1
0
Fork 0
qmk_firmware/keyboards/helix/rev2/keymaps/froggy/keymap.c
MakotoKurauchi 7498b184b7 Support ios to default keymap (#3118)
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL

* add define USB_MAX_POWER_CONSUMPTION

* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk

rules.mk: add 4 Variables for compile control.

   # Helix keyboard customize
   # you can edit follows 4 Variables
   #  jp: 以下の4つの変数を必要に応じて編集します。
   OLED_ENABLE = no            # OLED_ENABLE
   LED_BACK_ENABLE = no        # LED backlight (Enable WS2812 RGB underlight.)
   LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
   LED_ANIMATIONS = yes        # LED animations

config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define

* HELIX_ROWS define move from config.h to rules.mk

* add readme.md

* rename readme.md to readme_jp.md

* add readme.md and modify readme_jp.md

* change helix/ssd1306.c for select glcdfont.c position

* add variable LOCAL_GLCDFONT into each keymaps rules.mk

* Add iPhone/iPad LED support to Helix default keymap

* add Freggy keymap

* adjust the delay of serial.c

* change readme

* renumber _ADJUST for shrink program size
2018-06-04 08:14:35 -07:00

650 lines
22 KiB
C

#include "helix.h"
#include "bootloader.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#include "LUFA/Drivers/Peripheral/TWI.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
#define DELAY_TIME 75
static uint16_t key_timer;
static uint16_t tap_timer;
static uint16_t delay_registered_code;
static uint8_t delay_mat_row;
static uint8_t delay_mat_col;
static bool delay_key_stat;
static bool delay_key_pressed;
static bool tapping_key;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _OPT 1
#define _FUNC 2
#define _SYM 3
#define _NUM 4
bool RGBAnimation = false; //Flag for LED Layer color Refresh.
enum custom_keycodes {
QWERTY = SAFE_RANGE,
EISU,
KANA,
RGBRST,
RGBOFF,
RGB1,
RGB2,
RGB3,
OPT_TAP_SP,
DESKTOP,
MAC,
WIN,
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Macros
#define M_SAMPLE M(KC_SAMPLEMACRO)
#if HELIX_ROWS == 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base
* ,-----------------------------------------. ,-----------------------------------------.
* | C+z | ; | [ | ( | < | { | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | KANA | P | K | R | A | F | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | BS | D | T | H | E | O | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Y | S | N | I | U |Space | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | win | Sym | Num | OPT | Ent | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_BASE] = KEYMAP( \
LCTL(KC_Z), KC_SCLN, KC_LBRC, KC_LPRN, KC_LT, KC_LCBR, _______, _______, _______, _______, _______, _______, \
KANA, KC_P, KC_K, KC_R, KC_A, KC_F, _______, _______, _______, _______, _______, _______, \
KC_BSPC, KC_D, KC_T, KC_H, KC_E, KC_O, _______, _______, _______, _______, _______, _______, \
OSM(MOD_LSFT), KC_Y, KC_S, KC_N, KC_I, KC_U, KC_SPC, _______, _______, _______, _______, _______, _______, _______, \
OSM(MOD_LCTL), OSM(MOD_LALT), OSM(MOD_LGUI), MO(_SYM), MO(_NUM), OPT_TAP_SP, KC_ENT, _______, _______, _______, _______, _______, _______, _______ \
),
/* Opt
* ,-----------------------------------------. ,-----------------------------------------.
* | Esc | : | ] | ) | > | } | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | EISU| J | M | B | ' | Tab | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | . | V | C | L | Z | Q | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | X | G | W | - | Del | Esc | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | , | DTOP | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_OPT] = KEYMAP( \
KC_ESC, KC_COLN,KC_RBRC, KC_RPRN,KC_GT, KC_RCBR, _______, _______, _______, _______, _______, _______, \
EISU, KC_J, KC_M, KC_B, KC_QUOT, KC_TAB, _______, _______, _______, _______, _______, _______, \
KC_DOT, KC_V, KC_C, KC_L, KC_Z, KC_Q, _______, _______, _______, _______, _______, _______, \
_______, KC_X, KC_G, KC_W, KC_MINUS, KC_DEL, KC_ESC, _______, _______, _______, _______, _______, _______, _______, \
_______, _______,_______, KC_COMM,DESKTOP, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Func
* ,-----------------------------------------. ,-----------------------------------------.
* |RGBRST| Hue | | RST | Mac | Win | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | RGB1 | VAL+ | F7 | F8 | F9 | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | RGB2 | VAL- | F4 | F5 | F6 | F12 | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | RGB3 | F10 | F1 | F2 | F3 | F11 | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |RGBOFF| | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_FUNC] = KEYMAP( \
RGBRST,RGB_HUI, _______, RESET, MAC, WIN, _______, _______, _______, _______, _______, _______, \
RGB1, RGB_VAI, KC_F7, KC_F8, KC_F9, _______, _______, _______, _______, _______, _______, _______, \
RGB2, RGB_VAD, KC_F4, KC_F5, KC_F6, KC_F12, _______, _______, _______, _______, _______, _______, \
RGB3, KC_F10, KC_F1, KC_F2, KC_F3, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______, \
RGBOFF,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Sym
* ,-----------------------------------------. ,-----------------------------------------.
* | Ins | GRV | | PU | PD | ^ | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | \ | # | = | ? | % | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | $ | upA | @ | ! | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | CL | <- | dwA | -> | _ | & | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | PS | | ~ | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_SYM] = KEYMAP( \
KC_INS, KC_GRV, _______, KC_PGUP, KC_PGDN, KC_CIRC, _______, _______, _______, _______, _______, _______, \
_______, KC_BSLS, KC_HASH, KC_EQL, KC_QUES, KC_PERC, _______, _______, _______, _______, _______, _______, \
_______, KC_DLR, KC_UP, KC_AT, KC_EXLM, KC_PIPE, _______, _______, _______, _______, _______, _______, \
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT,KC_UNDS, KC_AMPR, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, KC_PSCR, _______, KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Raise
* ,-----------------------------------------. ,-----------------------------------------.
* | | | Func | home | End | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | * | 7 | 8 | 9 | - | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | . | / | 4 | 5 | 6 | + | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | LN | 0 | 1 | 2 | 3 |C+S+F1| | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | , | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_NUM] = KEYMAP( \
_______, _______, OSL(_FUNC), KC_HOME, KC_END, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_ASTR, KC_P7, KC_P8, KC_P9, KC_MINS, _______, _______, _______, _______, _______, _______, \
KC_PDOT, KC_SLSH, KC_P4, KC_P5, KC_P6, KC_PLUS, _______, _______, _______, _______, _______, _______, \
KC_NLCK, KC_P0, KC_P1, KC_P2, KC_P3, LCTL(S(KC_F1)), _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, KC_PDOT, KC_COMM, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#else
#error "undefined keymaps"
#endif
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
// define variables for reactive RGB
//bool TOG_STATUS = false;
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool find_mairix(uint16_t keycode, uint8_t *row, uint8_t *col){
for(uint8_t i=0; i<MATRIX_ROWS; i++){
for(uint8_t j=0; j<MATRIX_COLS; j++){
if( pgm_read_word(&(keymaps[_BASE][i][j]))==keycode){
*row = i;
*col = j;
return true;
}
}
}
return false;
}
void unregister_delay_code(void){
if(delay_registered_code){
unregister_code(delay_registered_code);
if (delay_registered_code & QK_LSFT){
unregister_code(KC_LSFT);
}
if (delay_registered_code & QK_LCTL){
unregister_code(KC_LCTL);
}
if (delay_registered_code & QK_LALT){
unregister_code(KC_LALT);
}
if (delay_registered_code & QK_LGUI){
unregister_code(KC_LGUI);
}
delay_registered_code=0;
}
}
void register_delay_code(uint8_t layer){
if(delay_key_stat){
unregister_delay_code();
uint16_t code = pgm_read_word(&(keymaps[layer][delay_mat_row][delay_mat_col]));
if (code & QK_LSFT){
register_code(KC_LSFT);
}
if (code & QK_LCTL){
register_code(KC_LCTL);
}
if (code & QK_LALT){
register_code(KC_LALT);
}
if (code & QK_LGUI){
register_code(KC_LGUI);
}
register_code(code);
delay_registered_code = code;
delay_key_stat = false;
tapping_key = true;
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if(tap_timer&&keycode!=OPT_TAP_SP){
tapping_key = true;
}
if(keycode==delay_registered_code){
if (!record->event.pressed){
unregister_delay_code();
}
}
switch (keycode) {
case KC_SCLN:
case KC_LBRC:
case KC_LPRN:
case KC_LT:
case KC_LCBR:
case KC_P:
case KC_K:
case KC_R:
case KC_A:
case KC_F:
case KC_BSPC:
case KC_D:
case KC_T:
case KC_H:
case KC_E:
case KC_O:
case KC_Y:
case KC_S:
case KC_N:
case KC_I:
case KC_U:
case LCTL(KC_Z):
case KC_SPC:
if (record->event.pressed) {
register_delay_code(_BASE);
if(find_mairix(keycode, &delay_mat_row, &delay_mat_col)){
key_timer = timer_read();
delay_key_stat = true;
delay_key_pressed = true;
}
}else{
delay_key_pressed = false;
}
return false;
break;
case OPT_TAP_SP:
if (record->event.pressed) {
tapping_key = false;
register_delay_code(_OPT);
layer_on(_OPT);
tap_timer = timer_read();
}else{
layer_off(_OPT);
if(tapping_key==false && timer_elapsed(tap_timer) < TAPPING_TERM){
SEND_STRING(" ");
}
tap_timer = 0;
}
return false;
break;
case EISU:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG2);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
return false;
break;
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG1);
}
return false;
break;
case DESKTOP:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_F11);
}else{
SEND_STRING(SS_LGUI("d"));
}
} else {
unregister_code(KC_F11);
}
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
RGBAnimation = false;
}
#endif
break;
case RGBOFF:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_disable();
}
#endif
break;
case RGB1:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
RGBAnimation = true;
rgblight_mode(6);
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
case RGB2:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
RGBAnimation = true;
rgblight_mode(10);
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
case RGB3:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
RGBAnimation = true;
rgblight_mode(21);
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
case MAC:
if (record->event.pressed) {
keymap_config.swap_lalt_lgui = false;
keymap_config.swap_ralt_rgui = false;
#ifdef AUDIO_ENABLE
PLAY_SONG(ag_norm_song);
#endif
}
break;
case WIN:
if (record->event.pressed) {
keymap_config.swap_lalt_lgui = true;
keymap_config.swap_ralt_rgui = true;
#ifdef AUDIO_ENABLE
PLAY_SONG(ag_swap_song);
#endif
}
break;
}
return true;
}
//keyboard start-up code. Runs once when the firmware starts up.
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
}
void shutdown_user()
{
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif
//assign the right code to your layers for OLED display
#define L_BASE 0
#define L_OPT 2
#define L_FUNC 4
#define L_SYM 8
#define L_NUM 16
#define L_FNLAYER 64
#define L_NUMLAY 128
#define L_NLOWER 136
#define L_NFNLAYER 192
#define L_MOUSECURSOR 256
uint8_t layer_state_old;
//runs every scan cycle (a lot)
void matrix_scan_user(void) {
#ifdef SSD1306OLED
iota_gfx_task(); // this is what updates the display continuously
#endif
if(delay_key_stat && (timer_elapsed(key_timer) > DELAY_TIME)){
register_delay_code(_BASE);
if(!delay_key_pressed){
unregister_delay_code();
}
}
if(layer_state_old != layer_state){
switch (layer_state) {
case L_BASE:
#ifdef RGBLIGHT_ENABLE
if (!RGBAnimation){
rgblight_sethsv(187,255,255);
rgblight_mode(1);
}else{
rgblight_mode(RGB_current_mode);
}
#endif
break;
case L_OPT:
register_delay_code(_OPT);
break;
case L_NUM:
register_delay_code(_NUM);
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv(25,255,255);
rgblight_mode(1);
#endif
break;
case L_SYM:
register_delay_code(_SYM);
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv(96,255,255);
rgblight_mode(1);
#endif
break;
case L_FUNC:
register_delay_code(_FUNC);
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv(331,255,255);
rgblight_mode(1);
#endif
break;
}
layer_state_old = layer_state;
}
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
// Render to OLED
void render_status(struct CharacterMatrix *matrix) {
// froggy logo
static char logo[4][1][17]=
{
{
{0x65,0x66,0x67,0x68,0x69,0x6a,0x6b,0x6c,0x6d,0x6e,0x6f,0x70,0x71,0x72,0x73,0x74,0}
},
{
{0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,0}
},
{
{0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,0}
},
{
{0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0}
}
};
static char indctr[8][2][4]=
{
// white icon
{
{0x60,0x61,0x62,0},
{0x63,0x64,0}
},
{
{0x80,0x81,0x82,0},
{0x83,0x84,0}
},
{
{0xa0,0xa1,0xa2,0},
{0xa3,0xa4,0}
},
{
{0xc0,0xc1,0xc2,0},
{0xc3,0xc4,0}
},
// Black icon
{
{0x75,0x76,0x77,0},
{0x78,0x79,0}
},
{
{0x95,0x96,0x97,0},
{0x98,0x99,0}
},
{
{0xb5,0xb6,0xb7,0},
{0xb8,0xb9,0}
},
{
{0xd5,0xd6,0xd7,0},
{0xd8,0xd9,0}
},
};
int rown = 0;
int rowf = 0;
int rowa = 0;
int rows = 0;
//Set Indicator icon
if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) { rown = 4; } else { rown = 0; }
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) { rowa = 4; } else { rowa = 0; }
if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) { rows = 4; } else { rows = 0; }
if (layer_state == L_FUNC) { rowf = 4; }
matrix_write(matrix, indctr[rown] [0]);
matrix_write(matrix, indctr[rowf] [1]);
matrix_write(matrix, logo [0] [0]);
matrix_write(matrix, indctr[rown+1][0]);
matrix_write(matrix, indctr[rowf+1][1]);
matrix_write(matrix, logo [1] [0]);
matrix_write(matrix, indctr[rowa+2][0]);
matrix_write(matrix, indctr[rows+2][1]);
matrix_write(matrix, logo [2] [0]);
matrix_write(matrix, indctr[rowa+3][0]);
matrix_write(matrix, indctr[rows+3][1]);
matrix_write(matrix, logo [3] [0]);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if(is_master){
render_status(&matrix);
}
matrix_update(&display, &matrix);
}
#endif