* ported J80 to QMK
* added default ISO layout
* removed optional override functions
* set bootmagic to lite
* removed comment
* added tkl_ansi and tkl_iso layouts
* updated vendor and device name
* set ANSI layout as default and split iso to separate folder
* removed empty file
* Update keyboards/J80/info.json
Added comma
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/J80/keymaps/default/keymap.c
Removed backslash
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/J80/keymaps/default/keymap.c
Removed backslash.
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* removed comments and backslash, fixed JSON formatting
* Rename J80.h to j80.h
* Rename keyboards/J80 to keyboards/j80
* renamed folder to lowercase
* added key definition for reset key
* added define for KC_NO to underscores
* Added backlight and lock LED support
* Fixed BACKLIGHT_PIN
* Fixed typo
* Added define for bootmagic lite and description in readme
* Update keyboards/j80/info.json
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/j80/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/j80/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/j80/info.json
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/j80/info.json
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/j80/info.json
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/j80/info.json
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/j80/j80.h
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/j80/j80.h
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/j80/keymaps/default/keymap.c
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Apply suggestions from code review
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Added full right shift layouts
* Move rgb keycode logic to process_keycode
* Fixes for rgb matrix
* Fixes for mxss
* Fix inc/dec logic, add comments
* Fix return RAINBOW_SWIRL logic
* stop external use of rgb helper functions
* merge fix
* Fix 'defined but not used' when all animations are disabled
* Move kwerdenker's personal keymap from RGB
Talked to Maartenwut about making RGB an actual template instead of
kwerdenker's keymap. Free'd up B7 so it can be used for audio in
agreement with MW. He's considering adding a speaker footprint to next
rev of plain60, and only B7 can be used with Audio. RGB uses bitbang
driver so it doesn't really make any difference if it's pin B0.
- RGB should be a template for other people to modify, not a personal
keymap
- change default pin to B0 to free up B7 for audio use
- rename RGB to kwerdenker
* Add RGB keycodes to FN layer
* don't use uppercase in keymap names
- doesn't work properly on MacOS or Windows
* Add an audio specific keymap
* Enum instead of define
* Suggested change to keymap
- maintain compatibility with old keymap
* Change plain60 to bootmagic lite
- it's easier to reset and maintain a keyboard with lite
- remove obsolete size comments
* Add RESET on a layer to default keymap
* Use _FN
* Maintain compatibility with keymap
* Fix thinko
* allow main functions to be overridden
* update keymap to toggle keys and cleanup a bit
* allow main functions to be overridden
* update keymap to toggle keys and cleanup a bit
* get them lights working with the new setup
* disable console on my keymap, cause ARM and Linux, for now
* update keymap
* add home and end to the navigation
* thought this was redundant - update keyboards/projectkb/alice/alice.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* adding my zen 1 keymap
updated layers and custom keycodes
* added slack + paste
defined custom keycode S_H_P and added to layer 3
* added custom keycodes
defined and inserted T_H_B and T_H_T
* enabled tap dance
adjusted rules to include tap dance
* tap dance enumeration and timing
added a TD key to send space on press and . on double tap. added tapping term to set tap detection time.
* added custom keycode
added E_SS to print string
* added mouskey + enum keycode
added in mousekey to rules. added custom code DC_C to double click and copy.
* updated custom keycode string
added a space into the output string for S_H_P
* removed colemak layer
colemak commented out, started adjusting MOs
* added 1 key copy paste
used from https://github.com/qmk/qmk_firmware/blob/master/users/drashna/process_records.c#L116-L130
* updated rgb and copyright line
* updated tapcode KC_CCCV
* Update keyboards/rgbkb/zen/rev1/keymaps/starcaller_v1.1/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* updated keymap folder name to my username
* I don't know if this is how my keyboard is laid out or not
* testing, still broken
* name change
* I think this is the layout I will try to use to start
* it compiles!
* added norman layout!
* media keys
* Moved backlight functions to KEYB
Moved Delete off of Backspace and to the < key
* more changes to layout, move Norman to 1 so it was moddable by FCTN
* swapped volume and media, I use volume a lot more than media
* Eh, it's still all in flux.
* I don't want the entire function layer full of dead keys, after all...
* moves escape to the caps lock key and caps lock to the functions layer
* update my readme for posterity
* Updates bonfire dz60 for better escape control
* WIP commit -- this is not working yet
* updates keymap for GAME layer
adds info to README
adds visual keyboard layout map in json and jpg for reference
* updates readme for visual keymap insertion
* removes my layout from the parent folder and keeps it localized
* updates the C code to be more readable
* finished the HELD_ESCAPE code
* finishes v6.1.0
* updates layout names to match repo code style per @mechmerlin
Apply suggestions from code review
* updates to code style per suggestions by @mechmerlin
* Update global-functions.c
updates some personal documentation
* updates hold time for escape on gaming layer
* updates several aspects of the code based on PR requests
* moves a variable
* Fix ansi_blocker layout
Reposition unused keycode
* Update keymap matrix hex code
Use match hex code so number matches matrix position
Update spacing
* Realign keymap to match physical hardware
* working on keymap and files for the navi10
* fixing and modifying tap dance keys and layers
* cleanup, and adding my separate keymap
* edited and simplified the default keymap
* cleaned up files and added support for future rev2 board
* readme edits
* moved rev0 specific keymap to it's own folder
* added revision data to the config files
* added DEFAULT_FOLDER
* added note on compiling for a specific revision
* documentation and readme edits
* moved keymaps around and cleaned up
* added photo
* formatting and cleanup
* fixing whitespace
* moving the tap dance enable to keymap folders
* Formatting of Contra readme.
* Initial version of my custom keymap
* Move TODOs to readme
* Add comment
* Nuke Plover layer
* Port changes to other layers
* Finished work on my own layout for now
* Add layout image
* Processed comments from review
* Set proper AVR part for USBasp avrdude flashing
* Remove `PROGRAM_CMD` stuff from rules.mk as they should not be needed anymore
* Missed the Plaid readme
* Remove PROGRAM_CMD from Mysterium
* Display logo for caps lock indication on crkbd using old OLED driver
* Add emacs read-only mode file variable to generated files
* use LTO_ENABLE instead of EXTRAFLAGS
This enables the same option, and disables action_macros, and action_functions, both of which seem to break when LTO is enabled. And this is a lot simpler to use.
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Added my Dactyl Manuform layout
* Added my Dactyl Manuform layout
* finalized key layout, added reset code, no LED yet
* finalized key layout, added reset code, no LED yet
* enabled RGB backlight
* enabled RGB backlight
* enabled RGB backlight
* supporting split rgb
* supporting split rgb
* supporting split rgb
* added media controls
* allowing ctrl/command to fallthrough from mouse layer so we can ctrl scroll to zoom in/out
* addressed PR comments, and make a couple last minute adjustments to the layout, to add in the Forwards Delete keycode
* decreased brightness even more
* massdrop ctrl endgame keymap first commit
* massdrop ctrl endgame keymap update
Added double dance functions to toggle mouse layer while keeping LGUI key functionality.
Added led config and related functionality.
Added RGB indicators for effective keys on layers.
Fixed RGB timeout ignoring user set LED flags.
At current state, layer RGB indicators ignore RGB brightness value, will add toggle key later to toggle between current keyboard brightness and max brightness as it's nice to have the indicator RGB at max brightness but still too bright at times.
* updated documentation and added RGB indicator for ctrl and shift in function layer
* Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Various fixes and changes.
Removed backslashed at end of layouts, better looking.
Changed layout names from macro definitions to enum.
Replaced MOD_BIT with MOD_MASK macros.
* add RGBRST key into helix/pico:default keymap ADJUST layer
* update helix/rev2:default keymap's OLED display contents
* add RGBRST key to HELIX_ROWS == 4 ADJUST layer
* add CAPS key to RAISE, LOWER layer
* add layer status display on slave side oled
* add RGB LED status display on both side oled
* save stack memory size
* Added tr60w configurations.
I based these files on the fox-lab/qmk_firmware repository.
After checking both licenses, which are identical, I added those
files into this feature branch.
For transparency reasons I'll add the url to the fox-lab repository.
https://github.com/fox-lab/qmk_firmware
* Using #pragma once in config.h.
* Removed '#define CCONFIG_H' from config.h.
* Changed PRODUCT_ID to '0x4140'.
* Renamed setting to 'DEBOUNCE'.
* Removed key combination, due to already default implementation.
* Removed 'PREVENT_STUCK_MODIFIERS', defaulted by QMK.
* Removed not uneccessary '#endif' statement.
* Renamed include to 'QMK_KEYBOARD_H'.
* Changed keymap structure according to pull request suggestion.
* Removed 'void matrix_init_user(void)'.
* Removed 'void matrix_scan_user(void)'.
* Removed 'bool process_record_user(...)'.
* Removed non-standard configuration in favor for 'led_update_kb'.
* Using default setup based on 'MCU' setting.
* Replaced Build Option configuration with suggested information.
* Fixed include statements as requested.
* Changed 'KEYMAP' to suggestion.
* Removed obsolete '#endif' statement.
* Added readme.md file.
* Updated readme.md with further information.
* Reverted include statement, to check if this caused ci error.
* Revert "Reverted include statement."
This reverts commit ebd992dc01133169be38ae7201bb00b4d01cc737.
* Fixed wrong mapped key
* Fixed include as per suggestion.
* Replaced 'KC_TRNS' with '_______'for readability.
* Added personal keymap.c file.
* Updated the readme.md file according to template/avr/readme.md.
* Fixed Link to Image.
* Updated readme.md as per request.
* Updated rules.mk, as per suggestion.
Set 'BOOTMAGIC_ENABLE = lite'.
* fluorite keymaps
* Update config.h
* Update fluorite.c
I corrected the points that were pointed out.
* Update fluorite.h
I corrected the points that were pointed out.
* Update config.h
I corrected the points that were pointed out.
* Update keymap.c
I corrected the points that were pointed out.
* Update keyboards/fluorite/config.h
thanks!
* Update keyboards/fluorite/readme.md
thanks!
* Update keyboards/fluorite/rules.mk
thanks!
* Update keyboards/fluorite/rules.mk
thanks!
* Update keyboards/fluorite/rules.mk
thanks!
* Update keyboards/fluorite/rules.mk
thanks!
* Update keyboards/fluorite/rules.mk
thanks!
* Update keyboards/fluorite/readme.md
thanks!
* Update keyboards/fluorite/readme.md
thanks!
* Update keyboards/fluorite/rules.mk
thanks!
* Update keyboards/fluorite/rules.mk
thanks!
* Update keyboards/fluorite/rules.mk
thanks!
* Update keymap.c
I corrected the points that were pointed out.
* Update fluorite.c
I corrected the points that were pointed out.
* Update rules.mk
I corrected the points that were pointed out.
* Update keyboards/fluorite/rules.mk
Thanks!
* Update keyboards/fluorite/rules.mk
Thanks!
* Update keymap.c
I corrected the points that were pointed out.
* Update fluorite.h
I corrected the points that were pointed out.
* Update keymap.c
I corrected the points that were pointed out.
* Update keymap.c
I corrected the points.
c:165:68
XDXXXXX >> XXXXXXX
Reverted,because error log.
ADJUST,
* Update keymap.c
I corrected the points that were pointed out.
* Update readme.md
link added
* Update readme.md
photo link added
* Update readme.md
link Modify
* Update keyboards/fluorite/readme.md
Thanks!
* Update keyboards/fluorite/readme.md
Thanks!
* fixed noah info.json
* fixed iso keymap and adding default iso keymaps
* keymap cleanup
* verified through the qmk configurator preview mode
* modify encoding from utf-8 bom to urf-8
* replace home and end with cmd-left and cmd-right for iOS compatability
* tab left and right with cmd-shift-bracket instead of ctrl-tab for Blink compatability
* cmd-up and cmd-down instead of pg-up pg-down for blink shell compatability
* Revert "cmd-up and cmd-down instead of pg-up pg-down for blink shell compatability"
This reverts commit e976af9f11f77933f272edc22faf971445a65717.
* reorganised symbol layer
* update link in readme
* Community Layout support for KBD8X MK2
- add LAYOUT_tkl_ansi and LAYOUT_tkl_iso layout macros
- add default_tkl_iso keymap, using new layout macro
- rename ansi_625 keymap to default_tkl_ansi, using new layout macro
- change keymaps to four-space indent
- update info.json
- remove firmware size impacts from rules.mk
* remove empty functions
* rename the ANSI and ISO keymaps per fauxpark
* add new keyborad wm1
* 删除print信息
* add info.json and modified the default keymap.c
* add keyboard name and maintainer in info.json
* add readme.md file for new keyboard
* add default/keymap/readme.md
* modified the main readme file
* change keyboard name from wm1 to wm1_hotswap
* update readme
* update imgur link in readme
* update readme to add more pic and subtopic
* change wm1 keyboard pic to direct show up
* add copyright to config.h
* modified the info.json to change the label
* set the debug config to no in rule.mk
* rename wn1.c wm1.h to wm1_hotswap.c, wm1_hotswap.h
* fix spelling mistake
* update the rule.mk to new version
* fix the LED operation in wm1_hotswap.c
* delete the definition of kc_trns
* change layout to conform to electrical position
* delete backslashes in keymap.c
* update info.json according to the layout
* change the return of led_update_kb
* delete unused comments in rule.mk
* delete unused definition in wm1_hotswap.h
* add a if statement to support user override func
* fix comment in rules.mk
* Add left number pad layout to candybar keyboard
* successfully builds
* Rename new layout to LAYOUT_lefty and add corresponding LAYOUT_righty as alias for LAYOUT
* merge
* Add lefty keymap
* Add lefty layout to info.json
* Added LAYOUT_righty to info.json and corrected some misplaced braces
* Update keyboards/candybar/info.json
* removed redundant sections as suggested.
* added cans12er keyboard
* updated readme
Updated the readme to conform with the provided template from the qmk_firmware githubpage
* Update keyboards/cans12er/README.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Changed configuration
Changed the configuration based on the Change Request from PR #7455 made by github user noroadsleft
* f
* Allow overriding of all functions in wonderland.c
- needed for custom LED functions in keymap.c
* Example of layer indication via LEDs
optimize
* Use newer led_update_kb and led_update_user hooks
- these allow overriding without use of __attribute((weak))__
* Update led documentation a bit
- clarify some of the wording around how to use led_update_user
* Update led_update_user example
* Update audio example to be complete
* trailing spaces smh
* spaces
* spaces
* smh
* Less code is good
* Update docs/custom_quantum_functions.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update docs/custom_quantum_functions.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update docs/custom_quantum_functions.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update docs/custom_quantum_functions.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update docs/custom_quantum_functions.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update docs/custom_quantum_functions.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Add three missing default layouts
* Add layout support to tragicforce68
* Not really 68%
* Fix dumb mistake
* Update info.json too
* Apply suggestions from code review
* Adds layout for DZ60rev2 plate B, options 4 and 10
* Use KC_TRANS for layer keys
* Format layer0 with visual key size layout
* Add RGB controls; add start description; add KC_LOCK
* Update comments on rules.mk for DZ60
* Gets keymap compiling
* Fix wiring for shift on row 3
* Hold a with other key to send Ctrl-A before other key
* Adds compile-time defined mac-compatability media keycodes
* Adds logic in place for capturing taps (w/ timeout)
* Add send_keys(...) which can send up to 64 nested keycodes
* Implement send_keys callable with n repeats
* Tweaks some of the keymap
* Add reset keycode; add disable to custom shortcuts
* Adds a special "off" layer where bonus mod goes to layer 0, every other key KC_NO
* Adjust timeout; mousekey settings
* Changes layout of Home,End,PgUp/Dn on the dedicated arrow keys L1/L2
* PoC on rgb lighted layer indication
* Refactors color table defines
* Adds logic for controlling layer lights
* Only change state on one side of the event lol
* Switch back to Tapping Toggle for layer 4
* Add custom config file for keyboard; TT and mousekey settings
* Code cleanup; starting to refactor special ctrl tapping keys functions
* Move defines and reak out functions
* Remove debugging light
* Adjust keymaps; add enter
* Adds a couple custom macros
* Add simplified version of keymap to help debug issues
* Adds basi numpad configuration for levinson keyboard half
* Use ANSI ctrl key as layer 1 for better one hand (`)
* Adapt to new 8bit hue from #5547; layer enum use everywhere
* Move custom code out to users/ space
* Flip col pins, move key assignments to "left hand"
* Update readme
* Implement placeholder macros
* Notes
* Reduce tapping time for SFT_T(/)
* Adds vim features; refactors things
* Adds fork of the vim features written by xton
* Use correct backspace keycode
* Add VIM_ESC
* Add "OFF" to the RGB/HSV definitions
* Clean up rules, use new "OFF" definition
* Add windows KC_CALCULATOR key to numpad
* Reformat layers with better guide; change layer names
* Add sleep key
* Change timeout delay
* Add a "code paste" which surrounds a ^V with ```
* Try removing shift tap on rshift /
* Update macros
* Update the "code paste" macro
* Update keymap with reset, calc, equals
* Update keyboards/dz60/keymaps/twschum_b_4_10_simple/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/dz60/keymaps/twschum_b_4_10/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update users/twschum/twschum.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update users/twschum/twschum.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Revert quantum/rgblight_list.h
* Better name for split space layout; rename KEYMAP->LAYOUT
* Rename KEYMAP->LAYOUT
* Use simpler :flash command
* Clean up layout files
* Use qmk's MOD_MASK_CTRL
* Sync lufa submodule
* Cleanup from noroadsleft's PR comments
* Modernize vim layer code
* Remove keymap_config extern from default keymaps
* Revert unicode
Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :(
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* add the dog keyboard
* set rgbled
* fix info.json and readme.md
* Update keyboards/thedogkeyboard/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/thedogkeyboard/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/thedogkeyboard/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/thedogkeyboard/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* update thedogkeyboard
* Add Kyria Keymap
* Enable all RGBLIGHT Animations for ARM and high capacity AVR
* Reduce GNUC version for __has_include
* Cleanup Ortho 4x12 Community layout
* Update Collide 39 keymap
* Cleanup Keymaps
* Enable full 30 LEDs for Ergodox
* Change EEPROM Load timing
* Use RGB Matrix on Planck Rev6
* Use correct keymap swap
* Enable everything for ARM
* Only enable rgb sleep on avr until crash is fixed
* Add additional Kyria keymap config
* Overhaul Kyria OLED display
* Improve kyria keymap based on usage
* Minor tweaks to rules
* Update OLED code to truncate properly
* Fix RGB Light layer indication
* Switch all of biton32 to get_highest_layer function
* Fix OLED Keylogger display
* Run qmk cformat over all of my user files
* Slight tweak to kyria based on usage
* Move around LALT_T config
* Add comments about base wrappers to keymaps
* Another cformat pass
* Temp fix for VUSB boards and NKRO
* Convert tabs to spaces in rules.mk files
* Only enable RGBLight if it's enabled
* Add Encoder Flip setting
* Update OLED font file
* my custom layout
* asd
* use qmk-dfu
* :)
* ganti keymap lagi
* my custom layout
* asd
* use qmk-dfu
* :)
* ganti keymap lagi
* my custom layout
* asd
* use qmk-dfu
* :)
* ganti keymap lagi
* Add handwired2x2 project, define pins for atmega328p in config_common.h
* Add USB IDs
* my custom KBD75 layout
* renaldi danang's numpad
* my redox keymap
* reynaldi danang's numpad
* asdasd
* ASH-1800
* added description and layer 1
* added requested changes from fauxpark
* forgot to include this
* USB descriptor parameter:
- assign product id
- assign description
edit formatting on readme.md
* update USB descriptor: change manufacturer
* review from fauxpark and noroadsleft
* remove extra files
* removed unnecessary comment
* minor cleanup
* [keymap] Add abnt2 format to gh60
* Fix typing errors
* Change key names to capitals
* Fix layout define
* Apply suggestions from code review
* Fix layout define again I used a k
* Remove layer variable
* Update keyboards/dz60/keymaps/default_abnt2/readme.md
* Make changes from noroadsleft
* Add Community Layout: 60_abnt2
Add a 60% version of the standard keyboard layout used in Brazil.
* Enable 60_abnt2 support for DZ60
* fix the indenting in the Community Layout keymap
* debug lint info.json
Because I need to debug this file.
* move ISO Enter to the proper location in sequence
* add key counts because I like having them
* adding new pcb with default keymap and personal keymap
* Update keyboards/leeku/finger65/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Change to newer DEBOUNCE format
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* switch to pragma
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* remove unused define keyboards/leeku/finger65/config.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* some cleanup after debounce and other changes
* Remove no_suspend_power_down from keyboards/leeku/finger65/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* move to newer format and remove unused stuff
* ensure default has no leds for now
* change default layout name
* clean up the keymap a bit
* want grave not tilde
* a minor change and cleanup
* more stuff removed cause I don't care for LEDs
* remove some remaining stuff
* add RGBLED stuff
* Update keyboards/leeku/finger65/usbconfig.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/usbconfig.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/usbconfig.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/usbconfig.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* update USB information
* Update keyboards/leeku/finger65/usbconfig.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/keymaps/default/keymap.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/keymaps/default/keymap.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/keymaps/madhatter/keymap.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/keymaps/madhatter/keymap.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* cleanup and conform to existing standard
* Update keyboards/leeku/finger65/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* remove stuff that doesn't work
* add a JSON for the QMK configurator
* list the layouts only available
* let's just make it the 65 ansi layout with split backspace, eh?
* remove extra space
* Update keyboards/leeku/finger65/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/leeku/finger65/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* update readme
* remove redundant title
* Monica Bellucci ruined my life
* I'm having a RELIGIOUS EXPERIENCE ... and I don't take any DRUGS
* Update keyboards/leeku/finger65/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* add a URL to the username
* fix readme and make it simpler with links this time
* Update keyboards/leeku/finger65/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/leeku/finger65/readme.md
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* incorporate suggested changes
* update usb stuff for some stuff coming in the future
* update layout for LAYOUT_ALL
* USB power changes
* Move Ergodox EZ RGB code to custom driver
Also implements full addressing of Ergodox EZ's LED Strip, as written by seebs
Co-authored-by: Seebs <seebs@seebs.net>
* Make Clipping range accessible for custom drivers
* Remove RGBW_BB_TWI from driver and docs
* Revert changes to clipping range support
* Use just rgblight_set instead of full custom driver
* Convert to i2c_master commands
* Rename rgblight driver and clean up includes
* initial commit
* add pins and matrix
* add an appropriate keymap
* set bootloader to caterina
* add QMK Configurator support
* turn on RGB and link time optimization
* add rgb pin
* update readme on rgb underglow info
* Update keyboards/tg4x/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/tg4x/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/tg4x/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* setting product id to 1 to match original code
* Added new 2x5 Keypad with 3 LEDs to indicate the selected layer. By Jonathan Cameron.
* Minor refactor from suggestions from qmk team
* Added
* Moved to 'handwired' directory
* Update readme.md
* Update readme.md
* Update readme.md
* Update keyboards/handwired/2x5keypad/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Switch to image offsite
* Moved image offsite
* Update keyboards/handwired/2x5keypad/keymaps/default/keymap.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/handwired/2x5keypad/2x5keypad.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Moved functions into .c file per suggestions
* Cosmetic
* Fixed function called, per suggestions.
* Update keyboards/handwired/2x5keypad/2x5keypad.h
Ok
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Moved LED functions to the top level since they can be used it various flavors
* Declare those moved LED functions!
* Update keyboards/handwired/2x5keypad/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* First cut at French support
* Added French layer (green) for accented and special French characters
* Added french layer
* Fixed typo
* Updated to get more reasonable tap function
* Added WOW layer
* Initial commit for this branch. Still a work in progress.
* Added Rorschach keyboard layout.
* Simplified keymap
Removed the media layer to help simplify things. Also corrected some
keymap mistakes in the Qwerty and Colemak layers.
* Added ErgoTravel keymap.
* reverted to previous layout.
* Added Sol keyboard layout.
* Minor changes to keymap.
* more changes
* Added sol graphic by Kagerufu and Cardiactuna
* Added colemak layer because I can.
* more changes to sol layout
* Streamlined Sol layout
* minor tweaks to sol layout
* further revisions to sol keymap.
* Removing deprecated #include statements from my keymaps
* Standardizing keymap `include` lines.
* Minor change to keymap.
Swapped ESC with GRV on all alpha layers.
* Tweaks to Atreus62 Keymap
Added a layer for FPS RPG Loot Shooters.
* Fixed readme.md for Atreus keymap.
Replaced "Keymap" with "Layer" in illustrations for continuity's sake
* More readme.md clean-up
More clarification in the Atreus readme file.
* Next verse, same as the first.
* Changes to Sol layout
Bringing my Sol layout more in line with my other Orthos.
* Fixed keymap GUI.
Replaced left-hand "RGUI" with "LGUI" on all layers as it should be.
* Added ALPS64 keymap
* Formatting corrections
* fixes to config.h and keymap.c
* Fixed errors
This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h
and removes an stupid comma at the end of each LAYOUT stanza in
keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me.
* Fixed orthodox keymap config.h file
I hope this one fixes the problem. *sigh*
* Making suggested changes for PR#6192
Thanks to noroadsleft, fauxpark, and drashna. Still have
more work to do, but at least these suggestions have been applied.
* Fixing build errors
Travis has shown me the error of my ways...
* More fixes and corrections
Those pesky semicolons...
* More Fixes.
* Removing unneeded code snippet.
* fixed omitted semicolons
* Code updates to my keymaps
Updating the code for my Iris, Atreus62, and Atreus keymaps.
* Fixed Atreus62 Keymap
I forgot to add in the aliases for LOWER, RAISE, and ADJUST.
* Added userspace
Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro
* Fixing code that disables LEDs on ProMicros
Also tidied up my ErgoTravel keymap.
* Moving userspace to new branch
Moving my userspace to a new branch for the sake of keeping things
clean on the master branch.
* Added F13-F15 to Atreus62 Layout.
* Update readme.md.
* Updated Phantom keymap to current keymap standards
* Phantom keymap updates
Further updates - tidying and removing cruft.
Thank you zvecr on Discord for the help!
* Standards Updates
Bringing my Kinesis keymap up to current code standards
* Adding a readme
* Bring GH60 code to standard
* Utilizing layouts for 60_ansi and tkl_ansi
Moving my GH60 and Phantom keymaps into layouts/community/
* Alps64 layout removal
Removing my Alps64 keymap now that I've setup my 60_ansi layout.
* Moved Clueboard layout to community/66_ansi.
* Additions to 66_ansi config.h
* Bringing keymaps up to standard.
* More updates to keymaps.
* Syntax updates
* Revert "Syntax updates"
This reverts commit a892b2d9fcc0d4ba8fc22d676d5414120cc2c183.
* Moved WIP keymaps
Moved my WIP keymaps to my wip_keymaps branch to keep my master clean
* Updates requested by noroadsleft
* more changes per noroadsleft
More fixes as requested by noroadsleft. Further tidy-up and
standardization of my keymap code.
* Reworked Sol Keymap
Reworking the Sol keymap to bring it more or less up to current
standards and to accurately depict the correct layer on the OLED
display.
* Final tweaks to sol keymap
... for now.
* New custom ISO keymap for DZ60
* New custom ISO keymap for DZ60
* Adding relative path for keymap image
* Removed reference to PNG and updated the README accordingly.
* Improving on the README some more after reading up on the guidelines for
keymaps
* add keyboard new macro pad "Kuro"
* change main readme.md
* remove not used code from default/keymap.c
* Remove unnecessary code
* Supports info.json
* removed back slash and not used functions.
* update at product link. add japanese messages.
* Merge All
* [Shiro]Add MacKeymap
* niu-mini
* fix
* media controls were off by one
* Adding some function keys
* bdn9 and some other stuff
* Fixed mouse functions on bdn9 -- the acceleration related macros are NOT optional
* ported over foo to codecoffeecode niu_mini keymap
* removing foobar
* removing foobar, moving config changes to my folder only
* limiting rule changes to my folder
* Simplifying config.h and rules.mk
* not really sure why this didn't commit the first time but...
* Fixed up the Niu Mini
* Update keyboards/keebio/bdn9/keymaps/codecoffeecode/config.h
Adding missed #pragma once to the top of my config.h for bdn9
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Switching from SEND_STRING() to tap_code16
* Simplifying -> didn't need macros for Ctrl+(Home|End)
* Add issmirnov {user, ergodox, levinson} files.
There are enough interesting QMK tricks in these layouts that it seems
worth it to share with the broader community. Big thanks to Drashna for
inspiration, as well as all the wonderful creators of QMK documentation.
Some highlights:
- Common layout shared between levinson and ergodox_ez
- TAP_TOG macro for fast layer switching
- Autogenerated keymaps ascii art with git hooks
I will do my best to do periodic rolls here, but the source of truth
will always be https://github.com/issmirnov/qmk-keebs
* Incorporate review feedback.
- Remove CLEAR_EEPROM in favor of built in EEP_RST
- Remove custom handlers for audio on bootup and shutdown
- Remove plethora of unneeded includes
- Remove deprecated and dupliated config options
HUGE thanks to drashna for the review!
* Apply suggestions from code review
Huge thanks to drashna@ for a very thorough review and the very useful suggestions.
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Remove unclear optimization
This was an artifact from some other keymap I saw.
* Update docs for default keymap
* Update COD67 docs with fixes and macOS details
* Add a personal COD67 2-layer map with RGB control
* Enable RGB, NKRO and change firmware format to bin
* Swap k0D and k48 to fix backspace on the top row
* Add RGB config and tidy up a bit
* Finish default map because merlin was full of bbq
* Whoops, rogue tabs
* Typo fix in the main COD67 readme
* Remove empty function defs in keymap
* Swap how the backspace key relocation happens
* Fix PRODUCT_ID and add a link to software PWM docs
* Disable NKRO and bootmagic and enable mouse keys
* Better header guard
* Whoops, forgot to remote the #endif