595 lines
26 KiB
C
595 lines
26 KiB
C
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* Keymap: Default Layer in QWERTY
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ~ | 1 | 2 | 3 | 4 | 5 | \ | | - | 6 | 7 | 8 | 9 | 0 | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | ~L5 | | ~L6 | Y | U | I | O | P | [ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Tab/Shf| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| L0 | | ~L7 |------+------+------+------+------+--------|
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* | LCtrl | Z | X | C | V | B | | | | N | M | , | . | / | ] |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | +L2 | Home | | PgUp | Del |
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* ,------|------|------| |------+------+------.
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* | | | End | | PgDn | | |
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* | BkSp | ESC |------| |------| Enter| Space|
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* | | | Spc | | Ins | | |
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* `--------------------' `--------------------'
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*
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*
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*
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****************************************************************************************************
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*
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* Under XOrg, I use my own mapping from QWERTY to "Workman for Programmers"
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* See XOrg files in ./addons/ subdirectory.
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*
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* I have to do so, because of two things:
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* 1) my native language is Russian, and XOrg keymap for it is based on QWERTY layout
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* 2) I want to have non-standart shifted keys, like $ (as normal) and @ (as shifted), or _ and -
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*
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* And even if (2) could be solved using FN* keys (but there is limit in firmware for only 32 such
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* keys), then (1) can't be solved at firmware level at all.
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*
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* So, I have to stick with QWERTY as my main layout + my own XOrg keyboard layout for English.
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* But sometimes I have to input something when XOrg is not active - for example, in Linux console,
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* or in firmware console (while debugging firmware), or when keyboard is connected to not my computer.
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*
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* For such cases I have Layer1 :)
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* // hint: switch to Layer1 is only at Layer6
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*
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****************************************************************************************************
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*
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*
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*
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* Keymap: Default Layer in Workman
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ~ | ; | ! | # | { | } | ' | | ^ | [ | ] | * | ( | ) | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | $ | : |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | - |
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* |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------|
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* | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | L0 | +L2 | | PgUp | Del |
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* ,------|------|------| |------+------+------.
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* | | | NO | | PgDn | | |
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* | BkSp | ESC |------| |------| Enter| Space|
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* | | | Spc | | Ins | | |
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* `--------------------' `--------------------'
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*
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* Keymap: Default Layer in Workman / with Shift
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | " | | \ | 6 | 7 | 8 | 9 | 0 | + |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | @ | % |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | _ |
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* |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------|
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* | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | & |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | L0 | +L2 | | PgUp | Del |
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* ,------|------|------| |------+------+------.
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* | | | NO | | PgDn | | |
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* | BkSp | ESC |------| |------| Enter| Space|
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* | | | Spc | | Ins | | |
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* `--------------------' `--------------------'
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*
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*/
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KEYMAP( // Layer0: default, leftled:none
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// left hand
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GRV, 1, 2, 3, 4, 5, BSLS,
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FN2, Q, W, E, R, T, FN23,
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FN11,FN28,FN29,FN30,FN31,G,
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FN12,FN24,FN25,FN26,FN27,B, HOME,
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FN21,FN20,CAPS,FN13,FN14,
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FN17,FN19,
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NO,
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FN5, FN6, FN7,
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// right hand
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MINS,6, 7, 8, 9, 0, EQL,
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FN23,Y, U, I, O, P, LBRC,
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H, J, K, L, SCLN,FN15,
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END, N, M, COMM,DOT, SLSH,FN16,
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LEFT,UP, DOWN,RGHT,FN22,
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PGUP,DEL,
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PGDN,
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FN8, FN9, FN10
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),
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KEYMAP( // Layer1: Workman layout, leftled:all
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// left hand
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,Q, D, R, W, B, TRNS,
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TRNS,A, S, H, T, G,
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TRNS,Z, X, M, C, V, TRNS,
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TRNS,TRNS,FN17,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,J, F, U, P, 4, TRNS,
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Y, N, E, O, I, TRNS,
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TRNS,K, L, TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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KEYMAP( // Layer2: numpad, leftled:mid/blue
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// left hand
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TRNS,NO, NO, NO, NO, PAUS,PSCR,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, NO, NO, TRNS,NO,
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TRNS,NO, NO, NO, TRNS,NO, TRNS,
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TRNS,TRNS,FN17,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
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TRNS,NO, P7, P8, P9, PMNS,PGUP,
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NO, P4, P5, P6, PPLS,PGDN,
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TRNS,NO, P1, P2, P3, PPLS,PENT,
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P0, PDOT,SLSH,PENT,PENT,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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KEYMAP( // Layer3: F-keys + PgUp/PgDn on right hand, leftled:bot/green
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// left hand
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TRNS,NO, NO, NO, NO, NO, NO,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, TRNS,NO, NO, NO,
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TRNS,NO, TRNS,NO, NO, NO, TRNS,
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TRNS,TRNS,TRNS,LALT,LGUI,
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TRNS,TRNS,
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TRNS,
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LCTL,LSFT,TRNS,
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// right hand
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NO, NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, F1, F2, F3, F4, PGUP,
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NO, F5, F6, F7, F8, PGDN,
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TRNS,NO, F9, F10, F11, F12, APP,
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RGUI,RALT,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,RSFT,RCTL
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),
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KEYMAP( // Layer4: unconvenient keys on right hand, leftled:top/white
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// left hand
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TRNS,NO, NO, NO, NO, NO, NO,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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TRNS,TRNS,NO, NO, NO, NO,
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TRNS,TRNS,NO, NO, NO, NO, TRNS,
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TRNS,TRNS,TRNS,LALT,LGUI,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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/* in Workman right hand will be:
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{ } ( ) +
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^ ! ? =
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' ! $ " ; \
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# [ < > ] \
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*/
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// right hand
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NO, NO, 4, 5, 9, 0, PPLS,
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TRNS,MINS,2, FN5, 9, 0, EQL,
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BSLS,2, P, FN1, 1, FN2,
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TRNS,3, 6, FN3, FN4, 7, FN2,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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KEYMAP( // Layer5: F-keys instead of numbers, leftled:top/white
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// left hand
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TRNS,F1, F2, F3, F4, F5, F6,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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F7, F8, F9, F10, F11, F12, TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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KEYMAP( // Layer6: F-keys + utils(Teensy, Workman-layer switch), leftled:top/white+onboard
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// left hand
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TRNS,F1, F2, F3, F4, F5, F6,
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FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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FN18,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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F7, F8, F9, F10, F11, F12, TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN0,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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//
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// rarely used
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//
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KEYMAP( // Layer7: F-keys only, leftled:top/white
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// left hand
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FN0, NO, NO, NO, NO, NO, NO,
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FN1, F13, F14, F15, F16, NO, TRNS,
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TRNS,F17, F18, F19, F20, NO,
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TRNS,F21, F22, F23, F24, NO, TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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NO, NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, F1, F2, F3, F4, TRNS,
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NO, F5, F6, F7, F8, TRNS,
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TRNS,NO, F9, F10, F11, F12, TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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SLEP,TRNS,TRNS
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),
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KEYMAP( // Layer8: mouse and navigation, leftled:mid/blue+bot/green
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// left hand
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TRNS,NO, NO, NO, NO, NO, NO,
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TRNS,NO, NO, NO, ACL0,NO, TRNS,
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TRNS,NO, NO, TRNS,ACL1,NO,
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TRNS,NO, NO, TRNS,ACL2,NO, TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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F16, MPLY,MPRV,MNXT,VOLD,VOLU,MUTE,
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F14, BTN2,WH_L,WH_U,WH_D,WH_R,PGUP,
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BTN1,MS_L,MS_U,MS_D,MS_R,PGDN,
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F15, BTN3,HOME,END, DEL, INS, NO,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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KEYMAP( // Layer9: application-specific shortcuts (mostly browser), leftled:top/white+bot/green
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// left hand
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TRNS,NO, NO, NO, NO, NO, NO,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, NO, NO, NO, NO,
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TRNS,NO, NO, NO, TRNS,NO, TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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NO, NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, FN12,FN13,FN14,FN15,FN10,
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FN1, FN2, FN3, FN4, FN5, FN11,
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TRNS,TRNS,FN6, FN7, FN8, FN9, FN0,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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/*
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// templates to copy from
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KEYMAP( // LayerN: transparent on edges + hard-defined thumb keys, all others are empty
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// left hand
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TRNS,NO, NO, NO, NO, NO, NO,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, NO, NO, NO, NO,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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TRNS,TRNS,TRNS,LALT,LGUI,
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TRNS,TRNS,
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TRNS,
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LCTL,LSFT,TRNS,
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// right hand
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NO, NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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NO, NO, NO, NO, NO, TRNS,
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TRNS,NO, NO, NO, NO, NO, TRNS,
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RGUI,RALT,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,RSFT,RCTL
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),
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KEYMAP( // LayerN: fully transparent
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// left hand
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS,
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// right hand
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,TRNS,TRNS,TRNS,
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TRNS,TRNS,
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TRNS,
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TRNS,TRNS,TRNS
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),
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*/
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};
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/* id for user defined functions & macros */
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enum function_id {
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TEENSY_KEY,
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CUSTOM_KEY,
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L_CTRL_ALT_ENT,
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R_CTRL_ALT_ENT,
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};
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enum macro_id {
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XMONAD_RESET,
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PASSWORD1,
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PASSWORD2,
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PASSWORD3,
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};
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/*
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* Fn action definition
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*/
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static const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
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[1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman
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[2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman
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[3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman
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[4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman
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[5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace
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[6] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete
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[7] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape
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[8] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins
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[9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter
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[10] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space
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[11] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB), // FN11 = LShift with tap Tab
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[12] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV), // FN12 = LCtrl with tap Tilda
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[13] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN13 = LAlt with tap Space
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[14] = ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC), // FN14 = LGui with tap Escape
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[15] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT), // FN15 = RShift with tap quotes
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[16] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN16 = RCtrl with tap ]
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[17] = ACTION_LAYER_SET(0, ON_BOTH), // FN17 - set Layer0
|
|
[18] = ACTION_LAYER_SET(1, ON_BOTH), // FN18 - set Layer1, to use Workman layout at firmware level
|
|
[19] = ACTION_LAYER_SET(2, ON_BOTH), // FN19 - set Layer2, to use with Numpad keys
|
|
|
|
[21] = ACTION_FUNCTION_TAP(L_CTRL_ALT_ENT), // FN21 - momentary Layer5+CTRL+ALT on Enter, to use with F* keys on top row
|
|
[22] = ACTION_FUNCTION_TAP(R_CTRL_ALT_ENT), // FN22 - momentary Layer6+CTRL+ALT on Enter, to use with F* keys on top row + utils
|
|
|
|
[28] = ACTION_LAYER_TAP_KEY(4, KC_A), // FN28 = momentary Layer4 on A key, to use with unconvenient keys
|
|
[29] = ACTION_LAYER_TAP_KEY(3, KC_S), // FN29 = momentary Layer3 on S key, to use with F* keys
|
|
[30] = ACTION_LAYER_TAP_KEY(8, KC_D), // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys
|
|
[31] = ACTION_LAYER_TAP_KEY(2, KC_F), // FN31 = momentary Layer2 on F key, to use with Numpad keys
|
|
|
|
// i'd like to remove this - will try to get used to live without this and convert them to usual keys
|
|
[20] = ACTION_LAYER_MOMENTARY(2), // FN20 - momentary Layer2, to use with Numpad keys
|
|
// or
|
|
// [20] = ACTION_FUNCTION_TAP(CUSTOM_KEY), // FN20 - use custom key, with tapping support
|
|
|
|
[23] = ACTION_LAYER_TAP_KEY(7, KC_BSLS), // FN23 - momentary Layer7 on ' , to use with F* keys (F1-F24)
|
|
|
|
[24] = ACTION_LAYER_TAP_KEY(4, KC_Z), // FN24 = momentary Layer4 on Z key, to use with unconvenient keys
|
|
[25] = ACTION_LAYER_TAP_KEY(3, KC_X), // FN25 = momentary Layer3 on X key, to use with F* keys
|
|
[26] = ACTION_LAYER_TAP_KEY(8, KC_C), // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys
|
|
[27] = ACTION_LAYER_TAP_KEY(9, KC_V), // FN27 = momentary Layer9 on V key, to use with application-specific shortcuts
|
|
};
|
|
|
|
static const uint16_t PROGMEM fn_actions_4[] = {
|
|
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman
|
|
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman
|
|
[3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman
|
|
[4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman
|
|
[5] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN5 = Shifted slash // ? in Workman
|
|
};
|
|
|
|
static const uint16_t PROGMEM fn_actions_7[] = {
|
|
[0] = ACTION_MACRO(XMONAD_RESET), // FN0 = xmonad-reanimator
|
|
[1] = ACTION_MACRO(PASSWORD1), // FN1 = default password
|
|
[2] = ACTION_MACRO(PASSWORD1), // FN2 = other password
|
|
[3] = ACTION_MACRO(PASSWORD1), // FN3 = mega password
|
|
};
|
|
|
|
static const uint16_t PROGMEM fn_actions_9[] = {
|
|
[0] = ACTION_MODS_KEY(MOD_LCTL, KC_P0), // FN0 = Ctrl+0
|
|
[1] = ACTION_MODS_KEY(MOD_LALT, KC_P1), // FN1 = Alt+1
|
|
[2] = ACTION_MODS_KEY(MOD_LALT, KC_P2), // FN2 = Alt+2
|
|
[3] = ACTION_MODS_KEY(MOD_LALT, KC_P3), // FN3 = Alt+3
|
|
[4] = ACTION_MODS_KEY(MOD_LALT, KC_P4), // FN4 = Alt+4
|
|
[5] = ACTION_MODS_KEY(MOD_LALT, KC_P5), // FN5 = Alt+5
|
|
[6] = ACTION_MODS_KEY(MOD_LALT, KC_P6), // FN6 = Alt+6
|
|
[7] = ACTION_MODS_KEY(MOD_LALT, KC_P7), // FN7 = Alt+7
|
|
[8] = ACTION_MODS_KEY(MOD_LALT, KC_P8), // FN8 = Alt+8
|
|
[9] = ACTION_MODS_KEY(MOD_LALT, KC_P9), // FN9 = Alt+9
|
|
[10] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_TAB), // FN10 = Ctrl+Shift+Tab
|
|
[11] = ACTION_MODS_KEY(MOD_LCTL, KC_TAB), // FN11 = Ctrl+Tab
|
|
[12] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGUP), // FN12 = Ctrl+Shift+PgUp
|
|
[13] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGDN), // FN13 = Ctrl+Shift+PgDn
|
|
[14] = ACTION_MODS_KEY(MOD_LCTL, KC_PMNS), // FN14 = Ctrl+Pad Minus
|
|
[15] = ACTION_MODS_KEY(MOD_LCTL, KC_PPLS), // FN15 = Ctrl+Pad Plus
|
|
};
|
|
|
|
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|
{
|
|
// print("action_function called\n");
|
|
// print("id = "); phex(id); print("\n");
|
|
// print("opt = "); phex(opt); print("\n");
|
|
|
|
if (id == TEENSY_KEY) {
|
|
clear_keyboard();
|
|
print("\n\nJump to bootloader... ");
|
|
_delay_ms(50);
|
|
bootloader_jump(); // should not return
|
|
print("not supported.\n");
|
|
}
|
|
|
|
if (id == L_CTRL_ALT_ENT || id == R_CTRL_ALT_ENT) {
|
|
if (record->tap.count == 0 || record->tap.interrupted) {
|
|
uint8_t weak_mods;
|
|
uint8_t layer;
|
|
|
|
if (id == L_CTRL_ALT_ENT) {
|
|
weak_mods = MOD_BIT(KC_LCTL) | MOD_BIT(KC_LALT);
|
|
layer = 5;
|
|
} else {
|
|
weak_mods = MOD_BIT(KC_RCTL) | MOD_BIT(KC_RALT);
|
|
layer = 6;
|
|
}
|
|
|
|
if (record->event.pressed) {
|
|
layer_on(layer);
|
|
add_weak_mods(weak_mods);
|
|
} else {
|
|
del_weak_mods(weak_mods);
|
|
layer_off(layer);
|
|
}
|
|
} else {
|
|
if (record->event.pressed) {
|
|
add_key(KC_ENT);
|
|
send_keyboard_report();
|
|
} else {
|
|
del_key(KC_ENT);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* just an example of custom key implementation
|
|
* not really needed with custom keymap_fn_to_action(),
|
|
* because it will allow you to have 32 FN** keys on EACH layer
|
|
*/
|
|
|
|
/*
|
|
keyevent_t event = record->event;
|
|
|
|
if (id == CUSTOM_KEY) {
|
|
uint8_t layer = biton32(layer_state);
|
|
uint8_t col = event.key.col;
|
|
uint8_t row = event.key.row;
|
|
uint8_t handled = 0;
|
|
|
|
if (event.pressed) {
|
|
if (layer == XXX && col == XXX && row == XXX) {
|
|
action_macro_play(
|
|
MACRO(
|
|
...........
|
|
END)
|
|
);
|
|
handled++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!handled) {
|
|
print("custom key not handled");
|
|
print(": layer "); pdec(layer);
|
|
print(", col "); pdec(col);
|
|
print(", row "); pdec(row);
|
|
print("\n");
|
|
}
|
|
}
|
|
*/
|
|
|
|
}
|
|
|
|
#include "keymap_passwords.h"
|
|
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
|
if (record->event.pressed) {
|
|
switch (id) {
|
|
case XMONAD_RESET: return MACRO_XMONAD_RESET;
|
|
case PASSWORD1: return MACRO_PASSWORD1;
|
|
}
|
|
}
|
|
return MACRO_NONE;
|
|
}
|
|
|
|
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
|
|
#define FN_ACTIONS_4_SIZE (sizeof(fn_actions_4) / sizeof(fn_actions_4[0]))
|
|
#define FN_ACTIONS_7_SIZE (sizeof(fn_actions_7) / sizeof(fn_actions_7[0]))
|
|
#define FN_ACTIONS_9_SIZE (sizeof(fn_actions_9) / sizeof(fn_actions_9[0]))
|
|
|
|
/*
|
|
* translates Fn keycode to action
|
|
* for some layers, use different translation table
|
|
*/
|
|
action_t keymap_fn_to_action(uint8_t keycode)
|
|
{
|
|
uint8_t layer = biton32(layer_state);
|
|
|
|
action_t action;
|
|
action.code = ACTION_NO;
|
|
|
|
if (layer == 4 && FN_INDEX(keycode) < FN_ACTIONS_4_SIZE) {
|
|
action.code = pgm_read_word(&fn_actions_4[FN_INDEX(keycode)]);
|
|
}
|
|
|
|
if (layer == 7 && FN_INDEX(keycode) < FN_ACTIONS_7_SIZE) {
|
|
action.code = pgm_read_word(&fn_actions_7[FN_INDEX(keycode)]);
|
|
}
|
|
|
|
if (layer == 9 && FN_INDEX(keycode) < FN_ACTIONS_9_SIZE) {
|
|
action.code = pgm_read_word(&fn_actions_9[FN_INDEX(keycode)]);
|
|
}
|
|
|
|
// by default, use fn_actions from default layer 0
|
|
// this is needed to get mapping for same key, that was used switch to some layer,
|
|
// to have possibility to switch layers back
|
|
if (action.code == ACTION_NO && FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
|
|
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
|
|
}
|
|
|
|
return action;
|
|
}
|
|
|