Fixed bug with buttons not mapped correctly.
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parent
481a887e7c
commit
db32edfb28
1 changed files with 5 additions and 12 deletions
17
src/main.cpp
17
src/main.cpp
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@ -1440,18 +1440,11 @@ static void CheckOptions()
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while (1);
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}
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if (options.GetButtonEnter() )
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inputMappings->INPUT_BUTTON_ENTER = options.GetButtonEnter()-1;
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if (options.GetButtonUp() )
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inputMappings->INPUT_BUTTON_UP = options.GetButtonUp()-1;
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if (options.GetButtonDown() )
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inputMappings->INPUT_BUTTON_DOWN = options.GetButtonDown()-1;
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if (options.GetButtonBack() )
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inputMappings->INPUT_BUTTON_BACK = options.GetButtonBack()-1;
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if (options.GetButtonInsert() )
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inputMappings->INPUT_BUTTON_INSERT = options.GetButtonInsert()-1;
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inputMappings->INPUT_BUTTON_ENTER = options.GetButtonEnter();
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inputMappings->INPUT_BUTTON_UP = options.GetButtonUp();
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inputMappings->INPUT_BUTTON_DOWN = options.GetButtonDown();
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inputMappings->INPUT_BUTTON_BACK = options.GetButtonBack();
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inputMappings->INPUT_BUTTON_INSERT = options.GetButtonInsert();
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}
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void Reboot_Pi()
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