import matplotlib.pyplot as plt import matplotlib.colors import numpy as np import random from collections import defaultdict from enum import IntEnum from sys import argv from matplotlib.patches import Patch class Model: def __init__(self, width=32, height=32, humandens=0.15, mosquitodens=0.10, immunepct=0.1, mosqinfpct=0.1, hm_infpct=0.5, mh_infpct=0.5, hinfdiepct=0.01, mhungrypct=0.1, humandiepct=10**-5, mosqdiepct=10**-3, mosqnetdens=0.05, time_steps=2000, graphical=True): self.width = width self.height = height # Determines if the simulation should be graphical self.graphical = graphical # The percentage of tiles that start as humans self.humandens = humandens # The percentage of tiles that contain mosquitos self.mosquitodens = mosquitodens # Percentage of humans that are immune self.immunepct = immunepct # Chance for a mosquito to be infectuous self.mosqinfpct = mosqinfpct # Chance for a mosquito to be infected by a human self.hm_infpct = hm_infpct # Chance for a human to be infected from a mosquito self.mh_infpct = mh_infpct # Chance that an infected human dies self.hinfdiepct = hinfdiepct # Chance for a mosquito to be hungry self.mhungrypct = mhungrypct # Chance for human to die from random causes self.humandiepct = humandiepct # Chance for a mosquito to die self.mosqdiepct = mosqdiepct # Percentage of tiles that contain mosquito nets self.mosqnetdens = mosqnetdens # The number of timesteps to run te simulation for self.time_steps = time_steps self.grid = self.gen_humans() self.mosquitos = self.gen_mosquitos() self.nets = self.gen_nets() # statistics self.stats = defaultdict(int) if self.graphical: self.init_draw() def init_draw(self): plt.ion() self.colors = matplotlib.colors.ListedColormap( ["white", "green", "red", "yellow"]) def make_babies(self, n): if n == 0: return self.stats["humans born"] += n births = np.transpose(random.sample( list(np.transpose(np.where(self.grid == Human.DEAD))), n)) self.grid[births[0], births[1]] = \ np.random.choice((Human.HEALTHY, Human.IMMUNE), size=n, p=(1 - self.immunepct, self.immunepct)) # Randomly distribute a net nets = births.T[np.random.rand(len(births.T)) < self.mosqnetdens].T self.nets[nets[0], nets[1]] = True def recycle_human(self): """ Determine if a human dies of natural causes and then replace them by a new human. """ # Find living humans, determine if they die, and if so, kill them humans = np.transpose(np.where(self.grid != Human.DEAD)) deaths = np.random.rand(len(humans)) < self.humandiepct locations = humans[deaths].T self.grid[locations[0], locations[1]] = Human.DEAD self.nets[locations[0], locations[1]] = False death_count = len(np.where(deaths)[0]) self.stats["natural deaths"] += death_count # Replace the dead humans self.make_babies(death_count) def do_malaria(self): """ This function determines who of the infected dies from their illness """ # Find infected humans, determine if they die, and if so, kill them infected = np.transpose(np.where(self.grid == Human.INFECTED)) deaths = np.random.rand(len(infected)) < self.hinfdiepct locs = infected[deaths].T self.grid[locs[0], locs[1]] = Human.DEAD self.nets[locs[0], locs[1]] = False death_count = len(np.where(deaths)[0]) self.stats["malaria deaths"] += death_count # Replace the dead humans self.make_babies(death_count) def feed(self): """ Feed the mosquitos that want to and can be fed """ # TODO: dit refactoren? for mos in self.mosquitos: if not mos.hungry: continue # state of current place on the grid where mosquito lives state = self.grid[mos.x, mos.y] if state == Human.DEAD: continue self.stats["mosquitos fed"] += 1 mos.hungry = False # check if healthy human needs to be infected or mosquito # becomes infected from eating if state == Human.HEALTHY and mos.infected \ and random.uniform(0, 1) < self.mh_infpct: self.grid[mos.x, mos.y] = Human.INFECTED self.stats["humans infected"] += 1 elif state == Human.INFECTED and not mos.infected \ and random.uniform(0, 1) < self.hm_infpct: mos.infected = True self.stats["mosquitos infected"] += 1 def determine_hunger(self): """ Determines which mosquitos should get hungry """ for mos in self.mosquitos: mos.hungry = not mos.hungry and \ random.uniform(0, 1) < self.mhungrypct def get_movementbox(self, x: int, y: int): """ Returns indices of a moore neighbourhood around the given index """ x_min = (x - 1) x_max = (x + 1) y_min = (y - 1) y_max = (y + 1) indices = [(i % self.width, j % self.height) for i in range(x_min, x_max + 1) for j in range(y_min, y_max + 1)] # remove current location from the indices indices.remove((x, y)) return np.array(indices) def move_mosquitos(self): """ Move the mosquitos to a new location, checks for mosquito nets """ for mosq in self.mosquitos: # get the movement box for every mosquito movement = self.get_movementbox(mosq.x, mosq.y) # check for nets, and thus legal locations to go for the mosquito legal_moves = np.where(~self.nets[tuple(movement.T)])[0] # choose random new position new_pos = random.choice(legal_moves) mosq.x = movement[new_pos][0] mosq.y = movement[new_pos][1] def gen_humans(self): """ Fill the grid with humans that can either be healthy or infected """ # Calculate the probabilities p_dead = 1 - self.humandens p_immune = self.humandens * self.immunepct p_healthy = self.humandens - p_immune # Create the grid with humans. return np.random.choice((Human.DEAD, Human.HEALTHY, Human.IMMUNE), size=(self.width, self.height), p=(p_dead, p_healthy, p_immune)) def gen_mosquitos(self): """ Generate the list of mosquitos """ mosquitos = [] count = int(self.width * self.height * self.mosquitodens) # generate random x and y coordinates xs = np.random.randint(0, self.width, count) ys = np.random.randint(0, self.height, count) coords = list(zip(xs, ys)) # generate the mosquitos for coord in coords: # determine if the mosquito is infected infected = random.uniform(0, 1) < self.mosqinfpct # determine if the mosquito starts out hungry hungry = random.uniform(0, 1) < self.mhungrypct mosquitos.append(Mosquito(coord[0], coord[1], infected, hungry)) return mosquitos def gen_nets(self): """ Generates the grid of nets """ humans = np.transpose(np.where(self.grid != Human.DEAD)) positions = humans[np.random.choice( len(humans), size=round(self.mosqnetdens * len(humans)))].T grid = np.zeros((self.width, self.height), dtype=bool) grid[positions[0], positions[1]] = True return grid def run(self): """ This functions runs the simulation """ # Actual simulation runs inside try except to catch keyboard interrupts # and always print stats self.stats["humans alive before simulation"] = \ np.count_nonzero(self.grid != Human.DEAD) try: for t in range(self.time_steps): print("Simulating timestep: {}".format(t), end='\r') self.step() if self.graphical: self.draw(t) except KeyboardInterrupt: pass self.stats["humans alive after simulation"] = \ np.count_nonzero(self.grid != Human.DEAD) print() self.compile_stats() self.print_stats() def compile_stats(self): """ Compiles a comprehensive list of statistics of the simulation """ self.stats["total deaths"] = \ self.stats["malaria deaths"] + self.stats["natural deaths"] self.stats["net count"] = len(np.where(self.nets)[0]) def print_stats(self): """ Prints the gathered statistics from the simulation """ for stat, value in sorted(self.stats.items()): print(f"{stat}: {self.stats[stat]}") def step(self): """ Step through a timestep of the simulation """ # check who dies from malaria self.do_malaria() # check if people die from other causes self.recycle_human() # move mosquitos self.move_mosquitos() # feed hungry mosquitos self.feed() # make mosquitos hungry again self.determine_hunger() def draw(self, t: int): """ Draws the grid of humans, tents and mosquitos """ if t % 10 > 0: return plt.title("t={}".format(t)) # draw the grid plt.imshow(self.grid, cmap=self.colors) # draw nets net_locations = np.where(self.nets) plt.plot(net_locations[0], net_locations[1], 'w^') # draw mosquitos for mos in self.mosquitos: plt.plot(mos.y, mos.x, mos.get_color()+mos.get_shape()) # draw the legend dead_patch = Patch(color="green", label="Healthy human") immune_patch = Patch(color="yellow", label="Immune human") infected_patch = Patch(color="red", label="Infected human") plt.legend(handles=[dead_patch, immune_patch, infected_patch], loc=9, bbox_to_anchor=(0.5, -0.03), ncol=5) plt.pause(0.0001) plt.clf() class Mosquito: def __init__(self, x: int, y: int, infected: bool, hungry: bool): self.x = x self.y = y self.infected = infected self.hungry = hungry def get_color(self): # returns the color for drawing, red if infected blue otherwise return "r" if self.infected else "b" def get_shape(self): # return the shape for drawing, o if hungry + otherwise return "o" if self.hungry else "+" class Human(IntEnum): DEAD = 0 HEALTHY = 1 INFECTED = 2 IMMUNE = 3 if __name__ == "__main__": try: graphical = argv[1] == "-g" except IndexError: graphical = False model = Model(graphical=graphical) model.run()