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qmk_firmware/keyboards/handwired/xealous/matrix_scanrate.c
Alex Ong 9bd6d6112d Keyboard: xealous ()
* Keyboard: HandWired/XeaL60

* Updated rules.mk

* Mapping for layout was flipped

* Figured out how to re-map bad pins.

* Updated Keymap

* Enabled audio, Forced NKRO

* Added QMK_KEYS_PER_SCAN

* Removed more unnecessary files, since split_keyboards are in main QMK branch already.

* Simplified rules.mk in rev1

* Removed i2c from matrix.c

* Re-formatted to 4 spaces per tab,

* Changed note for NUMPAD

* Added I2C support back!

* Fixed keyboard mappings. Both sides work

* Moved i2c configuration from keymaps/default/config.h to config.h

* Changed SCL_CLOCK to 400000L

* Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts

* Removed row2col code to clean up matrix.c

* Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns.

* Further optimized column reading via optimized_col_reader.

* Immediate key-recognition

* Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master.

* Moved scanrate debug messages to another file.

* Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c

* Latest i2c uses a few bytes for lighting information

* Optimizations in i2c.h to determine buffer size.

* Disabled a whole bunch of features. TODO: Test that keyboard still works fine.

* Minimum #define NO_ACTION's with still working keyboard

* Fixed matrix not working due to offsets not being respected

* Added numlock button for keymap.

* Use I2C_KEYMAP_START offset

* Removed serial, Backlight and RGB support

* Removed need for split_flags.

* Added audio on and off for numlock.

* Renamed from xeal60 to xealous, simplified build system.

* Used more shared split_common code.

* Updated audio code.

* moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h

* Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error.

* DF used with incorrect argument. Custom_keycodes no longer required.

* Fixed bug in update_debounce_counters which was resulting in no debouncing!

* Removed unnecessary #include
2018-08-28 17:08:07 -07:00

39 lines
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C

#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "timer.h"
#ifdef CONSOLE_ENABLE
static uint16_t matrix_scan_count = 0;
static uint32_t matrix_timer = 0;
void matrix_check_scan_rate(void) {
matrix_scan_count++;
if (matrix_scan_count > 1000) {
uint32_t timer_now = timer_read32();
uint16_t ms_per_thousand = TIMER_DIFF_32(timer_now, matrix_timer);
uint16_t rate_per_second = 1000000UL / ms_per_thousand;
print("scan_rate: ");
pdec(rate_per_second);
print("\n");
matrix_timer = timer_now;
matrix_scan_count = 0;
}
}
static uint32_t last_scan_time = 0;
void matrix_time_between_scans(void) {
if (timer_elapsed(last_scan_time) > 1)
{
print(">1ms elapsed since last scan: ");
pdec(timer_elapsed(last_scan_time));
print("\n");
}
last_scan_time = timer_read();
}
#endif