Make createTextureFromSurface print the error
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1 changed files with 4 additions and 1 deletions
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@ -110,7 +110,10 @@ pub const Renderer = struct {
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}
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pub fn createTextureFromSurface(self: Renderer, surface: Surface) !Texture {
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var texture = c.SDL_CreateTextureFromSurface(self.renderer, surface.surface) orelse return error.SdlError;
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var texture = c.SDL_CreateTextureFromSurface(self.renderer, surface.surface) orelse {
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std.debug.warn("Renderer.createTextureFromSurface: {}\n", .{getError()});
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return error.SdlError;
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};
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return Texture{ .texture = texture };
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}
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