fd49c69d1a
ADD: Build option: MATRIX_HAS_GHOST to enable ghost blocking logic. FIX: choose matrix buffer type(uint8_t/uint16_t) automatically depending on column size in matrix.c. FIX: use uint8_t insted of int in matrix.c.
181 lines
9.1 KiB
C
181 lines
9.1 KiB
C
/*
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* Keymap for PFU HHKB Pro
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "usb_keyboard.h"
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#include "usb_keycodes.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap_skel.h"
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// Convert physical keyboard layout to matrix array.
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// This is a macro to define keymap easily in keyboard layout form.
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#define KEYMAP( \
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R3C1, R3C0, R0C0, R1C0, R1C1, R2C0, R2C1, R4C0, R4C1, R6C0, R6C1, R7C0, R7C1, R5C0, R5C1, \
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R3C2, R0C1, R0C2, R1C3, R1C2, R2C3, R2C2, R4C2, R4C3, R6C2, R6C3, R7C3, R7C2, R5C2, \
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R3C3, R0C4, R0C3, R1C4, R1C5, R2C4, R2C5, R4C5, R4C4, R6C5, R6C4, R7C4, R5C3, \
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R3C4, R0C5, R0C6, R0C7, R1C6, R1C7, R2C6, R4C6, R6C6, R7C6, R7C5, R5C5, R5C4, \
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R3C5, R3C6, R3C7, R5C7, R5C6 \
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) \
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{ \
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{ R0C0, R0C1, R0C2, R0C3, R0C4, R0C5, R0C6, R0C7 }, \
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{ R1C0, R1C1, R1C2, R1C3, R1C4, R1C5, R1C6, R1C7 }, \
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{ R2C0, R2C1, R2C2, R2C3, R2C4, R2C5, R2C6, KB_NO }, \
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{ R3C0, R3C1, R3C2, R3C3, R3C4, R3C5, R3C6, R3C7 }, \
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{ R4C0, R4C1, R4C2, R4C3, R4C4, R4C5, R4C6, KB_NO }, \
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{ R5C0, R5C1, R5C2, R5C3, R5C4, R5C5, R5C6, R5C7 }, \
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{ R6C0, R6C1, R6C2, R6C3, R6C4, R6C5, R6C6, KB_NO }, \
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{ R7C0, R7C1, R7C2, R7C3, R7C4, R7C5, R7C6, KB_NO } \
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // FN_0
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1, // FN_1
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2, // FN_2
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3, // FN_3
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4, // FN_4
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0, // FN_5
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0, // FN_6
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1 // FN_7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KB_NO, // FN_0
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KB_NO, // FN_1
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KB_SLSH, // FN_2
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KB_SCLN, // FN_3
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KB_SPC, // FN_4
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KB_NO, // FN_5
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KB_NO, // FN_6
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KB_NO // FN_7
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};
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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* ,-----------------------------------------------------------.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
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* |-----------------------------------------------------------|
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* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
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* |-----------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |Fn1|
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* `-----------------------------------------------------------'
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* |Gui|Alt |Fn4 |Alt |Fn7|
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* `-------------------------------------------'
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*/
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KEYMAP(KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSLS,KB_GRV, \
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KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC,KB_BSPC, \
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KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, FN_3, KB_QUOT,KB_ENT, \
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KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, FN_2, KB_RSFT,FN_1, \
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KB_LGUI,KB_LALT,FN_4, KB_RALT,KB_RGUI),
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/* Layer 1: HHKB mode (HHKB Fn)
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* ,-----------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
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* |-----------------------------------------------------------|
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* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
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* |-----------------------------------------------------------|
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* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
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* |-----------------------------------------------------------|
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* |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
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* `-----------------------------------------------------------'
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* |Gui |Alt |Space |Alt |xxx|
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* `--------------------------------------------'
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*/
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KEYMAP(KB_ESC, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_INS, KB_DEL, \
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KB_CAPS,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_PSCR,KB_SLCK,KB_BRK, KB_UP, KB_NO, KB_BSPC, \
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KB_LCTL,KB_VOLD,KB_VOLU,KB_MUTE,KB_NO, KB_NO, KP_ASTR,KP_SLSH,KB_HOME,KB_PGUP,KB_LEFT,KB_RGHT,KB_ENT, \
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KB_LSFT,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KP_PLUS,KP_MINS,KB_END, KB_PGDN,KB_DOWN,KB_RSFT,FN_1, \
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KB_LGUI,KB_LALT,KB_SPC, KB_RALT,FN_7),
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/* Layer 2: Vi mode (Slash)
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* ,-----------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
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* |-----------------------------------------------------------|
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* |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgUlEnd| | | |Backs|
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* |-----------------------------------------------------------|
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* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
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* |-----------------------------------------------------------|
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* |Shift | | | | | |Hom|PgD|PgUlEnd|xxx|Shift | |
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* `-----------------------------------------------------------'
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* |Gui|Alt |Space |Alt |Gui|
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* `-------------------------------------------'
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*/
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KEYMAP(KB_ESC, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_INS, KB_DEL, \
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KB_TAB, KB_HOME,KB_PGDN,KB_UP, KB_PGUP,KB_END, KB_HOME,KB_PGDN,KB_PGUP,KB_END, KB_NO, KB_NO, KB_NO, KB_BSPC, \
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KB_LCTL,KB_NO, KB_LEFT,KB_DOWN,KB_RGHT,KB_NO, KB_LEFT,KB_DOWN,KB_UP, KB_RGHT,KB_NO, KB_NO, KB_ENT, \
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KB_LSFT,KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_HOME,KB_PGDN,KB_PGUP,KB_END, FN_2, KB_RSFT,KB_NO, \
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KB_LGUI,KB_LALT,KB_SPC, KB_RALT,KB_RGUI),
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/* Layer 3: Mouse mode (Semicolon)
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* ,-----------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
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* |-----------------------------------------------------------|
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* |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
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* |-----------------------------------------------------------|
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* |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return |
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* |-----------------------------------------------------------|
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* |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
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* `-----------------------------------------------------------'
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* |Gui |Alt |Mb1 |Alt |Gui|
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* `--------------------------------------------'
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
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*/
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KEYMAP(KB_ESC, KB_F1, KB_F2, KB_F3, KB_F4, KB_F5, KB_F6, KB_F7, KB_F8, KB_F9, KB_F10, KB_F11, KB_F12, KB_INS, KB_DEL, \
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KB_TAB, MS_WH_L,MS_WH_U,MS_UP, MS_WH_D,MS_WH_R,MS_WH_L,MS_WH_D,MS_WH_U,MS_WH_R,KB_NO, KB_NO, KB_NO, KB_BSPC, \
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KB_LCTL,KB_NO, MS_LEFT,MS_DOWN,MS_RGHT,KB_NO, MS_LEFT,MS_DOWN,MS_UP, MS_RGHT,FN_3, KB_NO, KB_ENT, \
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KB_LSFT,MS_BTN4,MS_BTN5,MS_BTN1,MS_BTN2,MS_BTN3,MS_BTN2,MS_BTN1,MS_BTN4,MS_BTN5,KB_NO, KB_RSFT,KB_NO, \
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KB_LGUI,KB_LALT,MS_BTN1,KB_RALT,KB_RGUI),
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/* Layer 4: Matias half keyboard style (Space)
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* ,-----------------------------------------------------------.
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* | -| 0| 9| 8| 7| 6| 5| 4| 3| 2| 1| | | |Esc|
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* |-----------------------------------------------------------|
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* |Backs| P| O| I| U| Y| T| R| E| W| Q| | |Tab |
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* |-----------------------------------------------------------|
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* |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
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* |-----------------------------------------------------------|
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* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
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* `-----------------------------------------------------------'
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* |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui|
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* `--------------------------------------------'
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*/
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KEYMAP(KB_MINS,KB_0, KB_9, KB_8, KB_7, KB_6, KB_5, KB_4, KB_3, KB_2, KB_1, KB_NO, KB_NO, KB_NO, KB_ESC, \
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KB_BSPC,KB_P, KB_O, KB_I, KB_U, KB_Y, KB_T, KB_R, KB_E, KB_W, KB_Q, KB_NO, KB_NO, KB_TAB, \
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KB_LCTL,KB_SCLN,KB_L, KB_K, KB_J, KB_H, KB_G, KB_F, KB_D, KB_S, KB_A, KB_RCTL,KB_RCTL, \
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KB_LSFT,KB_SLSH,KB_DOT, KB_COMM,KB_M, KB_N, KB_B, KB_V, KB_C, KB_X, KB_Z, KB_RSFT,KB_NO, \
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KB_LGUI,KB_LALT,FN_4, KB_RALT,KB_RGUI)
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};
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uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
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{
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return KEYCODE(layer, row, col);
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}
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uint8_t keymap_fn_layer(uint8_t fn_bits)
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{
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return pgm_read_byte(&fn_layer[biton(fn_bits)]);
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}
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uint8_t keymap_fn_keycode(uint8_t fn_bits)
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{
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return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
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}
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// define a condition to enter special function mode
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bool keymap_is_special_mode(uint8_t fn_bits)
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{
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return (usb_keyboard_mods == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI));
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}
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