7ad924bae5
* implement basic terminal stuff * modify send_string to read normal strings too * add files bc yeah. working pgm detected * pgm detection apparently not working * adds send string keycodes, additional keycode support in send string * implement arguments * [terminal] add help command * [terminal] adds keycode and keymap functions * [terminal] adds nop.h, documentation * update macro docs
254 lines
5.8 KiB
C
254 lines
5.8 KiB
C
/* Copyright 2016 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "musical_notes.h"
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#ifndef SONG_LIST_H
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#define SONG_LIST_H
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#define NO_SOUND
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#define ODE_TO_JOY \
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Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
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Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
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Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
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QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
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#define ROCK_A_BYE_BABY \
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QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
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H__NOTE(_A5), Q__NOTE(_G5), \
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QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
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H__NOTE(_FS5),
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#define CLOSE_ENCOUNTERS_5_NOTE \
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Q__NOTE(_D5), \
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Q__NOTE(_E5), \
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Q__NOTE(_C5), \
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Q__NOTE(_C4), \
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Q__NOTE(_G4),
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#define DOE_A_DEER \
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QD_NOTE(_C4), E__NOTE(_D4), \
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QD_NOTE(_E4), E__NOTE(_C4), \
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Q__NOTE(_E4), Q__NOTE(_C4), \
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Q__NOTE(_E4),
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/* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */
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#define IN_LIKE_FLINT \
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E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \
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E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \
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E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \
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E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
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E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
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#define STARTUP_SOUND \
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E__NOTE(_E6), \
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E__NOTE(_A6), \
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ED_NOTE(_E7),
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#define GOODBYE_SOUND \
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E__NOTE(_E7), \
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E__NOTE(_A6), \
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ED_NOTE(_E6),
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#define PLANCK_SOUND \
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ED_NOTE(_E7 ), \
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E__NOTE(_CS7), \
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E__NOTE(_E6 ), \
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E__NOTE(_A6 ), \
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M__NOTE(_CS7, 20),
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#define PREONIC_SOUND \
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M__NOTE(_B5, 20), \
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E__NOTE(_B6), \
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M__NOTE(_DS6, 20), \
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E__NOTE(_B6),
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#define QWERTY_SOUND \
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E__NOTE(_GS6 ), \
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E__NOTE(_A6 ), \
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S__NOTE(_REST), \
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Q__NOTE(_E7 ),
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#define COLEMAK_SOUND \
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E__NOTE(_GS6 ), \
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E__NOTE(_A6 ), \
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S__NOTE(_REST), \
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ED_NOTE(_E7 ), \
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S__NOTE(_REST), \
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ED_NOTE(_GS7 ),
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#define DVORAK_SOUND \
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E__NOTE(_GS6 ), \
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E__NOTE(_A6 ), \
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S__NOTE(_REST), \
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E__NOTE(_E7 ), \
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S__NOTE(_REST), \
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E__NOTE(_FS7 ), \
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S__NOTE(_REST), \
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E__NOTE(_E7 ),
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#define PLOVER_SOUND \
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E__NOTE(_GS6 ), \
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E__NOTE(_A6 ), \
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S__NOTE(_REST), \
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ED_NOTE(_E7 ), \
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S__NOTE(_REST), \
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ED_NOTE(_A7 ),
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#define PLOVER_GOODBYE_SOUND \
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E__NOTE(_GS6 ), \
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E__NOTE(_A6 ), \
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S__NOTE(_REST), \
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ED_NOTE(_A7 ), \
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S__NOTE(_REST), \
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ED_NOTE(_E7 ),
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#define MUSIC_ON_SOUND \
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E__NOTE(_A5 ), \
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E__NOTE(_B5 ), \
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E__NOTE(_CS6), \
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E__NOTE(_D6 ), \
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E__NOTE(_E6 ), \
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E__NOTE(_FS6), \
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E__NOTE(_GS6), \
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E__NOTE(_A6 ),
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#define AUDIO_ON_SOUND \
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E__NOTE(_A5 ), \
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E__NOTE(_A6 ),
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#define AUDIO_OFF_SOUND \
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E__NOTE(_A6 ), \
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E__NOTE(_A5 ),
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#define MUSIC_SCALE_SOUND MUSIC_ON_SOUND
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#define MUSIC_OFF_SOUND \
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E__NOTE(_A6 ), \
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E__NOTE(_GS6 ), \
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E__NOTE(_FS6), \
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E__NOTE(_E6 ), \
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E__NOTE(_D6 ), \
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E__NOTE(_CS6), \
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E__NOTE(_B5), \
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E__NOTE(_A5 ),
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#define VOICE_CHANGE_SOUND \
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Q__NOTE(_A5 ), \
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Q__NOTE(_CS6), \
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Q__NOTE(_E6 ), \
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Q__NOTE(_A6 ),
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#define CHROMATIC_SOUND \
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Q__NOTE(_A5 ), \
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Q__NOTE(_AS5 ), \
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Q__NOTE(_B5), \
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Q__NOTE(_C6 ), \
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Q__NOTE(_CS6 ),
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#define MAJOR_SOUND \
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Q__NOTE(_A5 ), \
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Q__NOTE(_B5 ), \
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Q__NOTE(_CS6), \
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Q__NOTE(_D6 ), \
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Q__NOTE(_E6 ),
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#define GUITAR_SOUND \
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Q__NOTE(_E5 ), \
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Q__NOTE(_A5), \
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Q__NOTE(_D6 ), \
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Q__NOTE(_G6 ),
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#define VIOLIN_SOUND \
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Q__NOTE(_G5 ), \
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Q__NOTE(_D6), \
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Q__NOTE(_A6 ), \
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Q__NOTE(_E7 ),
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#define CAPS_LOCK_ON_SOUND \
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E__NOTE(_A3), \
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E__NOTE(_B3),
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#define CAPS_LOCK_OFF_SOUND \
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E__NOTE(_B3), \
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E__NOTE(_A3),
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#define SCROLL_LOCK_ON_SOUND \
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E__NOTE(_D4), \
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E__NOTE(_E4),
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#define SCROLL_LOCK_OFF_SOUND \
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E__NOTE(_E4), \
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E__NOTE(_D4),
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#define NUM_LOCK_ON_SOUND \
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E__NOTE(_D5), \
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E__NOTE(_E5),
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#define NUM_LOCK_OFF_SOUND \
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E__NOTE(_E5), \
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E__NOTE(_D5),
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#define AG_NORM_SOUND \
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E__NOTE(_A5), \
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E__NOTE(_A5),
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#define AG_SWAP_SOUND \
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SD_NOTE(_B5), \
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SD_NOTE(_A5), \
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SD_NOTE(_B5), \
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SD_NOTE(_A5),
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#define UNICODE_WINDOWS \
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E__NOTE(_B5), \
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S__NOTE(_E6),
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#define UNICODE_LINUX \
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E__NOTE(_E6), \
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S__NOTE(_B5),
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#define COIN_SOUND \
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E__NOTE(_A5 ), \
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HD_NOTE(_E6 ),
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#define ONE_UP_SOUND \
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Q__NOTE(_E6 ), \
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Q__NOTE(_G6 ), \
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Q__NOTE(_E7 ), \
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Q__NOTE(_C7 ), \
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Q__NOTE(_D7 ), \
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Q__NOTE(_G7 ),
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#define SONIC_RING \
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E__NOTE(_E6), \
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E__NOTE(_G6), \
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HD_NOTE(_C7),
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#define ZELDA_PUZZLE \
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Q__NOTE(_G5), \
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Q__NOTE(_FS5), \
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Q__NOTE(_DS5), \
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Q__NOTE(_A4), \
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Q__NOTE(_GS4), \
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Q__NOTE(_E5), \
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Q__NOTE(_GS5), \
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HD_NOTE(_C6),
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#define TERMINAL_SOUND \
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E__NOTE(_C5 )
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#endif
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