This commit is contained in:
Chris Bras 2019-03-07 16:42:41 +01:00
parent a5f023f190
commit 2fd94ae46c
2 changed files with 215 additions and 0 deletions

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.vscode/.ropeproject/config.py vendored Normal file
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# The default ``config.py``
# flake8: noqa
def set_prefs(prefs):
"""This function is called before opening the project"""
# Specify which files and folders to ignore in the project.
# Changes to ignored resources are not added to the history and
# VCSs. Also they are not returned in `Project.get_files()`.
# Note that ``?`` and ``*`` match all characters but slashes.
# '*.pyc': matches 'test.pyc' and 'pkg/test.pyc'
# 'mod*.pyc': matches 'test/mod1.pyc' but not 'mod/1.pyc'
# '.svn': matches 'pkg/.svn' and all of its children
# 'build/*.o': matches 'build/lib.o' but not 'build/sub/lib.o'
# 'build//*.o': matches 'build/lib.o' and 'build/sub/lib.o'
prefs['ignored_resources'] = ['*.pyc', '*~', '.ropeproject',
'.hg', '.svn', '_svn', '.git', '.tox']
# Specifies which files should be considered python files. It is
# useful when you have scripts inside your project. Only files
# ending with ``.py`` are considered to be python files by
# default.
#prefs['python_files'] = ['*.py']
# Custom source folders: By default rope searches the project
# for finding source folders (folders that should be searched
# for finding modules). You can add paths to that list. Note
# that rope guesses project source folders correctly most of the
# time; use this if you have any problems.
# The folders should be relative to project root and use '/' for
# separating folders regardless of the platform rope is running on.
# 'src/my_source_folder' for instance.
#prefs.add('source_folders', 'src')
# You can extend python path for looking up modules
#prefs.add('python_path', '~/python/')
# Should rope save object information or not.
prefs['save_objectdb'] = True
prefs['compress_objectdb'] = False
# If `True`, rope analyzes each module when it is being saved.
prefs['automatic_soa'] = True
# The depth of calls to follow in static object analysis
prefs['soa_followed_calls'] = 0
# If `False` when running modules or unit tests "dynamic object
# analysis" is turned off. This makes them much faster.
prefs['perform_doa'] = True
# Rope can check the validity of its object DB when running.
prefs['validate_objectdb'] = True
# How many undos to hold?
prefs['max_history_items'] = 32
# Shows whether to save history across sessions.
prefs['save_history'] = True
prefs['compress_history'] = False
# Set the number spaces used for indenting. According to
# :PEP:`8`, it is best to use 4 spaces. Since most of rope's
# unit-tests use 4 spaces it is more reliable, too.
prefs['indent_size'] = 4
# Builtin and c-extension modules that are allowed to be imported
# and inspected by rope.
prefs['extension_modules'] = []
# Add all standard c-extensions to extension_modules list.
prefs['import_dynload_stdmods'] = True
# If `True` modules with syntax errors are considered to be empty.
# The default value is `False`; When `False` syntax errors raise
# `rope.base.exceptions.ModuleSyntaxError` exception.
prefs['ignore_syntax_errors'] = False
# If `True`, rope ignores unresolvable imports. Otherwise, they
# appear in the importing namespace.
prefs['ignore_bad_imports'] = False
# If `True`, rope will insert new module imports as
# `from <package> import <module>` by default.
prefs['prefer_module_from_imports'] = False
# If `True`, rope will transform a comma list of imports into
# multiple separate import statements when organizing
# imports.
prefs['split_imports'] = False
# If `True`, rope will remove all top-level import statements and
# reinsert them at the top of the module when making changes.
prefs['pull_imports_to_top'] = True
# If `True`, rope will sort imports alphabetically by module name instead of
# alphabetically by import statement, with from imports after normal
# imports.
prefs['sort_imports_alphabetically'] = False
# Location of implementation of rope.base.oi.type_hinting.interfaces.ITypeHintingFactory
# In general case, you don't have to change this value, unless you're an rope expert.
# Change this value to inject you own implementations of interfaces
# listed in module rope.base.oi.type_hinting.providers.interfaces
# For example, you can add you own providers for Django Models, or disable the search
# type-hinting in a class hierarchy, etc.
prefs['type_hinting_factory'] = 'rope.base.oi.type_hinting.factory.default_type_hinting_factory'
def project_opened(project):
"""This function is called after opening the project"""
# Do whatever you like here!

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import matplotlib.pyplot as plt
import numpy as np
import random
from enum import IntEnum
class Model:
def __init__(self, width=32, height=32, humandens=0.15, mosquitodens=0.10,
immumepct=0.1, mosqinfpct=0.1, hm_infpct=0.5, mh_infpct=0.5,
hinfdiepct=0.01, mhungrypct=0.1, humandiepct=10**-6,
mosqdiepct=10**-3, mosqnetdens=0.05, time_steps=500):
self.width = width
self.height = height
self.humandens = humandens
self.mosquitodens = mosquitodens
self.immunepct = immunepct
self.mosqinfpct = mosqinfpct
self.hm_infpct = hm_infpct
self.mh_infpct = mh_infpct
self.hinfdiepct = hinfdiepct
self.mhungrypct = mhungrypct
self.humandiepct = humandiepct
self.mosqdiepct = mosqdiepct
self.mosqnetdens = mosqnetdens
self.time_steps = time_steps
self.humans = self.gen_humans()
self.mosquitos = self.gen_mosquitos()
def recycle_human(self):
# Get all living humans
humans = np.transpose(np.where(a != Human.DEAD))
deaths = numpy.random.rand(len(humans)) < self.humandiepct
grid[humans[deaths]] = Human.DEAD
for x, y in humans:
if numpy.random.rand() < self.humandiepct:
grid[x, y] =
# Pick a random, unpopulated spot
x, y = random.choice(np.transpose(np.where(a == Human.DEAD)))
def gen_humans(self):
p_dead = 1 - self.humandens
p_immune = self.humandens * self.immunepct
p_healthy = p_dead - p_immune
return np.random.choice((Human.DEAD, Human.HEALTHY, Human.IMMUNE),
size=(self.width, self.height),
p=(p_dead, p_immune, p_healthy))
def gen_mosquitos(self):
mosquitos = []
count = self.width * self.height * self.mosquitodens
for _ in count:
def run(self):
for _ in range(self.time_steps):
self.step()
self.draw()
def step(self):
#dingen
pass
def draw(self):
# this function draws the humans
plt.imshow(self.humans)
plt.pause(0.0001)
plt.clf()
class Mosquito:
def __init__(self, x: int, y: int, infected: bool, hungry: bool):
self.x = x
self.y = y
self.infected = infected
self.hungry = hungry
class Human(IntEnum):
DEAD = 0
HEALTHY = 1
INFECTED = 2
IMMUNE = 3
if __name__ == "__main__":
plt.ion()
for i in range(500):
img = np.random.randint(0, 3, (10000, 10000))
plt.imshow(img)
plt.pause(0.0001)
plt.clf()