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[Keymap] Update personal keymap (#8354)

This commit is contained in:
Richard Baptist 2020-03-10 07:40:27 +01:00 committed by GitHub
parent 5e3951b361
commit a4fd5e2491
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 1294 additions and 211 deletions

View file

@ -25,88 +25,115 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Select hand configuration */ /* Select hand configuration */
#define EE_HANDS #define EE_HANDS
#undef SSD1306OLED #ifdef OLED_DRIVER_ENABLE
# undef SSD1306OLED
#define USE_SERIAL_PD2 # define OLED_TIMEOUT 600000
#define FORCE_NKRO
#define QMK_ESC_OUTPUT F4 // usually COL
#define QMK_ESC_INPUT D4 // usually ROW
#define QMK_LED B0
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define RGB_MATRIX_HUE_STEP 10
#define RGB_MATRIX_SAT_STEP 15
#define RGB_MATRIX_VAL_STEP 16
#define RGB_MATRIX_SPD_STEP 10
#define DISABLE_RGB_MATRIX_ALPHAS_MODS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BREATHING
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_VAL
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
// #define DISABLE_RGB_MATRIX_CYCLE_ALL
#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
// #define DISABLE_RGB_MATRIX_DUAL_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define DISABLE_RGB_MATRIX_RAINDROPS
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// #define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_TYPING_HEATMAP
#endif #endif
#define TAPPING_TERM 150 #undef USE_I2C
// #define PERMISSIVE_HOLD #define USE_SERIAL_PD2
// #define FORCE_NKRO
#define QMK_ESC_OUTPUT F4 // usually COL
#define QMK_ESC_INPUT D4 // usually ROW
#define QMK_LED B0
#define NO_ACTION_ONESHOT
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 12
# define RGB_MATRIX_VAL_STEP 10
# define RGB_MATRIX_SPD_STEP 10
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define DISABLE_RGB_MATRIX_BREATHING
# define DISABLE_RGB_MATRIX_BAND_SAT
# define DISABLE_RGB_MATRIX_BAND_VAL
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
// #define DISABLE_RGB_MATRIX_CYCLE_ALL
// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
# define DISABLE_RGB_MATRIX_DUAL_BEACON
# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define DISABLE_RGB_MATRIX_RAINDROPS
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define DISABLE_RGB_MATRIX_SPLASH
# define DISABLE_RGB_MATRIX_MULTISPLASH
# define DISABLE_RGB_MATRIX_SOLID_SPLASH
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define RGB_MATRIX_ANIMATION_SPEED_DEFAULT UINT8_MAX / 2
# define RGB_MATRIX_ANIMATION_SPEED_SLOW RGB_MATRIX_ANIMATION_SPEED_DEFAULT / 4
# define RGB_MATRIX_ANIMATION_SPEED_SLOWER RGB_MATRIX_ANIMATION_SPEED_SLOW / 3
#endif
#define TAPPING_TERM 140
#define PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT #define IGNORE_MOD_TAP_INTERRUPT
// #define RETRO_TAPPING
#define TAPPING_TOGGLE 2 #define TAPPING_TOGGLE 2
#define MOUSEKEY_DELAY 0 #ifdef MOUSEKEY_ENABLE
#define MOUSEKEY_INTERVAL 16 # define MOUSEKEY_DELAY 0
#define MOUSEKEY_MAX_SPEED 6 # define MOUSEKEY_INTERVAL 16
#define MOUSEKEY_TIME_TO_MAX 32 # define MOUSEKEY_MAX_SPEED 6
#define MOUSEKEY_WHEEL_MAX_SPEED 4 # define MOUSEKEY_TIME_TO_MAX 36
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40 # define MOUSEKEY_WHEEL_MAX_SPEED 4
# define MOUSEKEY_WHEEL_TIME_TO_MAX 100
#endif
#define OLED_FONT_H "keyboards/crkbd/keymaps/rpbaptist/glcdfont.c" #ifdef THEME_GODSPEED
# define OLED_FONT_H "keyboards/crkbd/keymaps/rpbaptist/glcdfont_godspeed.c"
# define THEME_HSV 132, 255, 125
#endif
#ifdef THEME_PULSE
# define OLED_FONT_H "keyboards/crkbd/keymaps/rpbaptist/glcdfont_pulse.c"
# define THEME_HSV 123, 255, 125
#endif
#ifdef THEME_LASER
# define OLED_FONT_H "keyboards/crkbd/keymaps/rpbaptist/glcdfont_laser.c"
# define THEME_HSV HSV_MAGENTA
#endif
#define NO_ACTION_ONESHOT #define NO_ACTION_ONESHOT
#undef PRODUCT #undef PRODUCT
#define PRODUCT Corne Keyboard #define PRODUCT Corne Keyboard
#define LCPC_KEYS KC_LCTL, KC_LSFT, KC_9
#define RCPC_KEYS KC_RCTL, KC_RSFT, KC_0

View file

@ -0,0 +1,231 @@
#include "progmem.h"
// Helidox 8x6 font with QMK Firmware Logo
// Online editor: http://teripom.x0.com/
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0,
0x38, 0x1C, 0x0C, 0x06, 0x03, 0x03,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x03, 0x03, 0x82, 0x86, 0xCC, 0xF8,
0xF0, 0xF0, 0x38, 0x1C, 0x0C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC0, 0x70,
0xF8, 0x0C, 0x04, 0xC6, 0xA2, 0xB3,
0x9F, 0x87, 0x01, 0x01, 0x1F, 0x66,
0x66, 0x44, 0x4C, 0x58, 0x70, 0xE0,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xC0,
0xE0, 0x78, 0x18, 0x8C, 0xC6, 0xE6,
0xE3, 0xE3, 0xC3, 0x83, 0x03, 0x03,
0x73, 0x76, 0x76, 0x0C, 0x18, 0xF8,
0xF0, 0xC0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0xC0, 0x40, 0x7F, 0xF3,
0x60, 0x20, 0x30, 0x30, 0x38, 0x18,
0x9C, 0xCC, 0x6C, 0x6E, 0x3E, 0x3E,
0x1F, 0x0F, 0x0F, 0x03, 0x03, 0x01,
0xC0, 0xFF, 0x3E, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x7F, 0xC1, 0x00,
0x1D, 0x67, 0xC0, 0x80, 0x01, 0x00,
0x00, 0xF0, 0x0F, 0x00, 0x00, 0x00,
0x0C, 0x1A, 0x32, 0xC2, 0x01, 0xC1,
0xFF, 0x3E, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x7E, 0xFF,
0x80, 0x00, 0x00, 0xC3, 0xC7, 0xC7,
0x8F, 0x0F, 0x07, 0x03, 0x80, 0xC0,
0xC0, 0xC0, 0xC0, 0x80, 0x00, 0x07,
0x0F, 0xFF, 0x7F, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x00, 0x40, 0x60, 0x31,
0x3B, 0x1E, 0x0C, 0x1E, 0x36, 0x23,
0x61, 0x60, 0x60, 0x60, 0x60, 0x60,
0x60, 0x30, 0x1C, 0x3E, 0x3E, 0x3F,
0x1D, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x07,
0x0C, 0x18, 0x10, 0x33, 0x3E, 0x38,
0x6E, 0x67, 0x60, 0x60, 0x60, 0x20,
0x30, 0x18, 0x08, 0x0F, 0x06, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
0x03, 0x06, 0x0C, 0x19, 0x31, 0x21,
0x60, 0x60, 0x60, 0x60, 0x61, 0x63,
0x67, 0x67, 0x33, 0x39, 0x18, 0x0E,
0x07, 0x03, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

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@ -0,0 +1,231 @@
#include "progmem.h"
// Helidox 8x6 font with QMK Firmware Logo
// Online editor: http://teripom.x0.com/
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0xE0, 0xF8, 0x3E, 0x0F, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xC0,
0xE0, 0xF0, 0xF8, 0xFC, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xE0, 0xF0, 0x7C,
0x3F, 0x0F, 0x03, 0x03, 0x03, 0x03,
0x03, 0x03, 0x1B, 0x1F, 0x1F, 0x07,
0x03, 0xC0, 0xE0, 0xFC, 0x1C, 0x0F,
0x03, 0x03, 0x03, 0x03, 0x03, 0x03,
0x03, 0x03, 0x03, 0x03, 0x03, 0x03,
0xE7, 0xFF, 0xFF, 0x0F, 0x03, 0x03,
0x03, 0x03, 0x83, 0x83, 0xE3, 0xE7,
0x3C, 0x3C, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0xC0, 0xF0, 0x7C, 0x1F, 0x07,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x90, 0x98, 0x9C, 0x8C, 0x80,
0x80, 0x80, 0x9C, 0x9C, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
0x10, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x9C, 0x9C, 0x1C, 0x1C,
0x0C, 0x0C, 0x80, 0x90, 0x90, 0x10,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x0C,
0x00, 0x00, 0x90, 0x90, 0x9C, 0x9C,
0x1C, 0x1C, 0x1C, 0x1C, 0x9C, 0x9C,
0x9C, 0x0C, 0x0C, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x70, 0x7C, 0x7E,
0x6F, 0x63, 0x60, 0x60, 0x60, 0x60,
0x60, 0x60, 0x60, 0x60, 0x60, 0x60,
0x60, 0x70, 0x78, 0x3C, 0x1E, 0x0F,
0x07, 0x03, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x7F, 0x7F, 0x00, 0x00,
0x60, 0x70, 0x7C, 0x7C, 0x6C, 0x60,
0x60, 0x60, 0x60, 0x60, 0x60, 0x78,
0x3E, 0x0F, 0x03, 0x01, 0x00, 0x60,
0x78, 0x7E, 0x67, 0x61, 0x60, 0x60,
0x60, 0x60, 0x60, 0x60, 0x60, 0x60,
0x70, 0x00, 0x00, 0x00, 0x00, 0x60,
0x78, 0x7E, 0x0F, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x0F,
0x7F, 0x70, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

View file

@ -0,0 +1,231 @@
#include "progmem.h"
// Helidox 8x6 font with QMK Firmware Logo
// Online editor: http://teripom.x0.com/
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0xF0, 0xF8, 0xF8, 0xF0,
0x80, 0x00, 0x00, 0x00, 0x00, 0x80,
0xF0, 0xFE, 0x7F, 0x7F, 0xFE, 0xF0,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1F, 0x0F, 0x03, 0x03, 0x1F,
0xFF, 0xFC, 0xE0, 0xE0, 0xFC, 0xFF,
0x1F, 0x03, 0x00, 0x00, 0x03, 0x1F,
0xFF, 0xFC, 0xE0, 0xE0, 0xF8, 0xFC,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x0F, 0x0F, 0x07, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x0F, 0x0F, 0x07, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

View file

@ -1,46 +1,84 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
extern uint8_t is_master; extern uint8_t is_master;
static uint32_t oled_timer = 0;
#ifdef RGB_MATRIX_ENABLE
static uint32_t hypno_timer;
#endif
enum layer_names { enum layer_names {
_COLEMAKDHM, _COLEMAKDHM,
_GAMING, _GAMING,
_GAMING_EXT, _GAMING_EXT,
_NUM, _NUMPAD,
_FN, _SYM,
_NAV, _NAV,
_UTIL _UTIL
}; };
enum custom_keycodes {
BSP_DEL = SAFE_RANGE,
RGB_RST, // Reset RGB
RGB_UND, // Toggle RGB underglow as layer indicator
RGB_IDL, // RGB Idling animations
RGB_MAP, // RGB_MATRIX_TYPING_HEATMAP
RGB_NXS, // RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
RGB_SOL, // RGB_MATRIX_SOLID_COLOR
RGB_CYC, // RGB_MATRIX_CYCLE_ALL
RGB_DUO, // RGB_MATRIX_RAINBOW_PINWHEELS
RGB_SCR // RGB_MATRIX_CYCLE_LEFT_RIGHT
};
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change : 1;
bool rgb_matrix_idle_anim : 1;
uint8_t rgb_matrix_active_mode : 4;
uint8_t rgb_matrix_idle_mode : 4;
uint8_t rgb_matrix_active_speed : 8;
uint8_t rgb_matrix_idle_speed : 8;
uint16_t rgb_matrix_idle_timeout : 16;
};
} user_config_t;
user_config_t user_config;
// Base layers // Base layers
#define COLEMAK DF(_COLEMAKDHM) #define COLEMAK DF(_COLEMAKDHM)
#define GAMING DF(_GAMING) #define GAMING DF(_GAMING)
// Layer toggle and switch // Layer toggle and switch
#define T_NAV TT(_NAV) #define T_NAV TT(_NAV)
#define S_NAV MO(_NAV) #define S_NAV MO(_NAV)
#define T_NUM TT(_NUM) #define T_SYM TT(_SYM)
#define S_NUM MO(_NUM) #define S_SYM MO(_SYM)
// Layer keys with functionality on tap // Layer keys with functionality on tap
#define FN_TAB LT(_FN, KC_TAB)
#define NAV_0 LT(_NAV, KC_0) #define NAV_0 LT(_NAV, KC_0)
#define TAB_NUM LT(_NUMPAD, KC_TAB)
#define EXT_SF LT(_GAMING_EXT, KC_LSHIFT) #define EXT_SF LT(_GAMING_EXT, KC_LSHIFT)
// Tap/mod keys // Tap/mod keys
#define RCTBR RCTL_T(KC_RBRACKET) #define RCTL_BR RCTL_T(KC_RBRACKET)
#define LCTBR LCTL_T(KC_LBRACKET) #define LCTL_BR LCTL_T(KC_LBRACKET)
#define SFSPC LSFT_T(KC_SPACE) #define SFT_SPC LSFT_T(KC_SPACE)
#define SFENT LSFT_T(KC_ENTER) #define SFT_ENT RSFT_T(KC_ENTER)
// Global tab forward and backward // Global tab forward and backward
#define TBFWD LCTL(KC_TAB) #define TAB_FWD LCTL(KC_TAB)
#define TBBCK LCTL(LSFT(KC_TAB)) #define TAB_BCK LCTL(LSFT(KC_TAB))
#define TAB_CLS LCTL(KC_W)
// Custom key for NUM layer #define WIN_CLS LALT(KC_F4)
#define CTEQL RCTL_T(KC_EQL)
// CTRL become parens keys on NAV and NUM layers
#define LCT_PRN KC_LCPO
#define RCT_PRN KC_RCPC
// € // €
#define KC_EUR ALGR(KC_5) #define KC_EUR ALGR(KC_5)
@ -48,19 +86,19 @@ enum layer_names {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAKDHM] = LAYOUT( \ [_COLEMAKDHM] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------. //,-----------------------------------------------------. ,-----------------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,\ KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, BSP_DEL,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
FN_TAB, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\ TAB_NUM, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
LCTBR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTBR,\ LCTL_BR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTL_BR,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LALT, T_NUM, SFSPC, SFENT, T_NAV, KC_RGUI \ KC_LALT, T_SYM, SFT_SPC, SFT_ENT, T_NAV, KC_RGUI \
//`--------------------------' `--------------------------' //`--------------------------' `--------------------------'
), ),
[_GAMING] = LAYOUT( \ [_GAMING] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------. //,-----------------------------------------------------. ,-----------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
@ -72,59 +110,59 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_GAMING_EXT] = LAYOUT( \ [_GAMING_EXT] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------. //,-----------------------------------------------------. ,-----------------------------------------------------.
KC_GRV, KC_1, KC_2, _______, KC_3, KC_4, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_DEL,\ KC_GRV, KC_1, KC_2, _______, KC_3, KC_4, _______, _______, _______, _______, _______, KC_DEL,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LBRC, KC_RBRC, _______, _______, _______, KC_BSLS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,\ KC_LBRC, KC_RBRC, _______, _______, _______, KC_BSLS, _______, _______, _______, _______, _______, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F11, KC_F12, KC_MINS, KC_EQL, _______, _______,\ KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, KC_ENT, _______, _______ \ _______, _______, _______, KC_ENT, _______, _______ \
//`--------------------------' `--------------------------' //`--------------------------' `--------------------------'
), ),
[_FN] = LAYOUT( \ [_NUMPAD] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------. //,-----------------------------------------------------. ,-----------------------------------------------------.
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,\ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_EUR, KC_P7, KC_P8, KC_P9, XXXXXXX, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, KC_NLCK, XXXXXXX, KC_MINS, KC_PIPE, KC_BSLS, KC_PLUS, XXXXXXX,\ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PPLS,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, KC_PAUS, KC_SLCK, KC_PSCR, KC_INS, XXXXXXX, KC_UNDS, KC_LT, KC_GT, KC_EQL, _______,\ KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_EQL, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PAST,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______ \ _______, _______, _______, _______, KC_P0, KC_DOT \
//`--------------------------' `--------------------------' //`--------------------------' `--------------------------'
), ),
[_NUM] = LAYOUT( \ [_SYM] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------. //,-----------------------------------------------------. ,-----------------------------------------------------.
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_SLSH, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS,\ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_MINS, KC_PLUS,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_CIRC, KC_AMPR, KC_EUR, KC_LPRN, KC_RPRN, KC_ASTR, KC_1, KC_2, KC_3, KC_UNDS, CTEQL,\ LCT_PRN, XXXXXXX, XXXXXXX, XXXXXXX, KC_EUR, XXXXXXX, KC_EQL, KC_PIPE, KC_LT, KC_GT, KC_BSLS, RCT_PRN,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, S_NUM, _______, _______, NAV_0, KC_DOT \ _______, S_SYM, _______, _______, _______, _______ \
//`--------------------------' `--------------------------' //`--------------------------' `--------------------------'
), ),
[_NAV] = LAYOUT( \ [_NAV] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------. //,-----------------------------------------------------. ,-----------------------------------------------------.
_______, KC_WH_U, TBBCK, KC_MS_U, TBFWD, KC_BTN2, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_DEL,\ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TAB, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,\ KC_TILD, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, KC_WH_L, XXXXXXX, KC_WH_R, XXXXXXX, XXXXXXX, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, _______,\ LCT_PRN, KC_F11, KC_F12, KC_INS, KC_PSCR, KC_CAPS, WIN_CLS, TAB_BCK, TAB_CLS, TAB_FWD, XXXXXXX, RCT_PRN,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------+---------| //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+---------|
_______, _______, _______, _______, S_NAV, _______ \ _______, _______, _______, _______, S_NAV, _______ \
//`--------------------------' `--------------------------' //`--------------------------' `--------------------------'
), ),
[_UTIL] = LAYOUT( \ [_UTIL] = LAYOUT( \
//,-----------------------------------------------------. ,-----------------------------------------------------. //,-----------------------------------------------------. ,-----------------------------------------------------.
RESET, XXXXXXX, KC_MSTP, KC_VOLU, KC_MNXT, XXXXXXX, COLEMAK, GAMING, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\ RESET, XXXXXXX, KC_MPRV, KC_VOLU, KC_MNXT, COLEMAK, RGB_IDL, RGB_MAP, RGB_NXS, XXXXXXX, RGB_HUD, RGB_HUI,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, KC_MPRV, KC_VOLD, KC_MPLY, XXXXXXX, XXXXXXX, RGB_MOD, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI,\ RGB_RST, XXXXXXX, KC_MSTP, KC_VOLD, KC_MPLY, GAMING, RGB_UND, RGB_DUO, RGB_SCR, RGB_SPI, RGB_SAD, RGB_SAI,\
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, KC_SLEP, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, RGB_TOG,RGB_RMOD, RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD,\ EEP_RST, KC_SLEP, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, RGB_TOG, RGB_SOL, RGB_CYC, RGB_SPD, RGB_VAD, RGB_VAI,\
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______ \ _______, _______, _______, _______, _______, _______ \
//`--------------------------' `--------------------------' //`--------------------------' `--------------------------'
@ -132,103 +170,404 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
layer_state_t layer_state_set_user(layer_state_t state) { layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(default_layer_state)) { switch (get_highest_layer(default_layer_state)) {
case _COLEMAKDHM: case _COLEMAKDHM:
state = update_tri_layer_state(state, _NUM, _NAV, _UTIL); state = update_tri_layer_state(state, _SYM, _NAV, _UTIL);
break; break;
case _GAMING: case _GAMING:
state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL); state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL);
break; break;
} }
return state; return state;
} }
#ifdef OLED_DRIVER_ENABLE #ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_master) { if (is_master) {
return OLED_ROTATION_270; return OLED_ROTATION_270;
} else { } else {
return OLED_ROTATION_180; return OLED_ROTATION_180;
} }
} }
void render_crkbd_logo(void) { void render_crkbd_logo(void) {
static const char PROGMEM crkbd_logo[] = { static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0}; 0};
oled_write_P(crkbd_logo, false); oled_write_P(crkbd_logo, false);
} }
# ifdef RGB_MATRIX_ENABLE
const char *rgb_matrix_anim_oled_text(uint8_t mode) {
switch (mode) {
case RGB_MATRIX_TYPING_HEATMAP:
return PSTR("Heat ");
case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS:
return PSTR("Nexus");
case RGB_MATRIX_SOLID_COLOR:
return PSTR("Solid");
case RGB_MATRIX_CYCLE_ALL:
return PSTR("Cycle");
case RGB_MATRIX_RAINBOW_PINWHEELS:
return PSTR("Wheel");
case RGB_MATRIX_CYCLE_LEFT_RIGHT:
return PSTR("Wave ");
default:
return PSTR("");
}
}
# endif
void render_status(void) { void render_status(void) {
// oled_write_P(PSTR("Layout: "), false); // oled_write_P(PSTR("Layout: "), false);
switch (get_highest_layer(default_layer_state)) { switch (get_highest_layer(default_layer_state)) {
case _COLEMAKDHM: case _COLEMAKDHM:
oled_write_P(PSTR("CLMK "), false); oled_write_P(PSTR("TYPE "), false);
break; break;
case _GAMING: case _GAMING:
oled_write_P(PSTR("GAME "), false); oled_write_P(PSTR("GAME "), false);
break; break;
} }
oled_write_P(PSTR("\n"), false); oled_write_P(PSTR("\n"), false);
switch (get_highest_layer(layer_state)) { switch (get_highest_layer(layer_state)) {
case 0: case 0:
oled_write_P(PSTR(" "), false); oled_write_P(PSTR(" "), false);
break; break;
case _NUM: case _SYM:
oled_write_P(PSTR("Comm "), false); oled_write_P(PSTR("Sym "), false);
break; break;
case _FN: case _NAV:
oled_write_P(PSTR("Stage"), false); oled_write_P(PSTR("Nav "), false);
break; break;
case _NAV: case _GAMING_EXT:
oled_write_P(PSTR("Fuel "), false); oled_write_P(PSTR("Ext "), false);
break; break;
case _GAMING_EXT: case _NUMPAD:
oled_write_P(PSTR("Ext "), false); oled_write_P(PSTR("Num "), false);
break; break;
case _UTIL: case _UTIL:
oled_write_P(PSTR("Util "), false); oled_write_P(PSTR("Util "), false);
break; break;
default: default:
oled_write_P(PSTR("Unkn "), false); oled_write_P(PSTR("Unkn "), false);
break; break;
} }
oled_write_P(PSTR("\n"), false); oled_write_P(PSTR("\n"), false);
uint8_t modifiers = get_mods(); uint8_t modifiers = get_mods();
oled_write_P( (modifiers & MOD_MASK_CTRL) ? PSTR("PROG ") : PSTR(" "), false); oled_write_P((modifiers & MOD_MASK_SHIFT) ? PSTR("SHIFT") : PSTR("\n"), false);
oled_write_P( (modifiers & MOD_MASK_SHIFT) ? PSTR("PULSE") : PSTR(" "), false); oled_write_P((modifiers & MOD_MASK_CTRL) ? PSTR("CTRL ") : PSTR("\n"), false);
oled_write_P( (modifiers & MOD_MASK_ALT) ? PSTR("STBY ") : PSTR(" "), false); oled_write_P((modifiers & MOD_MASK_ALT) ? PSTR("ALT ") : PSTR("\n"), false);
oled_write_P( (modifiers & MOD_MASK_GUI) ? PSTR("GYRO ") : PSTR(" "), false); oled_write_P((modifiers & MOD_MASK_GUI) ? PSTR("SUPER") : PSTR("\n"), false);
oled_write_P(PSTR("\n"), false); oled_write_P(PSTR("\n"), false);
uint8_t led_usb_state = host_keyboard_leds(); uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(PSTR("Mode:\n"), false); oled_write_P(PSTR("Mode:"), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR(" "), false); oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR("\n"), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR(" "), false); oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR("\n"), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR(" SCRL") : PSTR(" "), false);
# ifdef RGB_MATRIX_ENABLE
oled_write_P(PSTR("\n"), false);
oled_write_P(PSTR("\n"), false);
if (rgb_matrix_config.enable) {
if (user_config.rgb_matrix_idle_anim) {
oled_write_P(rgb_matrix_anim_oled_text(user_config.rgb_matrix_active_mode), false);
oled_write_P(rgb_matrix_anim_oled_text(user_config.rgb_matrix_idle_mode), false);
} else {
oled_write_P(PSTR("\n"), false);
oled_write_P(rgb_matrix_anim_oled_text(rgb_matrix_get_mode()), false);
}
} else {
oled_write_P(PSTR("\n"), false);
oled_write_P(PSTR("\n"), false);
}
# endif
} }
void oled_task_user(void) { void oled_task_user(void) {
if (is_master) { if (timer_elapsed32(oled_timer) > OLED_TIMEOUT) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc) oled_off();
} else { return;
render_crkbd_logo(); } else {
// oled_scroll_left(); // Turns on scrolling oled_on();
} }
if (is_master) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_crkbd_logo();
#ifdef RGB_MATRIX_ENABLE
if (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode) {
oled_scroll_left(); // Turns on scrolling
} else {
oled_scroll_off();
}
#endif
}
}
#endif
#ifdef RGB_MATRIX_ENABLE
extern led_config_t g_led_config;
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t led_type) {
HSV hsv = {hue, sat, val};
if (hsv.v > rgb_matrix_config.hsv.v) {
hsv.v = rgb_matrix_config.hsv.v;
}
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
}
}
void check_default_layer(uint8_t type) {
switch (get_highest_layer(default_layer_state)) {
case _COLEMAKDHM:
rgb_matrix_layer_helper(THEME_HSV, type);
break;
case _GAMING:
rgb_matrix_layer_helper(HSV_RED, type);
break;
}
}
void rgb_matrix_indicators_user(void) {
if (
user_config.rgb_layer_change && !g_suspend_state && rgb_matrix_config.enable &&
(!user_config.rgb_matrix_idle_anim || rgb_matrix_get_mode() != user_config.rgb_matrix_idle_mode)
)
{
switch (get_highest_layer(layer_state)) {
case _GAMING_EXT:
rgb_matrix_layer_helper(HSV_PURPLE, LED_FLAG_UNDERGLOW);
break;
case _SYM:
rgb_matrix_layer_helper(HSV_GOLDENROD, LED_FLAG_UNDERGLOW);
break;
case _NAV:
rgb_matrix_layer_helper(HSV_SPRINGGREEN, LED_FLAG_UNDERGLOW);
break;
case _UTIL:
rgb_matrix_layer_helper(HSV_PINK, LED_FLAG_UNDERGLOW);
break;
case _NUMPAD:
rgb_matrix_layer_helper(HSV_CORAL, LED_FLAG_UNDERGLOW);
break;
default: {
check_default_layer(LED_FLAG_UNDERGLOW);
break;
}
}
}
}
void rgb_matrix_update_current_mode(uint8_t mode, uint8_t speed) {
rgb_matrix_config.speed = speed;
rgb_matrix_mode_noeeprom(mode);
eeconfig_update_user(user_config.raw);
}
void rgb_matrix_update_dynamic_mode(uint8_t mode, uint8_t speed, bool active) {
if (active) {
user_config.rgb_matrix_active_speed = speed;
user_config.rgb_matrix_active_mode = mode;
} else {
user_config.rgb_matrix_idle_speed = speed;
user_config.rgb_matrix_idle_mode = mode;
}
}
void rgb_matrix_update_mode(uint8_t mode, uint8_t speed, bool active) {
if (user_config.rgb_matrix_idle_anim) {
rgb_matrix_update_dynamic_mode(mode, speed, active);
}
if (active || !user_config.rgb_matrix_idle_anim) {
rgb_matrix_update_current_mode(mode, speed);
}
}
void rgb_matrix_set_defaults(void) {
rgb_matrix_config.enable = 1;
rgb_matrix_sethsv_noeeprom(THEME_HSV);
user_config.rgb_layer_change = false;
user_config.rgb_matrix_idle_anim = true;
user_config.rgb_matrix_idle_timeout = 60000;
rgb_matrix_update_dynamic_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false);
rgb_matrix_update_dynamic_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS, RGB_MATRIX_ANIMATION_SPEED_DEFAULT, true);
eeprom_update_block(&rgb_matrix_config, EECONFIG_RGB_MATRIX, sizeof(rgb_matrix_config));
}
void matrix_scan_rgb(void) {
if (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_active_mode && timer_elapsed32(hypno_timer) > user_config.rgb_matrix_idle_timeout) {
if (user_config.rgb_layer_change) {
rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW);
}
rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode, user_config.rgb_matrix_idle_speed);
}
}
void matrix_scan_user(void) {
static bool has_ran_yet;
if (!has_ran_yet) {
has_ran_yet = true;
startup_user();
}
matrix_scan_rgb();
}
void eeconfig_init_user(void) {
user_config.raw = 0;
rgb_matrix_mode_noeeprom(user_config.rgb_matrix_active_mode);
keyboard_init();
}
void keyboard_post_init_user(void) {
user_config.raw = eeconfig_read_user();
rgb_matrix_set_defaults();
rgb_matrix_enable_noeeprom();
} }
#endif #endif
void suspend_power_down_keymap(void) { void suspend_power_down_keymap(void) {
oled_off();
rgb_matrix_set_suspend_state(true); rgb_matrix_set_suspend_state(true);
} }
void suspend_wakeup_init_keymap(void) { void suspend_wakeup_init_keymap(void) {
oled_on();
rgb_matrix_set_suspend_state(false); rgb_matrix_set_suspend_state(false);
} }
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint8_t saved_mods = 0;
uint16_t temp_keycode = keycode;
oled_timer = timer_read32();
#ifdef RGB_MATRIX_ENABLE
if (user_config.rgb_matrix_idle_anim) {
hypno_timer = timer_read32();
if (rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode) {
rgb_matrix_update_current_mode(user_config.rgb_matrix_active_mode, user_config.rgb_matrix_active_speed);
if (!user_config.rgb_layer_change) {
rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW);
}
}
}
#endif
// Filter out the actual keycode from MT and LT keys.
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
temp_keycode &= 0xFF;
}
switch (temp_keycode) {
case BSP_DEL:
if (record->event.pressed) {
saved_mods = get_mods() & MOD_MASK_SHIFT;
if (saved_mods == MOD_MASK_SHIFT) { // Both shifts pressed
register_code(KC_DEL);
} else if (saved_mods) { // One shift pressed
del_mods(saved_mods); // Remove any Shifts present
register_code(KC_DEL);
add_mods(saved_mods); // Add shifts again
} else {
register_code(KC_BSPC);
}
} else {
unregister_code(KC_DEL);
unregister_code(KC_BSPC);
}
return false;
#ifdef RGB_MATRIX_ENABLE
case COLEMAK:
if (record->event.pressed) {
user_config.rgb_matrix_idle_timeout = 60000;
rgb_matrix_update_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false);
}
return true;
case GAMING:
if (record->event.pressed) {
if (!user_config.rgb_layer_change) {
user_config.rgb_layer_change = true;
}
user_config.rgb_matrix_idle_timeout = 10000;
rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS, RGB_MATRIX_ANIMATION_SPEED_SLOW, false);
}
return true;
case RGB_RST:
if (record->event.pressed) {
rgb_matrix_set_defaults();
rgb_matrix_enable();
}
break;
case RGB_UND: // Toggle separate underglow status
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1;
eeconfig_update_user(user_config.raw);
if (user_config.rgb_layer_change) {
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
} else {
rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW);
}
}
break;
case RGB_IDL: // Toggle idle/heatmap animation
if (record->event.pressed) {
user_config.rgb_matrix_idle_anim ^= 1;
if (user_config.rgb_matrix_idle_anim) {
rgb_matrix_update_mode(user_config.rgb_matrix_active_mode, user_config.rgb_matrix_active_speed, true);
} else {
rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode, user_config.rgb_matrix_idle_speed);
}
}
break;
case RGB_MAP:
if (record->event.pressed) {
rgb_matrix_update_mode(RGB_MATRIX_TYPING_HEATMAP, rgb_matrix_config.speed, true);
}
break;
case RGB_NXS:
if (record->event.pressed) {
rgb_matrix_update_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS, RGB_MATRIX_ANIMATION_SPEED_DEFAULT, true);
}
break;
case RGB_SOL:
if (record->event.pressed) {
rgb_matrix_update_mode(RGB_MATRIX_SOLID_COLOR, rgb_matrix_config.speed, false);
}
break;
case RGB_CYC:
if (record->event.pressed) {
rgb_matrix_update_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false);
}
break;
case RGB_DUO:
if (record->event.pressed) {
rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS, RGB_MATRIX_ANIMATION_SPEED_SLOW, false);
}
break;
case RGB_SCR:
if (record->event.pressed) {
rgb_matrix_update_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT, RGB_MATRIX_ANIMATION_SPEED_SLOW, false);
}
break;
#endif
}
return true;
}

View file

@ -10,27 +10,29 @@ Many thanks to foostan for the keyboard, all QMK contributors and drashna specif
### COLEMAKDHM ### COLEMAKDHM
Main typing layer. I really love having SHIFT available on thumbs. I am a left thumb space bar person, so I put SPACE there and ENTER on right. I use CTRL key combos lot in my text editor and desktop environment. That's why I have two of them. I also found them to be a great position for the square brackets. (`[` and `]`) Main typing layer. I really love having SHIFT available on thumbs. I am a left thumb space bar person, so I put SPACE there and ENTER on right. I use CTRL key combos lot in my text editor and desktop environment. That's why I have two of them. I also found them to be a great position for the square brackets. (`[` and `]`). These become parenthesis (`(` and `)`) on either of the layers.
I don't know about you but "lower" and "raise" don't mean that much to me. I named my layers `NUM`, short for numbers and `NAV`, short for navigation. Holding the key will activate the layer for as long as it is held, double tapping it will switch to it. Single tapping it once will switch to main layer again. Holding SHIFT while tapping BACKSPACE will output DEL. Holding both SHIFT keys will output SHIFT+DEL.
Everything else is pretty standard I'd say. I don't know about you but "lower" and "raise" don't mean that much to me. I named my layers `SYM`, short for symbols and `NAV`, short for navigation. Holding the key will activate the layer for as long as it is held, double tapping it will switch to it. Single tapping it once will switch to main layer again.
### NUM Holding TAB will access `NUM` layer which features a numpad.
### SYM
Includes a number row, the symbols normally on SHIFT and numbers, as well as a numpad under right side homing keys. Includes a number row, the symbols normally on SHIFT and numbers, as well as a numpad under right side homing keys.
### NAV ### NAV
This is where I access arrow keys, page up, down, home, end and mouse control. I also added general tab forward and backward keys. I use these in my browser, terminal and text editor. This is where I access arrow keys, page up, down, home, end and F keys. I also added general tab forward and backward keys. Tab close and window close. I primarily use these in my browser, terminal and text editor.
## FN
Short for function. This gives access to the function keys, as well as rarely used keys on the left side and often used symbols (for me) on the right side. It is accessed by holding TAB.
### UTIL ### UTIL
Short for utility. This is accessed by pressing both `NUM` and `NAV` at the same time. It has a software `RESET` key, media keys, RGB control and switches main layer between Colemak and a gaming layer. Short for utility. This is accessed by pressing both `SYM` and `NAV` at the same time. It has a software `RESET` key, media keys, RGB control and switches main layer between Colemak and a gaming layer.
### NUMPAD
This gives access to a numpad on the right half with some additional symbols I find useful when using the numpad.
### GAMING ### GAMING
@ -38,20 +40,33 @@ Sometimes I switch to type in Discord, Steam, or in game chat, so I think it's m
I put movement on FRST (would be ESDF on QWERTY), because it lines up more comfortably with the columnar staggered layout of the Corne. It also gives more easy access to all keys on left half. I put movement on FRST (would be ESDF on QWERTY), because it lines up more comfortably with the columnar staggered layout of the Corne. It also gives more easy access to all keys on left half.
Most notable here is that there are no tap and hold differences anymore on left hand side besides the new layer key. This is a different layer than `NUM`. Most notable here is that there are no tap and hold differences anymore on left hand side besides the new layer key. This is a different layer than `SYM`.
### GAMING_EXT ### GAMING_EXT
This is the gaming extended layer where movement keys remain the same. This means I can keep moving while accessing second layer keys. All other keys are keys on which I can easily rebind something. Besides that it gives me the function keys and an ENTER key which does not change. This is good when a game requires you to hold ENTER. This is the gaming extended layer where movement keys remain the same. This means I can keep moving while accessing second layer keys. All other keys are keys on which I can easily rebind something. Besides that it gives me an ENTER key which does not switch. This is good when a game requires you to hold ENTER.
## Notes ## RGB
I use MT3 Godspeed caps and thought it would be fun to theme the OLED output towards it. The slave side has the icon and two planets. The left side refers to modifiers by matching the novelty mod legends. I took a big inspiration from Drashna's RGB configuration and tweaked it.
- `RGB_UND`: Toggles underglow indicators on and off. Each layer has its own color.
- `RGB_IDL`: This will enable/disable idle mode. By default, when typing, the `DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` will be used. When the idle timeout has exceeded the secondary animation will be activated, which is `RGB_MATRIX_CYCLE_ALL` by default. When switching to `GAMING` layer the timeout will be reduced and the idle animation changed to `RGB_MATRIX_RAINBOW_PINWHEELS`.
When idle mode is enabled, `RGB_MATRIX_TYPING_HEATMAP` and `RGB_MATRIX_MULTISPLASH` will be used for active animation. All others for idle animation. When disabling idle mode, the current idle animation will be activated. Additionally, on idling, the underglow layer indication will be deactivated.
- There are no RGB mode cycle keys, but instead several keys to use a specific RGB directly. Each has their own default speed, although this can be changed.
## Building ## Building
I am using DFU and have to flash both halves individually. `make crkbd/rev1:rpbaptist:dfu`
Left half: `make crkbd/rev1:rpbaptist:dfu-split-left` ## Notes
Right half: `make crkbd/rev1:rpbaptist:dfu-split-right RGB_MATRIX_SPLIT_RIGHT=yes` I use several OLED slave side images, depending on the keycaps I am using. These also determine the default LED color and underglow.
`make crkbd/rev1:rpbaptist:dfu THEME=pulse`
Current supported themes are:
- godspeed
- laser
- pulse

View file

@ -1,15 +1,16 @@
# This enables Link Time Optimization. This can save a good chunk of space (several KB for me), but the macro and function ... functions cause it to error out. #This enables Link Time Optimization.This can save a good chunk of space(several KB for me), but the macro and function... functions cause it to error out.
LINK_TIME_OPTIMIZATION_ENABLE = yes LINK_TIME_OPTIMIZATION_ENABLE = yes
# Build Options #Build Options
# change to "no" to disable the options, or define them in the Makefile in #change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically #the appropriate keymap folder that will get included automatically
# #
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# DYNAMIC_MACRO_ENABLE = yes
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. MOUSEKEY_ENABLE = no # Mouse keys(+4700)
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
CONSOLE_ENABLE = no # Console for debug(+400) CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
@ -22,13 +23,21 @@ SWAP_HANDS_ENABLE = no # Enable one-hand typing
RGB_MATRIX_ENABLE = WS2812 RGB_MATRIX_ENABLE = WS2812
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE #Do not enable SLEEP_LED_ENABLE.it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
BOOTLOADER = qmk-dfu BOOTLOADER = qmk-dfu
OLED_DRIVER_ENABLE = yes OLED_DRIVER_ENABLE = yes
# ifneq ($(strip $(OLED_DRIVER_ENABLE)), yes) ifeq ($(strip $(THEME)), godspeed)
# RGB_MATRIX_SPLIT_RIGHT=yes OPT_DEFS += -DTHEME_GODSPEED
# endif endif
ifeq ($(strip $(THEME)), pulse)
OPT_DEFS += -DTHEME_PULSE
endif
ifeq ($(strip $(THEME)), laser)
OPT_DEFS += -DTHEME_LASER
endif