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Reduced TAPPING_TERM to 150

Also removed duplicate definition of PREVENT_STUCK_MODIFIERS
This commit is contained in:
Joshua T 2016-10-15 16:44:26 -05:00
parent 8ec7341fb2
commit a9c8f2f5b8

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@ -28,12 +28,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200 #define TAPPING_TERM 150
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.) #define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
// Uses 5 bytes of memory per 8 keys, but makes sure modifiers don't get "stuck" switching layers
#define PREVENT_STUCK_MODIFIERS
// I don't have any locking keys, so I don't need these features // I don't have any locking keys, so I don't need these features
@ -44,6 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define LOCKING_RESYNC_ENABLE //#define LOCKING_RESYNC_ENABLE
/* Prevent modifiers from sticking when switching layers */ /* Prevent modifiers from sticking when switching layers */
/* Uses 5 bytes of memory per 8 keys, but makes sure modifiers don't get "stuck" switching layers */
#define PREVENT_STUCK_MODIFIERS #define PREVENT_STUCK_MODIFIERS
/* key combination for command */ /* key combination for command */