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qmk_firmware/keyboards/nafuda/config.h
Salicylic-acid3 ad36bb37dd [Keyboard] Add keyboard Nafuda (#7367)
* [Keyboard] Add keyboard Nafuda

Add Nafuda keyboard.

A 7 keys keyboard.
Salicylic-acid3

* Update keyboards/nafuda/info.json

* Update keyboards/nafuda/readme.md

* Update keyboards/nafuda/readme.md

* Update keyboards/nafuda/nafuda.h

* Update keyboards/nafuda/readme.md

* Update keyboards/nafuda/rules.mk

* Update keyboards/nafuda/rules.mk

* Update keyboards/nafuda/rules.mk

* Update keyboards/nafuda/rules.mk

* info.json Update

* Update keyboards/nafuda/rules.mk
2019-11-15 10:20:57 -08:00

69 lines
1.9 KiB
C

/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0012
#define MANUFACTURER Salicylic_Acid
#define PRODUCT nafuda
#define DESCRIPTION A custom cursorpad
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 3
// wiring of each half
#define MATRIX_ROW_PINS { D1, D0, D4 }
#define MATRIX_COL_PINS { F4, F5, F6 }
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLED_NUM 7 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17
#else
#define RGBLIGHT_LIMIT_VAL 50
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif