Added jwlawrence keymap for zen keyboard (#3137)
* Created jwlawrence keymap
This commit is contained in:
parent
87abed6865
commit
d86410103f
3 changed files with 150 additions and 0 deletions
41
keyboards/zen/keymaps/jwlawrence/config.h
Normal file
41
keyboards/zen/keymaps/jwlawrence/config.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
Copyright 2017 Danny Nguyen <danny@hexwire.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* Use I2C or Serial, not both */
|
||||
|
||||
#define USE_SERIAL
|
||||
// #define USE_I2C
|
||||
|
||||
/* Select hand configuration */
|
||||
|
||||
#define MASTER_LEFT
|
||||
// #define MASTER_RIGHT
|
||||
// #define EE_HANDS
|
||||
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLED_NUM 16
|
||||
#define RGBLIGHT_HUE_STEP 8
|
||||
#define RGBLIGHT_SAT_STEP 8
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
|
||||
#endif
|
103
keyboards/zen/keymaps/jwlawrence/keymap.c
Normal file
103
keyboards/zen/keymaps/jwlawrence/keymap.c
Normal file
|
@ -0,0 +1,103 @@
|
|||
#include "zen.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _NAV 2
|
||||
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
NAV,
|
||||
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | | N | M | , | . | / |Shift |
|
||||
* |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | GUI | GUI | NAV |Space |Delete||Enter|Space | NAV | - | = |RGBTOG|Enter |
|
||||
* `------------------------------------------------''-----------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = KEYMAP( \
|
||||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
|
||||
LT(_NAV, KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
|
||||
KC_LCTL, KC_LALT, KC_LGUI, KC_LGUI, MO(_NAV), KC_SPC, KC_DEL, KC_ENT, KC_SPACE, MO(_NAV), KC_MINS, KC_EQL, RGB_TOG, KC_ENT \
|
||||
),
|
||||
|
||||
/* NAV
|
||||
* ,-----------------------------------------. .-----------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | |RGBSAI|RGBVAI|RGBSAD| RESET| [ | | ] | Pgup | Up | Pgdn |Insert| Home |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* | |RGBHUD|RGBVAD|RGBHUI|RGBMOD| | | | Left | Down | Right|Delete| End |
|
||||
* |------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
* |Shift | | | | | | | NKRO | | | Pause| Back | Next |
|
||||
* |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | GUI | | | | || | | | | Mute | VOLUP| VOLDN|
|
||||
* `------------------------------------------------''-----------------------------------------------'
|
||||
*/
|
||||
[_NAV] = KEYMAP( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 , \
|
||||
KC_TRNS, RGB_SAI, RGB_VAI, RGB_SAD, RESET, KC_LBRC, KC_RBRC, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_HOME , \
|
||||
KC_TRNS, RGB_HUD, RGB_VAD, RGB_HUI, RGB_MOD, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_END , \
|
||||
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MAGIC_TOGGLE_NKRO, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_MNXT , \
|
||||
KC_LCTL, KC_LALT, KC_LGUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLU, KC_VOLD \
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
#endif
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//case COLEMAK:
|
||||
//if (record->event.pressed) {
|
||||
//#ifdef AUDIO_ENABLE
|
||||
//PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
//#endif
|
||||
//persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
//}
|
||||
//return false;
|
||||
//break;
|
||||
}
|
||||
return true;
|
||||
}
|
6
keyboards/zen/keymaps/jwlawrence/rules.mk
Normal file
6
keyboards/zen/keymaps/jwlawrence/rules.mk
Normal file
|
@ -0,0 +1,6 @@
|
|||
RGBLIGHT_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = yes
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
Loading…
Reference in a new issue