* porting the niu_mini to via
* Wrong values in mk
* Updating to unique Vendor ID and Product ID
* Addressing zvecr comments
* Addressing fauxpark comments
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Lauren Harris <lauren.y.harris@outlook.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* id80: New keyboard (IDOBAO ID80)
Add initial support for the IDOBAO ID80 keyboard.
Most source files were generated by the KBFirmware JSON to QMK Parser
(https://noroadsleft.github.io/kbf_qmk_converter/) based on the
ID80.json file provided by the keyboard vendor. The only change to
rules.mk was to set `COMMAND_ENABLE = no` to make the compiled firmware
fit into the available flash space.
* id80: Update default keymap to match stock
Update the Fn layer in the default keymap to match the stock firmware
which was actually flashed into the PCB.
* id80: Add Caps Lock indicator support
Although the KBFirmware JSON includes information about the MCU pins
used for keyboard indicator LEDs, the KBF to QMK converter does not
generate the required code automatically. Implement the LED handling
code, and at the same time switch from the older `led_set_kb` API to the
newer `led_update_kb`.
* id80: Remove placeholder functions
The provided skeletons for `matrix_scan_kb` and `process_record_kb` did
not do anything useful, so remove them.
* id80: Use Esc as the Bootmagic Lite activation key
The Esc key is not at the (0, 0) position in the ID80 matrix, therefore
setting `BOOTMAGIC_LITE_ROW` and `BOOTMAGIC_LITE_COLUMN` is required to
use the Esc key for Bootmagic Lite.
* id80: Update info.json
Replace info.json generated by the KBF to QMK converter with another
version generated using http://www.keyboard-layout-editor.com/ and the
KLE raw to QMK info.json converter (https://qmk.fm/converter/). The
updated info.json has the correct physical layout (the distance between
the function key row and the main block is actually 0.25U, but the
vendor-provided ID80.json had 0.5U there) and correct key labels (using
the stock layout instead of raw matrix locations and pin names).
* id80: Enable NKRO
The default keymap is updated to have NK_TOGG at Fn+N, like most other
keyboards which have NKRO enabled.
* id80: Use unique USB vendor/product ID
Having an unique USB vendor/product ID is required for VIA support.
The vendor ID value is the same as for the `idobo` (ID75) keyboard.
* id80: Fix right modifiers in the default keymap
For some reason the default keymap converted from the vendor-supplied
JSON had the right Shift, Alt and Ctrl keys mapped to the left side
modifier keycodes.
* id80: Remove empty row 6 (F0) from matrix
The matrix layout which was defined in the vendor-supplied ID80.json
file had 12 rows which corresponded to the left and right parts of the
6 physical rows. However, the row 6 of the matrix (connected to the F0
pin), which corresponded to the right part of the physical bottom row,
was completely empty (all 9 keys of the bottom row were placed in the
matrix row for the left part). Keeping this row in the matrix just
wastes resources; in particular, when the VIA support is enabled, having
a 9×12 matrix with 4 layers leaves only 122 bytes available for dynamic
macros, which is less than the recommended minimum of 128 bytes.
Removing the unused row reduces the matrix size to 9×11, which leaves
194 bytes of EEPROM space for dynamic macros.
* id80: Update row numbers in the LAYOUT macro
Update row numbers in the names of the LAYOUT macro parameters after
removing a row in the middle.
* id80: Set RGBLED_NUM to 20 to match the actual PCB
The vendor-supplied ID80.json file specified that the PCB should have
28 RGB LEDs in the chain. However, the actual PCB that was shipped
from AliExpress had 20 LEDs in the chain (16 underglow LEDs, and then 4
more LEDs on top of the PCB, to the right of the Enter key location).
Update RGBLED_NUM to match the actual PCB.
* Add support for Caps Lock LED
Currently ignores the fact that led_state is not synced between halves, so caps lock LED doesn't do anything if USB is plugged into right half
* Set initial backlight and RGB mode/values on blank EEPROM
* Set default VIA layout options
* Add backlight/RGB ifdefs
* Set bootloaders for each rev
* Add handwired BDN9-BLE
* Apply suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/handwired/bdn9_ble/rules.mk
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/handwired/bdn9_ble/rules.mk
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/handwired/bdn9_ble/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Cannonkeys DB60 Keyboard
* WhitespacE
* Add ISO and make layer names more idiomatic
* backlight enable
* Remove big backslash from ISO
* Apply suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update for correct matrix
* Apply suggestions from code review
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update chibios config files
* Complete VIA keymap
* Remove ugly hack comments
* Update keyboards/cannonkeys/db60/rules.mk
Co-Authored-By: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Save progress
* Finished matrix and everything
* Apply suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update DevastatingTKL
* Renames
* Add renamed files
* Update chibios files and VIA keymap for completion
* Some cleanup
* Apply suggestions from code review
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/cannonkeys/devastatingtkl/rules.mk
Co-Authored-By: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Added personal minivan keymap, and started work on splitish directory
* Merge branch 'splitish' of github.com:RSchneyer/qmk_firmware into splitish
Trying to undo attempted fix
Added splitish keyboard files, removed personal Minivan keymap
* Removed personal Minivan keymaps
* Fixed small issue in readme
* Added changes based on inital PR feedback
* forgot a semicolon
* Quick config.h file and default keymap update
* added vim compatibility, backspace above enter, and general macOS optimizations on top of default layout
* add space65 macOS keymap for vim users with an optimized bottom row
* Update keyboards/projectkb/alice/keymaps/keithlo/keymap.c
* Update mousekey parameters in userspace
* Disable GRAVE_ESC in boards where it isn't used
* Tweak MODERN_DOLCH_RED and reset RGB on Shift+Toggle in KBD6X
* Disable RGB controls when Fn/Caps indicator lights are on
* Use LTO_ENABLE instead of setting -flto directly
* Add led_update_keymap, use SS_LCTL instead of SS_LCTRL
* Change TAPPING_TOGGLE from 2 to 3
* Fix RGB LED count on YD60MQ
* Split YD60MQ into 12-LED and 16-LED revisions
* Update readmes
* Make 12led the default version
* Readd base rules.mk, version→variant in readme
* Add syntax highlighting to code blocks in readme
* Add Via keymap for BM16-A
* Apply suggestions from code review
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Deleted as per noroadsleft
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Selectively adding pieces
* Adding georgi keymap
* Adding more files, fixing make
* Smaller makefiles
* Fixing make rules
* README more inline with QMK's guidelines
* Turning off buggy assert
* Improving documentation based on a user feedback.
* Slightly better schema
* Resurrected state machine diagram
* updated rules.mk and default keymap of Wonderland for VIA support
* Restored default keymap and rules.mk, added via keymap folder with modified default keymap and rules.mk, also fixed VendorID in config.h
* fixed jargon on layers 3 and 4 of Wonderland VIA keymap
* cleaned up via keymap, removed fluff
* default keymap for Wonderland restored
* removed unnecessary information from rules.mk
* made more readable per noroadsleft suggestion
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* ADD DecadePad
* Fix Key display bug
* fix
* firmware1
THIS IS A Backup commit
* firmware2
* rename all fill with lower case
* fix bug
* Final Version
Fix all bugs
* Requested change apply
* suggested apply
* change apply
* via test
* Apply change and fix via support problem