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qmk_firmware/quantum/rgblight.h
Danny f077204fae Add support for RGB LEDs wired directly to each half's controller (#5392)
* Add support for wiring RGB LEDs for both halves directly to their respective controllers

RGB LEDs for each half don't need to be chained together across the TRRS cable with this

* Add split RGB LED support for serial

* Update config/rules for bakingpy layout

* Un-nest ifdefs for hand detection

* Read RGB config state from memory instead of EEPROM for serial updates

* Reuse existing LED pointer instead of creating new one
2019-03-23 17:20:14 -07:00

318 lines
11 KiB
C

/* Copyright 2017 Yang Liu
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RGBLIGHT_H
#define RGBLIGHT_H
#include "rgblight_reconfig.h"
/***** rgblight_mode(mode)/rgblight_mode_noeeprom(mode) ****
old mode number (before 0.6.117) to new mode name table
|-----------------|-----------------------------------|
| old mode number | new mode name |
|-----------------|-----------------------------------|
| 1 | RGBLIGHT_MODE_STATIC_LIGHT |
| 2 | RGBLIGHT_MODE_BREATHING |
| 3 | RGBLIGHT_MODE_BREATHING + 1 |
| 4 | RGBLIGHT_MODE_BREATHING + 2 |
| 5 | RGBLIGHT_MODE_BREATHING + 3 |
| 6 | RGBLIGHT_MODE_RAINBOW_MOOD |
| 7 | RGBLIGHT_MODE_RAINBOW_MOOD + 1 |
| 8 | RGBLIGHT_MODE_RAINBOW_MOOD + 2 |
| 9 | RGBLIGHT_MODE_RAINBOW_SWIRL |
| 10 | RGBLIGHT_MODE_RAINBOW_SWIRL + 1 |
| 11 | RGBLIGHT_MODE_RAINBOW_SWIRL + 2 |
| 12 | RGBLIGHT_MODE_RAINBOW_SWIRL + 3 |
| 13 | RGBLIGHT_MODE_RAINBOW_SWIRL + 4 |
| 14 | RGBLIGHT_MODE_RAINBOW_SWIRL + 5 |
| 15 | RGBLIGHT_MODE_SNAKE |
| 16 | RGBLIGHT_MODE_SNAKE + 1 |
| 17 | RGBLIGHT_MODE_SNAKE + 2 |
| 18 | RGBLIGHT_MODE_SNAKE + 3 |
| 19 | RGBLIGHT_MODE_SNAKE + 4 |
| 20 | RGBLIGHT_MODE_SNAKE + 5 |
| 21 | RGBLIGHT_MODE_KNIGHT |
| 22 | RGBLIGHT_MODE_KNIGHT + 1 |
| 23 | RGBLIGHT_MODE_KNIGHT + 2 |
| 24 | RGBLIGHT_MODE_CHRISTMAS |
| 25 | RGBLIGHT_MODE_STATIC_GRADIENT |
| 26 | RGBLIGHT_MODE_STATIC_GRADIENT + 1 |
| 27 | RGBLIGHT_MODE_STATIC_GRADIENT + 2 |
| 28 | RGBLIGHT_MODE_STATIC_GRADIENT + 3 |
| 29 | RGBLIGHT_MODE_STATIC_GRADIENT + 4 |
| 30 | RGBLIGHT_MODE_STATIC_GRADIENT + 5 |
| 31 | RGBLIGHT_MODE_STATIC_GRADIENT + 6 |
| 32 | RGBLIGHT_MODE_STATIC_GRADIENT + 7 |
| 33 | RGBLIGHT_MODE_STATIC_GRADIENT + 8 |
| 34 | RGBLIGHT_MODE_STATIC_GRADIENT + 9 |
| 35 | RGBLIGHT_MODE_RGB_TEST |
| 36 | RGBLIGHT_MODE_ALTERNATING |
|-----------------|-----------------------------------|
*****/
#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_STATIC(sym) RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_DYNAMIC(sym) RGBLIGHT_MODE_ ## sym,
enum RGBLIGHT_EFFECT_MODE {
RGBLIGHT_MODE_zero = 0,
#include "rgblight.h"
RGBLIGHT_MODE_last
};
#ifndef RGBLIGHT_H_DUMMY_DEFINE
#define RGBLIGHT_MODES (RGBLIGHT_MODE_last-1)
#ifndef RGBLIGHT_EFFECT_BREATHE_CENTER
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1-2.7
#endif
#ifndef RGBLIGHT_EFFECT_BREATHE_MAX
#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0-255
#endif
#ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 4
#endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
#endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0
#endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM
#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM RGBLED_NUM
#endif
#ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL
#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000
#endif
#ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP
#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 2
#endif
#ifndef RGBLIGHT_HUE_STEP
#define RGBLIGHT_HUE_STEP 10
#endif
#ifndef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 17
#endif
#ifndef RGBLIGHT_VAL_STEP
#define RGBLIGHT_VAL_STEP 17
#endif
#ifndef RGBLIGHT_LIMIT_VAL
#define RGBLIGHT_LIMIT_VAL 255
#endif
#define RGBLED_TIMER_TOP F_CPU/(256*64)
// #define RGBLED_TIMER_TOP 0xFF10
#include <stdint.h>
#include <stdbool.h>
#include "eeconfig.h"
#ifndef RGBLIGHT_CUSTOM_DRIVER
#include "ws2812.h"
#endif
#include "rgblight_types.h"
#include "rgblight_list.h"
#if defined(__AVR__)
#include <avr/pgmspace.h>
#endif
extern LED_TYPE led[RGBLED_NUM];
extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM;
extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_SNAKE_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_KNIGHT_INTERVALS[3] PROGMEM;
extern const uint16_t RGBLED_RGBTEST_INTERVALS[1] PROGMEM;
extern bool is_rgblight_initialized;
typedef union {
uint32_t raw;
struct {
bool enable :1;
uint8_t mode :6;
uint16_t hue :9;
uint8_t sat :8;
uint8_t val :8;
uint8_t speed :8;//EECONFIG needs to be increased to support this
};
} rgblight_config_t;
void rgblight_init(void);
void rgblight_increase(void);
void rgblight_decrease(void);
void rgblight_toggle(void);
void rgblight_enable(void);
void rgblight_disable(void);
void rgblight_step(void);
void rgblight_step_reverse(void);
uint8_t rgblight_get_mode(void);
void rgblight_mode(uint8_t mode);
void rgblight_set(void);
uint32_t rgblight_read_dword(void);
void rgblight_update_dword(uint32_t dword);
void rgblight_increase_hue(void);
void rgblight_decrease_hue(void);
void rgblight_increase_sat(void);
void rgblight_decrease_sat(void);
void rgblight_increase_val(void);
void rgblight_decrease_val(void);
void rgblight_increase_speed(void);
void rgblight_decrease_speed(void);
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
uint16_t rgblight_get_hue(void);
uint8_t rgblight_get_sat(void);
uint8_t rgblight_get_val(void);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index);
void rgblight_sethsv_at(uint16_t hue, uint8_t sat, uint8_t val, uint8_t index);
void rgblight_setrgb_range(uint8_t r, uint8_t g, uint8_t b, uint8_t start, uint8_t end);
void rgblight_sethsv_range(uint16_t hue, uint8_t sat, uint8_t val, uint8_t start, uint8_t end);
void rgblight_setrgb_master(uint8_t r, uint8_t g, uint8_t b);
void rgblight_setrgb_slave(uint8_t r, uint8_t g, uint8_t b);
void rgblight_sethsv_master(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_sethsv_slave(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds);
uint32_t eeconfig_read_rgblight(void);
void eeconfig_update_rgblight(uint32_t val);
void eeconfig_update_rgblight_default(void);
void eeconfig_debug_rgblight(void);
void rgb_matrix_increase(void);
void rgb_matrix_decrease(void);
void sethsv(uint16_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1);
void setrgb(uint8_t r, uint8_t g, uint8_t b, LED_TYPE *led1);
void rgblight_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
void rgblight_mode_noeeprom(uint8_t mode);
void rgblight_toggle_noeeprom(void);
void rgblight_enable_noeeprom(void);
void rgblight_disable_noeeprom(void);
void rgblight_step_noeeprom(void);
void rgblight_step_reverse_noeeprom(void);
void rgblight_increase_hue_noeeprom(void);
void rgblight_decrease_hue_noeeprom(void);
void rgblight_increase_sat_noeeprom(void);
void rgblight_decrease_sat_noeeprom(void);
void rgblight_increase_val_noeeprom(void);
void rgblight_decrease_val_noeeprom(void);
void rgblight_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom);
void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom);
#define EZ_RGB(val) rgblight_show_solid_color((val >> 16) & 0xFF, (val >> 8) & 0xFF, val & 0xFF)
void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b);
void rgblight_task(void);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
void rgblight_effect_breathing(uint8_t interval);
void rgblight_effect_rainbow_mood(uint8_t interval);
void rgblight_effect_rainbow_swirl(uint8_t interval);
void rgblight_effect_snake(uint8_t interval);
void rgblight_effect_knight(uint8_t interval);
void rgblight_effect_christmas(void);
void rgblight_effect_rgbtest(void);
void rgblight_effect_alternating(void);
#endif // #ifndef RGBLIGHT_H_DUMMY_DEFINE
#endif // RGBLIGHT_H
#ifdef _RGBM_SINGLE_STATIC
_RGBM_SINGLE_STATIC( STATIC_LIGHT )
#ifdef RGBLIGHT_EFFECT_BREATHING
_RGBM_MULTI_DYNAMIC( BREATHING )
_RGBM_TMP_DYNAMIC( breathing_3 )
_RGBM_TMP_DYNAMIC( breathing_4 )
_RGBM_TMP_DYNAMIC( BREATHING_end )
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
_RGBM_MULTI_DYNAMIC( RAINBOW_MOOD )
_RGBM_TMP_DYNAMIC( rainbow_mood_7 )
_RGBM_TMP_DYNAMIC( RAINBOW_MOOD_end )
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
_RGBM_MULTI_DYNAMIC( RAINBOW_SWIRL )
_RGBM_TMP_DYNAMIC( rainbow_swirl_10 )
_RGBM_TMP_DYNAMIC( rainbow_swirl_11 )
_RGBM_TMP_DYNAMIC( rainbow_swirl_12 )
_RGBM_TMP_DYNAMIC( rainbow_swirl_13 )
_RGBM_TMP_DYNAMIC( RAINBOW_SWIRL_end )
#endif
#ifdef RGBLIGHT_EFFECT_SNAKE
_RGBM_MULTI_DYNAMIC( SNAKE )
_RGBM_TMP_DYNAMIC( snake_16 )
_RGBM_TMP_DYNAMIC( snake_17 )
_RGBM_TMP_DYNAMIC( snake_18 )
_RGBM_TMP_DYNAMIC( snake_19 )
_RGBM_TMP_DYNAMIC( SNAKE_end )
#endif
#ifdef RGBLIGHT_EFFECT_KNIGHT
_RGBM_MULTI_DYNAMIC( KNIGHT )
_RGBM_TMP_DYNAMIC( knight_22 )
_RGBM_TMP_DYNAMIC( KNIGHT_end )
#endif
#ifdef RGBLIGHT_EFFECT_CHRISTMAS
_RGBM_SINGLE_DYNAMIC( CHRISTMAS )
#endif
#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
_RGBM_MULTI_STATIC( STATIC_GRADIENT )
_RGBM_TMP_STATIC( static_gradient_26 )
_RGBM_TMP_STATIC( static_gradient_27 )
_RGBM_TMP_STATIC( static_gradient_28 )
_RGBM_TMP_STATIC( static_gradient_29 )
_RGBM_TMP_STATIC( static_gradient_30 )
_RGBM_TMP_STATIC( static_gradient_31 )
_RGBM_TMP_STATIC( static_gradient_32 )
_RGBM_TMP_STATIC( static_gradient_33 )
_RGBM_TMP_STATIC( STATIC_GRADIENT_end )
#endif
#ifdef RGBLIGHT_EFFECT_RGB_TEST
_RGBM_SINGLE_DYNAMIC( RGB_TEST )
#endif
#ifdef RGBLIGHT_EFFECT_ALTERNATING
_RGBM_SINGLE_DYNAMIC( ALTERNATING )
#endif
//// Add a new mode here.
// #ifdef RGBLIGHT_EFFECT_<name>
// _RGBM_<SINGLE|MULTI>_<STATIC|DYNAMIC>( <name> )
// #endif
#endif
#undef _RGBM_SINGLE_STATIC
#undef _RGBM_SINGLE_DYNAMIC
#undef _RGBM_MULTI_STATIC
#undef _RGBM_MULTI_DYNAMIC
#undef _RGBM_TMP_STATIC
#undef _RGBM_TMP_DYNAMIC