Handwired/Dactyl refactor and Configurator support (#3222)
* Matrix refactor * Configurator support * Keymap refactor
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5 changed files with 21 additions and 14 deletions
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@ -29,9 +29,12 @@ extern bool i2c_initialized;
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void init_dactyl(void);
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void init_dactyl(void);
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void init_expander(void);
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void init_expander(void);
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#define KEYMAP( \
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/*
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* LEFT HAND: LINES 38-45
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* RIGHT HAND: LINES 47-54
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*/
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#define LAYOUT_dactyl( \
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\
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\
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/* left hand, spatial positions */ \
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k00,k01,k02,k03,k04,k05, \
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k00,k01,k02,k03,k04,k05, \
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k10,k11,k12,k13,k14,k15, \
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k10,k11,k12,k13,k14,k15, \
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k20,k21,k22,k23,k24,k25, \
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k20,k21,k22,k23,k24,k25, \
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@ -41,7 +44,6 @@ void init_expander(void);
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k54, \
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k54, \
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k53,k52,k51, \
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k53,k52,k51, \
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\
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\
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/* right hand, spatial positions */ \
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k06,k07,k08,k09,k0A,k0B, \
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k06,k07,k08,k09,k0A,k0B, \
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k16,k17,k18,k19,k1A,k1B, \
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k16,k17,k18,k19,k1A,k1B, \
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k26,k27,k28,k29,k2A,k2B, \
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k26,k27,k28,k29,k2A,k2B, \
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@ -62,6 +64,4 @@ void init_expander(void);
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}
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}
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#define LAYOUT_dactyl KEYMAP
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#endif
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#endif
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13
keyboards/handwired/dactyl/info.json
Normal file
13
keyboards/handwired/dactyl/info.json
Normal file
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@ -0,0 +1,13 @@
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{
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"keyboard_name": "Dactyl",
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"url": "",
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"maintainer": "qmk",
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"width": 17,
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"height": 8,
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"layouts": {
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"LAYOUT_dactyl": {
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"key_count": 70,
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"layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k03", "x":3, "y":0}, {"label":"k04", "x":4, "y":0}, {"label":"k05", "x":5, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}, {"label":"k13", "x":3, "y":1}, {"label":"k14", "x":4, "y":1}, {"label":"k15", "x":5, "y":1}, {"label":"k20", "x":0, "y":2}, {"label":"k21", "x":1, "y":2}, {"label":"k22", "x":2, "y":2}, {"label":"k23", "x":3, "y":2}, {"label":"k24", "x":4, "y":2}, {"label":"k25", "x":5, "y":2}, {"label":"k30", "x":0, "y":3}, {"label":"k31", "x":1, "y":3}, {"label":"k32", "x":2, "y":3}, {"label":"k33", "x":3, "y":3}, {"label":"k34", "x":4, "y":3}, {"label":"k35", "x":5, "y":3}, {"label":"k40", "x":0, "y":4}, {"label":"k41", "x":1, "y":4}, {"label":"k42", "x":2, "y":4}, {"label":"k43", "x":3, "y":4}, {"label":"k44", "x":4, "y":4}, {"label":"k55", "x":6, "y":5}, {"label":"k50", "x":7, "y":5}, {"label":"k54", "x":7, "y":6}, {"label":"k53", "x":5, "y":6, "h":2}, {"label":"k52", "x":6, "y":6, "h":2}, {"label":"k51", "x":7, "y":7}, {"label":"k06", "x":11, "y":0}, {"label":"k07", "x":12, "y":0}, {"label":"k08", "x":13, "y":0}, {"label":"k09", "x":14, "y":0}, {"label":"k0A", "x":15, "y":0}, {"label":"k0B", "x":16, "y":0}, {"label":"k16", "x":11, "y":1}, {"label":"k17", "x":12, "y":1}, {"label":"k18", "x":13, "y":1}, {"label":"k19", "x":14, "y":1}, {"label":"k1A", "x":15, "y":1}, {"label":"k1B", "x":16, "y":1}, {"label":"k26", "x":11, "y":2}, {"label":"k27", "x":12, "y":2}, {"label":"k28", "x":13, "y":2}, {"label":"k29", "x":14, "y":2}, {"label":"k2A", "x":15, "y":2}, {"label":"k2B", "x":16, "y":2}, {"label":"k36", "x":11, "y":3}, {"label":"k37", "x":12, "y":3}, {"label":"k38", "x":13, "y":3}, {"label":"k39", "x":14, "y":3}, {"label":"k3A", "x":15, "y":3}, {"label":"k3B", "x":16, "y":3}, {"label":"k47", "x":12, "y":4}, {"label":"k48", "x":13, "y":4}, {"label":"k49", "x":14, "y":4}, {"label":"k4A", "x":15, "y":4}, {"label":"k4B", "x":16, "y":4}, {"label":"k5B", "x":9, "y":5}, {"label":"k56", "x":10, "y":5}, {"label":"k57", "x":9, "y":6}, {"label":"k5A", "x":9, "y":7}, {"label":"k59", "x":10, "y":6, "h":2}, {"label":"k58", "x":11, "y":6, "h":2}]
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}
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}
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}
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@ -1,6 +1,4 @@
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#include "dactyl.h"
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#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#include "version.h"
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#include "version.h"
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#define BASE 0 // default layer
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#define BASE 0 // default layer
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@ -1,6 +1,4 @@
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#include "dactyl.h"
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#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#include "version.h"
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#include "version.h"
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#define BASE 0 // default layer
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#define BASE 0 // default layer
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@ -1,6 +1,4 @@
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#include "dactyl.h"
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#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#include "version.h"
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#include "version.h"
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#define BASE 0 // default layer
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#define BASE 0 // default layer
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