348 lines
11 KiB
C++
348 lines
11 KiB
C++
// Pi1541 - A Commodore 1541 disk drive emulator
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// Copyright(C) 2018 Stephen White
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//
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// This file is part of Pi1541.
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//
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// Pi1541 is free software : you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Pi1541 is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Pi1541. If not, see <http://www.gnu.org/licenses/>.
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#ifndef Keyboard_H
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#define Keyboard_H
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#include "Singleton.h"
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#include <stdio.h>
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extern "C"
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{
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#include <uspi/usbkeyboard.h>
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}
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#define MAX_KEYS 0x7f
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#define KEY_MOD_LCTRL 0x01
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#define KEY_MOD_LSHIFT 0x02
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#define KEY_MOD_LALT 0x04
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#define KEY_MOD_LMETA 0x08
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#define KEY_MOD_RCTRL 0x10
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#define KEY_MOD_RSHIFT 0x20
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#define KEY_MOD_RALT 0x40
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#define KEY_MOD_RMETA 0x80
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#define KEY_A 0x04 // Keyboard a and A
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#define KEY_B 0x05 // Keyboard b and B
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#define KEY_C 0x06 // Keyboard c and C
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#define KEY_D 0x07 // Keyboard d and D
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#define KEY_E 0x08 // Keyboard e and E
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#define KEY_F 0x09 // Keyboard f and F
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#define KEY_G 0x0a // Keyboard g and G
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#define KEY_H 0x0b // Keyboard h and H
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#define KEY_I 0x0c // Keyboard i and I
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#define KEY_J 0x0d // Keyboard j and J
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#define KEY_K 0x0e // Keyboard k and K
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#define KEY_L 0x0f // Keyboard l and L
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#define KEY_M 0x10 // Keyboard m and M
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#define KEY_N 0x11 // Keyboard n and N
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#define KEY_O 0x12 // Keyboard o and O
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#define KEY_P 0x13 // Keyboard p and P
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#define KEY_Q 0x14 // Keyboard q and Q
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#define KEY_R 0x15 // Keyboard r and R
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#define KEY_S 0x16 // Keyboard s and S
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#define KEY_T 0x17 // Keyboard t and T
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#define KEY_U 0x18 // Keyboard u and U
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#define KEY_V 0x19 // Keyboard v and V
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#define KEY_W 0x1a // Keyboard w and W
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#define KEY_X 0x1b // Keyboard x and X
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#define KEY_Y 0x1c // Keyboard y and Y
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#define KEY_Z 0x1d // Keyboard z and Z
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#define KEY_1 0x1e // Keyboard 1 and !
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#define KEY_2 0x1f // Keyboard 2 and @
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#define KEY_3 0x20 // Keyboard 3 and #
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#define KEY_4 0x21 // Keyboard 4 and $
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#define KEY_5 0x22 // Keyboard 5 and %
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#define KEY_6 0x23 // Keyboard 6 and ^
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#define KEY_7 0x24 // Keyboard 7 and &
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#define KEY_8 0x25 // Keyboard 8 and *
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#define KEY_9 0x26 // Keyboard 9 and (
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#define KEY_0 0x27 // Keyboard 0 and )
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#define KEY_ENTER 0x28 // Keyboard Return (ENTER)
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#define KEY_ESC 0x29 // Keyboard ESCAPE
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#define KEY_BACKSPACE 0x2a // Keyboard DELETE (Backspace)
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#define KEY_TAB 0x2b // Keyboard Tab
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#define KEY_SPACE 0x2c // Keyboard Spacebar
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#define KEY_MINUS 0x2d // Keyboard - and _
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#define KEY_EQUAL 0x2e // Keyboard = and +
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#define KEY_LEFTBRACE 0x2f // Keyboard [ and {
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#define KEY_RIGHTBRACE 0x30 // Keyboard ] and }
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#define KEY_BACKSLASH 0x31 // Keyboard \ and |
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#define KEY_HASHTILDE 0x32 // Keyboard Non-US # and ~
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#define KEY_SEMICOLON 0x33 // Keyboard ; and :
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#define KEY_APOSTROPHE 0x34 // Keyboard ' and "
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#define KEY_GRAVE 0x35 // Keyboard ` and ~
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#define KEY_COMMA 0x36 // Keyboard , and <
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#define KEY_DOT 0x37 // Keyboard . and >
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#define KEY_SLASH 0x38 // Keyboard / and ?
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#define KEY_CAPSLOCK 0x39 // Keyboard Caps Lock
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#define KEY_F1 0x3a // Keyboard F1
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#define KEY_F2 0x3b // Keyboard F2
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#define KEY_F3 0x3c // Keyboard F3
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#define KEY_F4 0x3d // Keyboard F4
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#define KEY_F5 0x3e // Keyboard F5
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#define KEY_F6 0x3f // Keyboard F6
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#define KEY_F7 0x40 // Keyboard F7
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#define KEY_F8 0x41 // Keyboard F8
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#define KEY_F9 0x42 // Keyboard F9
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#define KEY_F10 0x43 // Keyboard F10
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#define KEY_F11 0x44 // Keyboard F11
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#define KEY_F12 0x45 // Keyboard F12
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#define KEY_SYSRQ 0x46 // Keyboard Print Screen
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#define KEY_SCROLLLOCK 0x47 // Keyboard Scroll Lock
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#define KEY_PAUSE 0x48 // Keyboard Pause
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#define KEY_INSERT 0x49 // Keyboard Insert
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#define KEY_HOME 0x4a // Keyboard Home
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#define KEY_PAGEUP 0x4b // Keyboard Page Up
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#define KEY_DELETE 0x4c // Keyboard Delete Forward
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#define KEY_END 0x4d // Keyboard End
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#define KEY_PAGEDOWN 0x4e // Keyboard Page Down
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#define KEY_RIGHT 0x4f // Keyboard Right Arrow
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#define KEY_LEFT 0x50 // Keyboard Left Arrow
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#define KEY_DOWN 0x51 // Keyboard Down Arrow
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#define KEY_UP 0x52 // Keyboard Up Arrow
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#define KEY_NUMLOCK 0x53 // Keyboard Num Lock and Clear
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#define KEY_KPSLASH 0x54 // Keypad /
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#define KEY_KPASTERISK 0x55 // Keypad *
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#define KEY_KPMINUS 0x56 // Keypad -
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#define KEY_KPPLUS 0x57 // Keypad +
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#define KEY_KPENTER 0x58 // Keypad ENTER
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#define KEY_KP1 0x59 // Keypad 1 and End
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#define KEY_KP2 0x5a // Keypad 2 and Down Arrow
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#define KEY_KP3 0x5b // Keypad 3 and PageDn
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#define KEY_KP4 0x5c // Keypad 4 and Left Arrow
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#define KEY_KP5 0x5d // Keypad 5
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#define KEY_KP6 0x5e // Keypad 6 and Right Arrow
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#define KEY_KP7 0x5f // Keypad 7 and Home
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#define KEY_KP8 0x60 // Keypad 8 and Up Arrow
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#define KEY_KP9 0x61 // Keypad 9 and Page Up
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#define KEY_KP0 0x62 // Keypad 0 and Insert
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#define KEY_KPDOT 0x63 // Keypad . and Delete
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#define KEY_102ND 0x64 // Keyboard Non-US \ and |
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#define KEY_COMPOSE 0x65 // Keyboard Application
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#define KEY_POWER 0x66 // Keyboard Power
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#define KEY_KPEQUAL 0x67 // Keypad =
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#define KEY_F13 0x68 // Keyboard F13
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#define KEY_F14 0x69 // Keyboard F14
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#define KEY_F15 0x6a // Keyboard F15
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#define KEY_F16 0x6b // Keyboard F16
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#define KEY_F17 0x6c // Keyboard F17
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#define KEY_F18 0x6d // Keyboard F18
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#define KEY_F19 0x6e // Keyboard F19
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#define KEY_F20 0x6f // Keyboard F20
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#define KEY_F21 0x70 // Keyboard F21
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#define KEY_F22 0x71 // Keyboard F22
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#define KEY_F23 0x72 // Keyboard F23
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#define KEY_F24 0x73 // Keyboard F24
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#define KEY_OPEN 0x74 // Keyboard Execute
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#define KEY_HELP 0x75 // Keyboard Help
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#define KEY_PROPS 0x76 // Keyboard Menu
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#define KEY_FRONT 0x77 // Keyboard Select
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#define KEY_STOP 0x78 // Keyboard Stop
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#define KEY_AGAIN 0x79 // Keyboard Again
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#define KEY_UNDO 0x7a // Keyboard Undo
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#define KEY_CUT 0x7b // Keyboard Cut
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#define KEY_COPY 0x7c // Keyboard Copy
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#define KEY_PASTE 0x7d // Keyboard Paste
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#define KEY_FIND 0x7e // Keyboard Find
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#define KEY_MUTE 0x7f // Keyboard Mute
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#define KEY_VOLUMEUP 0x80 // Keyboard Volume Up
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#define KEY_VOLUMEDOWN 0x81 // Keyboard Volume Down
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// 0x82 Keyboard Locking Caps Lock
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// 0x83 Keyboard Locking Num Lock
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// 0x84 Keyboard Locking Scroll Lock
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#define KEY_KPCOMMA 0x85 // Keypad Comma
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// 0x86 Keypad Equal Sign
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#define KEY_RO 0x87 // Keyboard International1
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#define KEY_KATAKANAHIRAGANA 0x88 // Keyboard International2
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#define KEY_YEN 0x89 // Keyboard International3
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#define KEY_HENKAN 0x8a // Keyboard International4
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#define KEY_MUHENKAN 0x8b // Keyboard International5
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#define KEY_KPJPCOMMA 0x8c // Keyboard International6
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// 0x8d Keyboard International7
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// 0x8e Keyboard International8
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// 0x8f Keyboard International9
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#define KEY_HANGEUL 0x90 // Keyboard LANG1
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#define KEY_HANJA 0x91 // Keyboard LANG2
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#define KEY_KATAKANA 0x92 // Keyboard LANG3
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#define KEY_HIRAGANA 0x93 // Keyboard LANG4
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#define KEY_ZENKAKUHANKAKU 0x94 // Keyboard LANG5
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// 0x95 Keyboard LANG6
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// 0x96 Keyboard LANG7
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// 0x97 Keyboard LANG8
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// 0x98 Keyboard LANG9
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// 0x99 Keyboard Alternate Erase
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// 0x9a Keyboard SysReq/Attention
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// 0x9b Keyboard Cancel
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// 0x9c Keyboard Clear
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// 0x9d Keyboard Prior
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// 0x9e Keyboard Return
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// 0x9f Keyboard Separator
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// 0xa0 Keyboard Out
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// 0xa1 Keyboard Oper
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// 0xa2 Keyboard Clear/Again
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// 0xa3 Keyboard CrSel/Props
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// 0xa4 Keyboard ExSel
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// 0xb0 Keypad 00
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// 0xb1 Keypad 000
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// 0xb2 Thousands Separator
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// 0xb3 Decimal Separator
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// 0xb4 Currency Unit
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// 0xb5 Currency Sub-unit
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#define KEY_KPLEFTPAREN 0xb6 // Keypad (
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#define KEY_KPRIGHTPAREN 0xb7 // Keypad )
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// 0xb8 Keypad {
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// 0xb9 Keypad }
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// 0xba Keypad Tab
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// 0xbb Keypad Backspace
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// 0xbc Keypad A
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// 0xbd Keypad B
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// 0xbe Keypad C
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// 0xbf Keypad D
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// 0xc0 Keypad E
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// 0xc1 Keypad F
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// 0xc2 Keypad XOR
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// 0xc3 Keypad ^
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// 0xc4 Keypad %
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// 0xc5 Keypad <
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// 0xc6 Keypad >
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// 0xc7 Keypad &
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// 0xc8 Keypad &&
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// 0xc9 Keypad |
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// 0xca Keypad ||
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// 0xcb Keypad :
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// 0xcc Keypad #
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// 0xcd Keypad Space
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// 0xce Keypad @
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// 0xcf Keypad !
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// 0xd0 Keypad Memory Store
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// 0xd1 Keypad Memory Recall
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// 0xd2 Keypad Memory Clear
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// 0xd3 Keypad Memory Add
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// 0xd4 Keypad Memory Subtract
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// 0xd5 Keypad Memory Multiply
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// 0xd6 Keypad Memory Divide
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// 0xd7 Keypad +/-
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// 0xd8 Keypad Clear
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// 0xd9 Keypad Clear Entry
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// 0xda Keypad Binary
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// 0xdb Keypad Octal
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// 0xdc Keypad Decimal
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// 0xdd Keypad Hexadecimal
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#define KEY_LEFTCTRL 0xe0 // Keyboard Left Control
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#define KEY_LEFTSHIFT 0xe1 // Keyboard Left Shift
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#define KEY_LEFTALT 0xe2 // Keyboard Left Alt
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#define KEY_LEFTMETA 0xe3 // Keyboard Left GUI
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#define KEY_RIGHTCTRL 0xe4 // Keyboard Right Control
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#define KEY_RIGHTSHIFT 0xe5 // Keyboard Right Shift
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#define KEY_RIGHTALT 0xe6 // Keyboard Right Alt
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#define KEY_RIGHTMETA 0xe7 // Keyboard Right GUI
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#define KEY_MEDIA_PLAYPAUSE 0xe8
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#define KEY_MEDIA_STOPCD 0xe9
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#define KEY_MEDIA_PREVIOUSSONG 0xea
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#define KEY_MEDIA_NEXTSONG 0xeb
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#define KEY_MEDIA_EJECTCD 0xec
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#define KEY_MEDIA_VOLUMEUP 0xed
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#define KEY_MEDIA_VOLUMEDOWN 0xee
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#define KEY_MEDIA_MUTE 0xef
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#define KEY_MEDIA_WWW 0xf0
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#define KEY_MEDIA_BACK 0xf1
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#define KEY_MEDIA_FORWARD 0xf2
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#define KEY_MEDIA_STOP 0xf3
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#define KEY_MEDIA_FIND 0xf4
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#define KEY_MEDIA_SCROLLUP 0xf5
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#define KEY_MEDIA_SCROLLDOWN 0xf6
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#define KEY_MEDIA_EDIT 0xf7
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#define KEY_MEDIA_SLEEP 0xf8
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#define KEY_MEDIA_COFFEE 0xf9
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#define KEY_MEDIA_REFRESH 0xfa
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#define KEY_MEDIA_CALC 0xfb
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class Keyboard : public Singleton<Keyboard>
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{
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protected:
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friend Singleton<Keyboard>;
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u8 modifier;
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volatile u64 keyStatus[2];
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volatile u64 keyStatusPrev[2];
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u32 keyRepeatCount[MAX_KEYS];
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u32 timer;
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//volatile bool dirty;
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volatile u32 updateCount;
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u32 updateCountLastRead;
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static void KeyPressedHandlerRaw(TUSBKeyboardDevice* device, unsigned char modifiers, const unsigned char RawKeys[6]);
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static void USBKeyboardDeviceTimerHandler(unsigned hTimer, void *pParam, void *pContext);
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public:
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Keyboard();
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//inline u32 UpdateCount() const { return updateCount; }
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inline bool CheckChanged()
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{
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if (updateCountLastRead == updateCount)
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{
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return false;
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}
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else
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{
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updateCountLastRead = updateCount;
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return true;
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}
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// bool dirtyOld = dirty;
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// dirty = false;
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// return dirtyOld;
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}
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inline bool KeyPressed(u32 rawKey)
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{
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int keyStatusIndex = rawKey >= 64 ? 1 : 0;
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u64 mask = 1ULL << (rawKey & 0x3f);
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return ((keyStatus[keyStatusIndex] & mask) && !(keyStatusPrev[keyStatusIndex] & mask));
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}
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inline bool KeyReleased(u32 rawKey)
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{
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int keyStatusIndex = rawKey >= 64 ? 1 : 0;
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u64 mask = 1ULL << (rawKey & 0x3f);
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return (!(keyStatus[keyStatusIndex] & mask) && (keyStatusPrev[keyStatusIndex] & mask));
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}
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inline bool KeyHeld(u32 rawKey)
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{
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int keyStatusIndex = rawKey >= 64 ? 1 : 0;
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u64 mask = 1ULL << (rawKey & 0x3f);
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return (keyStatus[keyStatusIndex] & mask);
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}
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inline bool KeyAnyHeld()
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{
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return (keyStatus[0] | keyStatus[1]);
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}
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};
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#endif
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