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Author SHA1 Message Date
Jack Humbert b732b79b49 adapts unicode to quantum.c (#333)
* Unicode

to have unicode input you need to:

- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.

* rearranges keycode values, hooks-up unicode

* removes extra lalt ref

* adds unicode shortcuts and example
2016-05-18 23:47:16 -04:00
Jack Humbert ab19ebd08a MAGIC functionality, AG swap in default layout 2016-04-16 18:51:58 -04:00
Jack Humbert bb0836c620 the spacessss 2016-04-15 00:26:22 -04:00
Jack Humbert 43a4ffc259 bootmagic somehow not getting enabled, so adding eeconfig to backlight src include cond 2016-04-14 23:53:35 -04:00
Jack Humbert 63462bf8c1 changing up the makefile a bit 2016-04-14 20:42:14 -04:00
Jack Humbert eb61700912 better integrations 2016-01-20 00:06:52 -05:00
Jack Humbert 547da78335 merging tmk 2015-10-27 12:42:30 -04:00
tmk 8746ad98cc core: Add keymap section ldscript for ATMega32U2 2015-07-12 05:44:10 +09:00
tmk 1a02ebcc61 Merge commit 'a074364c3731d66b56d988c8a6c960a83ea0e0a1' as 'tmk_core' 2015-04-10 01:32:04 +09:00