ifndef ST7565_ADC
|
||||
#define ST7565_ADC ST7565_ADC_NORMAL
|
||||
#define ST7565_ADC ST7565_ADC_NORMAL
|
||||
#endif
|
||||
#ifndef ST7565_COM_SCAN
|
||||
#define ST7565_COM_SCAN ST7565_COM_SCAN_INC
|
||||
#define ST7565_COM_SCAN ST7565_COM_SCAN_INC
|
||||
#endif
|
||||
#ifndef ST7565_PAGE_ORDER
|
||||
#define ST7565_PAGE_ORDER 0,1,2,3
|
||||
#define ST7565_PAGE_ORDER 0,1,2,3
|
||||
#endif
|
||||
|
||||
/*===========================================================================*/
|
||||
|
@ -58,12 +58,24 @@
|
|||
|
||||
typedef struct{
|
||||
bool_t buffer2;
|
||||
uint8_t data_pos;
|
||||
uint8_t data[16];
|
||||
uint8_t ram[GDISP_SCREEN_HEIGHT * GDISP_SCREEN_WIDTH / 8];
|
||||
}PrivData;
|
||||
|
||||
// Some common routines and macros
|
||||
#define PRIV(g) ((PrivData*)g->priv)
|
||||
#define RAM(g) (PRIV(g)->ram)
|
||||
|
||||
static GFXINLINE void write_cmd(GDisplay* g, uint8_t cmd) {
|
||||
PRIV(g)->data[PRIV(g)->data_pos++] = cmd;
|
||||
}
|
||||
|
||||
static GFXINLINE void flush_cmd(GDisplay* g) {
|
||||
write_data(g, PRIV(g)->data, PRIV(g)->data_pos);
|
||||
PRIV(g)->data_pos = 0;
|
||||
}
|
||||
|
||||
#define write_cmd2(g, cmd1, cmd2) { write_cmd(g, cmd1); write_cmd(g, cmd2); }
|
||||
#define write_cmd3(g, cmd1, cmd2, cmd3) { write_cmd(g, cmd1); write_cmd(g, cmd2); write_cmd(g, cmd3); }
|
||||
|
||||
|
@ -89,6 +101,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
|||
// The private area is the display surface.
|
||||
g->priv = gfxAlloc(sizeof(PrivData));
|
||||
PRIV(g)->buffer2 = false;
|
||||
PRIV(g)->data_pos = 0;
|
||||
|
||||
// Initialise the board interface
|
||||
init_board(g);
|
||||
|
@ -98,38 +111,26 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
|||
gfxSleepMilliseconds(20);
|
||||
setpin_reset(g, FALSE);
|
||||
gfxSleepMilliseconds(20);
|
||||
|
||||
acquire_bus(g);
|
||||
write_cmd(g, ST7565_DISPLAY_OFF);
|
||||
enter_cmd_mode(g);
|
||||
|
||||
write_cmd(g, ST7565_RESET);
|
||||
write_cmd(g, ST7565_LCD_BIAS);
|
||||
write_cmd(g, ST7565_ADC);
|
||||
write_cmd(g, ST7565_COM_SCAN);
|
||||
|
||||
write_cmd(g, ST7565_START_LINE | 0);
|
||||
write_cmd(g, ST7565_RESISTOR_RATIO | 0x1);
|
||||
write_cmd2(g, ST7565_CONTRAST, GDISP_INITIAL_CONTRAST);
|
||||
|
||||
write_cmd(g, ST7565_RESISTOR_RATIO | 0x6);
|
||||
|
||||
// turn on voltage converter (VC=1, VR=0, VF=0)
|
||||
write_cmd(g, ST7565_POWER_CONTROL | 0x04);
|
||||
delay_ms(50);
|
||||
|
||||
// turn on voltage regulator (VC=1, VR=1, VF=0)
|
||||
write_cmd(g, ST7565_POWER_CONTROL | 0x06);
|
||||
delay_ms(50);
|
||||
|
||||
// turn on voltage follower (VC=1, VR=1, VF=1)
|
||||
// turn on internal power supply (VC=1, VR=1, VF=1)
|
||||
write_cmd(g, ST7565_POWER_CONTROL | 0x07);
|
||||
delay_ms(50);
|
||||
|
||||
write_cmd(g, 0xE2);
|
||||
write_cmd(g, ST7565_COM_SCAN);
|
||||
write_cmd2(g, ST7565_CONTRAST, GDISP_INITIAL_CONTRAST*64/101);
|
||||
//write_cmd2(g, ST7565_CONTRAST, 0);
|
||||
write_cmd(g, ST7565_DISPLAY_ON);
|
||||
write_cmd(g, ST7565_ALLON_NORMAL);
|
||||
write_cmd(g, ST7565_INVERT_DISPLAY);
|
||||
write_cmd(g, ST7565_ALLON_NORMAL);
|
||||
|
||||
write_cmd(g, ST7565_START_LINE | 0);
|
||||
write_cmd(g, ST7565_RMW);
|
||||
flush_cmd(g);
|
||||
|
||||
// Finish Init
|
||||
post_init_board(g);
|
||||
|
@ -141,14 +142,14 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
|||
g->g.Width = GDISP_SCREEN_WIDTH;
|
||||
g->g.Height = GDISP_SCREEN_HEIGHT;
|
||||
g->g.Orientation = GDISP_ROTATE_0;
|
||||
g->g.Powermode = powerOn;
|
||||
g->g.Powermode = powerOff;
|
||||
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
|
||||
g->g.Contrast = GDISP_INITIAL_CONTRAST;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#if GDISP_HARDWARE_FLUSH
|
||||
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
|
||||
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
|
||||
unsigned p;
|
||||
|
||||
// Don't flush if we don't need it.
|
||||
|
@ -156,25 +157,30 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
|||
return;
|
||||
|
||||
acquire_bus(g);
|
||||
enter_cmd_mode(g);
|
||||
unsigned dstOffset = (PRIV(g)->buffer2 ? 4 : 0);
|
||||
for (p = 0; p < 4; p++) {
|
||||
write_cmd(g, ST7565_PAGE | (p + dstOffset));
|
||||
write_cmd(g, ST7565_COLUMN_MSB | 0);
|
||||
write_cmd(g, ST7565_COLUMN_LSB | 0);
|
||||
write_cmd(g, ST7565_RMW);
|
||||
flush_cmd(g);
|
||||
enter_data_mode(g);
|
||||
write_data(g, RAM(g) + (p*GDISP_SCREEN_WIDTH), GDISP_SCREEN_WIDTH);
|
||||
enter_cmd_mode(g);
|
||||
}
|
||||
unsigned line = (PRIV(g)->buffer2 ? 32 : 0);
|
||||
write_cmd(g, ST7565_START_LINE | line);
|
||||
flush_cmd(g);
|
||||
PRIV(g)->buffer2 = !PRIV(g)->buffer2;
|
||||
release_bus(g);
|
||||
|
||||
g->flags &= ~GDISP_FLG_NEEDFLUSH;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if GDISP_HARDWARE_DRAWPIXEL
|
||||
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
|
||||
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
|
||||
coord_t x, y;
|
||||
|
||||
switch(g->g.Orientation) {
|
||||
|
@ -201,11 +207,11 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
|||
else
|
||||
RAM(g)[xyaddr(x, y)] &= ~xybit(y);
|
||||
g->flags |= GDISP_FLG_NEEDFLUSH;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if GDISP_HARDWARE_PIXELREAD
|
||||
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
|
||||
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
|
||||
coord_t x, y;
|
||||
|
||||
switch(g->g.Orientation) {
|
||||
|
@ -228,11 +234,38 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
|||
break;
|
||||
}
|
||||
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
LLDSPEC void gdisp_lld_blit_area(GDisplay *g) {
|
||||
uint8_t* buffer = (uint8_t*)g->p.ptr;
|
||||
int linelength = g->p.cx;
|
||||
for (int i = 0; i < g->p.cy; i++) {
|
||||
unsigned dstx = g->p.x;
|
||||
unsigned dsty = g->p.y + i;
|
||||
unsigned srcx = g->p.x1;
|
||||
unsigned srcy = g->p.y1 + i;
|
||||
unsigned srcbit = srcy * g->p.x2 + srcx;
|
||||
for(int j=0; j < linelength; j++) {
|
||||
uint8_t src = buffer[srcbit / 8];
|
||||
uint8_t bit = 7-(srcbit % 8);
|
||||
uint8_t bitset = (src >> bit) & 1;
|
||||
uint8_t* dst = &(RAM(g)[xyaddr(dstx, dsty)]);
|
||||
if (bitset) {
|
||||
*dst |= xybit(dsty);
|
||||
}
|
||||
else {
|
||||
*dst &= ~xybit(dsty);
|
||||
}
|
||||
dstx++;
|
||||
srcbit++;
|
||||
}
|
||||
}
|
||||
g->flags |= GDISP_FLG_NEEDFLUSH;
|
||||
}
|
||||
|
||||
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
|
||||
LLDSPEC void gdisp_lld_control(GDisplay *g) {
|
||||
LLDSPEC void gdisp_lld_control(GDisplay *g) {
|
||||
switch(g->p.x) {
|
||||
case GDISP_CONTROL_POWER:
|
||||
if (g->g.Powermode == (powermode_t)g->p.ptr)
|
||||
|
@ -242,12 +275,16 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
|||
case powerSleep:
|
||||
case powerDeepSleep:
|
||||
acquire_bus(g);
|
||||
enter_cmd_mode(g);
|
||||
write_cmd(g, ST7565_DISPLAY_OFF);
|
||||
flush_cmd(g);
|
||||
release_bus(g);
|
||||
break;
|
||||
case powerOn:
|
||||
acquire_bus(g);
|
||||
enter_cmd_mode(g);
|
||||
write_cmd(g, ST7565_DISPLAY_ON);
|
||||
flush_cmd(g);
|
||||
release_bus(g);
|
||||
break;
|
||||
default:
|
||||
|
@ -278,15 +315,15 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
|||
return;
|
||||
|
||||
case GDISP_CONTROL_CONTRAST:
|
||||
if ((unsigned)g->p.ptr > 100)
|
||||
g->p.ptr = (void *)100;
|
||||
g->g.Contrast = (unsigned)g->p.ptr & 63;
|
||||
acquire_bus(g);
|
||||
write_cmd2(g, ST7565_CONTRAST, ((((unsigned)g->p.ptr)<<6)/101) & 0x3F);
|
||||
enter_cmd_mode(g);
|
||||
write_cmd2(g, ST7565_CONTRAST, g->g.Contrast);
|
||||
flush_cmd(g);
|
||||
release_bus(g);
|
||||
g->g.Contrast = (unsigned)g->p.ptr;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // GDISP_NEED_CONTROL
|
||||
|
||||
#endif // GFX_USE_GDISP
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#define GDISP_HARDWARE_DRAWPIXEL TRUE
|
||||
#define GDISP_HARDWARE_PIXELREAD TRUE
|
||||
#define GDISP_HARDWARE_CONTROL TRUE
|
||||
#define GDISP_HARDWARE_BITFILLS TRUE
|
||||
|
||||
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
|
||||
|
||||
|
|
|
@ -34,4 +34,6 @@
|
|||
#define ST7565_RESISTOR_RATIO 0x20
|
||||
#define ST7565_POWER_CONTROL 0x28
|
||||
|
||||
#define ST7565_RESET 0xE2
|
||||
|
||||
#endif /* _ST7565_H */
|
||||
|
|
|
@ -143,7 +143,7 @@
|
|||
#define GDISP_HARDWARE_DRAWPIXEL TRUE
|
||||
#define GDISP_HARDWARE_CLEARS FALSE
|
||||
#define GDISP_HARDWARE_FILLS FALSE
|
||||
#define GDISP_HARDWARE_BITFILLS FALSE
|
||||
//#define GDISP_HARDWARE_BITFILLS FALSE
|
||||
#define GDISP_HARDWARE_SCROLL FALSE
|
||||
#define GDISP_HARDWARE_PIXELREAD TRUE
|
||||
#define GDISP_HARDWARE_CONTROL TRUE
|
||||
|
|
|
@ -70,10 +70,33 @@ void lcd_backlight_hal_init(void) {
|
|||
RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
|
||||
}
|
||||
|
||||
static uint16_t cie_lightness(uint16_t v) {
|
||||
// The CIE 1931 formula for lightness
|
||||
// Y = luminance (output) 0-1
|
||||
// L = lightness input 0 - 100
|
||||
|
||||
// Y = (L* / 902.3) if L* <= 8
|
||||
// Y = ((L* + 16) / 116)^3 if L* > 8
|
||||
|
||||
float l = 100.0f * (v / 65535.0f);
|
||||
float y = 0.0f;
|
||||
if (l <= 8.0f) {
|
||||
y = l / 902.3;
|
||||
}
|
||||
else {
|
||||
y = ((l + 16.0f) / 116.0f);
|
||||
y = y * y * y;
|
||||
if (y > 1.0f) {
|
||||
y = 1.0f;
|
||||
}
|
||||
}
|
||||
return y * 65535.0f;
|
||||
}
|
||||
|
||||
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
|
||||
CHANNEL_RED.CnV = r;
|
||||
CHANNEL_GREEN.CnV = g;
|
||||
CHANNEL_BLUE.CnV = b;
|
||||
CHANNEL_RED.CnV = cie_lightness(r);
|
||||
CHANNEL_GREEN.CnV = cie_lightness(g);
|
||||
CHANNEL_BLUE.CnV = cie_lightness(b);
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
|
@ -103,34 +126,48 @@ void matrix_scan_kb(void) {
|
|||
matrix_scan_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_board_led_on(void){
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_right_led_1_on(void){
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_right_led_2_on(void){
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_right_led_3_on(void){
|
||||
}
|
||||
|
||||
void ergodox_right_led_on(uint8_t led){
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_board_led_off(void){
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_right_led_1_off(void){
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_right_led_2_off(void){
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_right_led_3_off(void){
|
||||
}
|
||||
|
||||
void ergodox_right_led_off(uint8_t led){
|
||||
__attribute__ ((weak))
|
||||
void ergodox_right_led_1_set(uint8_t n) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_right_led_2_set(uint8_t n) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void ergodox_right_led_3_set(uint8_t n) {
|
||||
}
|
||||
|
||||
#ifdef ONEHAND_ENABLE
|
||||
|
|
|
@ -7,13 +7,38 @@ void ergodox_board_led_on(void);
|
|||
void ergodox_right_led_1_on(void);
|
||||
void ergodox_right_led_2_on(void);
|
||||
void ergodox_right_led_3_on(void);
|
||||
void ergodox_right_led_on(uint8_t led);
|
||||
|
||||
inline void ergodox_right_led_on(uint8_t led) {
|
||||
switch (led) {
|
||||
case 0:
|
||||
ergodox_right_led_1_on();
|
||||
break;
|
||||
case 1:
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ergodox_board_led_off(void);
|
||||
void ergodox_right_led_1_off(void);
|
||||
void ergodox_right_led_2_off(void);
|
||||
void ergodox_right_led_3_off(void);
|
||||
void ergodox_right_led_off(uint8_t led);
|
||||
inline void ergodox_right_led_off(uint8_t led) {
|
||||
switch (led) {
|
||||
case 0:
|
||||
ergodox_right_led_1_off();
|
||||
break;
|
||||
case 1:
|
||||
ergodox_right_led_2_off();
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_3_off();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
inline void ergodox_led_all_on(void)
|
||||
{
|
||||
|
@ -31,35 +56,21 @@ inline void ergodox_led_all_off(void)
|
|||
ergodox_right_led_3_off();
|
||||
}
|
||||
|
||||
inline void ergodox_right_led_1_set(uint8_t n){
|
||||
if (n) {
|
||||
ergodox_right_led_1_on();
|
||||
} else {
|
||||
ergodox_right_led_1_off();
|
||||
}
|
||||
}
|
||||
|
||||
inline void ergodox_right_led_2_set(uint8_t n){
|
||||
if (n) {
|
||||
ergodox_right_led_2_on();
|
||||
} else {
|
||||
ergodox_right_led_2_off();
|
||||
}
|
||||
}
|
||||
|
||||
inline void ergodox_right_led_3_set(uint8_t n){
|
||||
if (n) {
|
||||
ergodox_right_led_3_on();
|
||||
} else {
|
||||
ergodox_right_led_3_off();
|
||||
}
|
||||
}
|
||||
void ergodox_right_led_1_set(uint8_t n);
|
||||
void ergodox_right_led_2_set(uint8_t n);
|
||||
void ergodox_right_led_3_set(uint8_t n);
|
||||
|
||||
inline void ergodox_right_led_set(uint8_t led, uint8_t n){
|
||||
if (n) {
|
||||
ergodox_right_led_on(led);
|
||||
} else {
|
||||
ergodox_right_led_off(led);
|
||||
switch (led) {
|
||||
case 0:
|
||||
ergodox_right_led_1_set(n);
|
||||
break;
|
||||
case 1:
|
||||
ergodox_right_led_2_set(n);
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_3_set(n);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
# project specific files
|
||||
SRC = matrix.c \
|
||||
led.c
|
||||
led.c \
|
||||
animations.c
|
||||
|
||||
## chip/board settings
|
||||
# - the next two should match the directories in
|
||||
|
@ -59,17 +60,13 @@ OPT_DEFS += -DCORTEX_VTOR_INIT=0x00002000
|
|||
#
|
||||
CUSTOM_MATRIX ?= yes # Custom matrix file
|
||||
SERIAL_LINK_ENABLE = yes
|
||||
VISUALIZER_ENABLE ?= no #temporarily disabled to make everything compile
|
||||
VISUALIZER_ENABLE ?= yes
|
||||
LCD_ENABLE ?= yes
|
||||
LED_ENABLE ?= yes
|
||||
LED_ENABLE ?= no
|
||||
LCD_BACKLIGHT_ENABLE ?= yes
|
||||
MIDI_ENABLE = no
|
||||
RGBLIGHT_ENABLE = no
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../Makefile
|
||||
endif
|
||||
|
||||
ifdef LCD_ENABLE
|
||||
include $(SUBPROJECT_PATH)/drivers/gdisp/st7565ergodox/driver.mk
|
||||
endif
|
||||
|
|
123
keyboards/ergodox/infinity/simple_visualizer.h
Normal file
123
keyboards/ergodox/infinity/simple_visualizer.h
Normal file
|
@ -0,0 +1,123 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
|
||||
#define KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
#include "visualizer_keyframes.h"
|
||||
#include "lcd_keyframes.h"
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#include "system/serial_link.h"
|
||||
#include "led.h"
|
||||
#include "animations.h"
|
||||
|
||||
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
|
||||
|
||||
static bool initial_update = true;
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
static keyframe_animation_t lcd_layer_display = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_and_led_states}
|
||||
};
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t color_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = false,
|
||||
// Note that there's a 200 ms no-operation frame,
|
||||
// this prevents the color from changing when activating the layer
|
||||
// momentarily
|
||||
.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
|
||||
.frame_functions = {keyframe_no_operation, backlight_keyframe_animate_color},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(130);
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
initial_update = true;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
|
||||
// This function should be implemented by the keymap visualizer
|
||||
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
|
||||
// that the simple_visualizer assumes that you are updating
|
||||
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
|
||||
// stopped. This can be done by either double buffering it or by using constant strings
|
||||
static void get_visualizer_layer_and_color(visualizer_state_t* state);
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
// Add more tests, change the colors and layer texts here
|
||||
// Usually you want to check the high bits (higher layers first)
|
||||
// because that's the order layers are processed for keypresses
|
||||
// You can for check for example:
|
||||
// state->status.layer
|
||||
// state->status.default_layer
|
||||
// state->status.leds (see led.h for available statuses)
|
||||
|
||||
uint32_t prev_color = state->target_lcd_color;
|
||||
const char* prev_layer_text = state->layer_text;
|
||||
|
||||
get_visualizer_layer_and_color(state);
|
||||
|
||||
if (initial_update || prev_color != state->target_lcd_color) {
|
||||
start_keyframe_animation(&color_animation);
|
||||
}
|
||||
|
||||
if (initial_update || prev_layer_text != state->layer_text) {
|
||||
start_keyframe_animation(&lcd_layer_display);
|
||||
}
|
||||
// You can also stop existing animations, and start your custom ones here
|
||||
// remember that you should normally have only one animation for the LCD
|
||||
// and one for the background. But you can also combine them if you want.
|
||||
}
|
||||
|
||||
void user_visualizer_suspend(visualizer_state_t* state) {
|
||||
state->layer_text = "Suspending...";
|
||||
uint8_t hue = LCD_HUE(state->current_lcd_color);
|
||||
uint8_t sat = LCD_SAT(state->current_lcd_color);
|
||||
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
|
||||
start_keyframe_animation(&default_suspend_animation);
|
||||
}
|
||||
|
||||
void user_visualizer_resume(visualizer_state_t* state) {
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
initial_update = true;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
#endif /* KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ */
|
329
keyboards/ergodox/infinity/visualizer.c
Normal file
329
keyboards/ergodox/infinity/visualizer.c
Normal file
|
@ -0,0 +1,329 @@
|
|||
/*
|
||||
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
#include "visualizer_keyframes.h"
|
||||
#include "lcd_keyframes.h"
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#include "system/serial_link.h"
|
||||
#include "animations.h"
|
||||
|
||||
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
|
||||
|
||||
static const uint32_t led_emulation_colors[4] = {
|
||||
LCD_COLOR(0, 0, 0),
|
||||
LCD_COLOR(255, 255, 255),
|
||||
LCD_COLOR(84, 255, 255),
|
||||
LCD_COLOR(168, 255, 255),
|
||||
};
|
||||
|
||||
static uint32_t next_led_target_color = 0;
|
||||
|
||||
typedef enum {
|
||||
LCD_STATE_INITIAL,
|
||||
LCD_STATE_LAYER_BITMAP,
|
||||
LCD_STATE_BITMAP_AND_LEDS,
|
||||
} lcd_state_t;
|
||||
|
||||
static lcd_state_t lcd_state = LCD_STATE_INITIAL;
|
||||
|
||||
typedef struct {
|
||||
uint8_t led_on;
|
||||
uint8_t led1;
|
||||
uint8_t led2;
|
||||
uint8_t led3;
|
||||
} visualizer_user_data_t;
|
||||
|
||||
// Don't access from visualization function, use the visualizer state instead
|
||||
static visualizer_user_data_t user_data_keyboard = {
|
||||
.led_on = 0,
|
||||
.led1 = LED_BRIGHTNESS_HI,
|
||||
.led2 = LED_BRIGHTNESS_HI,
|
||||
.led3 = LED_BRIGHTNESS_HI,
|
||||
};
|
||||
|
||||
_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
|
||||
"Please increase the VISUALIZER_USER_DATA_SIZE");
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t one_led_color = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {backlight_keyframe_set_color},
|
||||
};
|
||||
|
||||
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
uint32_t temp = next_led_target_color;
|
||||
next_led_target_color = state->target_lcd_color;
|
||||
state->target_lcd_color = temp;
|
||||
return false;
|
||||
}
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t two_led_colors = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
|
||||
};
|
||||
|
||||
// The LCD animation alternates between the layer name display and a
|
||||
// bitmap that displays all active layers
|
||||
static keyframe_animation_t lcd_bitmap_animation = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_bitmap},
|
||||
};
|
||||
|
||||
static keyframe_animation_t lcd_bitmap_leds_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(130);
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
lcd_state = LCD_STATE_INITIAL;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
|
||||
return user_data->led_on & (1u << num);
|
||||
}
|
||||
|
||||
static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
|
||||
for (int i=0; i < 3; i++) {
|
||||
if (is_led_on(user_data, i)) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
|
||||
uint8_t master_index = get_led_index_master(user_data);
|
||||
if (master_index!=0) {
|
||||
for (int i=master_index; i < 3; i++) {
|
||||
if (is_led_on(user_data, i)) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
|
||||
if (is_led_on(user_data, 0) &&
|
||||
is_led_on(user_data, 1) &&
|
||||
is_led_on(user_data, 2)) {
|
||||
return 3;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
|
||||
switch (index) {
|
||||
case 1:
|
||||
return user_data->led1;
|
||||
case 2:
|
||||
return user_data->led2;
|
||||
case 3:
|
||||
return user_data->led3;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
|
||||
visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
|
||||
|
||||
uint8_t new_index;
|
||||
uint8_t old_index;
|
||||
|
||||
if (is_serial_link_master()) {
|
||||
new_index = get_led_index_master(user_data_new);
|
||||
old_index = get_led_index_master(user_data_old);
|
||||
}
|
||||
else {
|
||||
new_index = get_led_index_slave(user_data_new);
|
||||
old_index = get_led_index_slave(user_data_old);
|
||||
}
|
||||
uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
|
||||
uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
|
||||
|
||||
uint8_t old_brightness = get_brightness(user_data_old, old_index);
|
||||
uint8_t new_brightness = get_brightness(user_data_new, new_index);
|
||||
|
||||
uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
|
||||
uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
|
||||
|
||||
if (lcd_state == LCD_STATE_INITIAL ||
|
||||
new_index != old_index ||
|
||||
new_secondary_index != old_secondary_index ||
|
||||
new_brightness != old_brightness ||
|
||||
new_secondary_brightness != old_secondary_brightness) {
|
||||
|
||||
if (new_secondary_index != 0) {
|
||||
state->target_lcd_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_index], new_brightness);
|
||||
next_led_target_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_secondary_index], new_secondary_brightness);
|
||||
|
||||
stop_keyframe_animation(&one_led_color);
|
||||
start_keyframe_animation(&two_led_colors);
|
||||
} else {
|
||||
state->target_lcd_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_index], new_brightness);
|
||||
stop_keyframe_animation(&two_led_colors);
|
||||
start_keyframe_animation(&one_led_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
if (state->status.leds) {
|
||||
if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
|
||||
state->status.leds != prev_status->leds ||
|
||||
state->status.layer != prev_status->layer ||
|
||||
state->status.default_layer != prev_status->default_layer) {
|
||||
|
||||
// NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
|
||||
stop_keyframe_animation(&lcd_bitmap_animation);
|
||||
|
||||
lcd_state = LCD_STATE_BITMAP_AND_LEDS;
|
||||
// For information:
|
||||
// The logic in this function makes sure that this doesn't happen, but if you call start on an
|
||||
// animation that is already playing it will be restarted.
|
||||
start_keyframe_animation(&lcd_bitmap_leds_animation);
|
||||
}
|
||||
} else {
|
||||
if (lcd_state != LCD_STATE_LAYER_BITMAP ||
|
||||
state->status.layer != prev_status->layer ||
|
||||
state->status.default_layer != prev_status->default_layer) {
|
||||
|
||||
stop_keyframe_animation(&lcd_bitmap_leds_animation);
|
||||
|
||||
lcd_state = LCD_STATE_LAYER_BITMAP;
|
||||
start_keyframe_animation(&lcd_bitmap_animation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
// Check the status here to start and stop animations
|
||||
// You might have to save some state, like the current animation here so that you can start the right
|
||||
// This function is called every time the status changes
|
||||
|
||||
// NOTE that this is called from the visualizer thread, so don't access anything else outside the status
|
||||
// This is also important because the slave won't have access to the active layer for example outside the
|
||||
// status.
|
||||
|
||||
update_emulated_leds(state, prev_status);
|
||||
update_lcd_text(state, prev_status);
|
||||
|
||||
}
|
||||
|
||||
void user_visualizer_suspend(visualizer_state_t* state) {
|
||||
state->layer_text = "Suspending...";
|
||||
uint8_t hue = LCD_HUE(state->current_lcd_color);
|
||||
uint8_t sat = LCD_SAT(state->current_lcd_color);
|
||||
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
|
||||
start_keyframe_animation(&default_suspend_animation);
|
||||
}
|
||||
|
||||
void user_visualizer_resume(visualizer_state_t* state) {
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
lcd_state = LCD_STATE_INITIAL;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
void ergodox_board_led_on(void){
|
||||
// No board led support
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 0);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 1);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 2);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_board_led_off(void){
|
||||
// No board led support
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 0);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 1);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 2);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_set(uint8_t n) {
|
||||
user_data_keyboard.led1 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_set(uint8_t n) {
|
||||
user_data_keyboard.led2 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_set(uint8_t n) {
|
||||
user_data_keyboard.led3 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
42
keyboards/ergodox/keymaps/default/visualizer.c
Normal file
42
keyboards/ergodox/keymaps/default/visualizer.c
Normal file
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
Copyright 2017 Fred Sundvik
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "simple_visualizer.h"
|
||||
|
||||
// This function should be implemented by the keymap visualizer
|
||||
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
|
||||
// that the simple_visualizer assumes that you are updating
|
||||
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
|
||||
// stopped. This can be done by either double buffering it or by using constant strings
|
||||
static void get_visualizer_layer_and_color(visualizer_state_t* state) {
|
||||
uint8_t saturation = 60;
|
||||
if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
|
||||
saturation = 255;
|
||||
}
|
||||
if (state->status.layer & 0x4) {
|
||||
state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF);
|
||||
state->layer_text = "Media & Mouse";
|
||||
}
|
||||
else if (state->status.layer & 0x2) {
|
||||
state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF);
|
||||
state->layer_text = "Symbol";
|
||||
}
|
||||
else {
|
||||
state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF);
|
||||
state->layer_text = "Default";
|
||||
}
|
||||
}
|
69
keyboards/ergodox/keymaps/familiar/README.md
Normal file
69
keyboards/ergodox/keymaps/familiar/README.md
Normal file
|
@ -0,0 +1,69 @@
|
|||
# ErgoDox Familiar Layout
|
||||
Familiar layout for those who regularly switch back and forth from ErgoDox to regular QWERTY.
|
||||
|
||||
[![License: GPL v3](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](../../../../license_GPLv3.md../../../../license_GPLv3.md) [![standard-readme compliant](https://img.shields.io/badge/readme%20style-standard-brightgreen.svg)](https://github.com/RichardLitt/standard-readme)
|
||||
|
||||
## Table of Contents
|
||||
|
||||
- [Background](#background)
|
||||
- [Install](#install)
|
||||
- [Usage](#usage)
|
||||
- [Layers](#layers)
|
||||
- [Contribute](#contribute)
|
||||
- [Issues](#issues)
|
||||
- [License](#license)
|
||||
|
||||
## Background
|
||||
|
||||
This layout is built to be as familiar as possible for users coming directly from a default (QWERTY US) keyboard, while gaining as much advantage as possible from the ErgoDox and QMK featureset. I use an ErgoDoxEZ at home, but I don't have a regular office (CS grad student) so I regularly use either my laptop or a default-setup lab computer; I context switch daily so this layout is meant to reduce the mental overhead as much as possible.
|
||||
|
||||
The default ErgoDoxEZ layout is probably more optimized as a solo daily driver - as are a lot of the others available keymaps. The focus of this layout is to get as much from the 'Dox as possible without overly disrupting long-established muscle memory.
|
||||
|
||||
Key features of the familiar layout:
|
||||
1. QWERTY default layout.
|
||||
1. International symbols layer, mapped in the US-International layout default positions, through [UCIS](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable).
|
||||
1. Numpad layer on right hand.
|
||||
1. Thumb cluster holds spacebar, ALT, and access to secondary layers.
|
||||
1. Function-layer arrow keys in both the first-person-shooter (actually ESDF instead of WASD) and vim (HJKL) locations.
|
||||
|
||||
## Install
|
||||
|
||||
If you are on Windows or Mac, choose the proper line in [`keymap.c`](keymap.c) for [unicode/international character support](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable) (starts at line 235).
|
||||
```c
|
||||
void matrix_init_user(void) {
|
||||
set_unicode_input_mode(UC_LNX); // Linux
|
||||
//set_unicode_input_mode(UC_OSX); // Mac OSX
|
||||
//set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki)
|
||||
//set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki)
|
||||
};
|
||||
```
|
||||
|
||||
For instructions on building and installing this keymap, [go to the wiki](https://github.com/qmk/qmk_firmware/tree/master/keyboards/ergodox#build-dependencies). Below is the command for me; it may be different for you.
|
||||
```sh
|
||||
$ make ergodox-ez-familiar-teensy
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
[![Familiar Layout](familiar.png)](http://www.keyboard-layout-editor.com/#/gists/13508a9f99cff381d58b7be6f7dcc644)
|
||||
|
||||
### Layers
|
||||
1. Base Layer: QWERTY, with arrow keys at bottom right.
|
||||
1. UCIS Layer: US-International symbols layer, plus —. Accessed by toggling the `INTL` layer using the UCIS key (bottom of left thumb cluster).
|
||||
1. UCIS-Shifted Layer: Making shift work for UCIS characters. An ugly workaround. Any ideas? Accessed through holding shift while the UCIS layer is active (toggles the `INSF` layer).
|
||||
1. Numpad Layer: Right hand number pad. Accessed by toggling the `NUMP` layer using the NPAD key (bottom of right thumb cluster).
|
||||
1. Function Layer: F1-F12, arrows on ESDF and HJKL, media player controls. Accessed by holding either FN key (center key of each thumb cluster), which toggles the `ARRW` layer. I know, I need to work on my naming conventions.
|
||||
|
||||
## Contribute
|
||||
|
||||
[Contributor Covenant](http://contributor-covenant.org/)
|
||||
|
||||
I'm terrible at this; I have no background in human-computer interaction, kinesiology, or keyboard-ology. Please send comments/issues/pull requests/angry tweets/etc. If you think there is a better way to take advantage of the ErgoDox/QMK comination without straying far from 84/101-key QWERTY, I want to know it.
|
||||
|
||||
### Issues
|
||||
1. The top two keys of the right thumb cluster are currently unused. I wanted them for screen brightness, but I haven't found a solution I like.
|
||||
1. The `'`, `"`, `[`, and `]` keys are terrible to access; I want to put them somewhere else but I haven't figured out where.
|
||||
1. The `INSF` layer is an ugly workaround. I should write a function for doing different things in the `INTL` layer depending on whether SHIFT is being held. Or something. Ideas?
|
||||
|
||||
## License
|
||||
QMK is licensed ([mostly](https://github.com/qmk/qmk_firmware/issues/1038)) under the [GPLv2](blob/master/license_GPLv2.md). Accordingly, to whatever extent applicable, this keymap is licensed under the [GPLv3](../../../../license_GPLv3.md).
|
BIN
keyboards/ergodox/keymaps/familiar/familiar.png
Normal file
BIN
keyboards/ergodox/keymaps/familiar/familiar.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 146 KiB |
267
keyboards/ergodox/keymaps/familiar/keymap.c
Normal file
267
keyboards/ergodox/keymaps/familiar/keymap.c
Normal file
|
@ -0,0 +1,267 @@
|
|||
#include "ergodox.h"
|
||||
#include "debug.h"
|
||||
#include "action_layer.h"
|
||||
#include "version.h"
|
||||
|
||||
// Layers
|
||||
#define BASE 0 // default layer
|
||||
#define INTL 1 // international symbols
|
||||
#define INSF 2 // international symbols shifted
|
||||
#define NUMP 3 // numpad
|
||||
#define ARRW 4 // function, media, arrow keys
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
/* layer 0 : default
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | - | = | BCKSPC |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | TAB | Q | W | E | R | T | HOME | | PGUP | Y | U | I | O | P | DELETE |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | ` | A | S | D | F | G |------| |------| H | J | K | L | ; | ENTER |
|
||||
* |--------+------+------+------+------+------| END | | PGDN |------+------+------+------+------+--------|
|
||||
* | (/LSFT | Z | X | C | V | B | | | | N | M | , | . | UP | )/RSFT |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LCTRL | LGUI | MENU | ' | " | | [ | ] | LEFT | DOWN | RIGHT |
|
||||
* `------------------------------------' `------------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | VOL- | VOL+ | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | SPC/ |SLASH/| MUTE | |NUMLCK|WHACK/| SPC/ |
|
||||
* | ALT | MO(1)|------| |------|MO(1) | ALT |
|
||||
* | | | LAY3 | | LAY2 | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[BASE] = KEYMAP(
|
||||
// left hand
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
|
||||
KC_GRV, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END,
|
||||
KC_LCTL, KC_LGUI, KC_MENU, KC_QUOT, S(KC_QUOT),
|
||||
KC_VOLD, KC_VOLU,
|
||||
KC_MUTE,
|
||||
ALT_T(KC_SPC), LT(ARRW,KC_SLSH), TG(INTL),
|
||||
// right hand
|
||||
KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
|
||||
KC_PGUP, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENTER,
|
||||
KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSPC,
|
||||
KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_RGHT,
|
||||
_______, _______,
|
||||
KC_NLCK,
|
||||
TG(NUMP), LT(ARRW,KC_BSLS), ALT_T(KC_SPC)
|
||||
),
|
||||
|
||||
/* layer 1: International symbols, etc
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ´ | ¡ | ² | ³ | ¤ | € | ¼ | | ½ | ¾ | ‘ | ’ | ¥ | × | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | ä | å | é | ® | þ | | | | ü | ú | í | ó | ö | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | á | ß | ð | | |------| |------| | | | ø | ¶ | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* |MO(INSF)| æ | | © | | | | | | ñ | µ | ç | | |MO(INSF)|
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | ¬ | ¿ | | « | » | | | |
|
||||
* `------------------------------------' `------------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[INTL] = KEYMAP(
|
||||
// left hand
|
||||
UC(0x00B4), UC(0x00A1), UC(0x00B2), UC(0x00B3), UC(0x00A4), UC(0x20AC), UC(0x00BC),
|
||||
_______, UC(0x00E4), UC(0x00E5), UC(0x00E9), UC(0x00AE), UC(0x00FE), _______,
|
||||
_______, UC(0x00E1), UC(0x00DF), UC(0x00F0), _______, _______,
|
||||
MO(INSF), UC(0x00E6), _______, UC(0x00A9), _______, _______, _______,
|
||||
_______, _______, _______, UC(0x00AC), UC(0x00BF),
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// right hand
|
||||
UC(0x00BD), UC(0x00BE), UC(0x2018), UC(0x2019), UC(0x00A5), UC(0x00D7), _______,
|
||||
_______, UC(0x00FC), UC(0x00FA), UC(0x00ED), UC(0x00F3), UC(0x00F6), _______,
|
||||
_______, _______, _______, UC(0x00F8), UC(0x00B6), _______,
|
||||
_______, UC(0x00F1), UC(0x00B5), UC(0x00E7), _______, _______, MO(INSF),
|
||||
UC(0x00AB), UC(0x00BB), _______, _______, _______,
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
),
|
||||
|
||||
/* layer 2 : international symbols, shifted
|
||||
* This layer is an ugly workaround; it pretends that SHIFT still works normally on keys
|
||||
* which don't produce an "upper case" or "shifted" international symobol.
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ¨ | ¹ | | | £ | | | | | | | | — | ÷ | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | Ä | Å | É | | Þ | | | | Ü | Ú | Í | Ó | Ö | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | Á | § | Ð | | |------| |------| | | | Ø | ° | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | Æ | | ¢ | | | | | | Ñ | | Ç | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | ¦ | | | | | | | |
|
||||
* `------------------------------------' `------------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[INSF] = KEYMAP(
|
||||
// left hand
|
||||
UC(0x00A8), UC(0x00B9), _______, _______, UC(0x00A3), _______, _______,
|
||||
_______, UC(0x00C4), UC(0x00C5), UC(0x00C9), _______, UC(0x00DE), _______,
|
||||
_______, UC(0x00C1), UC(0x00A7), UC(0x00D0), S(KC_F), S(KC_G),
|
||||
_______, UC(0x00C6), S(KC_X), UC(0x00A2), S(KC_V), S(KC_B), _______,
|
||||
_______, _______, _______, UC(0x00A6), _______,
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// right hand
|
||||
_______, _______, _______, _______, UC(0x2014), UC(0x00F7), _______,
|
||||
_______, UC(0x00DC), UC(0x00DA), UC(0x00CD), UC(0x00D3), UC(0x00D6), _______,
|
||||
S(KC_H), S(KC_J), S(KC_K), UC(0x00D8), UC(0x00B0), _______,
|
||||
_______, UC(0x00D1), _______, UC(0x00C7), S(KC_DOT), _______, _______,
|
||||
_______, _______, _______, _______, _______,
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
),
|
||||
|
||||
/* layer 3: numberpad
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | | | | | | | | | | | ( | ) | / | * | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | 7 | 8 | 9 | - | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | | | | | |------| |------| | 4 | 5 | 6 | + | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | | | | | | | | | | 1 | 2 | 3 | = | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | 0 | . | , | ENTER| |
|
||||
* `------------------------------------' `------------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | | | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[NUMP] = KEYMAP(
|
||||
// left hand
|
||||
_______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______,
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// right hand
|
||||
_______, _______, S(KC_9), S(KC_0), KC_PSLS, KC_PAST, _______,
|
||||
_______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______,
|
||||
_______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______,
|
||||
_______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PEQL, _______,
|
||||
KC_KP_0, KC_KP_DOT, KC_PCMM, KC_PENT, _______,
|
||||
_______, _______,
|
||||
_______,
|
||||
_______, _______, _______
|
||||
),
|
||||
|
||||
/* layer 4 : functions and arrows
|
||||
* This layer is at the top so that the functions still work no matter what layers are active.
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESCAPE | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | SYSREQ |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | | | UP | | | | | | | | | | | INSERT |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* |CAPSLOCK| | LEFT | DOWN |RIGHT | |------| |------| LEFT | DOWN | UP | RIGHT| | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | |M_PREV|M_STOP|M_PLPS|M_NEXT| | | | | | | | | PGUP | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | | | HOME | PGDN | END |
|
||||
* `------------------------------------' `------------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | PAUSE| | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | | |SCRLK | | |
|
||||
* | | |------| |------| | |
|
||||
* | | | | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[ARRW] = KEYMAP(
|
||||
// left hand
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
|
||||
_______, _______, _______, KC_UP, _______, _______, _______,
|
||||
KC_CAPS, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______,
|
||||
_______, KC_PAUSE,
|
||||
_______,
|
||||
_______, _______, _______,
|
||||
// right hand
|
||||
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_SYSREQ,
|
||||
_______, _______, _______, _______, _______, _______, KC_INS,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
|
||||
_______, _______, _______, _______, _______, KC_PGUP, _______,
|
||||
_______, _______, KC_HOME, KC_PGDN, KC_END,
|
||||
_______, _______,
|
||||
KC_SLCK,
|
||||
_______, _______, _______
|
||||
),
|
||||
};
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_init_user(void) {
|
||||
set_unicode_input_mode(UC_LNX); // Linux
|
||||
//set_unicode_input_mode(UC_OSX); // Mac OSX
|
||||
//set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki)
|
||||
//set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki)
|
||||
};
|
||||
|
||||
// Runs constantly in the background, in a loop.
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
uint8_t layer = biton32(layer_state);
|
||||
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
switch (layer) {
|
||||
case INTL:
|
||||
case INSF:
|
||||
ergodox_right_led_1_on();
|
||||
break;
|
||||
case NUMP:
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
case ARRW:
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
default:
|
||||
// none
|
||||
break;
|
||||
}
|
||||
|
||||
};
|
|
@ -48,6 +48,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
#define BACKLIGHT_BREATHING
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
|
|
@ -37,6 +37,14 @@ enum planck_keycodes {
|
|||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
#define MACRO_BREATH_TOGGLE 21
|
||||
#define MACRO_BREATH_SPEED_INC 23
|
||||
#define MACRO_BREATH_SPEED_DEC 24
|
||||
#define MACRO_BREATH_DEFAULT 25
|
||||
#define M_BRTOG M(MACRO_BREATH_TOGGLE)
|
||||
#define M_BRINC M(MACRO_BREATH_SPEED_INC)
|
||||
#define M_BRDEC M(MACRO_BREATH_SPEED_DEC)
|
||||
#define M_BRDFT M(MACRO_BREATH_DEFAULT)
|
||||
// Tap Dance Declarations
|
||||
enum {
|
||||
ESC_CAP = 0,
|
||||
|
@ -173,10 +181,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_A_INS, C_A_DEL}
|
||||
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, M_BRDFT, KC_DEL },
|
||||
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, M_BRINC, _______},
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, M_BRDEC, C_A_INS},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, M_BRTOG, C_A_DEL}
|
||||
}
|
||||
|
||||
|
||||
|
@ -210,6 +218,32 @@ void persistant_default_layer_set(uint16_t default_layer) {
|
|||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
switch(id) {
|
||||
case MACRO_BREATH_TOGGLE:
|
||||
if (record->event.pressed) {
|
||||
breathing_toggle();
|
||||
}
|
||||
break;
|
||||
case MACRO_BREATH_SPEED_INC:
|
||||
if (record->event.pressed) {
|
||||
breathing_speed_inc(1);
|
||||
}
|
||||
break;
|
||||
case MACRO_BREATH_SPEED_DEC:
|
||||
if (record->event.pressed) {
|
||||
breathing_speed_dec(1);
|
||||
}
|
||||
break;
|
||||
case MACRO_BREATH_DEFAULT:
|
||||
if (record->event.pressed) {
|
||||
breathing_defaults();
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
|
|
|
@ -5,8 +5,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
// 0: Base Layer
|
||||
KEYMAP(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
|
||||
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT),
|
||||
|
|
71
quantum/led_tables.c
Normal file
71
quantum/led_tables.c
Normal file
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
Copyright 2017 Fred Sundvik
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "led_tables.h"
|
||||
|
||||
|
||||
#ifdef USE_CIE1931_CURVE
|
||||
// Lightness curve using the CIE 1931 lightness formula
|
||||
//Generated by the python script provided in http://jared.geek.nz/2013/feb/linear-led-pwm
|
||||
const uint8_t CIE1931_CURVE[] PROGMEM = {
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
|
||||
3, 4, 4, 4, 4, 4, 4, 5, 5, 5,
|
||||
5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
|
||||
7, 8, 8, 8, 8, 9, 9, 9, 10, 10,
|
||||
10, 10, 11, 11, 11, 12, 12, 12, 13, 13,
|
||||
13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
|
||||
17, 18, 18, 19, 19, 20, 20, 21, 21, 22,
|
||||
22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
|
||||
28, 28, 29, 29, 30, 31, 31, 32, 32, 33,
|
||||
34, 34, 35, 36, 37, 37, 38, 39, 39, 40,
|
||||
41, 42, 43, 43, 44, 45, 46, 47, 47, 48,
|
||||
49, 50, 51, 52, 53, 54, 54, 55, 56, 57,
|
||||
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
|
||||
68, 70, 71, 72, 73, 74, 75, 76, 77, 79,
|
||||
80, 81, 82, 83, 85, 86, 87, 88, 90, 91,
|
||||
92, 94, 95, 96, 98, 99, 100, 102, 103, 105,
|
||||
106, 108, 109, 110, 112, 113, 115, 116, 118, 120,
|
||||
121, 123, 124, 126, 128, 129, 131, 132, 134, 136,
|
||||
138, 139, 141, 143, 145, 146, 148, 150, 152, 154,
|
||||
155, 157, 159, 161, 163, 165, 167, 169, 171, 173,
|
||||
175, 177, 179, 181, 183, 185, 187, 189, 191, 193,
|
||||
196, 198, 200, 202, 204, 207, 209, 211, 214, 216,
|
||||
218, 220, 223, 225, 228, 230, 232, 235, 237, 240,
|
||||
242, 245, 247, 250, 252, 255,
|
||||
};
|
||||
#endif
|
||||
|
||||
#ifdef USE_LED_BREATHING_TABLE
|
||||
const uint8_t LED_BREATHING_TABLE[] PROGMEM = {
|
||||
0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 4, 5, 5, 6, 7, 9,
|
||||
10, 11, 12, 14, 15, 17, 18, 20, 21, 23, 25, 27, 29, 31, 33, 35,
|
||||
37, 40, 42, 44, 47, 49, 52, 54, 57, 59, 62, 65, 67, 70, 73, 76,
|
||||
79, 82, 85, 88, 90, 93, 97, 100, 103, 106, 109, 112, 115, 118, 121, 124,
|
||||
127, 131, 134, 137, 140, 143, 146, 149, 152, 155, 158, 162, 165, 167, 170, 173,
|
||||
176, 179, 182, 185, 188, 190, 193, 196, 198, 201, 203, 206, 208, 211, 213, 215,
|
||||
218, 220, 222, 224, 226, 228, 230, 232, 234, 235, 237, 238, 240, 241, 243, 244,
|
||||
245, 246, 248, 249, 250, 250, 251, 252, 253, 253, 254, 254, 254, 255, 255, 255,
|
||||
255, 255, 255, 255, 254, 254, 254, 253, 253, 252, 251, 250, 250, 249, 248, 246,
|
||||
245, 244, 243, 241, 240, 238, 237, 235, 234, 232, 230, 228, 226, 224, 222, 220,
|
||||
218, 215, 213, 211, 208, 206, 203, 201, 198, 196, 193, 190, 188, 185, 182, 179,
|
||||
176, 173, 170, 167, 165, 162, 158, 155, 152, 149, 146, 143, 140, 137, 134, 131,
|
||||
128, 124, 121, 118, 115, 112, 109, 106, 103, 100, 97, 93, 90, 88, 85, 82,
|
||||
79, 76, 73, 70, 67, 65, 62, 59, 57, 54, 52, 49, 47, 44, 42, 40,
|
||||
37, 35, 33, 31, 29, 27, 25, 23, 21, 20, 18, 17, 15, 14, 12, 11,
|
||||
10, 9, 7, 6, 5, 5, 4, 3, 2, 2, 1, 1, 1, 0, 0, 0
|
||||
};
|
||||
#endif
|
30
quantum/led_tables.h
Normal file
30
quantum/led_tables.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
/*
|
||||
Copyright 2017 Fred Sundvik
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef LED_TABLES_H
|
||||
#define LED_TABLES_H
|
||||
|
||||
#include "progmem.h"
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef USE_CIE1931_CURVE
|
||||
extern const uint8_t CIE1931_CURVE[] PROGMEM;
|
||||
#endif
|
||||
|
||||
#ifdef USE_LED_BREATHING_TABLE
|
||||
extern const uint8_t LED_BREATHING_TABLE[] PROGMEM;
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -20,56 +20,8 @@
|
|||
#include "timer.h"
|
||||
#include "rgblight.h"
|
||||
#include "debug.h"
|
||||
#include "led_tables.h"
|
||||
|
||||
// Lightness curve using the CIE 1931 lightness formula
|
||||
//Generated by the python script provided in http://jared.geek.nz/2013/feb/linear-led-pwm
|
||||
const uint8_t DIM_CURVE[] PROGMEM = {
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
|
||||
3, 4, 4, 4, 4, 4, 4, 5, 5, 5,
|
||||
5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
|
||||
7, 8, 8, 8, 8, 9, 9, 9, 10, 10,
|
||||
10, 10, 11, 11, 11, 12, 12, 12, 13, 13,
|
||||
13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
|
||||
17, 18, 18, 19, 19, 20, 20, 21, 21, 22,
|
||||
22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
|
||||
28, 28, 29, 29, 30, 31, 31, 32, 32, 33,
|
||||
34, 34, 35, 36, 37, 37, 38, 39, 39, 40,
|
||||
41, 42, 43, 43, 44, 45, 46, 47, 47, 48,
|
||||
49, 50, 51, 52, 53, 54, 54, 55, 56, 57,
|
||||
58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
|
||||
68, 70, 71, 72, 73, 74, 75, 76, 77, 79,
|
||||
80, 81, 82, 83, 85, 86, 87, 88, 90, 91,
|
||||
92, 94, 95, 96, 98, 99, 100, 102, 103, 105,
|
||||
106, 108, 109, 110, 112, 113, 115, 116, 118, 120,
|
||||
121, 123, 124, 126, 128, 129, 131, 132, 134, 136,
|
||||
138, 139, 141, 143, 145, 146, 148, 150, 152, 154,
|
||||
155, 157, 159, 161, 163, 165, 167, 169, 171, 173,
|
||||
175, 177, 179, 181, 183, 185, 187, 189, 191, 193,
|
||||
196, 198, 200, 202, 204, 207, 209, 211, 214, 216,
|
||||
218, 220, 223, 225, 228, 230, 232, 235, 237, 240,
|
||||
242, 245, 247, 250, 252, 255,
|
||||
};
|
||||
|
||||
const uint8_t RGBLED_BREATHING_TABLE[] PROGMEM = {
|
||||
0, 0, 0, 0, 1, 1, 1, 2, 2, 3, 4, 5, 5, 6, 7, 9,
|
||||
10, 11, 12, 14, 15, 17, 18, 20, 21, 23, 25, 27, 29, 31, 33, 35,
|
||||
37, 40, 42, 44, 47, 49, 52, 54, 57, 59, 62, 65, 67, 70, 73, 76,
|
||||
79, 82, 85, 88, 90, 93, 97, 100, 103, 106, 109, 112, 115, 118, 121, 124,
|
||||
127, 131, 134, 137, 140, 143, 146, 149, 152, 155, 158, 162, 165, 167, 170, 173,
|
||||
176, 179, 182, 185, 188, 190, 193, 196, 198, 201, 203, 206, 208, 211, 213, 215,
|
||||
218, 220, 222, 224, 226, 228, 230, 232, 234, 235, 237, 238, 240, 241, 243, 244,
|
||||
245, 246, 248, 249, 250, 250, 251, 252, 253, 253, 254, 254, 254, 255, 255, 255,
|
||||
255, 255, 255, 255, 254, 254, 254, 253, 253, 252, 251, 250, 250, 249, 248, 246,
|
||||
245, 244, 243, 241, 240, 238, 237, 235, 234, 232, 230, 228, 226, 224, 222, 220,
|
||||
218, 215, 213, 211, 208, 206, 203, 201, 198, 196, 193, 190, 188, 185, 182, 179,
|
||||
176, 173, 170, 167, 165, 162, 158, 155, 152, 149, 146, 143, 140, 137, 134, 131,
|
||||
128, 124, 121, 118, 115, 112, 109, 106, 103, 100, 97, 93, 90, 88, 85, 82,
|
||||
79, 76, 73, 70, 67, 65, 62, 59, 57, 54, 52, 49, 47, 44, 42, 40,
|
||||
37, 35, 33, 31, 29, 27, 25, 23, 21, 20, 18, 17, 15, 14, 12, 11,
|
||||
10, 9, 7, 6, 5, 5, 4, 3, 2, 2, 1, 1, 1, 0, 0, 0
|
||||
};
|
||||
|
||||
__attribute__ ((weak))
|
||||
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
|
||||
|
@ -135,9 +87,9 @@ void sethsv(uint16_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
|
|||
break;
|
||||
}
|
||||
}
|
||||
r = pgm_read_byte(&DIM_CURVE[r]);
|
||||
g = pgm_read_byte(&DIM_CURVE[g]);
|
||||
b = pgm_read_byte(&DIM_CURVE[b]);
|
||||
r = pgm_read_byte(&CIE1931_CURVE[r]);
|
||||
g = pgm_read_byte(&CIE1931_CURVE[g]);
|
||||
b = pgm_read_byte(&CIE1931_CURVE[b]);
|
||||
|
||||
setrgb(r, g, b, led1);
|
||||
}
|
||||
|
@ -509,7 +461,7 @@ void rgblight_effect_breathing(uint8_t interval) {
|
|||
}
|
||||
last_timer = timer_read();
|
||||
|
||||
rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, pgm_read_byte(&RGBLED_BREATHING_TABLE[pos]));
|
||||
rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, pgm_read_byte(&LED_BREATHING_TABLE[pos]));
|
||||
pos = (pos + 1) % 256;
|
||||
}
|
||||
void rgblight_effect_rainbow_mood(uint8_t interval) {
|
||||
|
|
|
@ -212,7 +212,7 @@ void serial_link_update(void) {
|
|||
|
||||
systime_t current_time = chVTGetSystemTimeX();
|
||||
systime_t delta = current_time - last_update;
|
||||
if (changed || delta > US2ST(1000)) {
|
||||
if (changed || delta > US2ST(5000)) {
|
||||
last_update = current_time;
|
||||
last_matrix = matrix;
|
||||
matrix_object_t* m = begin_write_keyboard_matrix();
|
||||
|
|
|
@ -1,36 +0,0 @@
|
|||
/*
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 Fred Sundvik
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "keyboard.h"
|
||||
#include "action_layer.h"
|
||||
#include "visualizer.h"
|
||||
#include "host.h"
|
||||
|
||||
void post_keyboard_init(void) {
|
||||
visualizer_init();
|
||||
}
|
||||
|
||||
void post_keyboard_task() {
|
||||
visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds());
|
||||
}
|
|
@ -1,325 +0,0 @@
|
|||
/**
|
||||
* This file has a different license to the rest of the uGFX system.
|
||||
* You can copy, modify and distribute this file as you see fit.
|
||||
* You do not need to publish your source modifications to this file.
|
||||
* The only thing you are not permitted to do is to relicense it
|
||||
* under a different license.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Copy this file into your project directory and rename it as gfxconf.h
|
||||
* Edit your copy to turn on the uGFX features you want to use.
|
||||
* The values below are the defaults.
|
||||
*
|
||||
* Only remove the comments from lines where you want to change the
|
||||
* default value. This allows definitions to be included from
|
||||
* driver makefiles when required and provides the best future
|
||||
* compatibility for your project.
|
||||
*
|
||||
* Please use spaces instead of tabs in this file.
|
||||
*/
|
||||
|
||||
#ifndef _GFXCONF_H
|
||||
#define _GFXCONF_H
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GOS - One of these must be defined, preferably in your Makefile //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_OS_CHIBIOS TRUE
|
||||
//#define GFX_USE_OS_FREERTOS FALSE
|
||||
// #define GFX_FREERTOS_USE_TRACE FALSE
|
||||
//#define GFX_USE_OS_WIN32 FALSE
|
||||
//#define GFX_USE_OS_LINUX FALSE
|
||||
//#define GFX_USE_OS_OSX FALSE
|
||||
//#define GFX_USE_OS_ECOS FALSE
|
||||
//#define GFX_USE_OS_RAWRTOS FALSE
|
||||
//#define GFX_USE_OS_ARDUINO FALSE
|
||||
//#define GFX_USE_OS_KEIL FALSE
|
||||
//#define GFX_USE_OS_CMSIS FALSE
|
||||
//#define GFX_USE_OS_RAW32 FALSE
|
||||
// #define INTERRUPTS_OFF() optional_code
|
||||
// #define INTERRUPTS_ON() optional_code
|
||||
// These are not defined by default for some reason
|
||||
#define GOS_NEED_X_THREADS FALSE
|
||||
#define GOS_NEED_X_HEAP FALSE
|
||||
|
||||
// Options that (should where relevant) apply to all operating systems
|
||||
#define GFX_NO_INLINE FALSE
|
||||
// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
|
||||
// #define GFX_CPU GFX_CPU_UNKNOWN
|
||||
// #define GFX_OS_HEAP_SIZE 0
|
||||
// #define GFX_OS_NO_INIT FALSE
|
||||
// #define GFX_OS_INIT_NO_WARNING FALSE
|
||||
// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
|
||||
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
|
||||
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GDISP //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GDISP TRUE
|
||||
|
||||
//#define GDISP_NEED_AUTOFLUSH FALSE
|
||||
//#define GDISP_NEED_TIMERFLUSH FALSE
|
||||
//#define GDISP_NEED_VALIDATION TRUE
|
||||
//#define GDISP_NEED_CLIP TRUE
|
||||
//#define GDISP_NEED_CIRCLE FALSE
|
||||
//#define GDISP_NEED_ELLIPSE FALSE
|
||||
//#define GDISP_NEED_ARC FALSE
|
||||
//#define GDISP_NEED_ARCSECTORS FALSE
|
||||
//#define GDISP_NEED_CONVEX_POLYGON FALSE
|
||||
//#define GDISP_NEED_SCROLL FALSE
|
||||
//#define GDISP_NEED_PIXELREAD FALSE
|
||||
//#define GDISP_NEED_CONTROL FALSE
|
||||
//#define GDISP_NEED_QUERY FALSE
|
||||
//#define GDISP_NEED_MULTITHREAD FALSE
|
||||
//#define GDISP_NEED_STREAMING FALSE
|
||||
#define GDISP_NEED_TEXT TRUE
|
||||
// #define GDISP_NEED_TEXT_WORDWRAP FALSE
|
||||
// #define GDISP_NEED_ANTIALIAS FALSE
|
||||
// #define GDISP_NEED_UTF8 FALSE
|
||||
#define GDISP_NEED_TEXT_KERNING TRUE
|
||||
// #define GDISP_INCLUDE_FONT_UI1 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
|
||||
// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
|
||||
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
|
||||
// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
|
||||
// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
|
||||
#define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
|
||||
// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
|
||||
// #define GDISP_INCLUDE_USER_FONTS FALSE
|
||||
|
||||
//#define GDISP_NEED_IMAGE FALSE
|
||||
// #define GDISP_NEED_IMAGE_NATIVE FALSE
|
||||
// #define GDISP_NEED_IMAGE_GIF FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_1 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_4 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_8 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_16 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_24 FALSE
|
||||
// #define GDISP_NEED_IMAGE_BMP_32 FALSE
|
||||
// #define GDISP_NEED_IMAGE_JPG FALSE
|
||||
// #define GDISP_NEED_IMAGE_PNG FALSE
|
||||
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
|
||||
|
||||
//#define GDISP_NEED_PIXMAP FALSE
|
||||
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
|
||||
|
||||
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
|
||||
//#define GDISP_LINEBUF_SIZE 128
|
||||
//#define GDISP_STARTUP_COLOR Black
|
||||
#define GDISP_NEED_STARTUP_LOGO FALSE
|
||||
|
||||
//#define GDISP_TOTAL_DISPLAYS 1
|
||||
|
||||
//#define GDISP_DRIVER_LIST GDISPVMT_Win32, GDISPVMT_Win32
|
||||
// #ifdef GDISP_DRIVER_LIST
|
||||
// // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
|
||||
// #define GDISP_HARDWARE_STREAM_WRITE FALSE
|
||||
// #define GDISP_HARDWARE_STREAM_READ FALSE
|
||||
// #define GDISP_HARDWARE_STREAM_POS FALSE
|
||||
// #define GDISP_HARDWARE_DRAWPIXEL FALSE
|
||||
// #define GDISP_HARDWARE_CLEARS FALSE
|
||||
// #define GDISP_HARDWARE_FILLS FALSE
|
||||
// #define GDISP_HARDWARE_BITFILLS FALSE
|
||||
// #define GDISP_HARDWARE_SCROLL FALSE
|
||||
// #define GDISP_HARDWARE_PIXELREAD FALSE
|
||||
// #define GDISP_HARDWARE_CONTROL FALSE
|
||||
// #define GDISP_HARDWARE_QUERY FALSE
|
||||
// #define GDISP_HARDWARE_CLIP FALSE
|
||||
|
||||
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
|
||||
// #endif
|
||||
|
||||
// The custom format is not defined for some reason, so define it as error
|
||||
// so we don't get compiler warnings
|
||||
#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
|
||||
|
||||
#define GDISP_USE_GFXNET FALSE
|
||||
// #define GDISP_GFXNET_PORT 13001
|
||||
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
|
||||
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
|
||||
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GWIN //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GWIN FALSE
|
||||
|
||||
//#define GWIN_NEED_WINDOWMANAGER FALSE
|
||||
// #define GWIN_REDRAW_IMMEDIATE FALSE
|
||||
// #define GWIN_REDRAW_SINGLEOP FALSE
|
||||
// #define GWIN_NEED_FLASHING FALSE
|
||||
// #define GWIN_FLASHING_PERIOD 250
|
||||
|
||||
//#define GWIN_NEED_CONSOLE FALSE
|
||||
// #define GWIN_CONSOLE_USE_HISTORY FALSE
|
||||
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
|
||||
// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
|
||||
// #define GWIN_CONSOLE_ESCSEQ FALSE
|
||||
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
|
||||
// #define GWIN_CONSOLE_USE_FLOAT FALSE
|
||||
//#define GWIN_NEED_GRAPH FALSE
|
||||
//#define GWIN_NEED_GL3D FALSE
|
||||
|
||||
//#define GWIN_NEED_WIDGET FALSE
|
||||
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
|
||||
// #define GWIN_NEED_LABEL FALSE
|
||||
// #define GWIN_LABEL_ATTRIBUTE FALSE
|
||||
// #define GWIN_NEED_BUTTON FALSE
|
||||
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
|
||||
// #define GWIN_NEED_SLIDER FALSE
|
||||
// #define GWIN_SLIDER_NOSNAP FALSE
|
||||
// #define GWIN_SLIDER_DEAD_BAND 5
|
||||
// #define GWIN_SLIDER_TOGGLE_INC 20
|
||||
// #define GWIN_NEED_CHECKBOX FALSE
|
||||
// #define GWIN_NEED_IMAGE FALSE
|
||||
// #define GWIN_NEED_IMAGE_ANIMATION FALSE
|
||||
// #define GWIN_NEED_RADIO FALSE
|
||||
// #define GWIN_NEED_LIST FALSE
|
||||
// #define GWIN_NEED_LIST_IMAGES FALSE
|
||||
// #define GWIN_NEED_PROGRESSBAR FALSE
|
||||
// #define GWIN_PROGRESSBAR_AUTO FALSE
|
||||
// #define GWIN_NEED_KEYBOARD FALSE
|
||||
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
|
||||
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
|
||||
// #define GWIN_NEED_TEXTEDIT FALSE
|
||||
// #define GWIN_FLAT_STYLING FALSE
|
||||
// #define GWIN_WIDGET_TAGS FALSE
|
||||
|
||||
//#define GWIN_NEED_CONTAINERS FALSE
|
||||
// #define GWIN_NEED_CONTAINER FALSE
|
||||
// #define GWIN_NEED_FRAME FALSE
|
||||
// #define GWIN_NEED_TABSET FALSE
|
||||
// #define GWIN_TABSET_TABHEIGHT 18
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GEVENT //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GEVENT FALSE
|
||||
|
||||
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
|
||||
//#define GEVENT_MAXIMUM_SIZE 32
|
||||
//#define GEVENT_MAX_SOURCE_LISTENERS 32
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GTIMER //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GTIMER FALSE
|
||||
|
||||
//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
|
||||
//#define GTIMER_THREAD_WORKAREA_SIZE 2048
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GQUEUE //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GQUEUE FALSE
|
||||
|
||||
//#define GQUEUE_NEED_ASYNC FALSE
|
||||
//#define GQUEUE_NEED_GSYNC FALSE
|
||||
//#define GQUEUE_NEED_FSYNC FALSE
|
||||
//#define GQUEUE_NEED_BUFFERS FALSE
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GINPUT //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GINPUT FALSE
|
||||
|
||||
//#define GINPUT_NEED_MOUSE FALSE
|
||||
// #define GINPUT_TOUCH_STARTRAW FALSE
|
||||
// #define GINPUT_TOUCH_NOTOUCH FALSE
|
||||
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
|
||||
// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
|
||||
// #define GINPUT_MOUSE_POLL_PERIOD 25
|
||||
// #define GINPUT_MOUSE_CLICK_TIME 300
|
||||
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
|
||||
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
|
||||
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
|
||||
// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
|
||||
//#define GINPUT_NEED_KEYBOARD FALSE
|
||||
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
|
||||
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
|
||||
// #define GKEYBOARD_LAYOUT_OFF FALSE
|
||||
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
|
||||
//#define GINPUT_NEED_TOGGLE FALSE
|
||||
//#define GINPUT_NEED_DIAL FALSE
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GFILE //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GFILE FALSE
|
||||
|
||||
//#define GFILE_NEED_PRINTG FALSE
|
||||
//#define GFILE_NEED_SCANG FALSE
|
||||
//#define GFILE_NEED_STRINGS FALSE
|
||||
//#define GFILE_NEED_FILELISTS FALSE
|
||||
//#define GFILE_NEED_STDIO FALSE
|
||||
//#define GFILE_NEED_NOAUTOMOUNT FALSE
|
||||
//#define GFILE_NEED_NOAUTOSYNC FALSE
|
||||
|
||||
//#define GFILE_NEED_MEMFS FALSE
|
||||
//#define GFILE_NEED_ROMFS FALSE
|
||||
//#define GFILE_NEED_RAMFS FALSE
|
||||
//#define GFILE_NEED_FATFS FALSE
|
||||
//#define GFILE_NEED_NATIVEFS FALSE
|
||||
//#define GFILE_NEED_CHBIOSFS FALSE
|
||||
|
||||
//#define GFILE_ALLOW_FLOATS FALSE
|
||||
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
|
||||
//#define GFILE_MAX_GFILES 3
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GADC //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GADC FALSE
|
||||
|
||||
//#define GADC_MAX_LOWSPEED_DEVICES 4
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GAUDIO //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GAUDIO FALSE
|
||||
// There seems to be a bug in the ugfx code, the wrong define is used
|
||||
// So define it in order to avoid warnings
|
||||
#define GFX_USE_GAUDIN GFX_USE_GAUDIO
|
||||
// #define GAUDIO_NEED_PLAY FALSE
|
||||
// #define GAUDIO_NEED_RECORD FALSE
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// GMISC //
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
#define GFX_USE_GMISC FALSE
|
||||
|
||||
//#define GMISC_NEED_ARRAYOPS FALSE
|
||||
//#define GMISC_NEED_FASTTRIG FALSE
|
||||
//#define GMISC_NEED_FIXEDTRIG FALSE
|
||||
//#define GMISC_NEED_INVSQRT FALSE
|
||||
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
|
||||
// #define GMISC_INVSQRT_REAL_SLOW FALSE
|
||||
//#define GMISC_NEED_MATRIXFLOAT2D FALSE
|
||||
//#define GMISC_NEED_MATRIXFIXED2D FALSE
|
||||
|
||||
#endif /* _GFXCONF_H */
|
|
@ -1,91 +0,0 @@
|
|||
/*
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 Fred Sundvik
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "lcd_backlight.h"
|
||||
#include "hal.h"
|
||||
|
||||
#define RED_PIN 1
|
||||
#define GREEN_PIN 2
|
||||
#define BLUE_PIN 3
|
||||
#define CHANNEL_RED FTM0->CHANNEL[0]
|
||||
#define CHANNEL_GREEN FTM0->CHANNEL[1]
|
||||
#define CHANNEL_BLUE FTM0->CHANNEL[2]
|
||||
|
||||
#define RGB_PORT PORTC
|
||||
#define RGB_PORT_GPIO GPIOC
|
||||
|
||||
// Base FTM clock selection (72 MHz system clock)
|
||||
// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
|
||||
// Higher pre-scalar will use the most power (also look the best)
|
||||
// Pre-scalar calculations
|
||||
// 0 - 72 MHz -> 549 Hz
|
||||
// 1 - 36 MHz -> 275 Hz
|
||||
// 2 - 18 MHz -> 137 Hz
|
||||
// 3 - 9 MHz -> 69 Hz (Slightly visible flicker)
|
||||
// 4 - 4 500 kHz -> 34 Hz (Visible flickering)
|
||||
// 5 - 2 250 kHz -> 17 Hz
|
||||
// 6 - 1 125 kHz -> 9 Hz
|
||||
// 7 - 562 500 Hz -> 4 Hz
|
||||
// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
|
||||
// Which will reduce the brightness range
|
||||
#define PRESCALAR_DEFINE 0
|
||||
|
||||
void lcd_backlight_hal_init(void) {
|
||||
// Setup Backlight
|
||||
SIM->SCGC6 |= SIM_SCGC6_FTM0;
|
||||
FTM0->CNT = 0; // Reset counter
|
||||
|
||||
// PWM Period
|
||||
// 16-bit maximum
|
||||
FTM0->MOD = 0xFFFF;
|
||||
|
||||
// Set FTM to PWM output - Edge Aligned, Low-true pulses
|
||||
#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
|
||||
CHANNEL_RED.CnSC = CNSC_MODE;
|
||||
CHANNEL_GREEN.CnSC = CNSC_MODE;
|
||||
CHANNEL_BLUE.CnSC = CNSC_MODE;
|
||||
|
||||
// System clock, /w prescalar setting
|
||||
FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
|
||||
|
||||
CHANNEL_RED.CnV = 0;
|
||||
CHANNEL_GREEN.CnV = 0;
|
||||
CHANNEL_BLUE.CnV = 0;
|
||||
|
||||
RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
|
||||
RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
|
||||
RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
|
||||
|
||||
#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
|
||||
RGB_PORT->PCR[RED_PIN] = RGB_MODE;
|
||||
RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
|
||||
RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
|
||||
}
|
||||
|
||||
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
|
||||
CHANNEL_RED.CnV = r;
|
||||
CHANNEL_GREEN.CnV = g;
|
||||
CHANNEL_BLUE.CnV = b;
|
||||
}
|
||||
|
|
@ -1,121 +0,0 @@
|
|||
/*
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2016 Fred Sundvik
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
|
||||
|
||||
// Just an example how to write custom keyframe functions, we could have moved
|
||||
// all this into the init function
|
||||
bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
// Read the uGFX documentation for information how to use the displays
|
||||
// http://wiki.ugfx.org/index.php/Main_Page
|
||||
gdispClear(White);
|
||||
// You can use static variables for things that can't be found in the animation
|
||||
// or state structs
|
||||
gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
|
||||
gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
|
||||
// Always remember to flush the display
|
||||
gdispFlush();
|
||||
// you could set the backlight color as well, but we won't do it here, since
|
||||
// it's part of the following animation
|
||||
// lcd_backlight_color(hue, saturation, intensity);
|
||||
// We don't need constant updates, just drawing the screen once is enough
|
||||
return false;
|
||||
}
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
// Don't worry, if the startup animation is long, you can use the keyboard like normal
|
||||
// during that time
|
||||
static keyframe_animation_t startup_animation = {
|
||||
.num_frames = 4,
|
||||
.loop = false,
|
||||
.frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
|
||||
.frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization},
|
||||
};
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t color_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = false,
|
||||
// Note that there's a 200 ms no-operation frame,
|
||||
// this prevents the color from changing when activating the layer
|
||||
// momentarily
|
||||
.frame_lengths = {MS2ST(200), MS2ST(500)},
|
||||
.frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
|
||||
};
|
||||
|
||||
// The LCD animation alternates between the layer name display and a
|
||||
// bitmap that displays all active layers
|
||||
static keyframe_animation_t lcd_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {MS2ST(2000), MS2ST(2000)},
|
||||
.frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(0x50);
|
||||
state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
|
||||
start_keyframe_animation(&startup_animation);
|
||||
}
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state) {
|
||||
// Add more tests, change the colors and layer texts here
|
||||
// Usually you want to check the high bits (higher layers first)
|
||||
// because that's the order layers are processed for keypresses
|
||||
// You can for check for example:
|
||||
// state->status.layer
|
||||
// state->status.default_layer
|
||||
// state->status.leds (see led.h for available statuses)
|
||||
if (state->status.layer & 0x2) {
|
||||
state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF);
|
||||
state->layer_text = "Layer 2";
|
||||
}
|
||||
else {
|
||||
state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF);
|
||||
state->layer_text = "Layer 1";
|
||||
}
|
||||
// You can also stop existing animations, and start your custom ones here
|
||||
// remember that you should normally have only one animation for the LCD
|
||||
// and one for the background. But you can also combine them if you want.
|
||||
start_keyframe_animation(&lcd_animation);
|
||||
start_keyframe_animation(&color_animation);
|
||||
}
|
|
@ -25,10 +25,10 @@ SOFTWARE.
|
|||
#include "lcd_backlight.h"
|
||||
#include <math.h>
|
||||
|
||||
static uint8_t current_hue = 0x00;
|
||||
static uint8_t current_saturation = 0x00;
|
||||
static uint8_t current_intensity = 0xFF;
|
||||
static uint8_t current_brightness = 0x7F;
|
||||
static uint8_t current_hue = 0;
|
||||
static uint8_t current_saturation = 0;
|
||||
static uint8_t current_intensity = 0;
|
||||
static uint8_t current_brightness = 0;
|
||||
|
||||
void lcd_backlight_init(void) {
|
||||
lcd_backlight_hal_init();
|
||||
|
|
|
@ -32,6 +32,10 @@ SOFTWARE.
|
|||
#define LCD_SAT(color) ((color >> 8) & 0xFF)
|
||||
#define LCD_INT(color) (color & 0xFF)
|
||||
|
||||
inline uint32_t change_lcd_color_intensity(uint32_t color, uint8_t new_intensity) {
|
||||
return (color & 0xFFFFFF00) | new_intensity;
|
||||
}
|
||||
|
||||
void lcd_backlight_init(void);
|
||||
void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity);
|
||||
void lcd_backlight_brightness(uint8_t b);
|
||||
|
|
77
quantum/visualizer/lcd_backlight_keyframes.c
Normal file
77
quantum/visualizer/lcd_backlight_keyframes.c
Normal file
|
@ -0,0 +1,77 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
|
||||
bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
int frame_length = animation->frame_lengths[animation->current_frame];
|
||||
int current_pos = frame_length - animation->time_left_in_frame;
|
||||
uint8_t t_h = LCD_HUE(state->target_lcd_color);
|
||||
uint8_t t_s = LCD_SAT(state->target_lcd_color);
|
||||
uint8_t t_i = LCD_INT(state->target_lcd_color);
|
||||
uint8_t p_h = LCD_HUE(state->prev_lcd_color);
|
||||
uint8_t p_s = LCD_SAT(state->prev_lcd_color);
|
||||
uint8_t p_i = LCD_INT(state->prev_lcd_color);
|
||||
|
||||
uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around
|
||||
int d_h2 = t_h - p_h;
|
||||
// Chose the shortest way around
|
||||
int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1;
|
||||
int d_s = t_s - p_s;
|
||||
int d_i = t_i - p_i;
|
||||
|
||||
int hue = (d_h * current_pos) / frame_length;
|
||||
int sat = (d_s * current_pos) / frame_length;
|
||||
int intensity = (d_i * current_pos) / frame_length;
|
||||
//dprintf("%X -> %X = %X\n", p_h, t_h, hue);
|
||||
hue += p_h;
|
||||
sat += p_s;
|
||||
intensity += p_i;
|
||||
state->current_lcd_color = LCD_COLOR(hue, sat, intensity);
|
||||
lcd_backlight_color(
|
||||
LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
state->prev_lcd_color = state->target_lcd_color;
|
||||
state->current_lcd_color = state->target_lcd_color;
|
||||
lcd_backlight_color(
|
||||
LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
return false;
|
||||
}
|
||||
|
||||
bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
lcd_backlight_hal_color(0, 0, 0);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
lcd_backlight_color(LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
return false;
|
||||
}
|
30
quantum/visualizer/lcd_backlight_keyframes.h
Normal file
30
quantum/visualizer/lcd_backlight_keyframes.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
|
||||
#define QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// Animates the LCD backlight color between the current color and the target color (of the state)
|
||||
bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Sets the backlight color to the target color
|
||||
bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */
|
188
quantum/visualizer/lcd_keyframes.c
Normal file
188
quantum/visualizer/lcd_keyframes.c
Normal file
|
@ -0,0 +1,188 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "lcd_keyframes.h"
|
||||
#include <string.h>
|
||||
#include "action_util.h"
|
||||
#include "led.h"
|
||||
#include "resources/resources.h"
|
||||
|
||||
bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
|
||||
for (int i=0; i<16;i++)
|
||||
{
|
||||
uint32_t mask = (1u << i);
|
||||
if (default_layer & mask) {
|
||||
if (layer & mask) {
|
||||
*buffer = 'B';
|
||||
} else {
|
||||
*buffer = 'D';
|
||||
}
|
||||
} else if (layer & mask) {
|
||||
*buffer = '1';
|
||||
} else {
|
||||
*buffer = '0';
|
||||
}
|
||||
++buffer;
|
||||
|
||||
if (i==3 || i==7 || i==11) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
}
|
||||
}
|
||||
*buffer = 0;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
const char* layer_help = "1=On D=Default B=Both";
|
||||
char layer_buffer[16 + 4]; // 3 spaces and one null terminator
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
|
||||
format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
|
||||
gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
|
||||
format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
|
||||
gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
|
||||
for (int i = 0; i<8; i++)
|
||||
{
|
||||
uint32_t mask = (1u << i);
|
||||
if (mods & mask) {
|
||||
*buffer = '1';
|
||||
} else {
|
||||
*buffer = '0';
|
||||
}
|
||||
++buffer;
|
||||
|
||||
if (i==3) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
}
|
||||
}
|
||||
*buffer = 0;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
|
||||
const char* title = "Modifier states";
|
||||
const char* mods_header = " CSAG CSAG ";
|
||||
char status_buffer[12];
|
||||
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
|
||||
gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
|
||||
format_mods_bitmap_string(state->status.mods, status_buffer);
|
||||
gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
|
||||
|
||||
static void get_led_state_string(char* output, visualizer_state_t* state) {
|
||||
uint8_t pos = 0;
|
||||
|
||||
if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
|
||||
memcpy(output + pos, "NUM ", 4);
|
||||
pos += 4;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
|
||||
memcpy(output + pos, "CAPS ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
|
||||
memcpy(output + pos, "SCRL ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_COMPOSE)) {
|
||||
memcpy(output + pos, "COMP ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
if (state->status.leds & (1u << USB_LED_KANA)) {
|
||||
memcpy(output + pos, "KANA ", 5);
|
||||
pos += 5;
|
||||
}
|
||||
output[pos] = 0;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state)
|
||||
{
|
||||
(void)animation;
|
||||
char output[LED_STATE_STRING_SIZE];
|
||||
get_led_state_string(output, state);
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
gdispClear(White);
|
||||
uint8_t y = 10;
|
||||
if (state->status.leds) {
|
||||
char output[LED_STATE_STRING_SIZE];
|
||||
get_led_state_string(output, state);
|
||||
gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
|
||||
y = 17;
|
||||
}
|
||||
gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
(void)animation;
|
||||
// Read the uGFX documentation for information how to use the displays
|
||||
// http://wiki.ugfx.org/index.php/Main_Page
|
||||
gdispClear(White);
|
||||
|
||||
// You can use static variables for things that can't be found in the animation
|
||||
// or state structs, here we use the image
|
||||
|
||||
//gdispGBlitArea is a tricky function to use since it supports blitting part of the image
|
||||
// if you have full screen image, then just use 128 and 32 for both source and target dimensions
|
||||
gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
gdispSetPowerMode(powerOff);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
gdispSetPowerMode(powerOn);
|
||||
return false;
|
||||
}
|
39
quantum/visualizer/lcd_keyframes.h
Normal file
39
quantum/visualizer/lcd_keyframes.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
|
||||
#define QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// Displays the layer text centered vertically on the screen
|
||||
bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays a bitmap (0/1) of all the currently active layers
|
||||
bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays a bitmap (0/1) of all the currently active mods
|
||||
bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays the keyboard led states (CAPS (Caps lock), NUM (Num lock), SCRL (Scroll lock), COMP (Compose), KANA)
|
||||
bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays both the layer text and the led states
|
||||
bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays the QMK logo on the LCD screen
|
||||
bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ */
|
|
@ -21,50 +21,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
#include "led_test.h"
|
||||
#include "gfx.h"
|
||||
#include "math.h"
|
||||
|
||||
#define CROSSFADE_TIME 1000
|
||||
#define GRADIENT_TIME 3000
|
||||
|
||||
keyframe_animation_t led_test_animation = {
|
||||
.num_frames = 14,
|
||||
.loop = true,
|
||||
.frame_lengths = {
|
||||
gfxMillisecondsToTicks(1000), // fade in
|
||||
gfxMillisecondsToTicks(1000), // no op (leds on)
|
||||
gfxMillisecondsToTicks(1000), // fade out
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
|
||||
0, // mirror leds
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
|
||||
0, // normal leds
|
||||
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
|
||||
|
||||
},
|
||||
.frame_functions = {
|
||||
keyframe_fade_in_all_leds,
|
||||
keyframe_no_operation,
|
||||
keyframe_fade_out_all_leds,
|
||||
keyframe_led_crossfade,
|
||||
keyframe_led_left_to_right_gradient,
|
||||
keyframe_led_crossfade,
|
||||
keyframe_led_top_to_bottom_gradient,
|
||||
keyframe_mirror_led_orientation,
|
||||
keyframe_led_crossfade,
|
||||
keyframe_led_left_to_right_gradient,
|
||||
keyframe_led_crossfade,
|
||||
keyframe_led_top_to_bottom_gradient,
|
||||
keyframe_normal_led_orientation,
|
||||
keyframe_led_crossfade,
|
||||
},
|
||||
};
|
||||
#include "led_keyframes.h"
|
||||
|
||||
static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) {
|
||||
int frame_length = animation->frame_lengths[animation->current_frame];
|
||||
|
@ -96,19 +55,19 @@ static uint8_t compute_gradient_color(float t, float index, float num) {
|
|||
return (uint8_t)(255.0f * v);
|
||||
}
|
||||
|
||||
bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
keyframe_fade_all_leds_from_to(animation, 0, 255);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
keyframe_fade_all_leds_from_to(animation, 255, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
float frame_length = animation->frame_lengths[animation->current_frame];
|
||||
float current_pos = frame_length - animation->time_left_in_frame;
|
||||
|
@ -120,7 +79,7 @@ bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visual
|
|||
return true;
|
||||
}
|
||||
|
||||
bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
float frame_length = animation->frame_lengths[animation->current_frame];
|
||||
float current_pos = frame_length - animation->time_left_in_frame;
|
||||
|
@ -139,7 +98,7 @@ static void copy_current_led_state(uint8_t* dest) {
|
|||
}
|
||||
}
|
||||
}
|
||||
bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
if (animation->first_update_of_frame) {
|
||||
copy_current_led_state(&crossfade_start_frame[0][0]);
|
||||
|
@ -155,14 +114,14 @@ bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t*
|
|||
return true;
|
||||
}
|
||||
|
||||
bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
(void)animation;
|
||||
gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
(void)animation;
|
||||
gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0);
|
|
@ -22,20 +22,20 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef TMK_VISUALIZER_LED_TEST_H_
|
||||
#define TMK_VISUALIZER_LED_TEST_H_
|
||||
#ifndef LED_KEYFRAMES_H
|
||||
#define LED_KEYFRAMES_H
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
extern keyframe_animation_t led_test_animation;
|
||||
|
||||
|
||||
#endif /* TMK_VISUALIZER_LED_TEST_H_ */
|
||||
#endif /* LED_KEYFRAMES_H */
|
61
quantum/visualizer/resources/lcd_logo.c
Normal file
61
quantum/visualizer/resources/lcd_logo.c
Normal file
|
@ -0,0 +1,61 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "resources.h"
|
||||
|
||||
|
||||
// To generate an image array like this
|
||||
// Ensure the image is 128 x 32 or smaller
|
||||
// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/
|
||||
// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom
|
||||
// Update array in the source code with the C array produced by the conversion program
|
||||
|
||||
// The image below is generated from lcd_logo.png
|
||||
const uint8_t resource_lcd_logo[512] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00,
|
||||
0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
BIN
quantum/visualizer/resources/lcd_logo.png
Normal file
BIN
quantum/visualizer/resources/lcd_logo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 490 B |
27
quantum/visualizer/resources/resources.h
Normal file
27
quantum/visualizer/resources/resources.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_
|
||||
#define QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef LCD_ENABLE
|
||||
extern const uint8_t resource_lcd_logo[];
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ */
|
|
@ -48,20 +48,22 @@ SOFTWARE.
|
|||
#include "serial_link/system/serial_link.h"
|
||||
#endif
|
||||
|
||||
#include "action_util.h"
|
||||
|
||||
// Define this in config.h
|
||||
#ifndef VISUALIZER_THREAD_PRIORITY
|
||||
#define "Visualizer thread priority not defined"
|
||||
#endif
|
||||
|
||||
// mods status
|
||||
#include "action_util.h"
|
||||
|
||||
static visualizer_keyboard_status_t current_status = {
|
||||
.layer = 0xFFFFFFFF,
|
||||
.default_layer = 0xFFFFFFFF,
|
||||
.mods = 0xFF,
|
||||
.leds = 0xFFFFFFFF,
|
||||
.suspended = false,
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
.user_data = {0}
|
||||
#endif
|
||||
};
|
||||
|
||||
static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) {
|
||||
|
@ -69,11 +71,19 @@ static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboa
|
|||
status1->default_layer == status2->default_layer &&
|
||||
status1->mods == status2->mods &&
|
||||
status1->leds == status2->leds &&
|
||||
status1->suspended == status2->suspended;
|
||||
status1->suspended == status2->suspended
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
&& memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0
|
||||
#endif
|
||||
;
|
||||
}
|
||||
|
||||
static bool visualizer_enabled = false;
|
||||
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
static uint8_t user_data[VISUALIZER_USER_DATA_SIZE];
|
||||
#endif
|
||||
|
||||
#define MAX_SIMULTANEOUS_ANIMATIONS 4
|
||||
static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {};
|
||||
|
||||
|
@ -144,6 +154,14 @@ void stop_all_keyframe_animations(void) {
|
|||
}
|
||||
}
|
||||
|
||||
static uint8_t get_num_running_animations(void) {
|
||||
uint8_t count = 0;
|
||||
for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
|
||||
count += animations[i] ? 1 : 0;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) {
|
||||
// TODO: Clean up this messy code
|
||||
dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame,
|
||||
|
@ -212,175 +230,6 @@ void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* stat
|
|||
(*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state);
|
||||
}
|
||||
|
||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef LCD_BACKLIGHT_ENABLE
|
||||
bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
int frame_length = animation->frame_lengths[animation->current_frame];
|
||||
int current_pos = frame_length - animation->time_left_in_frame;
|
||||
uint8_t t_h = LCD_HUE(state->target_lcd_color);
|
||||
uint8_t t_s = LCD_SAT(state->target_lcd_color);
|
||||
uint8_t t_i = LCD_INT(state->target_lcd_color);
|
||||
uint8_t p_h = LCD_HUE(state->prev_lcd_color);
|
||||
uint8_t p_s = LCD_SAT(state->prev_lcd_color);
|
||||
uint8_t p_i = LCD_INT(state->prev_lcd_color);
|
||||
|
||||
uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around
|
||||
int d_h2 = t_h - p_h;
|
||||
// Chose the shortest way around
|
||||
int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1;
|
||||
int d_s = t_s - p_s;
|
||||
int d_i = t_i - p_i;
|
||||
|
||||
int hue = (d_h * current_pos) / frame_length;
|
||||
int sat = (d_s * current_pos) / frame_length;
|
||||
int intensity = (d_i * current_pos) / frame_length;
|
||||
//dprintf("%X -> %X = %X\n", p_h, t_h, hue);
|
||||
hue += p_h;
|
||||
sat += p_s;
|
||||
intensity += p_i;
|
||||
state->current_lcd_color = LCD_COLOR(hue, sat, intensity);
|
||||
lcd_backlight_color(
|
||||
LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
state->prev_lcd_color = state->target_lcd_color;
|
||||
state->current_lcd_color = state->target_lcd_color;
|
||||
lcd_backlight_color(
|
||||
LCD_HUE(state->current_lcd_color),
|
||||
LCD_SAT(state->current_lcd_color),
|
||||
LCD_INT(state->current_lcd_color));
|
||||
return false;
|
||||
}
|
||||
#endif // LCD_BACKLIGHT_ENABLE
|
||||
|
||||
#ifdef LCD_ENABLE
|
||||
bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
|
||||
gdispFlush();
|
||||
return false;
|
||||
}
|
||||
|
||||
static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
|
||||
for (int i=0; i<16;i++)
|
||||
{
|
||||
uint32_t mask = (1u << i);
|
||||
if (default_layer & mask) {
|
||||
if (layer & mask) {
|
||||
*buffer = 'B';
|
||||
} else {
|
||||
*buffer = 'D';
|
||||
}
|
||||
} else if (layer & mask) {
|
||||
*buffer = '1';
|
||||
} else {
|
||||
*buffer = '0';
|
||||
}
|
||||
++buffer;
|
||||
|
||||
if (i==3 || i==7 || i==11) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
}
|
||||
}
|
||||
*buffer = 0;
|
||||
}
|
||||
|
||||
bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
const char* layer_help = "1=On D=Default B=Both";
|
||||
char layer_buffer[16 + 4]; // 3 spaces and one null terminator
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
|
||||
format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
|
||||
gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
|
||||
format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
|
||||
gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
|
||||
gdispFlush();
|
||||
return false;
|
||||
}
|
||||
|
||||
static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
|
||||
for (int i = 0; i<8; i++)
|
||||
{
|
||||
uint32_t mask = (1u << i);
|
||||
if (mods & mask) {
|
||||
*buffer = '1';
|
||||
} else {
|
||||
*buffer = '0';
|
||||
}
|
||||
++buffer;
|
||||
|
||||
if (i==3) {
|
||||
*buffer = ' ';
|
||||
++buffer;
|
||||
}
|
||||
}
|
||||
*buffer = 0;
|
||||
}
|
||||
|
||||
bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
|
||||
const char* title = "Modifier states";
|
||||
const char* mods_header = " CSAG CSAG ";
|
||||
char status_buffer[12];
|
||||
|
||||
gdispClear(White);
|
||||
gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
|
||||
gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
|
||||
format_mods_bitmap_string(state->status.mods, status_buffer);
|
||||
gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
|
||||
|
||||
gdispFlush();
|
||||
return false;
|
||||
}
|
||||
#endif // LCD_ENABLE
|
||||
|
||||
bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
#ifdef LCD_ENABLE
|
||||
gdispSetPowerMode(powerOff);
|
||||
#endif
|
||||
#ifdef LCD_BACKLIGHT_ENABLE
|
||||
lcd_backlight_hal_color(0, 0, 0);
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
#ifdef LCD_ENABLE
|
||||
gdispSetPowerMode(powerOn);
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
dprint("User visualizer inited\n");
|
||||
visualizer_enabled = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: Optimize the stack size, this is probably way too big
|
||||
static DECLARE_THREAD_STACK(visualizerThreadStack, 1024);
|
||||
static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
|
||||
|
@ -396,6 +245,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
|
|||
.mods = 0xFF,
|
||||
.leds = 0xFFFFFFFF,
|
||||
.suspended = false,
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
.user_data = {0},
|
||||
#endif
|
||||
};
|
||||
|
||||
visualizer_state_t state = {
|
||||
|
@ -418,13 +270,15 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
|
|||
|
||||
systemticks_t sleep_time = TIME_INFINITE;
|
||||
systemticks_t current_time = gfxSystemTicks();
|
||||
bool force_update = true;
|
||||
|
||||
while(true) {
|
||||
systemticks_t new_time = gfxSystemTicks();
|
||||
systemticks_t delta = new_time - current_time;
|
||||
current_time = new_time;
|
||||
bool enabled = visualizer_enabled;
|
||||
if (!same_status(&state.status, ¤t_status)) {
|
||||
if (force_update || !same_status(&state.status, ¤t_status)) {
|
||||
force_update = false;
|
||||
if (visualizer_enabled) {
|
||||
if (current_status.suspended) {
|
||||
stop_all_keyframe_animations();
|
||||
|
@ -433,8 +287,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
|
|||
user_visualizer_suspend(&state);
|
||||
}
|
||||
else {
|
||||
visualizer_keyboard_status_t prev_status = state.status;
|
||||
state.status = current_status;
|
||||
update_user_visualizer_state(&state);
|
||||
update_user_visualizer_state(&state, &prev_status);
|
||||
}
|
||||
state.prev_lcd_color = state.current_lcd_color;
|
||||
}
|
||||
|
@ -458,13 +313,17 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
|
|||
gdispGFlush(LED_DISPLAY);
|
||||
#endif
|
||||
|
||||
#ifdef LCD_ENABLE
|
||||
gdispGFlush(LCD_DISPLAY);
|
||||
#endif
|
||||
|
||||
#ifdef EMULATOR
|
||||
draw_emulator();
|
||||
#endif
|
||||
// The animation can enable the visualizer
|
||||
// And we might need to update the state when that happens
|
||||
// so don't sleep
|
||||
if (enabled != visualizer_enabled) {
|
||||
// Enable the visualizer when the startup or the suspend animation has finished
|
||||
if (!visualizer_enabled && state.status.suspended == false && get_num_running_animations() == 0) {
|
||||
visualizer_enabled = true;
|
||||
force_update = true;
|
||||
sleep_time = 0;
|
||||
}
|
||||
|
||||
|
@ -554,6 +413,12 @@ uint8_t visualizer_get_mods() {
|
|||
return mods;
|
||||
}
|
||||
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
void visualizer_set_user_data(void* u) {
|
||||
memcpy(user_data, u, VISUALIZER_USER_DATA_SIZE);
|
||||
}
|
||||
#endif
|
||||
|
||||
void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) {
|
||||
// Note that there's a small race condition here, the thread could read
|
||||
// a state where one of these are set but not the other. But this should
|
||||
|
@ -582,6 +447,9 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uin
|
|||
.leds = leds,
|
||||
.suspended = current_status.suspended,
|
||||
};
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
memcpy(new_status.user_data, user_data, VISUALIZER_USER_DATA_SIZE);
|
||||
#endif
|
||||
if (!same_status(¤t_status, &new_status)) {
|
||||
changed = true;
|
||||
current_status = new_status;
|
||||
|
|
|
@ -34,7 +34,7 @@ SOFTWARE.
|
|||
#include "lcd_backlight.h"
|
||||
#endif
|
||||
|
||||
// use this function to merget both real_mods and oneshot_mods in a uint16_t
|
||||
// use this function to merge both real_mods and oneshot_mods in a uint16_t
|
||||
uint8_t visualizer_get_mods(void);
|
||||
|
||||
// This need to be called once at the start
|
||||
|
@ -68,6 +68,9 @@ typedef struct {
|
|||
uint8_t mods;
|
||||
uint32_t leds; // See led.h for available statuses
|
||||
bool suspended;
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
uint8_t user_data[VISUALIZER_USER_DATA_SIZE];
|
||||
#endif
|
||||
} visualizer_keyboard_status_t;
|
||||
|
||||
// The state struct is used by the various keyframe functions
|
||||
|
@ -123,32 +126,22 @@ void stop_keyframe_animation(keyframe_animation_t* animation);
|
|||
// Useful for crossfades for example
|
||||
void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
// Some predefined keyframe functions that can be used by the user code
|
||||
// Does nothing, useful for adding delays
|
||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Animates the LCD backlight color between the current color and the target color (of the state)
|
||||
bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Sets the backlight color to the target color
|
||||
bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays the layer text centered vertically on the screen
|
||||
bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays a bitmap (0/1) of all the currently active layers
|
||||
bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// Displays a bitmap (0/1) of all the currently active mods
|
||||
bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
// Call this once, when the initial animation has finished, alternatively you can call it
|
||||
// directly from the initalize_user_visualizer function (the animation can be null)
|
||||
bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
// The master can set userdata which will be transferred to the slave
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
void visualizer_set_user_data(void* user_data);
|
||||
#endif
|
||||
|
||||
// These functions have to be implemented by the user
|
||||
void initialize_user_visualizer(visualizer_state_t* state);
|
||||
void update_user_visualizer_state(visualizer_state_t* state);
|
||||
// Called regularly each time the state has changed (but not every scan loop)
|
||||
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status);
|
||||
// Called when the computer goes to suspend, will also stop calling update_user_visualizer_state
|
||||
void user_visualizer_suspend(visualizer_state_t* state);
|
||||
// You have to start at least one animation as a response to the following two functions
|
||||
// When the animation has finished the visualizer will resume normal operation and start calling the
|
||||
// update_user_visualizer_state again
|
||||
// Called when the keyboard boots up
|
||||
void initialize_user_visualizer(visualizer_state_t* state);
|
||||
// Called when the computer resumes from a suspend
|
||||
void user_visualizer_resume(visualizer_state_t* state);
|
||||
|
||||
|
||||
#endif /* VISUALIZER_H */
|
||||
|
|
|
@ -20,7 +20,8 @@
|
|||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
SRC += $(VISUALIZER_DIR)/visualizer.c
|
||||
SRC += $(VISUALIZER_DIR)/visualizer.c \
|
||||
$(VISUALIZER_DIR)/visualizer_keyframes.c
|
||||
EXTRAINCDIRS += $(GFXINC) $(VISUALIZER_DIR)
|
||||
GFXLIB = $(LIB_PATH)/ugfx
|
||||
VPATH += $(VISUALIZER_PATH)
|
||||
|
@ -32,25 +33,33 @@ OPT_DEFS += -DLCD_ENABLE
|
|||
ULIBS += -lm
|
||||
endif
|
||||
|
||||
ifdef LCD_BACKLIGHT_ENABLE
|
||||
ifeq ($(strip $(LCD_ENABLE)), yes)
|
||||
SRC += $(VISUALIZER_DIR)/lcd_backlight.c
|
||||
SRC += $(VISUALIZER_DIR)/lcd_keyframes.c
|
||||
SRC += $(VISUALIZER_DIR)/lcd_backlight_keyframes.c
|
||||
# Note, that the linker will strip out any resources that are not actually in use
|
||||
SRC += $(VISUALIZER_DIR)/resources/lcd_logo.c
|
||||
OPT_DEFS += -DLCD_BACKLIGHT_ENABLE
|
||||
endif
|
||||
|
||||
ifdef LED_ENABLE
|
||||
SRC += $(VISUALIZER_DIR)/led_test.c
|
||||
ifeq ($(strip $(LED_ENABLE)), yes)
|
||||
SRC += $(VISUALIZER_DIR)/led_keyframes.c
|
||||
OPT_DEFS += -DLED_ENABLE
|
||||
endif
|
||||
|
||||
include $(GFXLIB)/gfx.mk
|
||||
SRC += $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
|
||||
OPT_DEFS += $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
|
||||
GFXSRC := $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
|
||||
GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
|
||||
|
||||
ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","")
|
||||
SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c
|
||||
else
|
||||
ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","")
|
||||
ifeq ("$(wildcard $(SUBPROJECT_PATH)/visualizer.c)","")
|
||||
$(error "$(KEYMAP_PATH)/visualizer.c" does not exist)
|
||||
else
|
||||
SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/visualizer.c
|
||||
endif
|
||||
else
|
||||
SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/visualizer.c
|
||||
endif
|
||||
|
|
23
quantum/visualizer/visualizer_keyframes.c
Normal file
23
quantum/visualizer/visualizer_keyframes.c
Normal file
|
@ -0,0 +1,23 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "visualizer_keyframes.h"
|
||||
|
||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)animation;
|
||||
(void)state;
|
||||
return false;
|
||||
}
|
26
quantum/visualizer/visualizer_keyframes.h
Normal file
26
quantum/visualizer/visualizer_keyframes.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
/* Copyright 2017 Fred Sundvik
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
|
||||
#define QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
|
||||
|
||||
#include "visualizer.h"
|
||||
|
||||
// Some predefined keyframe functions that can be used by the user code
|
||||
// Does nothing, useful for adding delays
|
||||
bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
|
||||
|
||||
#endif /* QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ */
|
|
@ -58,9 +58,13 @@ void set_oneshot_locked_mods(int8_t mods) { oneshot_locked_mods = mods; }
|
|||
void clear_oneshot_locked_mods(void) { oneshot_locked_mods = 0; }
|
||||
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
|
||||
static int16_t oneshot_time = 0;
|
||||
inline bool has_oneshot_mods_timed_out() {
|
||||
bool has_oneshot_mods_timed_out(void) {
|
||||
return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT;
|
||||
}
|
||||
#else
|
||||
bool has_oneshot_mods_timed_out(void) {
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Reference in a new issue