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qmk_firmware/keyboards/navi10/rev0/config.h
Ethan Durrant 6c834dea7b [Keyboard] Adding Navi10 macropad (#7556)
* working on keymap and files for the navi10

* fixing and modifying tap dance keys and layers

* cleanup, and adding my separate keymap

* edited and simplified the default keymap

* cleaned up files and added support for future rev2 board

* readme edits

* moved rev0 specific keymap to it's own folder

* added revision data to the config files

* added DEFAULT_FOLDER

* added note on compiling for a specific revision

* documentation and readme edits

* moved keymaps around and cleaned up

* added photo

* formatting and cleanup

* fixing whitespace

* moving the tap dance enable to keymap folders
2019-12-08 22:31:30 -08:00

51 lines
1.5 KiB
C

/*
Copyright 2019 Ethan Durrant (emdarcher)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER emdarcher
#define PRODUCT Navi10
#define DESCRIPTION A simple and fun navigation cluster macropad with retro Sci-Fi vibes.
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 3
/* Keyboard Matrix Assignments */
#define MATRIX_ROW_PINS \
{ B6, B2, B3, B4 }
#define MATRIX_COL_PINS \
{ D1, D0, F6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE