1
0
Fork 0
qmk_firmware/keyboards/dz60/keymaps/256k_HHKB
noroadsleft abcf64ecbd Keyboard: DZ60 cleanup (#3994)
* DZ60: Deleted K214 from LAYOUT_all

* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all

After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.

Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.

* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro

Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.

LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)

* DZ60: bugfix for dbroqua keymap

This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.

The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.

* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps

All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.

* DZ60: added layout mock-ups to dz60.h

Documenting the physical layouts that go with each matrix.

* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape

Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.

* DZ60: delete SHIFT_ESC code blocks

Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.

* DZ60: deleted unused MODS_CTRL_MASk definitions

Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*

* DZ60: refactor jkbone keymap to use process_record_user

Replaced TMK action_function keycodes with QMK process_record_user equivalents.

* DZ60: delete unused layout macros

The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.

* DZ60: refactor iso_6u_space and iso_7u_space keymaps

Both keymaps refactored to use the LAYOUT_60_iso macro.

* DZ60: refactor dz60.h

Updated the notation of the switch arguments. Format is now:

`k<row><column>`

where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`.

* DZ60: refactor LAYOUT_60_iso_5x1u matrix

Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.

* DZ60: fix white space in dz60.h

I hate when indentation is inconsistent within a file.
2018-10-01 20:35:09 -07:00
..
README.md changed the ALTFN layer key position and Readme file 2018-04-20 17:20:52 -07:00
keymap.c Keyboard: DZ60 cleanup (#3994) 2018-10-01 20:35:09 -07:00

README.md

256k HHKB Layout:

this is my personal layer that i use on my Tina-C HHKB layout board with a DZ60 PCB.

UPDATE (4-20-2018):

after a week of using this layout i reazlied that having the ALT button on the right side and the ALTFN layer trigger on the left isn't ideal...i still wanted to change the default HHKB style CROSS arrow cluster into a reversed T cluster since im more used to that so i swapped the ALTFN layer to the right side and the normal ALT layer is back on the left side. so now i can use the arrow cluster (which i shifted one key over to the right) with 1 hand.

it feels more nataural to me this way.

also i decided to change the mouse scroll keys on the mouse layer to mouse movement keys... the scrolling wasn't working out as well as i'd hoped. again, this is merely an experimental layer just to play around with mouse control.


Walkthrough:

there is 1 base layer and 4 modifyer layers:

BASE:

 /* BASE LAYER
 *
 * ,-----------------------------------------------------------------------------------------.
 * | Esc |  1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  0  |  -  |  =  |  \| | ~ ` |
 * |-----------------------------------------------------------------------------------------+
 * | Tab    |  Q  |  W  |  E  |  R  |  T  |  Y  |  U  |  I  |  O  |  P  |  [  |  ]  |    \   |
 * |-----------------------------------------------------------------------------------------+
 * | CTRL    |  A  |  S  |  D  |  F  |  G  |  H  |  J  |  K  |  L  |  ;  |  '  |    Enter    |
 * |-----------------------------------------------------------------------------------------+
 * | Shift     |  Z  |  X  |  C  |  V  |  B  |  N  |  M  |  ,  |  .  |  /  |  RShift   |  FN |
 * |-----------------------------------------------------------------------------------------+
 * |              Win  |      Alt  |            Space       |   ALTFN     |    LIGHTS        |
 * `-----------------------------------------------------------------------------------------'
 */

LAYER 1 (ALTFN):

this layer is my main function layer, i changed the default HHKB function layer to suit my need and also changed the placement of the modifyer key to the left alt since i want to control the layer activation with one hand and have the other hand control the keys on that layer freely. perhaps this is due to me being left handed but it feels more natural to me this way.

/* ALTFN LAYER
*
*  ,---------------------------------------------------------------------------------------------------------------------
* |         | F1   | F2   | F3   | F4    | F5    | F6    | F7   | F8    | F9   | F10   | F11   | F12   | INSERT  |  _   |
* |---------------------------------------------------------------------------------------------------------------------+
* | CAPS     |   _  |   _  |   _   |    _  |    _  |    _  |    _  |    _   |    _   |  UP  |  V_DEC   |  V_INC  | DEL  |
* |---------------------------------------------------------------------------------------------------------------------+
* | CTRL       |   _   |   _   |   _   |   _   |   _    |   _  | HOME |   END    | LEFT | DOWN | RIGHT  |    _          |
* |---------------------------------------------------------------------------------------------------------------------+
* | Shift         |  _   |  _   |  _   |  _   |  _   |  _   |  _   |  PREV  |    NEXT  |  PLAY  |    _       |   _      |
* |---------------------------------------------------------------------------------------------------------------------+
* |                          _    |      _     |               _               |     _      |     _                     |
* `---------------------------------------------------------------------------------------------------------------------'
*/

MOUSE LAYER (MOUSEFN):

To access this layer you need to enter the ALTFN layer first then hit ESC button which will switch to the MOUSEFN layer

this is the second hidden layer that controls the mouse scroll wheel directions. i find it's useful to have these controls on the keyboard for certain applications that require scrolling in all 4 directions (Simple example: expanding an image preview to full size that overflows outside of the default monitor size and using the scroll wheel to mouve the image around.)

also another benefit is that a lot of mice do not have horizontal control buttons for the scrolling

(This layer is still experimental so i might change it later or modify it but so far i enjoy it)

 /* MOUSEFN LAYER
 *
 *  ,---------------------------------------------------------------------------------------------------------------------
 * |        |  ACC_1  |  ACC_2  |  ACC_3  |  _    |  _    |  _    |  _   |  _    |  _   |  _   |  _   |  _   | _  |  _   |
 * |---------------------------------------------------------------------------------------------------------------------+
 * | CAPS     |   _  |   _  |   _   |    _  |    _  |    _  |    _  |    _   |  _  |  WHEEL_UP  |   _   |    _   |   _   |
 * |---------------------------------------------------------------------------------------------------------------------+
 * | CTRL       |   _   |   _   |   _   |   _   |   _    |   _  | _ |   _    |  WH_LEFT |  WH_DOWN |  WH_RIGHT  |    _   |
 * |---------------------------------------------------------------------------------------------------------------------+
 * | Shift         |  _   |  _   |  _   |  _   |  _   |  _   |  _   |   _    |    _    |    _    |    _       |   _      |
 * |---------------------------------------------------------------------------------------------------------------------+
 * |                          _    |      _     |               _               |     _      |     _                     |
 * `---------------------------------------------------------------------------------------------------------------------'
 */

STANDARD HHKB FN LAYER (FN):

this is the default HHKB function layer (mostly)... I have left it there on the same button and everything for 2 reasons: 1. for backup incase i forget where something was or if it contains a button that i did not include in my ALTFN layer. 2. as a reference for anyone else.

this layer will probably get removed once i get comfortable with my ALTFN layer.

LIGHTS LAYER:

this is the basic lights layer used to control the RBG backlight on the DZ60... i have removed the 3 backlight controls since i do not use any key LED Backlight.

/* LIGHTS LAYER
*
*  ,---------------------------------------------------------------------------------------------------------------------+
* | RGB_TOGGLE  | STATIC | BREATHE | RAINBOW | SWIRL | SNAKE | KNIGHTRIDER | XMAS | STATIC_GRAD | _ |  _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | RBG_MOD      |  HUE_INC |  SATURATION_INC  |  BRIGHT_INC   |  _  |  _  |  _  |  _ |  _ |  _ |  _ |  _  |  _  |  _    |
* |----------------------------------------------------------------------------------------------------------------------+
* | CTRL           |  HUE_DEC |  SATURATION_DEC  |  BRIGHT_DEC  |  _  |  _  |  _ |  _  |  _  |  _  |  _  |  _  |    _    |
* |----------------------------------------------------------------------------------------------------------------------+
* | Shift                |   _   |   _   |   _   |   _   |   _   |   _   |   _   |   _   |   _   |   _   |  _   |    _   |
* |----------------------------------------------------------------------------------------------------------------------+
* |                             _    |      _     |               _               |     _      |     _                   |
* `----------------------------------------------------------------------------------------------------------------------'
*/