pi1541/Screen.h

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2018-05-20 04:53:34 +00:00
// Pi1541 - A Commodore 1541 disk drive emulator
// Copyright(C) 2018 Stephen White
//
// This file is part of Pi1541.
//
// Pi1541 is free software : you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Pi1541 is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Pi1541. If not, see <http://www.gnu.org/licenses/>.
#ifndef SCREEN_H
#define SCREEN_H
#include "types.h"
typedef u32 RGBA;
#define RED(colour) ( (u8)(((u32)colour) & 0xFF) )
#define GREEN(colour) ( (u8)(((u32)colour >> 8) & 0xFF) )
#define BLUE(colour) ( (u8)(((u32)colour >> 16) & 0xFF) )
#define ALPHA(colour) ( (u8)(((u32)colour >> 24) & 0xFF) )
#define RGBA(r, g, b, a) ( ((u32)((u8)(r))) | ((u32)((u8)(g)) << 8) | ((u32)((u8)(b)) << 16) | ((u32)((u8)(a)) << 24) )
class Screen
{
public:
Screen()
: opened(false)
, width(0)
, height(0)
, bpp(0)
, pitch(0)
, framebuffer(0)
{
}
void Open(u32 width, u32 height, u32 colourDepth);
void ClearArea(u32 x1, u32 y1, u32 x2, u32 y2, RGBA colour);
void Clear(RGBA colour);
void ScrollArea(u32 x1, u32 y1, u32 x2, u32 y2);
void WriteChar(bool petscii, u32 x, u32 y, unsigned char c, RGBA colour);
u32 PrintText(bool petscii, u32 xPos, u32 yPos, char *ptr, RGBA TxtColour = RGBA(0xff, 0xff, 0xff, 0xff), RGBA BkColour = RGBA(0, 0, 0, 0xFF), bool measureOnly = false, u32* width = 0, u32* height = 0);
u32 MeasureText(bool petscii, char *ptr, u32* width = 0, u32* height = 0);
void DrawLine(u32 x1, u32 y1, u32 x2, u32 y2, RGBA colour);
void DrawLineV(u32 x, u32 y1, u32 y2, RGBA colour);
void PlotPixel(u32 x, u32 y, RGBA colour);
void PlotImage(u32* image, int x, int y, int w, int h);
u32 Width() const { return width; }
u32 Height() const { return height; }
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u32 GetCBMFontHeight();
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private:
typedef void (Screen::*PlotPixelFunction)(u32 pixel_offset, RGBA Colour);
void PlotPixel32(u32 pixel_offset, RGBA Colour);
void PlotPixel24(u32 pixel_offset, RGBA Colour);
void PlotPixel16(u32 pixel_offset, RGBA Colour);
void PlotPixel8(u32 pixel_offset, RGBA Colour);
void ClipRect(u32& x1, u32& y1, u32& x2, u32& y2);
PlotPixelFunction plotPixelFn;
bool opened;
u32 width;
u32 height;
u32 bpp;
u32 pitch;
volatile u8* framebuffer;
};
#endif