diff --git a/keyboards/roadkit/keymaps/singlesBrent/Makefile b/keyboards/roadkit/keymaps/singlesBrent/Makefile
new file mode 100644
index 000000000..b61d6cca2
--- /dev/null
+++ b/keyboards/roadkit/keymaps/singlesBrent/Makefile
@@ -0,0 +1,22 @@
+# Build Options
+#   change to "no" to disable the options, or define them in the Makefile in 
+#   the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
+CONSOLE_ENABLE = no         # Console for debug(+400)
+COMMAND_ENABLE = yes        # Commands for debug and configuration
+NKRO_ENABLE = yes           # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality
+MIDI_ENABLE = no            # MIDI controls
+AUDIO_ENABLE = no           # Audio output on port C6
+UNICODE_ENABLE = no         # Unicode
+BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.
+SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
+TAP_DANCE_ENABLE = yes      # Enable Tap Dance functionality
+
+ifndef QUANTUM_DIR
+	include ../../../../Makefile
+endif
\ No newline at end of file
diff --git a/keyboards/roadkit/keymaps/singlesBrent/config.h b/keyboards/roadkit/keymaps/singlesBrent/config.h
new file mode 100644
index 000000000..fe2424ae6
--- /dev/null
+++ b/keyboards/roadkit/keymaps/singlesBrent/config.h
@@ -0,0 +1,16 @@
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#include "../../config.h"
+
+// place overrides here
+#define TAPPING_TERM 175
+
+#ifdef BACKLIGHT_ENABLE
+    #define BACKLIGHT_PIN B5
+	#define BACKLIGHT_LEVELS 3
+    #define BACKLIGHT_ON_STATE 0
+	backlight_set(3);
+#endif	
+	
+#endif
\ No newline at end of file
diff --git a/keyboards/roadkit/keymaps/singlesBrent/keymap.c b/keyboards/roadkit/keymaps/singlesBrent/keymap.c
new file mode 100644
index 000000000..e4333bd55
--- /dev/null
+++ b/keyboards/roadkit/keymaps/singlesBrent/keymap.c
@@ -0,0 +1,239 @@
+#include "roadkit.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+//#ifdef BACKLIGHT_ENABLE
+//  #include "backlight.h"
+//#endif
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+#define _NP 0
+#define _L1 1
+#define _L2 2
+#define _L3 3
+
+// Macro name shortcuts
+#define NUMPAD M(_NP)
+#define LAYER1 M(_L1)
+#define LAYER2 M(_L2)
+#define LAYER3 M(_L3)
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+//Tap Dance Declarations
+
+enum {
+
+  TD_EQUAL_NP = 0,
+  TD_KP_PLUS_L1,
+  TD_DOT_L2,
+  TD_0_L3
+
+};
+
+//Tap Dance Definitions
+
+
+	//TD equal to turn on layer NP
+void _td_equal_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    register_code(KC_EQUAL);
+  } else if (state->count == 2) {
+    backlight_set(3);
+	layer_on(_NP);
+	layer_off(_L1);
+	layer_off(_L2);
+	layer_off(_L3);
+  }
+}
+
+void _td_equal_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    unregister_code(KC_EQUAL);
+  }
+}
+
+
+	//TD kp plus to toggle layer 1
+void _td_kp_plus_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    register_code(KC_KP_PLUS);
+  } else if (state->count == 2) {
+//    layer_invert(_L1);
+    backlight_set(2);
+	layer_on(_L1);
+	layer_off(_L2);
+	layer_off(_L3);
+  }
+}
+
+void _td_kp_plus_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    unregister_code(KC_KP_PLUS);
+  }
+}
+
+
+	//TD dot to toggle layer 2
+void _td_dot_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    register_code(KC_DOT);
+  } else if (state->count == 2) {
+    backlight_set(1);
+	layer_on(_L2);
+	layer_off(_L1);
+	layer_off(_L3);
+  }
+}
+
+void _td_dot_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    unregister_code(KC_DOT);
+  }
+}
+
+	//TD 0 to toggle layer 3
+void _td_0_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    register_code(KC_0);
+  } else if (state->count == 2) {
+    backlight_set(0);
+	layer_on(_L3);
+	layer_off(_L1);
+	layer_off(_L2);
+  }
+}
+
+void _td_0_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    unregister_code(KC_0);
+  }
+}
+
+//TD Actions
+qk_tap_dance_action_t tap_dance_actions[] = {
+  [TD_EQUAL_NP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_equal_tg_finished, _td_equal_tg_reset),
+  [TD_KP_PLUS_L1] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_kp_plus_tg_finished, _td_kp_plus_tg_reset),
+  [TD_DOT_L2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_dot_tg_finished, _td_dot_tg_reset),
+  [TD_0_L3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_0_tg_finished, _td_0_tg_reset)
+};
+
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Numberpad
+ * ,-----------------------.
+ * |  7  |  8  |  9  |  /  |
+ * |-----`-----`-----`-----|
+ * |  4  |  5  |  6  |  *  |
+ * |-----`-----`-----`-----|
+ * |  1  |  2  |  3  |  -  |
+ * |-----`-----`-----`-----|
+ * |  0  |  .  |  +  |  =  |
+ * `-----`-----`-----`-----'
+ * Tapdances:
+ * | L3  | L2  | L1  | NP  |
+ * `-----`-----`-----`-----'
+ */
+  [_NP] = /* Numpad */
+    SINGLES_KEYMAP(KC_7,        KC_8,          KC_9,           KC_SLASH,  \
+                   KC_4,        KC_5,          KC_6,           KC_KP_ASTERISK, \
+                   KC_1,        KC_2,          KC_3,           KC_MINUS, \
+                   TD(TD_0_L3), TD(TD_DOT_L2), TD(TD_KP_PLUS_L1), TD(TD_EQUAL_NP)),
+
+/* L1
+ * ,-----------------------.
+ * | Esc |Bksp |Home |PgUp |
+ * |-----`-----`-----`-----|
+ * | Tab | Up  | End |PgDn |
+ * |-----`-----`-----`-----|
+ * |Left |Down |Right|Enter|
+ * |-----`-----`-----`-----|
+ * |  0  |  .  |  +  |  =  |
+ * `-----`-----`-----`-----'
+ */
+  [_L1] = /* LAYER 1 */
+    SINGLES_KEYMAP(KC_ESCAPE, KC_BSPACE, KC_HOME,  KC_PGUP, \
+                   KC_TAB,    KC_UP,       KC_END,   KC_PGDOWN, \
+                   KC_LEFT,   KC_DOWN,     KC_RIGHT, KC_KP_ENTER, \
+                   KC_TRNS,   KC_TRNS,     KC_TRNS,  KC_TRNS),
+
+/* L2
+ * ,-----------------------.
+ * |Sleep|LClik|RClik|VolUp|
+ * |-----`-----`-----`-----|
+ * |AltF4| F11 |WinTb|VolDn|
+ * |-----`-----`-----`-----|
+ * |PrvTk|Play |NxtTk|Mute |
+ * |-----`-----`-----`-----|
+ * |  0  |  .  |  +  |  =  |
+ * `-----`-----`-----`-----'
+ */				   
+  [_L2] = /* LAYER 2 */
+    SINGLES_KEYMAP(KC_SYSTEM_SLEEP,     KC_MS_BTN1,          KC_MS_BTN2,          KC_AUDIO_VOL_UP, \
+                   LALT(KC_F4),         KC_F11,              LGUI(KC_TAB),        KC_AUDIO_VOL_DOWN, \
+                   KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, \
+                   KC_TRNS,             KC_TRNS,             KC_TRNS,             KC_TRNS),
+
+				   
+/* L3 needs cut, copy, paste, undo, again (redo), find, calc, www back, www forward, F5
+ * ,-----------------------.
+ * |WBack|WHome|WFor | F5  |
+ * |-----`-----`-----`-----|
+ * |Calc |Undo |Redo |WSrch|
+ * |-----`-----`-----`-----|
+ * | Cut |Copy |Paste|Find |
+ * |-----`-----`-----`-----|
+ * |  0  |  .  |  +  |  =  |
+ * `-----`-----`-----`-----'
+ */	
+  [_L3] = /* LAYER 3 */
+    SINGLES_KEYMAP(KC_WWW_BACK,   KC_WWW_HOME, KC_WWW_FORWARD, KC_F5, \
+                   KC_CALCULATOR, LCTL(KC_Z),  LCTL(KC_Y),     KC_WWW_SEARCH, \
+                   LCTL(KC_X),    LCTL(KC_C),  LCTL(KC_V),     LCTL(KC_F), \
+                   KC_TRNS,       KC_TRNS,     KC_TRNS,        KC_TRNS),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+void persistent_default_layer_set(uint16_t default_layer) {
+  eeconfig_update_default_layer(default_layer);
+  default_layer_set(default_layer);
+}
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+      switch(id) {
+        case _L3:
+          if (record->event.pressed) {
+            persistent_default_layer_set(1UL<<_L3);
+          }
+          break;
+		case _L2:
+          if (record->event.pressed) {
+            persistent_default_layer_set(1UL<<_L2);
+          }
+          break;
+        case _L1:
+          if (record->event.pressed) {
+            persistent_default_layer_set(1UL<<_L1);
+          }
+          break;
+        case _NP:
+          if (record->event.pressed) {
+            persistent_default_layer_set(1UL<<_NP);
+          }
+          break;
+      }
+    return MACRO_NONE;
+};
\ No newline at end of file
diff --git a/keyboards/roadkit/keymaps/singlesBrent/readme.md b/keyboards/roadkit/keymaps/singlesBrent/readme.md
new file mode 100644
index 000000000..fdef3baa2
--- /dev/null
+++ b/keyboards/roadkit/keymaps/singlesBrent/readme.md
@@ -0,0 +1,3 @@
+# The singles keymap for roadkit
+
+This keymap has a base layer with numpad functionality, and then a second layer with some additional keys. The user is encouraged to develop their own keymap using this as a starting point.