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Author SHA1 Message Date
Fred Sundvik
1e3db59097 Fix the link target 2016-07-08 18:18:33 +03:00
Fred Sundvik
ccebceeb6f Don't run git describe for ever file that is built 2016-07-08 17:44:41 +03:00
Fred Sundvik
b86b0480d5 Speed up compilation by not using recusive make
The cleaning is done outside the targets, by checking the
requested target name.
2016-07-08 17:20:37 +03:00
Fred Sundvik
a2eae81927 Fix IS_CONSUMER macro 2016-07-07 20:04:27 +03:00
Fred Sundvik
0bfb608615 Remove unhandled KC_BTLD, RESET should be used instead 2016-07-07 19:56:55 +03:00
Jack Humbert
ad43d450ca Merge pull request #490 from fredizzimo/integrate_visualizer
Integrate visualizer for ChibiOS and Infinity Ergodox
2016-07-07 09:59:33 -04:00
Fred Sundvik
bcbd8f1c50 Add suspend support to the ChibiOS visualizer 2016-07-07 14:22:45 +03:00
Fred Sundvik
7229751ba9 Fix visualizer crash at startup
Visualizer and serial link initialized in the wrong order.
The LED_ENABLED define wasn't set properly
uGfx is always initialized
2016-07-07 14:01:20 +03:00
Fred Sundvik
07d0d5cbe4 Makefile fixes and update of Visualizer 2016-07-07 12:46:10 +03:00
Jack Humbert
a4bf46f9b1 default keymap, reset sorted out for now, added serial to makefile 2016-07-06 22:48:19 -04:00
Jack Humbert
c88207884b Merge branch 'master' into lets-split-support 2016-07-06 18:05:50 -04:00
Fred Sundvik
e5726b017a Add setting of the master side to the makefile 2016-07-06 16:06:53 +03:00
Fred Sundvik
4b45deb652 Enable serial_link support for ChibiOS 2016-07-06 16:06:53 +03:00
Jack Humbert
22ad6459b1 Merge branch 'master' into lets-split-support 2016-07-05 23:40:58 -04:00
Jack Humbert
d707738616 i2c working 2016-07-05 23:27:10 -04:00
Fred Sundvik
f9a6e34c28 Add dfu-util command for programming
Also add .bin generation, which is needed for dfu-util.
2016-07-05 19:28:17 +03:00
Jack Humbert
8e88d55bfd reverts #343 for the most part (#474) 2016-07-04 11:45:58 -04:00
fredizzimo
1b319151aa Add warning when submodules are not updated (#469)
* Add warning when submodules are not updated

* Sh compatible syntax for dirty submodule check
2016-07-01 21:57:59 -04:00
fredizzimo
4d4f7684e6 Add ChibiOS support for QMK (#465)
* Modularity and gcc warnings fixes.

* Add ChibiOS support (USB stack + support files).

* Make usb_main more USB_DRIVER #define independent.

* Move chibios to tool.

* Implement jump-to-bootloader.

* Small updates.

* Fix bootloader-jump compiling.

* Move AVR specific sleep_led.c into avr.

* Add basic sleep_led for chibios.

* Update chibios README.

* NKRO fixes.

* Rename some Makefile defines.

* Move STM32 bootloader address config to separate .h file.

* Add ARM Teensies bootloader code.

* Fix chibios/usb_main GET_REPORT handing.

* Add missing #include to keymap.c.

* Make bootmagic.c code portable (_delay_ms -> wait_ms).

* Move declaration of keymap_config.

Should really not declare variables in .h files - since it's included
in different .c files, a proper linker then complains that the same
variable is declared more than once (once for each .c file that the
offending .h is included in).

* Add eeprom support for chibios/kinetis.

* Rename chibios example keyboard.

* Move chibios/cortex selection to local Makefiles.

* Chibios: use WFI in idle. WIP suspend stuff.

* ChibiOS/kinetis: sending remote wakeup.

* ChibiOS/STM32: send remote wakeup.

* Fix report size of boot protocol.

* Fix drop key stroke

Keyboard report should be checked if its transfer finishs successfully.
Otherwise key stroke can be missing when other key event occurs
before the last report transfer is done.

Boot protocol 10ms interval probably causes this problem in case
it receives key events in a row within the period. NKRO protocol
suffers less or nothing due to its interval 1ms.

* Chibios/usb_main: rename a variable for clarity.

* Add correct chibios/bootloader_jump for infinity KB.

* ChibiOS: make reset request more CMSISy.

* Chibios: Add breathing sleep LED on Kinetis MCUs.

* ChibiOS: Update infinity bootloader code to match updated ChibiOS.

* ChibiOS: prettify/document sleep_led code.

* Chibios: Remove the wait in the main loop.

* Add maple mini code.

* Do timeout when writing to CONSOLE EP queue.

Fixes TMK bug #266.

* Chibios: add 'core/protocol' to the makefiles' search path.

* Chibios: Update to new USB API.

* Chibios: add more guards for transmitting (fix a deadlock bug).

* Add update for chibios in README

* Chibios: Fix a HardFault bug (wait after start).

* Chibios: cleanup usb_main code.

* Chibios: Revert common.mk change (fix AVR linking problem).

* core: Fix chibios user compile options

Compile options can be defined in project Makefile such as UDEFS, UADEFS, UINCDIR, ULIBDIR and ULIBS.

* Sysv format for ChibiOS arm-none-eabi-size

Some new patches to ChibiOS puts heap as it's own section. So the
berkeley format is now useless, as the heap will be included in the
BSS report. The sysv format displays the bss size correctly.

* Fix hard-coded path of CHIBIOS

* Add support for new version of ChibiOS and Contrib

The Kinetis support has moved to a separate Contrib repository in
the newest version of Chibios. There has also been some structure
changes. So this adds support for those, while maintaining back-
wards compability.

* Update ChibiOS instructions

* Chibios: implement sleep LED for STM32.

* Chibios: Update the main chibios README.

* Chibios: fix STM32_BOOTLOADER_ADDRESS name.

* Chibios: make the default bootloader_jump redefinable (weak).

* Chibios: disable LTO (link-time optimisation).

With LTO enabled, sometimes things fail for mysterious reasons
(e.g. bootloader jump on WF with LEDs enabled), just because the
linker optimisation is too aggressive.

* Chibios: add default location for chibios-contrib.

* ChibiOS: update mk to match chibios/master.

* ChibiOS: update instructions.md.

* Add chibi_onekey example.

* Add comments to chibi_onekey Makefile.

* Rename some Makefile defines.

* Move STM32 bootloader address config to separate .h file.

* Rename chibios example keyboard.

* Move chibios/cortex selection to local Makefiles.

* Add Teensy LC onekey example.

* Chibios: use WFI in idle. WIP suspend stuff.

* Update chibi/teensy instructions.

* Update chibios/Teensy instructions.

* Add infinity_chibios

* Add keymap_hasu.c

* Infinity_chibios: select correct bootloader_jump.

* Infinity_chibios: improve comments.

* Add generic STM32F103C8T6 example.

* Add maple mini code.

* STM32F103x fixes.

* Add maple mini pinout pic.

* Chibios: updates for 3.0.4 git.

* Chibios: rename example stm32_onekey -> stm32_f072_onekey.

* Chibios: add makefiles for Teensy 3.x examples.

* Chibios: update Teensy 3.x instructions.

* Chibios: Tsy LC is cortex-m0plus.

* Chibios: add more guards for transmitting (fix a deadlock bug).

* Change README for chibios

* Chibios: update examples to current chibios git.

Match the changes in mainline chibios:
 - update chconf.h
 - update supplied ld scripts structure
 - update Teensy instructions (switch to official
    chibios and introduce contrib)

* Add ChibiOS and ChibiOS-Contrib submodules

Also fix the makefile path for them.

* Moves chibios keyboards to keyboards folder

* First version of ChibiOS compilation

Only the stm32_f072_onkey keyboard is ported at the moment. It
compiles, but still doesn't link.

* More chibios fixes

It now compiles without warnings and links

* Move the teensy_lc_onekey to the keyboards folder

* Clean up the make file rule structure

* Remove keymap_fn_to_action

* Update more ChibiOS keyboards to QMK

Most of them does not compile at the moment though.

* Use older version of Chibios libraries

The newest ones have problems with compilation

* Remove USB_UNCONFIGURED event

It isn't present in the older version of ChibiOS

* Fix the infinity_chibios compilation

* Fix potentially uninitialized variable

* Add missing include

* Fix the ChibiOS makefile

* Fix some Chibios keyboard compilation

* Revert the rules.mk file back to master version

* Combine the chibios and AVR makefiles

With just the required overrides in the respective platform
specific one.

* Slight makefile restrucuring

Platform specific compiler options

* Move avr specific targets out of the main rules

* Fix ChibiOS objcopy

The ChibiOS objcopy needs different parameters, so the parameters
are moved to the corresponding platform rule file

* Fix the objcopy for real this time

The comands were moved around, so chibios used avr and the ohter
way around.

Also change the objsize output format

* Fix the thumb flags

* Fix the infinity hasu keymap

* Per platform cpp flags

* Add gcc-arm-none-eabi package to travis

* Add arm-none-eabi-newlib to travis

* Fix the name of the libnewlib-arm-none-eabi lib

* Fix the ChibiOS paths

So that they are properly relative, and builds don't generate
extra folders

* Fix the board path of stm32_f103_onekey

* Only consider folders with Makefiles as subproject
2016-07-01 10:04:53 -04:00
Jack Humbert
a8b55f8c85 Test all subprojects with travis (#464)
* tests all subprojects

* too many paren
2016-06-30 09:51:45 -04:00
Jack Humbert
2d80eee6b8 test handwired boards 2016-06-29 21:21:02 -04:00
Jack Humbert
7db2ec1509 updates planck experimental, width of color output 2016-06-29 18:47:53 -04:00
Jack Humbert
65faab3b89 Moves features to their own files (process_*), adds tap dance feature (#460)
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* audio and midi moved over to separate files

* chording, leader, unicode separated

* consolidate each [skip ci]

* correct include

* quantum: Add a tap dance feature (#451)

* quantum: Add a tap dance feature

With this feature one can specify keys that behave differently, based on
the amount of times they have been tapped, and when interrupted, they
get handled before the interrupter.

To make it clear how this is different from `ACTION_FUNCTION_TAP`, lets
explore a certain setup! We want one key to send `Space` on single tap,
but `Enter` on double-tap.

With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and
has the problem that when the sequence is interrupted, the interrupting
key will be send first. Thus, `SPC a` will result in `a SPC` being sent,
if they are typed within `TAPPING_TERM`. With the tap dance feature,
that'll come out as `SPC a`, correctly.

The implementation hooks into two parts of the system, to achieve this:
into `process_record_quantum()`, and the matrix scan. We need the latter
to be able to time out a tap sequence even when a key is not being
pressed, so `SPC` alone will time out and register after `TAPPING_TERM`
time.

But lets start with how to use it, first!

First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because
the feature is disabled by default. This adds a little less than 1k to
the firmware size. Next, you will want to define some tap-dance keys,
which is easiest to do with the `TD()` macro, that - similar to `F()`,
takes a number, which will later be used as an index into the
`tap_dance_actions` array.

This array specifies what actions shall be taken when a tap-dance key is
in action. Currently, there are two possible options:

* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when
  tapped once, `kc2` otherwise.
* `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in
  the user keymap - with the current state of the tap-dance action.

The first option is enough for a lot of cases, that just want dual
roles. For example, `ACTION_TAP_DANCE(KC_SPC, KC_ENT)` will result in
`Space` being sent on single-tap, `Enter` otherwise.

And that's the bulk of it!

Do note, however, that this implementation does have some consequences:
keys do not register until either they reach the tapping ceiling, or
they time out. This means that if you hold the key, nothing happens, no
repeat, no nothing. It is possible to detect held state, and register an
action then too, but that's not implemented yet. Keys also unregister
immediately after being registered, so you can't even hold the second
tap. This is intentional, to be consistent.

And now, on to the explanation of how it works!

The main entry point is `process_tap_dance()`, called from
`process_record_quantum()`, which is run for every keypress, and our
handler gets to run early. This function checks whether the key pressed
is a tap-dance key. If it is not, and a tap-dance was in action, we
handle that first, and enqueue the newly pressed key. If it is a
tap-dance key, then we check if it is the same as the already active
one (if there's one active, that is). If it is not, we fire off the old
one first, then register the new one. If it was the same, we increment
the counter and the timer.

This means that you have `TAPPING_TERM` time to tap the key again, you
do not have to input all the taps within that timeframe. This allows for
longer tap counts, with minimal impact on responsiveness.

Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of
tap-dance keys.

For the sake of flexibility, tap-dance actions can be either a pair of
keycodes, or a user function. The latter allows one to handle higher tap
counts, or do extra things, like blink the LEDs, fiddle with the
backlighting, and so on. This is accomplished by using an union, and
some clever macros.

In the end, lets see a full example!

```c
enum {
 CT_SE = 0,
 CT_CLN,
 CT_EGG
};

/* Have the above three on the keymap, TD(CT_SE), etc... */

void dance_cln (qk_tap_dance_state_t *state) {
  if (state->count == 1) {
    register_code (KC_RSFT);
    register_code (KC_SCLN);
    unregister_code (KC_SCLN);
    unregister_code (KC_RSFT);
  } else {
    register_code (KC_SCLN);
    unregister_code (KC_SCLN);
    reset_tap_dance (state);
  }
}

void dance_egg (qk_tap_dance_state_t *state) {
  if (state->count >= 100) {
    SEND_STRING ("Safety dance!");
    reset_tap_dance (state);
  }
}

const qk_tap_dance_action_t tap_dance_actions[] = {
  [CT_SE]  = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
 ,[CT_CLN] = ACTION_TAP_DANCE_FN (dance_cln)
 ,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
};
```

This addresses #426.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* hhkb: Fix the build with the new tap-dance feature

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* tap_dance: Move process_tap_dance further down

Process the tap dance stuff after midi and audio, because those don't
process keycodes, but row/col positions.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* tap_dance: Use conditionals instead of dummy functions

To be consistent with how the rest of the quantum features are
implemented, use ifdefs instead of dummy functions.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* Merge branch 'master' into quantum-keypress-process

# Conflicts:
#	Makefile
#	keyboards/planck/rev3/config.h
#	keyboards/planck/rev4/config.h

* update build script
2016-06-29 17:49:41 -04:00
Jack Humbert
215c2119af Implements subprojects and updates projects for this (#459)
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* disable power up for now

* config files updates

* makefile updates

* .h file updates, config tuning

* disable audio for yang
2016-06-29 16:21:41 -04:00
Jack Humbert
13bb6b4b7f Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7

* slimming down keyboard stuff, backlight breathing implemented

* don't call backlight init when no pin

* cleans up user/kb/quantum calls, keyboard files

* fix pvc atomic

* replaces CHANNEL with correct var in breathing

* removes .hexs, updates readmes, updates template

* cleans-up clueboards, readmes to lowercase

* updates readme
2016-06-23 22:18:20 -04:00
Jack Humbert
649b33d778 Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo

* rename keyboard to keyboards
2016-06-21 22:39:54 -04:00
Jack Humbert
1a0bac8bcc Warning reductions (#430)
Warning reductions
2016-06-21 17:42:29 -04:00
fredizzimo
a69d002506 Fix the make all-keyboards command (#422)
Unfortunately the supported targets, like "quick", "all", "clean",
and so on has to be repeated two extra times, but this is the best
I can do with my makefile skills.
2016-06-21 13:31:26 -04:00
Jack Humbert
80c8705419 reduces rgblight warnings, integrates completely (#428) 2016-06-21 12:53:21 -04:00
Jack Humbert
a8375fa15a updates all config.h and Makefiles to correct references, text 2016-06-21 10:21:43 -04:00
fredizzimo
3f6fac4721 Add quick version of the all-* makefile targets (#417) 2016-06-18 18:09:21 -04:00
Jack Humbert
db32864ce7 Cleans up quantum/keymap situation, removes extra lufa folders (#416)
* sorts out keycodes

* move midi around

* remove mbed

* replaces keymap with qmk/keymap_common

* fixes keymap.h

* keymap, config, quantum rearrange

* removes unneeded lufa stuff
2016-06-18 14:30:24 -04:00
Eric Tang
e175b8d56f removes extra dfu erase (#415) 2016-06-17 20:25:58 -04:00
Jack Humbert
91b469d88f correctly test to see if awk exists 2016-06-16 15:48:54 -04:00
Jack Humbert
33e83aaaca make awk optional (uses cat) 2016-06-16 10:42:00 -04:00
Eric Tang
6955719075 Move LED strip initialization (#397) 2016-06-12 18:01:55 -04:00
Jack Humbert
42b40e6fde no more cc error on windows 2016-06-11 22:54:34 -04:00
Jack Humbert
d9e4dad0a8 Makefile redo & other features (#395)
* .build containment implemented

* no destructive variable setting - builds in either folder

* make from 3 places

* cleans before each build
* make from root with keyboard=keyboard, keymap=keymap
* make from keyboard/keyboard with keymap=keymap
* make from keymaps/keymap
* only implemented on planck

* adds color diag to avr-gcc

* makefiles for all plancks, clean-up

* quick build-all makefile for plancks

* reformatting of make output (colors)

* color toggle, tmk path corrections

* correct if statement for color

* move config.h to main makefile, updates preonic, atomic

* format update, all keyboards targets

* makefile optional for build all target, alps and arrow_pad updated

* alps updated

* make planck default, trying out travis recipe for all-keyboards

* all-keymaps target, different travis recipe

* updates alps64

* updates keyboards to new format

* updates clue* projects

* all projects updated, specialise EZ .hex, let .hex through

* updates travis

* automatically find root, keyboard, keymap

* silent echo, cleaned-up mass make output

* updates all keyboards' .hex files except EZ

* Rename Bantam44.c to bantam44.c

* Rename Bantam44.h to bantam44.h

* nananana

* adds six key keyboard

* does same to ez as rest

* updates send_string example

* brings ergodox_ez up to date

* updates template/new project script

* adds sixkeyboard

* adds readme for sixkeyboard

* adds sixkeyboard to travis

* filenames, gitignore mess

* define clock prescaler stuff manually

* make quick, size test example

* documentation and dfu-no-build
2016-06-11 13:31:31 -04:00
Masahiro Wakame
6b8b332f77 fix HID_RI_LOGICAL_MAXIMUM value (#388) 2016-06-07 11:30:15 -04:00
Jack Humbert
b36e532b5e cleans up folder structure
* consolidates docs
* deletes converter/
* updates .md references (most)
2016-06-04 00:10:47 -04:00
Jack Humbert
84276ee561 removes stray paren 2016-06-01 16:57:12 -04:00
Hartmut Goebel
cea4b9a4bb Update to Makefile an ergodox readme (#365)
* Autodetect teensy-loader-cli over teensy_loader_cli.

Some distributions (e.g. Arch Linux, Guix) install teensy_loader_cli
as teensy-loader-cli. Use this one if it is installed.

* Update ergodox_ez/readme.md

- Mention Linux distris providing teensy-loader-cli
- Mention `make teensy ...`
2016-05-31 10:03:04 -04:00
Jack Humbert
a53bc24c4d makes .SILENT (less verbose) by default - override with VERBOSE=1
also took out some @echo newlines to make things a bit cleaner
2016-05-28 15:33:08 -04:00
Jack Humbert
287eb7ad14 Converted audio play functions to *_user (#349)
* Updated personal layouts

* tweaked personal

* Nightly - Audio Cleanup

Refactored the LUTs. Abstracted some of the registers out of audio to
use more functional names. Split audio into audio and audio_pwm. WIP

* nightly - collapsed code

* Added check for note playing to LEDs

* Usability tweaks

* TWEAE

* nightly

added extra kcs to keymap common

* turned on Plank audio

* Added backlight breathing to atomic

* reverted accidental merge

* Added music and audio toggles to Quantum.c

* Redid the audio callbacks

* Adjusted default planck layout to use the user tone naming

* tabs to spaces

* Rewrote the ALL recipe to allow for faster parallel make

* tabs to spaces

* Renamed custom event functions to be 'startup_user' and 'shutdown_user'. Also moved the prototypes around.

* Tweaked pvc atomic layout to work with the pvc planck.

* updates midi scale calling
2016-05-24 11:56:53 -04:00
Eric Tang
1ae6011cef Clean up #343's code (#348) 2016-05-24 11:44:40 -04:00
Jack Humbert
897f5b2f9d updates midi in play_note to better octave 2016-05-23 23:44:36 -04:00
Eric Tang
aaa758f1d3 Optimize matrix scanning (#343) 2016-05-23 23:42:21 -04:00
Jack Humbert
b732b79b49 adapts unicode to quantum.c (#333)
* Unicode

to have unicode input you need to:

- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.

* rearranges keycode values, hooks-up unicode

* removes extra lalt ref

* adds unicode shortcuts and example
2016-05-18 23:47:16 -04:00
Jack Humbert
bf545061f2 outputs size when make dfuing 2016-05-18 23:16:33 -04:00
Jack Humbert
fde477a927 updates midi functionality (#331)
* implements leader key for planck experimental

* allows override of leader timeout

* adds ability to use the leader key in seq

* fixes leader keycode

* adds chording prototype

* fixes keycode detection

* moves music mode to quantum.c

* disables chording by default

* adds music sequencer functionality

* implements audio/music functions in quantum.c

* splits up process_action to allow independent processing of actions

* moves midi stuff to quantum.c

* adds additional scales for midi
2016-05-15 00:51:06 -04:00