// Pi1541 - A Commodore 1541 disk drive emulator // Copyright(C) 2018 Stephen White // // This file is part of Pi1541. // // Pi1541 is free software : you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Pi1541 is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Pi1541. If not, see . #ifndef SCREEN_H #define SCREEN_H #include "ScreenBase.h" class Screen : public ScreenBase { public: Screen() : ScreenBase() { } void Open(u32 width, u32 height, u32 colourDepth); void ClearArea(u32 x1, u32 y1, u32 x2, u32 y2, RGBA colour); void Clear(RGBA colour); void ScrollArea(u32 x1, u32 y1, u32 x2, u32 y2); void WriteChar(bool petscii, u32 x, u32 y, unsigned char c, RGBA colour); u32 PrintText(bool petscii, u32 xPos, u32 yPos, char *ptr, RGBA TxtColour = RGBA(0xff, 0xff, 0xff, 0xff), RGBA BkColour = RGBA(0, 0, 0, 0xFF), bool measureOnly = false, u32* width = 0, u32* height = 0); u32 MeasureText(bool petscii, char *ptr, u32* width = 0, u32* height = 0); void DrawLine(u32 x1, u32 y1, u32 x2, u32 y2, RGBA colour); void DrawLineV(u32 x, u32 y1, u32 y2, RGBA colour); void PlotPixel(u32 x, u32 y, RGBA colour); void PlotImage(u32* image, int x, int y, int w, int h); float GetScaleX() const { return scaleX; } float GetScaleY() const { return scaleY; } u32 ScaleX(u32 x) { return (u32)((float)x * scaleX); } u32 ScaleY(u32 y) { return (u32)((float)y * scaleY); } u32 GetFontHeight(); void SwapBuffers() {} private: typedef void (Screen::*PlotPixelFunction)(u32 pixel_offset, RGBA Colour); PlotPixelFunction plotPixelFn; void PlotPixel32(u32 pixel_offset, RGBA Colour); void PlotPixel24(u32 pixel_offset, RGBA Colour); void PlotPixel16(u32 pixel_offset, RGBA Colour); void PlotPixel8(u32 pixel_offset, RGBA Colour); float scaleX; float scaleY; }; #endif