Play angery sound when an invalid key is pressed
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d41ccef8a5
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bce920b4f9
1 changed files with 10 additions and 23 deletions
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@ -161,29 +161,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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switch(id) {
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case 1:
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if (record->event.pressed) {
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layer_on(1);
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} else {
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layer_off(1);
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}
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break;
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case 2:
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if (record->event.pressed) {
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layer_on(2);
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} else {
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layer_off(2);
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}
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break;
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}
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return MACRO_NONE;
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};
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static float default_song[][2] = SONG(QWERTY_SOUND);
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static float game_song[][2] = SONG(COLEMAK_SOUND);
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static float default_song[][2] = SONG(QWERTY_SOUND);
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static float game_song[][2] = SONG(COLEMAK_SOUND);
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static float terminal_song[][2] = SONG(TERMINAL_SOUND);
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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@ -202,6 +182,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return false;
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}
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break;
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case XXXXXXX:
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if (record->event.pressed) {
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PLAY_SONG(terminal_song);
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return false;
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}
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break;
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}
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return true;
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