# The Workman keymap for diverge3 Basic example of the [Workman Programming Layout](https://github.com/ojbucao/workman) which uses the `SHIFT`ed variants of the number row, by default. ## Layer 1 - Default Layer Workman programming layout.  ## Layer 2 - Gaming Layer Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.  ## Layer 3 - Raise Layer Volume and backlight controls (although backlight is not fully functional using `USE_SERIAL` in `../config.h`). 