diff --git a/build_keyboard.mk b/build_keyboard.mk index 04632c1c9..03a69b146 100644 --- a/build_keyboard.mk +++ b/build_keyboard.mk @@ -148,6 +148,11 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes) SRC += $(QUANTUM_DIR)/audio/luts.c endif +ifeq ($(strip $(UCIS_ENABLE)), yes) + OPT_DEFS += -DUCIS_ENABLE + UNICODE_ENABLE = yes +endif + ifeq ($(strip $(UNICODE_ENABLE)), yes) OPT_DEFS += -DUNICODE_ENABLE SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c diff --git a/keyboards/planck/keymaps/bone2planck/config.h b/keyboards/planck/keymaps/bone2planck/config.h new file mode 100644 index 000000000..60aff6db0 --- /dev/null +++ b/keyboards/planck/keymaps/bone2planck/config.h @@ -0,0 +1,7 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H +#endif + +#include "../../config.h" + +#define PREVENT_STUCK_MODIFIERS \ No newline at end of file diff --git a/keyboards/planck/keymaps/bone2planck/keymap.c b/keyboards/planck/keymaps/bone2planck/keymap.c index 66cf9386d..69d164b8c 100644 --- a/keyboards/planck/keymaps/bone2planck/keymap.c +++ b/keyboards/planck/keymaps/bone2planck/keymap.c @@ -4,6 +4,13 @@ #endif #include "keymap_german.h" +// for intellisense, has to be commented for building +/* +#include "..\..\..\..\quantum\keymap_extras\keymap_german.h" +#include "..\..\..\..\quantum\keymap_common.h" +#include "..\..\..\..\tmk_core\common\keycode.h" +*/ + #define _______ KC_TRNS /* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout. @@ -24,14 +31,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| -* | GUI | Ctrl | Alt | M4 | M2 | Space | M2 | M4 | | Ctrl | Esc | +* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl | * `-----------------------------------------------------------------------------------' */ [0] = { - { DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS }, - { LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) }, - { KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT }, - { KC_LGUI, KC_LCTL, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_NO, KC_RCTL, KC_ESC } + { DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS }, + { LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) }, + { KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT }, + { KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL } }, /* M1 Special Characters @@ -43,7 +50,7 @@ very ergonomic placement for coding * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| # | $ | | | ~ | € | + | % | " | ' | ; |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| -* | GUI | Ctrl | Alt | M4 | M2 | Space | M2 | M4 | | Ctrl | Esc | +* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl | * `-----------------------------------------------------------------------------------' */ [1] = { @@ -56,37 +63,37 @@ very ergonomic placement for coding /* Navigation & Number Blocks very easy to get used to & intuituve placement * ,-----------------------------------------------------------------------------------. -* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | | +* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Tab | Home | Lft | Down | Right| End | . | 4 | 5 | 6 | , | Enter| * |------+------+------+------+------+------|------+------+------+------+------+------| -* | Shift| | Tab | Ins | Enter| | 0 | 1 | 2 | 3 | ; |Shift | +* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | ; |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| -* | GUI | Ctrl | Alt | M3 | M2 | Space | M2 | M3 | | Ctrl | Esc | +* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl | * `-----------------------------------------------------------------------------------' */ [2] = { - { KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_NO }, + { KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_INS }, { KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT }, - { _______, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ }, + { _______, KC_NO, KC_TAB, KC_NO, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ }, { _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ } }, /* Flipped Navigation & Number Blocks for one handed use accessed by sliding from M2 to M3 with thumb * ,-----------------------------------------------------------------------------------. -* | | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | | +* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Tab | . | 4 | 5 | 6 | , | Home | Left | Down | Right| End | Enter| * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| 0 | 1 | 2 | 3 | ; | | Tab | Ins | Enter| |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| -* | GUI | Ctrl | Alt | M3 | | Space | | M3 | | Ctrl | Esc | +* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl | * `-----------------------------------------------------------------------------------' */ [3] = { - { KC_NO, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO }, + { KC_INS, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO }, { _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ }, { _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ }, { _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ } @@ -102,7 +109,7 @@ slide from m4 to m5 to access flipped version * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| -* | GUI | Ctrl | Alt | M4 | M5 | Space | M5 | M4 | | Ctrl | Esc | +* | Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl | * `-----------------------------------------------------------------------------------' */ [4] = { @@ -115,19 +122,19 @@ slide from m4 to m5 to access flipped version /* flipped Function & Media Keys * ,-----------------------------------------------------------------------------------. -* | | | F7 | F8 | F9 | | | Print|Scroll| Pause| | | +* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | | * |------+------+------+------+------+-------------+------+------+------+------+------| -* | | ³ | F4 | F5 | F6 | | | Mute | Vol- | Vol+ | | | +* | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | | * |------+------+------+------+------+------|------+------+------+------+------+------| -* | Shift| ² | F1 | F2 | F3 | | | Prev | Play | Next | |Shift | +* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift | * |------+------+------+------+------+------+------+------+------+------+------+------| -* | GUI | Ctrl | Alt | | M5 | Space | M5 | | | Ctrl | Esc | +* | Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl | * `-----------------------------------------------------------------------------------' */ [5] = { - { KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO }, - { KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO }, - { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_NO, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ }, + { KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO }, + { KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO }, + { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ }, { _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ } } }; diff --git a/keyboards/planck/keymaps/bone2planck/readme.md b/keyboards/planck/keymaps/bone2planck/readme.md new file mode 100644 index 000000000..3c425efdd --- /dev/null +++ b/keyboards/planck/keymaps/bone2planck/readme.md @@ -0,0 +1,8 @@ +check keymap.c to the layers + +This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout. +It has "üäöß" as it is optimized for a mix of German & English. +My favourite features are the placement of the special characters often used for programming right on the home row +and the number & navigation block combo, so you never have to move your hands from their home position. + +Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone \ No newline at end of file diff --git a/keyboards/planck/keymaps/jhenahan/Makefile b/keyboards/planck/keymaps/jhenahan/Makefile new file mode 100644 index 000000000..de01ad240 --- /dev/null +++ b/keyboards/planck/keymaps/jhenahan/Makefile @@ -0,0 +1,25 @@ + + +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = yes # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. + +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend + +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/planck/keymaps/jhenahan/config.h b/keyboards/planck/keymaps/jhenahan/config.h new file mode 100644 index 000000000..cd3adc41c --- /dev/null +++ b/keyboards/planck/keymaps/jhenahan/config.h @@ -0,0 +1,9 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +#define FORCE_NKRO +#define WORKMAN_SOUND COLEMAK_SOUND + +#endif diff --git a/keyboards/planck/keymaps/jhenahan/keymap.c b/keyboards/planck/keymaps/jhenahan/keymap.c new file mode 100644 index 000000000..2bda4b695 --- /dev/null +++ b/keyboards/planck/keymaps/jhenahan/keymap.c @@ -0,0 +1,314 @@ +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, +// this is the style you want to emulate. + +#include "planck.h" +#include "action_layer.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _WORKMAN 0 +#define _DEAD 1 +#define _QWERTY 2 +#define _LOWER 3 +#define _RAISE 4 +#define _PLOVER 5 +#define _ADJUST 16 + +enum planck_keycodes { + WORKMAN = SAFE_RANGE, + DEAD, + QWERTY, + LOWER, + RAISE, + PLOVER, + EXT_PLV, + TOG_PLV +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + +/* Workman + * ,-----------------------------------------------------------------------------------. + * | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc | A | S | H | T | G | Y | N | E | O | I | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_WORKMAN] = { + {KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC}, + {MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT}, + {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, + +/* Workman Dead Layer + * ,-----------------------------------------------------------------------------------. + * | | % | & | ? | + | @ | $ | _ | [ | ] | ! | | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | / | ( | = | 0 | { | } | 1 | * | ) | - | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | < | ~ | ` | , | # | ^ | > | | | + * `-----------------------------------------------------------------------------------' + */ +[_DEAD] = { + {XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX}, + {XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX}, + {XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX}, + {XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX} +}, + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = { + {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, + {KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, + +/* Lower + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | Prev | Next | Vol- | Play | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = { + {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, + {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, + {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY} +}, + +/* Raise - KWM Interaction + * ,-----------------------------------------------------------------------------------. + * |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = { + {LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX}, + {XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX}, + {_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* Plover layer (http://opensteno.org) + * ,-----------------------------------------------------------------------------------. + * | # | # | # | # | # | # | # | # | # | # | # | # | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | S | T | P | H | * | * | F | P | L | T | D | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * |TogOut| S | K | W | R | * | * | R | B | G | S | Z | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Exit | | | A | O | | E | U | | | | + * `-----------------------------------------------------------------------------------' + */ + +[_PLOVER] = { + {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 }, + {XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC}, + {TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT}, + {EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX} +}, + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | | Reset| | | | | | | | | | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = { + {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL}, + {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______}, + {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +} + + +}; + +#ifdef AUDIO_ENABLE + +float tone_startup[][2] = SONG(STARTUP_SOUND); +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_workman[][2] = SONG(WORKMAN_SOUND); +float tone_plover[][2] = SONG(PLOVER_SOUND); +float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +#endif + + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case WORKMAN: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_workman, false, 0); + #endif + persistant_default_layer_set(1UL<<_WORKMAN); + } + return false; + break; + case DEAD: + if (record->event.pressed) { + layer_on(_DEAD); + set_oneshot_layer(_DEAD, ONESHOT_START); + clear_oneshot_layer_state(ONESHOT_PRESSED); + } + return false; + break; + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_qwerty, false, 0); + #endif + persistant_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case PLOVER: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + stop_all_notes(); + PLAY_NOTE_ARRAY(tone_plover, false, 0); + #endif + layer_off(_RAISE); + layer_off(_LOWER); + layer_off(_ADJUST); + layer_on(_PLOVER); + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + keymap_config.raw = eeconfig_read_keymap(); + keymap_config.nkro = 1; + eeconfig_update_keymap(keymap_config.raw); + } + return false; + break; + case EXT_PLV: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_plover_gb, false, 0); + #endif + layer_off(_PLOVER); + } + return false; + break; + case TOG_PLV: + if (record->event.pressed) { + register_code(KC_R); + register_code(KC_W); + register_code(KC_T); + register_code(KC_C); + register_code(KC_P); + register_code(KC_O); + clear_keyboard(); + } + return false; + break; + } + return true; +} + +void matrix_init_user(void) { + #ifdef AUDIO_ENABLE + startup_user(); + #endif +} + +#ifdef AUDIO_ENABLE + +void startup_user() +{ + _delay_ms(20); // gets rid of tick + PLAY_NOTE_ARRAY(tone_startup, false, 0); +} + +void shutdown_user() +{ + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void) +{ + music_scale_user(); +} + +void music_scale_user(void) +{ + PLAY_NOTE_ARRAY(music_scale, false, 0); +} + +#endif diff --git a/keyboards/planck/keymaps/jhenahan/readme.md b/keyboards/planck/keymaps/jhenahan/readme.md new file mode 100644 index 000000000..a80506fc9 --- /dev/null +++ b/keyboards/planck/keymaps/jhenahan/readme.md @@ -0,0 +1,41 @@ +# jhenahan's layout + +## Layout + +The base layer is based on the +[Workman Dead](https://github.com/ojbucao/Workman/tree/master/mac) layout. The +primary interaction layer is a slightly modified Workman layout with a 'dead' +key on the third row under the middle finger. The dead key activates a layer of +special characters. + +## [Layers](http://www.keyboard-layout-editor.com/#/gists/2b875f7d5d76fe4408c0a5b3bd76ddae) +### Function Layer + +This is very slightly modified from the default, mainly just to rearrange the media keys. + +### [KWM](https://github.com/koekeishiya/kwm) Interaction Layer + +`kwm` is a tiling window manager for OS X. The keys defined in my keymap +correspond to the settings I use in +[my `kwmrc` file](https://github.com/jhenahan/dotfiles/blob/master/kwm/kwmrc). + +### QWERTY + +Just in case. + +### [Plover](http://www.openstenoproject.org/plover/) + +This layout functions exactly as a Workman layout unless you're running the Plover +application. Includes a key for toggling Plover while it's running. + +Add this in the appropriate section of your `plover.cfg` to allow this altered layout: + +``` ini +[System: English Stenotype] +keymap[keyboard] = [["#", ["1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-", "="]], ["S-", ["q", "a"]], ["T-", ["d"]], ["K-", ["s"]], ["P-", ["r"]], ["W-", ["h"]], ["H-", ["w"]], ["R-", ["t"]], ["A-", ["m"]], ["O-", ["c"]], ["*", ["y", "g", "j", "b"]], ["-E", ["l"]], ["-U", [","]], ["-F", ["f"]], ["-R", ["n"]], ["-P", ["u"]], ["-B", ["e"]], ["-L", ["p"]], ["-G", ["o"]], ["-T", [";"]], ["-S", ["i"]], ["-D", ["BackSpace"]], ["-Z", ["'"]], ["no-op", ["\\", "]", "x", ".", "/"]], ["arpeggiate", ["space"]]] +``` + +### Adjust Layer + +This layer is only slightly modified from the default to remove Dvorak and +Colemak and replace them with Workman. diff --git a/quantum/process_keycode/process_unicode.c b/quantum/process_keycode/process_unicode.c index 06c1694f2..a5d7dca21 100644 --- a/quantum/process_keycode/process_unicode.c +++ b/quantum/process_keycode/process_unicode.c @@ -18,6 +18,10 @@ void set_unicode_input_mode(uint8_t os_target) input_mode = os_target; } +uint8_t get_unicode_input_mode(void) { + return input_mode; +} + __attribute__((weak)) void unicode_input_start (void) { switch(input_mode) { diff --git a/quantum/process_keycode/process_unicode.h b/quantum/process_keycode/process_unicode.h index 02ce3dd7e..27f8072ee 100644 --- a/quantum/process_keycode/process_unicode.h +++ b/quantum/process_keycode/process_unicode.h @@ -13,6 +13,7 @@ #endif void set_unicode_input_mode(uint8_t os_target); +uint8_t get_unicode_input_mode(void); void unicode_input_start(void); void unicode_input_finish(void); void register_hex(uint16_t hex);