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xton 05be1de1aa Xton's first keymap! (#2941)
* FORK!

* WIP - just how i like it

* empty

* more movement

* mouse keys

* more vimminess

* append/insert shift

* WIP - vim macros

* blocked out layer below in cmd mode.

also, about to restart my cmd approach.

* WIP - new vim layer

ripoff of the ergodox one, but rewritten as a state machine.

* debugged some, got key repeat working

* moooar coverage

* moooar coverage

* regular vis mode

* basically done with basics.

* some refactoring

- common movement sequences into helper function
- added some rgb controls

* modkey passthru feature

* stdized on cmd-left/right instead of ctrl-a/e

sadly. as there's no reliable shift-ctrl-e

* indicator lights

* moved vim layer into userspace

* cleaned up some yanking edge cases

* docs and some tweaks to layerescapes

* updated/added license strings

* updated comments

* moved config changes to keymap

* spurious changes removed
2018-05-12 08:52:11 -07:00
..
333fred Turn on prevent stuck modifiers for my keymaps. 2017-12-09 00:06:08 -05:00
_example Creates a userspace for keymaps (#1559) 2017-10-21 11:44:11 -10:00
drashna Update to drashna keymaps and userspace (#2876) 2018-05-02 11:39:46 -04:00
dudeofawesome layout(preonic): update to dudeofawesome's layout (#2507) 2018-03-16 16:22:33 -04:00
gordon Patched some keyboards that won't compile (#2453) 2018-03-09 13:31:42 -05:00
jackhumbert Creates a userspace for keymaps (#1559) 2017-10-21 11:44:11 -10:00
losinggeneration More Configurator Warning Fixes (#2716) 2018-04-07 23:32:14 -07:00
not-quite-neo Not quite neo (#2318) 2018-02-02 01:21:41 -05:00
talljoe Talljoe's layout with common keymap. (#2764) 2018-04-21 10:48:30 -07:00
turbomech added ALU84 keyboard and TurboMech user space (#2206) 2017-12-31 22:39:34 -05:00
xtonhasvim Xton's first keymap! (#2941) 2018-05-12 08:52:11 -07:00
zer09 My userspace and lets_split keymap (#2842) 2018-04-29 13:02:37 -07:00
readme.md Creates a userspace for keymaps (#1559) 2017-10-21 11:44:11 -10:00

User space

This is a place for users to put code that they might use between keyboards. If you build the keymap mine, /users/mine/rules.mk will be included in your build, and /users/mine/ will be in your path - keep these things in mind when naming your files and referencing them from other places.